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Heroes Community > Heroes 5 - Modders Workshop > Thread: Quicksilver II MOD (Only a begining)
Thread: Quicksilver II MOD (Only a begining) This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
Devo
Devo


Hired Hero
posted January 04, 2008 11:13 PM

Many thx Wulfstand. There are several mods about Ghosts and Spectres but yours is just...the best one.

@BIGJOKER : May I ask you to do it plz ? I'm not the only one interested in your job.
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted January 04, 2008 11:16 PM
Edited by bigjocker at 11:33, 06 Jan 2008.

OK...because I think you are right. I'll do it tomorrow. Now I'm testing Necropolis (It's finihed, tomorrow will do some screenshots).
EDIT: Devo, I did what you asked.
Renewed stats of some towns which are in the first page.
Here's finished Necropolis:

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Devo
Devo


Hired Hero
posted January 06, 2008 04:15 AM

I think you misunderstood my idea or I didn't explained it very well. I'm sorry. I was not speaking about the Rakshasa Kshatra's stats but about its skin. If you compare the R.Kshatra with the R.Raja, you will see that R.Kshatra's body is not so "muscular" and less beautifull than
the R.Raja. So I suggested and would like to have the R.Raja as the first upgrade and your Naga Prince's skin as the second upgrade instead of R.Kshatra's one.

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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 06, 2008 11:32 AM

Quote:
I think you misunderstood my idea or I didn't explained it very well. I'm sorry. I was not speaking about the Rakshasa Kshatra's stats but about its skin. If you compare the R.Kshatra with the R.Raja, you will see that R.Kshatra's body is not so "muscular" and less beautifull than
the R.Raja. So I suggested and would like to have the R.Raja as the first upgrade and your Naga Prince's skin as the second upgrade instead of R.Kshatra's one.


I fully understood you. THAT IS WHAT I DONE. Just didn't put a picture here. That sentence about stats and necropolis was for everyone, not only for you
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Devo
Devo


Hired Hero
posted January 06, 2008 12:58 PM

Ok. Can you extract the new Naga Prince from the QuickSilver II to let me enjoy in game what it looks like before the end of your mod ? If possible of course..."Patience my friend..."
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 06, 2008 01:39 PM
Edited by bigjocker at 14:00, 06 Jan 2008.

Quote:
Ok. Can you extract the new Naga Prince from the QuickSilver II to let me enjoy in game what it looks like before the end of your mod ? If possible of course..."Patience my friend..."

Sorry I can't, because I didn't change the skin itself. I just changed the upgrade sequence so Naga Prince is now Naga King and Naga King is now Naga Prince, But I will try to make something you want.

EDIT: NOPE, it's not possible, except if changing all the model.
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eugen_cosmarul
eugen_cosmarul


Famous Hero
hey
posted January 06, 2008 02:32 PM

Quote:

I see. I would finished it myself but dunno how to add that effect to the creature


Hope this helps Add effects to creatures
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 07, 2008 06:05 PM
Edited by bigjocker at 19:07, 09 Jan 2008.

Quote:
Quote:

I see. I would finished it myself but dunno how to add that effect to the creature


Hope this helps Add effects to creatures

That's a good one. i like it.

EDIT: Here's some news from Inferno
This is Vermin's spellbook. You gonna love how he leaps."


This is Magog Slayer (2nd upgrade of Gog). His hand is burning, but as he carries shield only smoke comes out. In the battle it looks better.


Here you can see that MS have Gating ability as he MUST have it because of being Inferno creature.


This is Demon Seducer's spellbook (2nd upgrade of the Demon(it's now lvl4).


And this is my Efreet in the map editor.


In this picture you can see that he has no sword anymore, because I changed the attack, to be more different from Genie.


I took the yellow glowing effect (instead of blue Genie's effect) from Efreet MOD. So the credit goes to the man who made that MOD (don't remember his name). I just made the attack effects and all the texture. Soon Upgraded version will be done.


EDIT2: Efreet Sultan is finished.


EDIT3 : Shadow Efreet

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Guarder
Guarder


Supreme Hero
posted January 09, 2008 07:40 PM

You said it isabeleyes, winder if GotP, ToK and Quicksilver 2 will work together
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 09, 2008 07:41 PM
Edited by bigjocker at 19:43, 09 Jan 2008.

Thanx
Well I've just finished Inferno. Here's how it looks fully upgraded:


And here is the spellbook of Darkside (2nd upgrade of Devil):

(It's Teleport Other and Summon Pit Lord)

@guarder
I don't think so. Because ideas are different and we are making different stuff. But it's possible that we may help each other
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BAD
BAD


Promising
Known Hero
posted January 09, 2008 08:32 PM

@BIGJOCKER

Nice job. Do I need to say more?

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Guarder
Guarder


Supreme Hero
posted January 09, 2008 08:51 PM

My point was that it was working at the same time. So you didn't need to remove ToK files when you want to play Q2 and vice versa
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 09, 2008 09:00 PM

@BAD
Yes you do JOKE. Thanx.

@guarder
It won't be possible. At least I think so.
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 10, 2008 03:17 PM
Edited by VokialBG at 18:33, 29 Feb 2008.

@Wulfstan8182
I made it transparent but it still appeared in the game, so I left it and gave Large Shield ability instead. Gogs/Magogs were always targets in H3 and they died fast. I want to fix that problem and it worked.
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Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 12, 2008 09:55 PM

one more thing, since now your hero is a Devil, why do you still have them as creatures? shouldn't the hero look differant than the creatures?
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 12, 2008 10:11 PM

Quote:
one more thing, since now your hero is a Devil, why do you still have them as creatures? shouldn't the hero look differant than the creatures?

It there won't be changed heroes in my mod. I'm just using that mod which changes the looks of the heroes to be more similar to the icons.
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Wulfstan8182
Wulfstan8182


Famous Hero
, eh?
posted January 12, 2008 10:27 PM
Edited by Wulfstan8182 at 22:30, 12 Jan 2008.

ohhh... good. but know that i think of it, why do we have some random giants(who are overwheight) running around? maybe it should be changed to something... i don't know... more classical? and i look at your blood dragon on previous pages, and i think you should get rid of the black mist(bad idea). it just doesn't fit. or change it to red. that would rock!
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bigjocker
bigjocker


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Supreme Hero
Forgotten but not Forsaken
posted January 12, 2008 10:47 PM
Edited by bigjocker at 17:11, 13 Jan 2008.

What random giants??
And about Blood Dragon, I will see what I can do.

EDIT: Added Stronghold stats in the first page.
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Gnoll_Mage
Gnoll_Mage


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Supreme Hero
posted January 18, 2008 03:24 PM

Behemoths, how were you planning on doing those? (For the Roc, the firebird model?)
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bigjocker
bigjocker


Responsible
Supreme Hero
Forgotten but not Forsaken
posted January 18, 2008 03:41 PM

Quote:
Behemoths, how were you planning on doing those? (For the Roc, the firebird model?)

I don't know yet, the best suitable creature would be beta Treant. And about Roc, you are right.


The projesct is not dead, I was just busy with other things, but now I'm back.

Here's some screens from upcoming Stronghold:








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