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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 80 ... 85 86 87 88 89 ... 100 120 140 160 180 183 · «PREV / NEXT»
emilsn91
emilsn91


Supreme Hero
posted August 01, 2016 12:09 PM
Edited by emilsn91 at 12:12, 01 Aug 2016.

I see what they are trying with the new imp, but I agree with a lot of people on the forums; Discard mechanic is still not that great.

The Babling book is awesome! Fits into a Yogg-mage or a flamewatcher mage (they are now being rotated out of standard?) I love him!

We get two new cards today or tomorrow as well

EDIT: I made some statistics on the various cards of Hearthstone. The numbers show how much I have completed of each set
Classic: 86,3 %
GvG: 75,2 %
TgT: 70,4 %
WotoG: 76,9 %

I used Innkeeper and hearthpwn to easily calculate the %

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 01, 2016 06:34 PM
Edited by blob2 at 19:28, 01 Aug 2016.



Hmm. I suppose this will be the 'complete all wings' Legendary? Solid stats and sth like a Golden Monkey effect. Designed for fatigue decks (35 cards in deck)? They've stated it summons only class+neutral Legendaries. Interesting, it's probably the first ever card that influences your deck just by being included in it, you don't even have to draw him. Strongly dependent on RNG and in refined decks he can be harmful (drawing crappy Legendary instead of an activator etc), but Blizzard stated that he won't collide with Reno for instance cause he does not duplicate Legendaries. I wonder how he'll influence the meta. Personally I'm a little disappointed, I was hoping for something that would buff Demons and bring Demon Warlock back (like draw two demons from your deck and give them +1/+1)

Second card is Unleash the Taunts (fan-name , Protect the King is its real name). Summon a 1/1 Taunt for each enemy minion. Zoo counter and obvious buff for Taunt/Bolster Warrior. Might be meta-defining.

EDIT: Oh, and also this. Cute, they're starting to cross the line with this goofiness. What are they 5-year olds? Other then that, more zoo buffs!? (though one could say it's a Cho'Gall buff).

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emilsn91
emilsn91


Supreme Hero
posted August 01, 2016 10:23 PM

That legendary is ... either totally OP or actually pretty Meeeh.. I cannot stop thinking about it including Lorewalker Cho and Nat Pagel..
I believe he is a gimmicky legendary and not a ladder legendary.

The warrior card is pretty decent and can be used with great effect in this current meta.

The new warlock - if it works with Darkshire Counc. then I believe it to pretty cool, but might be too expensive in comparison to what it actually provides..

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Minion
Minion


Legendary Hero
posted August 01, 2016 11:48 PM

Jaina v Gul'dan: A Hearthstone Cartoon
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 02, 2016 12:36 AM
Edited by blob2 at 20:41, 02 Aug 2016.

That was funny!

PS: Why don't they post cards with their respective tokens? It would be easier to evaluate cards like Moroes (his tokens are supposedly plain though ) or the Call of the Wife/Force of Disney/Unleash the Houseware one

EDIT: The newly revealed 3/2 Taunt 2 mana drop... I don't want to start any powercreep/lazy/this is f2p game discussion. Let's say this: I simply expect more from Adventure cards design-wise.

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Minion
Minion


Legendary Hero
posted August 02, 2016 09:33 PM

I don't mind (some) vanilla cards in adventures but I can't see this getting played. It is ok vs face decks but those aren't around much.

The Prince has one mechanic I was hoping they introduce! It does something just by being in deck. The card itself will be fun to try but it basically only works vs control decks :S Now let them introduce a card that increases your starting life by 10 and I'm happy (and maybe does 10 damage when you draw it, so that the  card can have payable stats). But you would be permanently at 40.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted August 02, 2016 10:13 PM

The Pomptues guy have started a riot over on Hearthpwn People are furious with the "powercreep" it is It is funny as hell

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 02, 2016 10:59 PM
Edited by blob2 at 23:03, 02 Aug 2016.

Thespian fitted the blog entries theme, but if they decided to bring such boring cards into the adventure, Blizzard should at least leave revealing them until the end. They're simply to plain and people have high expectations. That's one thing. Additionally I reviewed previous Adventure cards, and putting aside their various usefulness levels, there weren't practically any plain cards such as this (the 'worse' was Murloc Tinifin I think). Filler cards like Thespian should be left for bigger expansions.

Nevertheless I can't wait for the adventure. There are already some cards that will enchance the game, especially Barnes imo. Did you know that you can Silence the 1/1 copied minion to give it it's full stats for instance (people are saying he'll especially fit Priest)? Did you think about Evolve-ing the copy (it's mana cost persists)? Or that you can use a card like Shadowstep to play the copy with it's normal stats? Neat!

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Minion
Minion


Legendary Hero
posted August 03, 2016 12:58 AM

People at hearthpwn should get a life
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 03, 2016 07:12 PM

Hearthpwn is the reason why I'm raging so much When I see so many players having similiar salty expieriences as me I only reaffirm my opinion about this bad RNG side of the game. If it happens to so many people there must be sth wrong with it But true, aside form my constant refreshing in search of new cards I see some people really 'getting into the game'. They badmouth Brode so much, yet he gave them a game which is their purpose in life

Btw @Minion I wanted to ask you: is Priest in a bad spot right now in your opinion?

PS: There will be a stream on Friday (unfortunately 4am in my timezone), so I wonder how many cards will they reveal. After Thespian I hope for sth worthwile...

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Minion
Minion


Legendary Hero
posted August 03, 2016 07:47 PM

Well I am only a rank 10 player, so I can only speak for my rank. But yes priest is somewhat bad now, and it is made worse with MORE 3/2 drops that are 2 mana, that kill priests 4/3 for 4 mana. I don't play Shifting Shade anymore myself. But staying at rank 10 is easy - as a Shaman I was rank 5 ez in 2 days. This tells me that yes Priest is weakest now, but it is not that bad at my rank. 50% is ok with a deck i love rather than 60% with a deck I hate (Shaman)


____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 03, 2016 08:51 PM
Edited by blob2 at 21:02, 03 Aug 2016.

I think the main reason making Priest bad is that todays meta is fast and cancer decks build board really quick. Priest always had problem with board presence (that's why cards like Divine Fervor are less popular), and with decks like Zoo Warlock which literally rebuilds their board in one turn. Even 3 board clears is not enough. Besides your only slowing the inevetible. And if you have bad draw (Circle without Auchenai etc) you're as good as dead. Cause when Priest has tempo he's a beast.

Nowadays people are saying that the only thing that will save Priest class are cheap minions and a Zoo/Aggro archetype.

BTW: I really like how Blizzard is pushing the 'Menagerie' approach. The newly revealed Zoobot, Curators little brother, will enchance this type of decks. Me like! It reminds me a bit of Mirrodin from MtG in which there was an emphasis on 5 mana color decks

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Minion
Minion


Legendary Hero
posted August 03, 2016 09:19 PM

Actually my priest deck is good against aggro like zoo, but midrange is a problem. That and vs OTK decks you have 0% winrate as Priest which render it nigh unplayable
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 03, 2016 09:37 PM

Hmm, then let's clarify: maybe board presence/control is simply the problem with Priest?

Aside from that, let's theorycraft a bit guys! I really hope the final Legendary will be Netherspite - the portal dragon boss form WoW. What would you say for a neutral 5/5 Dragon for 5 or 6 mana that gives you two Unstable Portals? Everyone likes UP and this would give them to all classes. He would be a good tempo play, give you a bit of flexibility (Dragon decks sometimes struggle with board presence), bring the RNG factor which Blizzard so adores and would be perfect with Curator (and Blizz is pushing for that Menagerie deck) or Yogg. I think he would be nice, not OP but versetile.

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emilsn91
emilsn91


Supreme Hero
posted August 03, 2016 10:34 PM
Edited by emilsn91 at 13:35, 04 Aug 2016.

I am in love with the zoobot! I believe that it and the curator are opening the doors for something new (a new zoo-deck type)

EDIT: How awesome is the new Medivh card?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 04, 2016 06:15 PM
Edited by blob2 at 18:17, 04 Aug 2016.

Sooo, Medivh is the final Legendary? Well, this makes sense... I thought they'll wait with revealing him until the end

I like him. Pretty useful and we're getting the promised 'Mage weapon'. Like someone said, a playable Summoning Portal. Not meta defining but a deck might be even built around him. This is a card that is not the 'staple' type, but I think will see much play. Of course if meta will not slow down (and surely that's a given) he will probably end up like Rafaam or Nefarian - ok-ish but too slow. I will undoubtely play him a lot though.

And Silverware Golem? Discard Warlock is shaping up nicely, but the deck might ultimately end up as a variant of zoo/aggro. So even more cancer

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emilsn91
emilsn91


Supreme Hero
posted August 04, 2016 07:00 PM

Medivh card is awesome. I like the neutral weapon and the "unstable portal" feeling behind the weapon.

It is at least three minions - And I have been thinking about it in a warrior deck with upgrade or cards that increase durability - There are some fun combos out there.
And i will start using him in my Yogg mage or Yogg Druid.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 04, 2016 07:42 PM
Edited by blob2 at 19:53, 04 Aug 2016.

emilsn91 said:
Medivh card is awesome. I like the neutral weapon and the "unstable portal" feeling behind the weapon.


Unstable Portal is a spell (trigger for Wyrm or Yogg for instance) and, what's most important, reduces the minion costs. It's value is that you have more control over what's summoned and when. Still, Atiesh has a cool effect. If it'll make people tech anti-weapon cards it's even better. They can waste it on this cause it's a threat, and you'll still have that Gorehowl or Ashbringer We'll see how much play Medivh will get...

PS: I hope he has a cool entrance animation

EDIT: Holly Molly! What a nice card was revealed! Netherspite Historian. Discovers a Dragon and is a 1/3 for 2 mana. Although it needs a Dragon in hand to work, it's still better then Museum Curator. I really wanted such a two drop! It's THE cheap minion that Dragon decks (aside from Priest ofc) needed...

Hmm, maybe will still get that Netherspite Legendary?

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emilsn91
emilsn91


Supreme Hero
posted August 04, 2016 08:39 PM

I am also a big fan of the new card released. It might give dragon decks the early advantage they need.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 04, 2016 08:53 PM
Edited by blob2 at 20:53, 04 Aug 2016.

Dragons literally need only one more 2-3 mana neutral drop (something that's good with aggro) and maybe a 5 mana drop (something like a neutral Dragon Consort?) and they're good to go.

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