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Bersy

    
    
Honorable
Supreme Hero
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posted June 28, 2012 04:43 PM |
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Edited by Bersy at 16:48, 28 Jun 2012.
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master_learn

 
     
Legendary Hero
walking to the library
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posted June 28, 2012 04:48 PM |
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Thank you for the new mods,Bersy!
I think I'll try the new music immediately!
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre
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Bersy

    
    
Honorable
Supreme Hero
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posted June 28, 2012 04:49 PM |
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Welcome
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teslaptak

 

Hired Hero
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posted June 28, 2012 09:09 PM |
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could somebody make this mod :[url=http://www.wog.acidcave.net/upgrades_eng.php]New Upgrades[/url]
playable on era , or if its tell me where to download ?
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted June 29, 2012 12:16 AM |
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kswdiy

 
 
Adventuring Hero
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posted June 29, 2012 02:21 AM |
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Quote: New Mods:
[url=http://bers.heroes35.net/mods/New%20Commanders%20Pack.exe]New
@majaczek:
Afair, snd format is the same in MM. What concerns Amethyst, the recommendation has no foundation.
thanks you New Mods.
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Bersy

    
    
Honorable
Supreme Hero
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posted June 29, 2012 01:57 PM |
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Bersy

    
    
Honorable
Supreme Hero
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posted June 29, 2012 03:04 PM |
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Added:
New Upgrades (6.63 MB)
(Author: Acid Dragon. Each town will have one extra building allowing to have 3 additional upgrades per town. Look at Mods\New Upgrades\readme.txt for details)
Vallex Portraits (1.12 MB)
(Author: vallex. All heroes obtain new beautiful portraits)
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nightmarecc

 
Tavern Dweller
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posted June 29, 2012 04:14 PM |
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Thank you Bersy for your wonderful work
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Bersy

    
    
Honorable
Supreme Hero
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posted June 29, 2012 04:48 PM |
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Hobbit

 
    
Supreme Hero
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posted June 29, 2012 10:11 PM |
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Edited by Hobbit at 22:11, 29 Jun 2012.
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Quote: Each town will have one extra building allowing to have 3 additional upgrades per town.
Wait... If I can ask... Are these new unit from the original NU added or do they still change the Messengers and the Sharpshooters?
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Horn of the
Abyss on AcidCave
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Bersy

    
    
Honorable
Supreme Hero
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posted June 29, 2012 10:50 PM |
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It still changes old creatures and uses their ids all over the scripts. It's a conversion, not a new mod using Amethyst.
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teslaptak

 

Hired Hero
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posted June 30, 2012 05:44 PM |
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Thank you very much Bersy.
Edit: that's sad thak it makes fast animations doesn't work.
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted June 30, 2012 07:10 PM |
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Acid Dragon uses his own cranim.txt, which has priority over fast animations mod. You should ask to the author to modify it or do it yourself manually, after comparing the two cranims.
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Bersy

    
    
Honorable
Supreme Hero
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posted June 30, 2012 08:00 PM |
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I could make it speeded-up, but that would change the original file, while i was making a 1-to-1 conversion.
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teslaptak

 

Hired Hero
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posted June 30, 2012 10:03 PM |
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where in ERA i can find cranim.txt , because when i used this mod in normal WOG it was in data folder , i mods data i dont see it anymore :C
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted June 30, 2012 10:10 PM |
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Mods/New Upgrades/Data/new upgrades.pac
Open it with MM archives, extract cranim, modify, repack.
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Bersy

    
    
Honorable
Supreme Hero
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posted July 01, 2012 01:16 PM |
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Here you are.
Place it in Mods\New Upgrades\Data.
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teslaptak

 

Hired Hero
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posted July 01, 2012 05:36 PM |
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i dit it by myself as Salamandre told, but it seems i have some bugs now: sometimes erm errors appears (just little annoyance) and destroy undead works on living units, also death ripple works on undead :C
i think its non compatible with one of my mods:
-Yona
-Sagamosa (AL , and i think that's the problem)
-New upgrades
NWM: How i stupid i am , its skill from AL
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted July 01, 2012 05:47 PM |
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Commanders
Commanders are handled by editor, included emissaries of war and peace, any has the adventure defs of the others two?
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