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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 ... 69 70 71 72 73 ... 140 210 280 350 420 490 525 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 20, 2010 11:04 AM

Quote:
Knights and Clerics (white) Nature and beasts (green) Chaos (red) Death and inferno (Black) Mages and Artificiers (blue)), they even are allied with the adjacent colour the same way than in magic, and the wheel is put in the same order, and you can find on their armies creatures that you could find on a magic card of the same colour. The only difference is that the non-colored faction is a barbarian faction instead of an artifact based faction.

While you may be right about the theme there isn't exactly a huge change compared to H3.. Just less factions and the schools being better structured.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted December 20, 2010 11:11 AM

Zenofex, and Tolkien got his creatures from somebody who got them from somebody but that is beside the point .
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted December 20, 2010 11:39 AM

That's what I mean. Tolkien had all the necessary material from the folklore, managed to put two and two together and created one of the most famous and certainly the most influential fantasy worlds to date. Perhaps the fame of his Middle Earth is to blame - it's a tested and profitable formula, a lot of people like it, so why bother with something else? The mainstream buyer wants his "awesome!!!", not originality.
Anyway, my point is that there are literally tons of books where one dedicated fantasy author can find mythological material for dozens of new and unseen so far fantasy worlds. Add some imagination and you could have something pretty interesting. It takes only willingness.

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted December 20, 2010 12:01 PM
Edited by Mytical at 12:07, 20 Dec 2010.

I will give a decent example of that.  Thomas Covenent The Unbeliever series.  Has what I think are some original takes on creatures.  While he did use some familiar creatures..most had his own flavor to them.

http://en.wikipedia.org/wiki/The_Chronicles_of_Thomas_Covenant,_the_Unbeliever

((So sorry for the threadjack!))
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MattII
MattII


Legendary Hero
posted December 20, 2010 12:04 PM
Edited by MattII at 12:05, 20 Dec 2010.

IMO the big issue with diversity in this franchise is the artefacts, the fact that we have the things means that we are limited to humanoid-only heroes, which really kills diversity, since I can think of about a half-dozen races who could become heroes if not for this limitation, ie Naga, Centaurs and Genies for starters.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted December 20, 2010 12:16 PM
Edited by Jabanoss at 12:19, 20 Dec 2010.

To me that is not an issue at all. Who cares if the Nagas, Centaurs or whatever can't wear certain equipment or artifacts lore-wise. Simply treat them like any other heroes, that they can wear boots and pant and etc. I mean if things like artifacts should stand in the way for new exciting and unique creatures and races, then I think the solution is to screw lore in that certain area to be honest. (unless they actually can come up with a good solution)
For example how many people were actually bothered that the horned Demon Lords could wear small human helmets?
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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted December 20, 2010 12:18 PM

And we've had Genie heroes ever since HoMMIII. So your argument is rather flawed.
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DarkLord
DarkLord


Supreme Hero
Fear me..
posted December 20, 2010 02:17 PM

Quote:
And we've had Genie heroes ever since HoMMIII.


What we haven't seen is Genie heroes actually look like Genies on the battlefield, instead of human mage!!! I think it would be AWESOME if hero of certain race look different and what he really is!

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted December 20, 2010 02:23 PM

Well we've all been wanting that, that is why there are so many unique hero mods for HoMMV.

However it's mainly a vanity thing, not something that would effect gameplay. However it is an investment that the devs are rarely willing to invest time in. They have to make unique models and are likely to have to make new animations for every single one of them. And for something that would take so long to refine it has very little payment.
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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted December 20, 2010 04:16 PM

Quote:
Quote:
And we've had Genie heroes ever since HoMMIII.


What we haven't seen is Genie heroes actually look like Genies on the battlefield, instead of human mage!!! I think it would be AWESOME if hero of certain race look different and what he really is!


I agree completely. And what's EVEN more frustrating, is having a female Heroes (e.g. Jhora in Academy) and seeing and old man in a turban. Even H3 and H4 were better in this aspect (even though Hero RACES weren't distinguishable, the GENDER was, at least) . Therefore I hope that H6 will:

- have a Might and Magic Hero class for each faction (though that appears to have been confirmed, so OK)

- provide models for each Gender (if not, then we'll yet again have to endure the hardships of watching e.g. Svea in H5 Fortress look like a male dwarf with a beard, or all Inferno female Heroes looking like fat male Demons )

- keep the different creatures Heroes can ride (e.g. Dinosaur for Warlock, Elephant for Academy, Mammoth for Fortress, and normal Horses too, of course) How cool would it be, if the aquatic Hero could ride a FLYING creature, e.g. Coatl, to minimize the difficulty of moving on land for Water creatures?

- (preferably, though unfortunately I doubt it'll happen) make the Hero models unique, with the Heroes looking the same in-game as they do on the portrait (e.g. Genies, Demons, Elves, Minotaurs, Zombies, Vampires, Liches, whatever, instead all humans (like taking a Genie Hero in H5, while he still looks like an old little man with a turban on the map and battlefield.


So overall, if my idea became true, each faction would have 4 MAIN Hero models (male and female for both Might & Magic) PLUS, additionally to the models, Heroes having skin colour and faces corresponding to their portrait. I'd be really happy if they did that in H6.  

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Tomofob
Tomofob


Hired Hero
posted December 20, 2010 04:47 PM


How cool would it be, if the aquatic Hero could ride a FLYING creature, e.g. Coatl, to minimize the difficulty of moving on land for Water creatures?


Like a flying ray or giant seahorse? Hmmm... Not sure what I think about that.

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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted December 20, 2010 04:52 PM
Edited by Orfinn at 17:00, 20 Dec 2010.

Quote:
Quote:
Quote:
That I strongly disbelieve. Almost everyone wants to be a sexy slender elven assassin or something, males included.

And god no more elf variations, I hate them with passion.

Wood elves, dark elves, night elves, blood elves, deep elves, sea elves, winter elves, high elves, low elves, ****-if-i-know-elves...


I kinda agree. Too MANY variations. Why shouldnt humans, elves, orcs be divided just the same? It would be a headache like this I guess..

Dark (african-afro american) humans, Light (light pink/brown) humans, Tan (latin) humans, Tropic (asian) humans, Red (native americans) humans

Same with dwarves. Red Dwarves, White Dwarves, Brown Dwarves

See where Im going?

And why are there only WHITE humans in the Knight factions?

*facepalms*

Im not sure if the Dark Elves in H5 are more genetic diverse from the Sylvan elves. But so far as I see it they just have another skin tone/color. Or was it that they got a paler tan and red eyes due to living underground for a while and/or be influenced by the dragon god of Darkness?


1. knights existed only in europe during middle ages, there werent any non white knights LOL
2. creators of the game are white, they make the game in their image its not that hard to understand that, did u not notice what are the main names of the heroes ? all sound slavic to me
3. im pretty sure 99.3% of the ppl wouldnt mind if knights faction didnt even exist
4. elves are a nice faction, the sooner u accept that the sooner your life goes back to being peachy LOL



1: Heres an idea for you. Why couldnt we think OUTSIDE the box? We arent talking about the real world smartass, but the worlds in the M&M universe.

2: Soo they couldnt make some different colored humans because of that? You are a short sighted being.

3: Wow, you are really smart, you KNOW every HOMM fan out there *gosh*

4: Yes they are a nice faction, but there should be only THAT many.
Ofcourse I cant have my own opinions, and what the heck does my life have to do with this? NOTHING.

You aint one of these are you?

Hey troll


Stay on topic or there shouldnt be so hard to get you permabanned for being such a troll!




Sorry for going of topic. But I felt like making a solid point to bury the crap before it even starts for full. Once and for all.

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted December 20, 2010 04:55 PM

Quote:

How cool would it be, if the aquatic Hero could ride a FLYING creature, e.g. Coatl, to minimize the difficulty of moving on land for Water creatures?


Like a flying ray or giant seahorse? Hmmm... Not sure what I think about that.


erm...no. I said "Coatl" which is a flying water snake, you're just being awkward and exaggerate

Besides, it was only a suggestion, they might as well have a water turtle as a mount or something.

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Kenishi
Kenishi


Famous Hero
passed out drunk in Tavern's
posted December 20, 2010 05:04 PM
Edited by Kenishi at 17:26, 20 Dec 2010.

“I don't think that cyclopses should be able to attack by throwing goblins, even if it is just a secondary attack, not just because they have one eye, but also because if you're targeting a stack of 100 units you certainly cannot damage them all by throwing one goblin, and 10 cyclopses cannot throw one goblin unless they cut it to pieces, and a goblin doesn't seem like a lethal projectile. I think that it would be better if cyclopses would throw rocks and have the "no melee penalty" ability, or perhaps have just a melee attack.”

1.I think the concept it`s funny in a sick way, but  you have a very good point, throwing rocks would be sufficient and maybe have the opportunity to chose like in H4 weather you attack in melee or ranged, if anything you could make the goblin become food and regenerate some health for the Cyclopes but that`s it.

       2.And most definitely agree with the following.

“think that humans, elves, dwarves and orcs are all equally important for fantasy games, and that they can all have different roles in different games. Creatures of one race do not all act the same, they consist of individuals who have different personalities. Elves can be fierce warriors, merciless killers and senseless butchers, and Orcs can be caring protectors and kind guardians, depending on how you describe them in the lore”


“Obviously, they could have made two Dwarven factions also, but then again, given that they are cutting down in the number of factions, it's probably unlikely to have them do that.”
3. True so very true … no engineer nor rudimentary guns and no mechanical contraptions … for me was a sure kill … and the lack of imagination for the whole faction … small medium big dwarf (P.S. How can you call a Giant a dwarf … is just … o well…)


“However it shouldn't be kinky leather clothes T_T” – Blasphemy … Kidding… well not… well yes … well …


“HoMM 5 Dark Elves are more based on warhammer dark elves (druchii) than in forgotten realms or D&D drows.”

       4. Funny you should mention it, the sweet irony is that Black Hole made Warhammer Mark of Chaos and the addon Battle March after which Nival (more exactly after the Warhammer universe) created there dark elves for H5 and NOW Black Hole develops the next installment of Heroes game, and funny enough there aren`t any Dark Elves in it … (to be expected in a add-on?)


“probably the biggest complaint i had with H5 is playing a map that’s large or bigger.  the waiting time for the AI players to take their turns was ridiculous, this is basically why I haven’t played it like I do H2.  Just takes too damn long to play unless it’s a small map.  I hope H6 has made that more efficient.”

      5.That is the most important thing for me also... even more than what faction is in or out ore how pretty a unicorn is or isn`t …


“provide models for each Gender (if not, then we'll yet again have to endure the hardships of watching e.g. Svea in H5 Fortress look like a male dwarf with a beard, or all Inferno female Heroes looking like fat male Demons  

- keep the different creatures Heroes can ride (e.g. Dinosaur for Warlock, Elephant for Academy, Mammoth for Fortress, and normal Horses too, of course) How cool would it be, if the aquatic Hero could ride a FLYING creature, e.g. Coatl, to minimize the difficulty of moving on land for Water creatures?”

     6.Most definitely a requirement, it would be just a regression if at least this much wasn`t covered.


Long  post but in short, unhappy with no elves in the H6 line up … YES, but I think that in a further add-on we will se them and be ten times better because they(dev.) will focus on them and them alone (Hopeful wishing)

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No Gods, no Masters. Knowledge is Power, and Power is Freedom

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Yaeliccc
Yaeliccc


Known Hero
Undead, but warm and fuzzy
posted December 20, 2010 05:15 PM

Quote:

1. knights existed only in europe during middle ages, there werent any non white knights LOL
2. creators of the game are white, they make the game in their image its not that hard to understand that, did u not notice what are the main names of the heroes ? all sound slavic to me
3. im pretty sure 99.3% of the ppl wouldnt mind if knights faction didnt even exist
4. elves are a nice faction, the sooner u accept that the sooner your life goes back to being peachy LOL



1: Heres an idea for you. Why couldnt we think OUTSIDE the box? We arent talking about the real world smartass, but the worlds in the M&M universe.

2: Soo they couldnt make some different colored humans because of that? You are a short sighted being.

3: Wow, you are really smart, you KNOW every HOMM fan out there *gosh*

4: Yes they are a nice faction, but there should be only THAT many.
Ofcourse I cant have my own opinions, and what the heck does my life have to do with this? NOTHING.

Stay on topic or there shouldnt be so hard to get you permabanned for being such a troll!

You aint one of these are you?

Hey troll


Sorry for going of topic. But I felt like making a solid point to bury the crap before it even starts for full. Once and for all.



oh my we got ourself a real life homm threads police officer on the loose

1. when there is "LOL" at the end of the sentence it usually means its a joke, next time i'll add a word "joke" for literal ppl like yourself, work on your sense of humor copper
2. i am not a shortsighted being, its obvious u are coz u dont have a clue how human psyche works, ppl tend to make creations in their own image - FACT !!! doesnt mean its right doesnt mean it should be that way, just means thats how human beings operate... deal with it or kill yourself
3. i dont even know what to say to something this witty (sarcasm btw). can u really not read between the lines - translation for narrow minded ppl - the meaning of the sentence number 3 is - most of the ppl find haven to be a boring faction
4. as stated in 1. LOL means a joke.. get a sense of humor asap !!!!

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grow
grow


Adventuring Hero
posted December 20, 2010 05:16 PM

imo i could care less about your vanity issues with what the heroes look like, whats wrong with the fact they're "humanoid" "humans" leading an army of creatures?  I mean that is how it's supposed to be isn't it?  It's all about the gameplay being good and done right.....stop whining, the heroes' image looks fine.

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nothing is predictable
grow me

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted December 20, 2010 05:20 PM

Quote:
imo i could care less about your vanity issues with what the heroes look like, whats wrong with the fact they're "humanoid" "humans" leading an army of creatures?  I mean that is how it's supposed to be isn't it?  It's all about the gameplay being good and done right.....stop whining, the heroes' image looks fine.



So you think there's nothing wrong with a female Hero being presented as a grumpy, bearded old man with a turban, smoking cigarettes? or a fat bearded Dwarf?

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Tomofob
Tomofob


Hired Hero
posted December 20, 2010 05:20 PM

I was talking seriously (kinda) During H5 I was seriously thinking about it (I know, ancient history ) A greek based water race, heroes in white togas and blue skin (LIGHT blue), Sea serpants, mutated pirats (like in pirates of caraibes), flying ray riders (darkened skye-not many people will get that reference )
The Giant sea horse as a mount,

PLUS Full 3D image of aan inside of a castle (A cliff in the centre-like tree in sylvan, but MUCH higher, and half dwellings under water [camera can zoom even to the bottom of the wave-cut platform] greek archiecture with marble statues at the top of the cliff/island + white sand beaches... Ach, memories...)

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted December 20, 2010 05:23 PM

Quote:
I was talking seriously (kinda) During H5 I was seriously thinking about it (I know, ancient history ) A greek based water race, heroes in white togas and blue skin (LIGHT blue), Sea serpants, mutated pirats (like in pirates of caraibes), flying ray riders (darkened skye-not many people will get that reference )
The Giant sea horse as a mount,

PLUS Full 3D image of aan inside of a castle (A cliff in the centre-like tree in sylvan, but MUCH higher, and half dwellings under water [camera can zoom even to the bottom of the wave-cut platform] greek archiecture with marble statues at the top of the cliff/island + white sand beaches... Ach, memories...)


That would be awesome actually, with some Mermaids, Myrmidons, and Coatls.

On that thought, it sucks they removed the 3D town view in H6

Not to mention the lousy amount of factions, but that's offtopic.

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Xevronixussor
Xevronixussor

Tavern Dweller
posted December 20, 2010 05:27 PM

New Elite unit of the 7th faction "The Terribles" revealed for the very FIRST time!

Elite unit

Anti-Bishop

Physical description:

Wears green swim briefs, has a tattoo of a dead unicorn on his left arm. Stares and whistles at Succubi, Centaurs, Priestesses.

Special ability:

Hates Angels.

Also hates: broccoli, waking up early, being called a "dude".

Upgrade:

Anti-Pope

Physical description:

The Anti-Pope looks young, fit, enjoying life.

Special ability:

The Anti-Pope does not molest young children.




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