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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Academy advanced strategies
Thread: Academy advanced strategies This thread is 14 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 · «PREV / NEXT»
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted May 19, 2007 12:29 PM

wait till other will be shown. and what if treant union makes your treants dissapear?

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 19, 2007 12:31 PM

Quote:
wait till other will be shown. and what if treant union makes your treants dissapear?


I won't use it, then

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 19, 2007 12:47 PM

Quote:
Maybe I'll even switch to sylvan?


I didnt swich, we went random. Boy it was first game that i used pixie chase as a creeping force this was horrible lol but i managed to kill all those walkers with single pixie lol.

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sdfx
sdfx


Famous Hero
posted May 19, 2007 03:31 PM
Edited by sdfx at 15:32, 19 May 2007.

It's because dungeon is generally all about hit and run abuse. This battle is another proof that in a fair fight, full army vs full army, a warlock loses vs everything even if that is a week 2 sylvan army with.. TREES. I don't think it's funny anymore..

Maybe next patch will finally fix ritual pit? That would definitely help..
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 19, 2007 05:29 PM

No light magic + no dark magic + no defense + too low manapool to make any use of summoning = warlock. No surprise he has to do a bit dirty strategies to win..

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 19, 2007 07:28 PM

Actually its all about poor warlocks 1-3 lvl creatures and low defense. Rest is alright.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 19, 2007 07:56 PM

lack of cleansing was never allright.

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted May 20, 2007 07:07 PM

Quote:
hahaha. ok Towerlord youre right its possible to rush dungeon with sylvan. I just did lol. Week 2 day 7 win

He was no noob,he had circle of winter 600dmg along with exp sorcery and all creatures you can get in this time + additional 45 marksmen.

Meteor shower with exp sorcery + slippers + 4 sp from artifacts won me the game (i had 3 sp on my own on 16 lvl and exp enlightenment) I had some additional creatures too but that didnt matter a lot since he was killing nearly all of them with single circle. I had 7 treants as my staying power but still had some other creatures left after the fight.


He couldn't believe he lost and i couldn't believe i won after seeing his hero lol


did you use the multi arrow strategy that I suggested ?
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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 20, 2007 07:28 PM
Edited by feluniozbunio at 19:33, 20 May 2007.

Nope, it was dungeon style: meteor shower + slipers + exp sorcery

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TowerLord
TowerLord


Promising
Supreme Hero
Hero of Good, Slayer of Evil
posted May 21, 2007 04:11 PM

Quote:
Nope, it was dungeon style: meteor shower + slipers + exp sorcery


Multi arrow + your big meteor shower would've been trully something... i really wonder why you haven't used it.

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 21, 2007 04:56 PM

Why? simple, i didnt have fav enemies, i didnt have neither skills nor building no creatures on map. I told you its hard to get all of this in 2 weeks game. Simple exp sorcery is more reliable.

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Istari
Istari


Known Hero
Truth Teller, ToH
posted May 21, 2007 05:26 PM

How did you win.  His spellpower must of been better than yours.  If you are both blasting destructive spells and he has higher spellpower, he should win.  Did you resist any spells?  Treant's provide great staying power, but so do hydra's... and a lot more spellpower.  (Did he run out of mana?)...
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Opinions are immunity to being told you're wrong.

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 21, 2007 06:28 PM
Edited by feluniozbunio at 18:32, 21 May 2007.

He didnt run out of mana. He did deal more damage but it he had only 3x3 are spell while i had 5x5.Also dungeon units are very fragile(beside hydras) After 2 showers and few attacks of my units there were only hydras left on his side. He couldn't keep up with killing my units. After his 3 spells i lost most attacking forces but still had few spread little stacks and 1 stack of 7 treans. His units werent dealing any damage practically, my were. With shower he would have won this game.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 21, 2007 06:38 PM
Edited by Doomforge at 18:42, 21 May 2007.

Quote:
He didnt run out of mana. He did deal more damage but it he had only 3x3 are spell while i had 5x5.Also dungeon units are very fragile(beside hydras) After 2 showers and few attacks of my units there were only hydras left on his side. He couldn't keep up with killing my units. After his 3 spells i lost most attacking forces but still had few spread little stacks and 1 stack of 7 treans. His units werent dealing any damage practically, my were. With shower he would have won this game.


I am starting to wonder if skipping some parts of dungeon lineup (matriarchs) and going straight for blackies with powercreeping isn't the new way to go. Blackies are 2837598237498 times more useful than matriarchs except when fighting counterspell and also stall better. If acquired fast, that is. But with dungeon powercreeping and a bit of map knowledge, getting them shouldn't be that hard. Resource silo is needed, though. it's kinda hard for me to imagine getting the dragon dwelling and lvl4 guild at the same time, though

ah yes, 1.5 arcane intuition lets you learn spells from your own creatures again, as I heard. Lethos, anyone?

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 21, 2007 06:41 PM
Edited by feluniozbunio at 18:42, 21 May 2007.

Nah , skipping matriarchs wont speed up dragons. Only thing it may help with is more cash but its always worth to have some of them, you may not want to buy out all but you sill should have some in your army. I often(always?) skip minotaurs in 2 castle maps.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 21, 2007 06:43 PM

I am not sure. their dwlling eats 8 or 9 crystals anyway; don't remember exactly. quite a lot. ~~

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted May 21, 2007 06:44 PM
Edited by feluniozbunio at 18:53, 21 May 2007.

It doesn't eat any crystal.(basic matriarch dwelling, i think upgraded neither but i never do this one anyway)

About sulfur.. well its only 4 . there shouldn't be problem with this . If i lack something for dragons is either gold or crystals (or ore)

Hehe i can tell you something. When i stopped playing peninsula i realized that i was totally wrong thinking that each mine is guarded by lvl 4 and its only one in the middle of map and that they are actually achievable in first week , since then everything has changed

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 21, 2007 06:46 PM

I said crystal, lol. Well, I actually meant sulfur

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Istari
Istari


Known Hero
Truth Teller, ToH
posted May 22, 2007 05:45 PM

Well I tried The Machinist strategy that was posted in this thread.  At level 18 I was still never offered Attack.  It's hard to creep or rush with a strategy centered around a skill that is only offered 2% of the time.  I like the idea of using Havez and building creatures first and mage guild later its stronger for late game but doesn't sacrifice creeping because you have the warmachine and flaming arrows.  But when flaming arrows doesn't come, creeping is not nearly as good with just war machines as it is with magic emphasis.  In theory this strategy is wonderful.  In practice it is best applied with late game in mind, so you have time to get enough levels to give you a better chance at AttackArcheryFlaming Arrows.  
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Olo
Olo


Hired Hero
posted May 22, 2007 08:16 PM

Thats why i prefer Razzak than Havez.if You want really strong ballista you need to spare 3 points on war machines(+2 expert and one for ballista) ,5 if you want flaming arrows(7 with cold steel) and at least 6(supposing u have MOTW already) points to have fiery wrath. thats much and i dont know if it`s worth
With Razzak you dont need such combo to make him strong

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