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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 04, 2017 12:02 AM |
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Always hit F12 if load old save but installed new mod.
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chrisBG
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Hired Hero
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posted October 04, 2017 12:08 AM |
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Salamandre said: Always hit F12 if load old save but installed new mod.
Thank's, i forgot this, now i have another problem, how to reveal cover of darkness to reach Thant, i right click to the eye, but nothing happens
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Salamandre
![Salamandre](images/avatars/sandro_sod.jpg)
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Admirable
Omnipresent Hero
Wog refugee
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posted October 04, 2017 12:11 AM |
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You must place Commodus right next to the eye, and will move in the opposite direction when clicked on. So if you want to push the eye north, place hero south, and so on.
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Era II mods and utilities
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chrisBG
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Hired Hero
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posted October 04, 2017 12:24 AM |
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Salamandre said: You must place Commodus right next to the eye, and will move in the opposite direction when clicked on. So if you want to push the eye north, place hero south, and so on.
I found it. Last question for today, i want to assemble combo, chestguard of triumph, witch parts do i need?
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 04, 2017 12:28 AM |
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if you have the last version, all parts = 14. Use view air to spot hidden parts (behind objects)
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Era II mods and utilities
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chrisBG
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Hired Hero
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posted October 04, 2017 12:31 AM |
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Salamandre said: if you have the last version, all parts = 14. Use view air to spot hidden parts (behind objects)
Ok, but i don't know which parts....
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Salamandre
![Salamandre](images/avatars/sandro_sod.jpg)
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Admirable
Omnipresent Hero
Wog refugee
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posted October 04, 2017 12:36 AM |
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oh come on, all artifacts you see as new graphics and which have unusual effects are part of. There was a pic 2 pages before:
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Era II mods and utilities
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chrisBG
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Hired Hero
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posted October 04, 2017 12:45 AM |
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Salamandre said: oh come on, all artifacts you see as new graphics and which have unusual effects are part of. There was a pic 2 pages before:
![](https://imageshack.com/i/poK7Iw9ep)
Thank you, i miss 3 of them, starting to find quickly...
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 04, 2017 12:50 AM |
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You should have them before thant fight.
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chrisBG
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Hired Hero
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posted October 05, 2017 12:23 AM |
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Salamandre said: You should have them before thant fight.
I installed final update of TEW IV, all artifacts has different view from your pic, checked map editor, one of them seed behind quest guard, south from Aine but nothing is the same with my game, may be i must start new game?
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 05, 2017 12:48 AM |
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The update needs new game, yes. Things were changed also in editor, not only scripts. If you were so far in your game, play old version and finish it (is still available at maps4heroes)
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chrisBG
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Hired Hero
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posted October 06, 2017 05:10 PM |
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Edited by chrisBG at 17:12, 06 Oct 2017.
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I cannot defeat Hell Hydras of Mirlanda, 4256 Ad, 32k demons and 500 efreet, she beat me on the empty field without castle and no places to hide. Also i took Horn of the Dragons artefact, which call powerfull creatures to fight on my side, but no one is coming. What can i do to beat the Hydras?...
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 06, 2017 07:04 PM |
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I suppose this is old version, with combo from 9 parts? Upload your save before mirlanda and I will show you how to kick her a$$
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chrisBG
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Hired Hero
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posted October 08, 2017 12:53 AM |
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Salamandre said: I suppose this is old version, with combo from 9 parts? Upload your save before mirlanda and I will show you how to kick her a$$
So, where is my combo, i play old version 9 parts
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 08, 2017 01:20 AM |
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You have it. The old version uses WoG artifacts (ID 160+) for combo so it was not possible to create visual lock combo like in vanilla. But when you click on any artifact it tells you combo is done. So your game is fine, 9 parts = combo effect.
In last version I changed all ID's so now you have also the lock pattern.
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chrisBG
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Hired Hero
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posted October 08, 2017 02:04 AM |
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Salamandre said: You have it. The old version uses WoG artifacts (ID 160+) for combo so it was not possible to create visual lock combo like in vanilla. But when you click on any artifact it tells you combo is done. So your game is fine, 9 parts = combo effect.
In last version I changed all ID's so now you have also the lock pattern.
I'm not sure, when i click on any artefact, it tell me info about him, not for combo
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 08, 2017 02:27 AM |
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it should tell you this:
![](http://img201.imageshack.us/img201/5325/chesth.jpg)
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chrisBG
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Hired Hero
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posted October 08, 2017 01:00 PM |
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Salamandre said: it should tell you this:
![](http://img201.imageshack.us/img201/5325/chesth.jpg)
It should, but show me info for clicked artefact. That's why combo not working....
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted October 08, 2017 01:03 PM |
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I need a saved game. Is it possible that you have changed the script file (commodus.erm) with the one from latest update? In that case indeed it will not show combo because it expects to be 14 parts.
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chrisBG
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Hired Hero
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posted October 09, 2017 07:41 AM |
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Salamandre said: I need a saved game. Is it possible that you have changed the script file (commodus.erm) with the one from latest update? In that case indeed it will not show combo because it expects to be 14 parts.
Here: http://s000.tinyupload.com/index.php?file_id=37507271414258777375 I save without HD mod, you always told me, that my saves not worked with your pc. May be i need your commodus.erm, i first delete latest update and then install old one, but who knows .... pc staff.
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