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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Strategy: Playing Dungeon Faction
Thread: Heroes 5 Strategy: Playing Dungeon Faction This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted June 19, 2010 09:28 AM

Ah I see. Well, as soon as you have the game, try some online Mulitplayer games. At the very least, you'll learn more about the game and become more adept in it. At the very least.
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adriancat
adriancat


Famous Hero
Protector Of The Peace
posted June 19, 2010 10:09 AM

you guys know nothing about dungeon factions.you laughing to only4dungeon because he does not play online but it's much better to play in hotseat or in hamachi or something instead of playing 2-3 games online and think you know all about heroes 5.only elvin knows but other do not know.with 2-3 games online you do not learn to play with a faction but with 3-4 YEARS of playing in hotseat with only4dungeon i have learned to play...and tried more combinations and battles and maps.then stop thinking that you guys are great because you are not.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 19, 2010 10:43 AM
Edited by Elvin at 10:47, 19 Jun 2010.

Hotseat is an excellent way to learn heroes. The only downside is that you get a more biased version of the game due to the lesser number of opponents. Online there are usually 'ranks', you know that some people are real experts - either overall or with a specific faction. Playing 10 games with a really good player will teach you more than 100 games with an average one.

Now about veco, tower and kispagat I have played them and can safely tell that they know how to play - especially the latter two. Don't mind Lexxan he's a noob

It's funny, heroes 5 balance keeps changing according to the two players' respective level. Certain strategies and builds will work against medium players but not as often with better ones. By better I am always referring to the specific factions they play since not many are good in everything.
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Towerlord
Towerlord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted June 19, 2010 04:38 PM

You can try the game online before you buy it via Hamachi ... Most of the times it works better than UBI, and most of us use it. Perhaps you can also join one of Elvin's Duel Tournaments(if he still hosts them) and get the hang of multiplayer online action.
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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted June 19, 2010 06:45 PM

Quote:
Playing 10 games with a really good player will teach you more than 100 games with an average one.


Hmm.  It sounds good but consider this.  You have wiped the floor with me some times and you are free with tips.  When I've played some others I've had very close games.

Now I've played enough to know my level and that I'm not going to get much better.  I don't pay enough attentnion, I don't plan ahead enough, and I can't be bothered to spend hours learning how to abuse the creeping AI (I made a thread and let you guys do it for me ).  Guess which type of the two games previously mentioned is more fun?

My point is I'm not sure how much I'm learning when I play anyone.  Lol.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 19, 2010 07:05 PM

In your case you aren't exactly committed so it kinda nullifies the whole point Maybe I should adjust my playstyle, with Vangelis I've seen that if I use the 'optimal' builds he rarely manages to beat me but if I try risky combinations(like runic machines/destructive against sylvan instead of light/might dwarves) the game can be a lot closer.
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Map also hosted on Moddb

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 20, 2010 10:35 AM
Edited by Mytical at 10:37, 20 Jun 2010.

I will give a friendly warning.  If you only play against the AI, going up against Elvin will be an .. experience.  Unless fortune really smiles on you, and really frowns on him..chances are you will lose.  I am not saying he is the best, for I don't have a clue.  He is good, however.. also the AI is rather..dim witted.  Also, hotseat is ok..because a human will react better then the AI and be more of a challenge..but you will only get as good (or maybe a tad better) then your opponent.  The more opponents you play, the better you will get.  Unless A) You have a terrible memory..like me.  B) You don't get a chance to play much.  C) You are convinced you know everything already.

If you always think your opponent is cheating or lucky..chances are you will not learn much.  Take it from somebody who has been pounded into the ground AND made a very decent (I might even say good) Stronghold guide for Heroes 5.  You learn a lot more from losses then you do wins.
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Ba
Ba

Tavern Dweller
posted June 20, 2010 01:51 PM

Hello all,
I can't add anything else to the tactical felxibility to dungeon nor how rewarding multiplayer is ectr, but there is an issue i would like to hear different oppinions.
Let's say it's around endgame player vs player vs CPU you have 2 towns one Dungeon(start) and one other (like inferno) Because the cpu waited till you both were withered down it had a big force, it attacked your main hero, you have beaten it but barely (like you have 10 assasins left or a a shadow witch so basically around 0) The question is,
How would you mix dungeon troops with inferno?
On this topic there were discussions about our creatures and others weakneses, but i have not seen anything about heterogen troopformations.
Like: I would combine like this, dragons, archdevils, briskraiders, succubi, ectr... AND of course why is it good.
If you mix 2 castles than you won't get a negative moral so it can have its perks (mine was just an example without any second thoughts on it)
I hope it hasn't been asked already in a different forum^^""....

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 20, 2010 01:59 PM

If I was reduced to nothing I'd hit&run the AI to death. Attack with 7 stalkers, invisibility, throw 2-3 empowered meteors/fireballs, retreat, repeat

I wouldn't worry so much about what I'd take, probably the ones with higher survivability.
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Map also hosted on Moddb

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted June 20, 2010 03:37 PM

Oh one more thing for those that have never played online.  You can't reload.  You can load a save to continue playing but you can't redo a day.  If you mess up you carry that mistake right into the final battle.  I've won games simply because the other person hadn't a decent army from messing up early.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 21, 2010 08:03 AM

Well Ba, that is a difficult question to answer. First it would depend on what you had left, of course, what your human opponent had, and your main heroes skills.

Not to mention that each creature from dungeon/inferno has its good and bad side.

So, I guess I would see what was left, gauge it against my current hero, consider my opponent's hero and army, and then decide.
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Ba
Ba

Tavern Dweller
posted June 21, 2010 12:09 PM

Quote:
Well Ba, that is a difficult question to answer. First it would depend on what you had left, of course, what your human opponent had, and your main heroes skills.

Not to mention that each creature from dungeon/inferno has its good and bad side.

So, I guess I would see what was left, gauge it against my current hero, consider my opponent's hero and army, and then decide.


Thanks for the reply,
well the map "warlords" got me thinking, the first time i had nothing left but the next weeks growth and 2weeks of inferno.

The next game I took the AI iferno in week1 and added firehounds to my bloodsisters and assasins and it complimented them greatly in creeping... so it got me thinking that people say that minotaurs and hydras don't suite dungeon well, but what if instead of minotaurs i take the hounds and instead of hydras i get hellsteads and replace assasins in endgame with arcdevils...?
Has anybody thought about the posibilities of a mixed force?
Because dungeon only has 1 flying unit (dragon) to cross walls and depending on upgrade 2 shooters or no shooters... well yeah castle assaults suit those who have flyers and shooters better... or am I missing something? (Ok I'm not taking he earthquake summoner or earthquake warmachines type of dungeon hero but the standard destructive)

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 21, 2010 12:12 PM

Dungeon dies fast enough, if you swap minos with hounds and hydras with horsies it will die even faster.
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Map also hosted on Moddb

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 21, 2010 12:28 PM
Edited by Mytical at 12:29, 21 Jun 2010.

Mixed forces can always be good, but with Dungeon..crossing the walls is not always needed.  Sure range and flying help, but sometimes you might be better served by "Meat shields" such as the Hydra...

See the longer your forces last, the more time the Dungeon gets to wreck havoc with his spells.  Even purely destructive ones (which does not really scale as good as it should in end game).  Heck if you can throw an Arcane Armor on said Hydras then they can last close to forever.

However, don't forget Teleport Assault.

A good combination of shooters/casters, a tank (or two), and flying might be a great idea for a siege.  Again..depends on your enemies mana pool but... Since I don't have access to the names (or a great memory) here are my basic suggestions.

Imps (their upgrades)
The leaping version of the horned demons.
Raiders (either of the upgrades)
Hydras (the regenerating ones UNLESS you are going Teleport Assault)
The casting females from dungeon (which is up to you)
Dragons..Black would be nice, but not sure which of the inferno 7th teir ones would be better.

I am not sure what would be good for the 7th slot tbh.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 21, 2010 12:30 PM

Think about it. If you can sit there and blast a town sitter little by little he'll want to come out and stop you - unless your mana is low.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted June 21, 2010 12:43 PM

Pretty much what I said Elvin, but as always you say it much more concise and understandable
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adriancat
adriancat


Famous Hero
Protector Of The Peace
posted June 29, 2010 11:05 AM

i tried before to play with hamachi 1.0.1.5 an h5 game at 1.0 version but i had a problem...my computer shows the opponent weaker than he was and his computer shows me weaker...and we can't battle::the computer won't enter in the battle....al his computer was month 2 week 1 day 6 and on my computer was month 3 week 3 day 4....something happened i ca't explain this....this may cause because we have the game at 1.0 version??should we upgrade the game to work??

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adriancat
adriancat


Famous Hero
Protector Of The Peace
posted June 29, 2010 11:08 AM

sorry for my english....

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 29, 2010 12:17 PM

I have absolutely no idea what's the deal with that. But I can tell you that 1.0 is horribly bugged and even more horribly balanced. Patching recommended.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Vangelis21
Vangelis21


Supreme Hero
Manchild
posted June 29, 2010 01:27 PM

are you talking about tote? i have never heard of that before
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Heroes VI is here and Necropolis is serious trouble!

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