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Heroes Community > Heroes 6 - The New Beginning > Thread: H6 Duel Map Tournament ~ Go Bonkers! ~
Thread: H6 Duel Map Tournament ~ Go Bonkers! ~ This thread is 61 pages long: 1 10 20 30 ... 31 32 33 34 35 ... 40 50 60 61 · «PREV / NEXT»
Gameslayer989
Gameslayer989


Known Hero
Always looking for a fight!
posted January 28, 2013 04:58 PM

My headset broke so I cannot play today. I am aiming to get a replacement tomorrow, but it could end up being wednesday before I can play.

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PANCZASU
PANCZASU


Hired Hero
posted January 28, 2013 07:36 PM

My video is up. I was kinda hesitating to post it right away since it's a really bad cast, even compared to my other ones :/ But I can always count on you being very forgiving and of low standards, right? ^_^
On the bright side, maybe next time I'll put up more of a fight and make a cast that is actually half-decent!

http://www.youtube.com/watch?v=u6cFFD-pv7E
____________
Proud to be a SONE ^^

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arvisme
arvisme


Adventuring Hero
posted January 28, 2013 09:35 PM

Quote:
My headset broke so I cannot play today. I am aiming to get a replacement tomorrow, but it could end up being wednesday before I can play.


I w8 for u then.

On the other side i won vs DubleDeck. Blood Stronghold (me) vs Tears Sanctuary. Was a clash of might, pressed attack was the winner here.

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PANCZASU
PANCZASU


Hired Hero
posted January 28, 2013 10:16 PM

I'm gonna go to HoMM6 now, host a channel, maybe play a game if I find anyone
____________
Proud to be a SONE ^^

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted January 28, 2013 10:24 PM
Edited by DoubleDeck at 22:27, 28 Jan 2013.

Quote:
On the other side i won vs DubleDeck. Blood Stronghold (me) vs Tears Sanctuary. Was a clash of might, pressed attack was the winner here.

Yes Arvisme (blood orc) did beat me (tears sanc) and it was convincing, but Arvisme did use the ultimate ability (power of the horde).
Not sure if it made any difference to the game, Arv still would have won so he should get the win, in my opinion.

Arvisme, you mentioned you didn't use ultimate, but here is the proof in this pic (in extended log):


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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted January 28, 2013 11:23 PM
Edited by The_Polyglot at 15:42, 29 Jan 2013.

EDIT: Forgot it was Tears-Blood, your options are
-to give Watcher the point
-To disqualify me
-To wait for a proper rematch

Sorry everyone!
____________
Sanity through drugs. Order yours today!

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 28, 2013 11:49 PM

My might tears sanctuary faced off against watcher's pyromancer. A sneaky puppet on kensei and kappas being in the only spot they could not leap across made for a rather failed charge but the kirins scored a decent hit with heroic charge(as decent as tears can get anyway) and the followup turn had the infernal forces swarmed with more than they could handle. With Crag Hack's helmet, flamegold shield and cloak of +6 resistance I already had an edge, my army was ridiculously resilient to sword and sorcery alike. I should probably ban the flamegold shield though it wouldn't have made much of a difference in this game, a single implosion could not kill over 9 kensei..

Btw I am wondering if I should fix the artifacts a bit and have 2 random might, two random magic and one miscelanneous or something along those lines. Though this might prove overkill if you can focus on attack or spellpower only. Do you like the artifact system as it is?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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arvisme
arvisme


Adventuring Hero
posted January 29, 2013 12:05 AM
Edited by arvisme at 00:05, 29 Jan 2013.

Quote:
Quote:
On the other side i won vs DubleDeck. Blood Stronghold (me) vs Tears Sanctuary. Was a clash of might, pressed attack was the winner here.

Yes Arvisme (blood orc) did beat me (tears sanc) and it was convincing, but Arvisme did use the ultimate ability (power of the horde).
Not sure if it made any difference to the game, Arv still would have won so he should get the win, in my opinion.

Arvisme, you mentioned you didn't use ultimate, but here is the proof in this pic (in extended log):




I did used it once at the end, wanted to test if it does more then an normal hero atac(it said 1.7k but did 600 a little more then an clasical hit(1 more unit died). Like u said it was ovious at that moment who wins.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 29, 2013 12:12 AM

Arvisme is officially disqualified.

Just kidding ^^
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted January 29, 2013 06:44 AM

Still, rules are rules and Ultimates should not be used even for testing during these duel matches. It was not near the end, was in the middle of the match, but yes, you won. My Kirins were blocked off first move and my counterstrike didn't work against orc's countless non-retaliation attacks (feral charge from panther, harpy strike & return, 3 x shooters, dreamweaver casting), so the opening rounds I was on the back foot immediately. But anyway, ya, well done, I'm still learning these H6 duels....will become a powerful force soon!

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RedEmperor30
RedEmperor30


Famous Hero
posted January 29, 2013 07:48 AM

H6 stats

With quite a few duels under everyone's belt, can someone give a breakdown [realistic] of hero stats and what is considered decent?

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted January 29, 2013 09:31 AM
Edited by Locksley at 09:41, 29 Jan 2013.

The stats depends a bit on hero level, but generally for level 20-30 with standard artifacts, I'd say it's like this:
Below 10 is weak
Around 15-18 is not uncommon
From 27-30 it is very high but not extreme. Your primary stat, for example spell power for a blood mage.

Leadership and Destiny (luck) are also stats, so some heroes may get a point of luck insted of +1 attack on level up, which means a few points lower attack and few percents higher chance of being lucky, which is not entirely fair.


Quote:
Do you like the artifact system as it is?
Yes, I like to adapt the skills to the artifacts which creates varied duels. And there's always something useful, that boost's your weakness (might for magic hero) or your strength (magic for magic hero). If there ever is a game where all artifacts are useless because of wrong might/magic affinity, I would restart.


I can play today, dear members of Group A



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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted January 29, 2013 09:43 AM
Edited by DoubleDeck at 09:44, 29 Jan 2013.

My Haven hero had a morale stat of 45 against Kayna in a friendly game!
Still didn't trigger enough though, his morale was around 20 and both triggered pretty similarily....so strange...

Locksley -> I am up for Group A match tonight!

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted January 29, 2013 10:12 AM

Perfect!

I can be here from 7 pm gmt+1.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 29, 2013 10:25 AM

Just so we are clear. If Doubledeck had a single doubt about how the game would go, have no doubt about what my course of action would be. Arvis would only have himself to blame.

H6 stats are very uniform, there is (almost?) zero variation because the system prioritizes the stats that are lagging behind their chance percentages. AT lvl 30 with your good stat(with skills/arties) should be about 30 with 40 being very good. Your bad stat would be about 7 without any skill/artifact boosts.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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RedEmperor30
RedEmperor30


Famous Hero
posted January 29, 2013 10:41 AM

Would the 30 - 40 count for the primary stats, howabout Luck & Moral [apologies for h5 naming].

@DoubleD...i watched your games last night, thought it very strange that your leadership was 40 + which we considered very good, didn't really have any impact, would the comm say that luck and leadership are not as relevant as in h5?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 29, 2013 10:48 AM

They are 1% chance per point so they are fairly crappy by H5 standards. Except units also have their luck/morale values ranging from 2-12 so each unit has different chances to trigger each. Haven units generally favour morale, inferno favours luck and so on, you should check the manual for that. But generally a hero's luck/morale will range between 10 minus to 20 plus. The skills themselves give 2/3/4 morale and 3/5/8 luck but let's discuss this elsewhere if you please.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted January 29, 2013 10:53 AM

Luck and morale is lower. Average level 30 hero has around 7 with no boosts. Much depends on faction: Inferno has high luck, Necropolis no morale, and Haven has high morale. Ranging between say 4-11 depending on faction.
Add abilities and arties and you have another + 8-24.
Add that creatures have their own luck and morale values that are important.

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RedEmperor30
RedEmperor30


Famous Hero
posted January 29, 2013 10:57 AM

@Elvin apologies for split in thread, will pm you after researching manual.

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Locksley
Locksley


Promising
Famous Hero
Wielding a six-string
posted January 29, 2013 11:13 AM
Edited by Locksley at 11:38, 29 Jan 2013.

DoubleDeck, I saw that you wanted to discuss matchup. You have got some HC messages!

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