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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 ... 133 134 135 136 137 ... 200 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Wellplay
Wellplay


Famous Hero
Poland Stronk
posted September 26, 2014 02:45 PM
Edited by Wellplay at 14:51, 26 Sep 2014.

Stevie said:
Wellplay said:
Stevie i checked main blog some people hate you know

For me this is the best Castle/Haven line up since HoMM I-III!




No, they hate that Uplej2014 guy for spamming the pictures in the blog. He's an ass for doing that to the devs and he's getting the hate he deserves.


My bad i thought it was you

Agreed but they shouldn't look also they had warning writed as part 2.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted September 26, 2014 02:46 PM

Wellplay said:
Storm-Giant said:
Another swordmanwoman? I expected something else

JeremiahEmo gona love it tough

I didn't think on that

But still, Haven always using Swords is boring, they could find other weapons
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MeanMan
MeanMan


Adventuring Hero
posted September 26, 2014 02:49 PM
Edited by MeanMan at 14:50, 26 Sep 2014.

I'm pleasantly surprised they made the knight female and the priest male. Instead of going the cliche female = magician and male = warrior route, they brought a breeze of fresh air into the haven faction. Paired with the wolves replacing the Griffins, and of course the glories being abandoned, I can actually see Haven for the first time not being my number 1 hate faction in Heroes.

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted September 26, 2014 02:50 PM

Storm-Giant said:
Wellplay said:
Storm-Giant said:
Another swordmanwoman? I expected something else

JeremiahEmo gona love it tough

I didn't think on that

But still, Haven always using Swords is boring, they could find other weapons


Well you had beings of light in HoMM VI and it was...

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nerevar
nerevar


Adventuring Hero
posted September 26, 2014 02:55 PM

Wellplay said:
Storm-Giant said:
But still, Haven always using Swords is boring, they could find other weapons

Well you had beings of light in HoMM VI and it was...

And what does that have to do with using weapons other than swords? They could have had axes, warhammers (historical ones, not what you see in RPGs), flails etc.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 26, 2014 02:56 PM

I haven't seen the artworks yet, but reading what people say here, I'm amazed that people are actually enthusiastic about this. So what I hear is that they have esentially taken the H5 priest/inquisitor and separated him into two humanoid units - one who has the healing/support role, and another who has ... what left, ranged attack?

For me, that's a huge step back. Haven was already troubled by a lot of humanoid units - sure, it was excusable for this faction, but it's certainly not something that should be increased even further, and splitting the priest into two units that each seems to be rather generic AND adding the swordsmaster is not just one but TWO steps in the wrong direction!

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MeanMan
MeanMan


Adventuring Hero
posted September 26, 2014 03:00 PM

alcibiades said:
I haven't seen the artworks yet, but reading what people say here, I'm amazed that people are actually enthusiastic about this. So what I hear is that they have esentially taken the H5 priest/inquisitor and separated him into two humanoid units - one who has the healing/support role, and another who has ... what left, ranged attack?

For me, that's a huge step back. Haven was already troubled by a lot of humanoid units - sure, it was excusable for this faction, but it's certainly not something that should be increased even further, and splitting the priest into two units that each seems to be rather generic AND adding the swordsmaster is not just one but TWO steps in the wrong direction!


Good point about the number of humans in Haven. That's something that always bothered me too and I somehow completly forgot about it when I made my earlier post. You are absolutely right.

2 humans in the cores, 3 in the elites, 1 in the champions makes 6 of 8 units a human. Disgusting, to say the least.

I say, remove the Justicar and the Swordbearer and exchange both of them with something non-human.

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ChrisD1
ChrisD1


Supreme Hero
posted September 26, 2014 03:05 PM

we don't want humans yet we hated the glories! I liked them a lot!
but so many humans in haven don't bother me that much,but indeed they make haven a little boring.
as for the lady knight, in the image it seems like her period stretched out from her armor

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted September 26, 2014 03:06 PM

Swordbearer is fine (except its name, lol ), but Justiciar...I agree, they could came with something more interesting.

At least there are no light beings like in H6, that was disgusting
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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 26, 2014 03:09 PM

I don't really care if they're humans or if they have a vagina or not as long as they play differently on the battlefield. That's all that matters to me.

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ChrisD1
ChrisD1


Supreme Hero
posted September 26, 2014 03:11 PM

Storm-Giant said:
Swordbearer is fine (except its name, lol ), but Justiciar...I agree, they could came with something more interesting.

At least there are no light beings like in H6, that was disgusting


a fantasy being of light isn't THAT disgusting!
what is more interesting than that?

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted September 26, 2014 03:12 PM

Storm-Giant said:
Swordbearer is fine (except its name, lol ), but Justiciar...I agree, they could came with something more interesting.

At least there are no light beings like in H6, that was disgusting


Yeah this holy theme was disgusting

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 26, 2014 03:16 PM

Stevie said:
I don't really care if they're humans or if they have a vagina or not as long as they play differently on the battlefield. That's all that matters to me.

Yeah, I agree about that, but the point I tried to make was that H5 priest was an interesting creature because you needed to decide either to use it for support or to use it as a ranged unit, which was a difficult choice, because both abilities are quite powerful. If we instead get two units where one is support and the other is ranged (or so I assume?), that is boring because it takes away the interesting tactical element of how to best use your troops, which makes the game much less interesting.

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RMZ1989
RMZ1989


Supreme Hero
posted September 26, 2014 03:40 PM
Edited by RMZ1989 at 15:52, 26 Sep 2014.

alcibiades said:
Stevie said:
I don't really care if they're humans or if they have a vagina or not as long as they play differently on the battlefield. That's all that matters to me.

Yeah, I agree about that, but the point I tried to make was that H5 priest was an interesting creature because you needed to decide either to use it for support or to use it as a ranged unit, which was a difficult choice, because both abilities are quite powerful. If we instead get two units where one is support and the other is ranged (or so I assume?), that is boring because it takes away the interesting tactical element of how to best use your troops, which makes the game much less interesting.

Since Chaplain has huge staff, and Justicar has shield and sword, I guess that Justicar will have some kind of Aura that gives bonuses to the adjacent friendly units(attack/defense/retaliation/whatever) and be melee, while Chaplain will be ranged unit with healing.

So I don't think that they will remove what you are describing, Chaplains are just renamed Inquisitors/Priests from H5. Justicar is more of an Swordsman from H5 upgraded into something else different.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 26, 2014 04:12 PM

I expect the Guardian to be an aura support unit, or have some defensive synergy with the rest Haven units. Because if she's just out there for more damage then it's quite disappointing.

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Kimarous
Kimarous


Supreme Hero
posted September 26, 2014 04:42 PM

I have no idea what to expect from the Guardian, but the following is true:
1) I appreciate that we'll have a "sword" troop that isn't at Champion level. Don't get me wrong, I like the other troops... but I also want a non-Champion troop that uses a sword.
2) Design looks good. Sometimes you just have to sit back and appreciate when female warriors have actual, functional armour on.
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red_flag
red_flag


Known Hero
posted September 26, 2014 04:47 PM

Now it's official https://mmh7.ubi.com/ru/blog/post/view/armies-of-the-light-part-2

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supertommy
supertommy


Known Hero
posted September 26, 2014 04:51 PM
Edited by supertommy at 16:52, 26 Sep 2014.

I like the new units. Reminds me of H3, just without the griffin. And I LOVE that they got rid of all that light-thing in H6. Sun Rider must be the dumbest thing I've ever witnessed.

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Kimarous
Kimarous


Supreme Hero
posted September 26, 2014 04:52 PM
Edited by Kimarous at 16:53, 26 Sep 2014.

Dat glorious Cuirassier plumage... *O*

Aaaaand Guardian/Justicar tells us nothing about their abilities. Oh well, still like the aesthetic.

I have to giggle at the notion that the most Inquisition-looking totally-Inquisition guys are called... Abbots. The mental dissonance between the visual aesthetic and my "good shepard" understanding of term "abbot" is downright hilarious in my mind.
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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted September 26, 2014 05:07 PM

Well, big surprise at the reveal today.
Got nothing much to say, other than to express my hopes that the ingame descriptions will be somewhat more informative.
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Vote El Presidente! Or Else!

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