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Heroes Community > Library of Enlightenment > Thread: XXL patch. Play big maps.
Thread: XXL patch. Play big maps. This thread is 20 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 · NEXT»
AlexSpl
AlexSpl


Responsible
Supreme Hero
posted January 31, 2010 01:57 PM bonus applied by angelito on 31 Jan 2010.
Edited by angelito at 15:13, 03 Nov 2011.

XXL patch. Play big maps.

XXL patch for SoD 3.2 EN, beta

1. Download
2. Place __XXL_heroes3.exe to %Heroes 3% folder
3. Place THIS rmg.txt (8MM6, edited) to %Heroes 3%\DATA folder
4. Run __XXL_heroes3.exe

Now you can open and play the following maps:
36 x 36, 72 72, 108 108, 144 144, 180 180, 216 216, 252 252.

Random maps
Now instead of S maps the game generates XL,
instead of M - 180 x 180, L - 216 x 216, XL - 252 x 252
(by default M maps are generated).
Be patient during map generation process.

If you want to play old way, just run your heroes3.exe
If you want to play big maps, run __XXL_heroes3.exe

Note: in this beta version the size of the map area pointer for XXL maps is the same as for XL (hard to fix).

Thanks SAG for the exe.

Mini-map scaling

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angelito
angelito

Hero of Order
proud father of a princess
posted January 31, 2010 02:51 PM

Very nice tool, thanks. +QP appiled.

Is there a chance to use this tool with other rmgs than 8mm6 ?
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted January 31, 2010 03:13 PM

Wow, sounds great. Will try it soon.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 31, 2010 03:23 PM

This is a long waited big step.
Any chance to get working on custom WoG/SOD maps one day?
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All my Era II mods

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SAG
SAG


Promising
Supreme Hero
WCL owner
posted January 31, 2010 04:00 PM

very good!!! will be nice to have same for ERA exe...
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dimis
dimis


Responsible
Supreme Hero
Digitally signed by FoG
posted January 31, 2010 07:38 PM

alex goodies++
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted February 01, 2010 07:47 AM
Edited by AlexSpl at 07:48, 01 Feb 2010.

Thanks.

Quote:
Is there a chance to use this tool with other rmgs than 8mm6 ?

Yes. Just edit any big template. Set appropriate value of Maximum Size. You need special templates to make RMG work correctly. Experiment. Such big maps need more zones, I suppose.

Quote:
Any chance to get working on custom WoG/SOD maps one day?

Yes. New map editor already done.

I have noticed that rmg.txt in the archive may produce more than one castle per player. So, I decreased Castle Density to 1. Replace rmg.txt I gave you by this one.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 01, 2010 07:56 AM

I gues it's good? What is the purpose of creating 252x252 map when there are only few castles you'll never find?
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted February 01, 2010 07:59 AM
Edited by AlexSpl at 08:00, 01 Feb 2010.

Quote:
I gues it's good? What is the purpose of creating 252x252 map when there are only few castles you'll never find?

If you want to start with two or more castles, change Minimum Castles in rmg.txt
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 01, 2010 08:10 AM
Edited by Salamandre at 08:11, 01 Feb 2010.

Can't wait for the new WoG editor. 252x252 is my dream. Now going to figure how ERM will react with the new parameters.
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted February 01, 2010 08:26 AM

Quote:
Can't wait for the new WoG editor.

I've heard WoG is protected. If so, I don't have any desire to patch it.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 01, 2010 08:28 AM

I don't think it is, the previous patch allowing bigger maps worked on it, but created awful visual glitch on minimap.
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liophy
liophy


Famous Hero
Bulgarian
posted February 01, 2010 01:10 PM

Any chance for a patch for TE? I suppose if there is one for WOG, there should be for TE aswell.
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted February 01, 2010 01:31 PM

Quote:
Any chance for a patch for TE?

Give me link to TE .exe and I'll try.
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liophy
liophy


Famous Hero
Bulgarian
posted February 01, 2010 01:48 PM
Edited by liophy at 13:49, 01 Feb 2010.

TE.exe

Thanks in advance.
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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted February 01, 2010 02:17 PM

This sound way to good to pass on, so please forget my noobness on the following (I'm the n00b after all ).

I download, unzip and place the first file and the rmg (that comes in the first download) as instructed in the HOMM3 folder (which I suppose is the folder where the game, etc. is).

Then I click on the link for the rmg.txt, however I do not get a download, I go to a new webpage where I see some text displayed.

I have tried to make a new text document in my data folder and copy/pasting the text on the webpage, which I believe is the same as the text in the rmg.txt, into the newly created text document.

However when I run the game from the new file, I do not get the option to create random maps, eventhough I have SoD installed and can normally generate random maps.

If someone could help it would be much appreciated, thank you in advance.
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SAG
SAG


Promising
Supreme Hero
WCL owner
posted February 01, 2010 02:55 PM

right-click on text file and select SAVE AS TARGET, put it into DATA folder
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ohforfsake
ohforfsake


Promising
Legendary Hero
Initiate
posted February 01, 2010 03:23 PM

Quote:
right-click on text file and select SAVE AS TARGET, put it into DATA folder


Hi!

I did not find any save target as command. I have a non english system, however I am convinced the save target as command is something you see, when you have opened a file and wants to save it, or is that just "save as"?

Anyway, I have tried the following (I use firefox, btw., I don't know if that makes a difference), I right clicked on the link and used save link as, at which a text file was downloaded that I placed in the data folder.

Likewise I have tried to open the file via left click (opens a new web page, with no save target as opportunity for what I can see) and then right clicking choosing save page as.

However neither of these have resulted in the random opportunity in game on the new .exe file appearing. All I get is an rmg text document in my data folder and when I open the .exe file everything is like normally (like when I open the regular game file, which I have tried, and it still has random game opportunity) except with no random game option.

So I suspect everything works fine, I have just placed something the wrong place or saved it in a wrong way, what I exactly have done incorrect though, I don't know.

Also I have tried, after having the text document placed in the data folder (since my computer now recognizes it as a text document), to use the save as (which I suspect is the same as save target as) of the same document in the same folder, but to no avail.

Thanks in advance.
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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted February 02, 2010 10:41 AM

Unzip __XXL_heroes3.exe to where your original game is. Then put rmg.txt (not from the archive) to DATA folder. To save the archive right click on the link and choose 'Save As...'
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koelle
koelle


Adventuring Hero
posted February 02, 2010 12:46 PM

funky. cant wait to play an all night hot seat game

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