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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 302 303 304 305 306 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Shambell
Shambell


Hired Hero
posted November 22, 2014 02:01 PM

jeremiahemo said:
Nah, I think they changed it on a whim because of the gender discussion in the comments section.
I don't know why they made Sar-Elam's gender fluid though. It would make much more sense if it was Asha.


Yeah and to do this, they even went back in time to change my Compendium printed in 2012 and having the exact same text.

It's hopeless if you don't understand it's not a quick change they just made on a whim but something assumed since before Heroes 6.

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted November 22, 2014 05:10 PM

About Sar-Elam's gender.
I think the Seventh Dragon is "he" as written in that said Compendium as well (p.13 for example).
But Ashan people don't know what gender he actually is.
It's like "we know that Sandro will fail and die, but Vein doesn't".
____________
Let's play poker game, lich-style!

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Arugaf
Arugaf


Adventuring Hero
posted November 22, 2014 08:17 PM
Edited by Arugaf at 20:18, 22 Nov 2014.

2 new soundtracks.

1. Mystos Mountains

https://www.dropbox.com/s/nuhgofw8ua0qbrr/Heroes_VII_Soundtrack_01_Mystos_Mountains.mp4?dl=0

2. The Fortune keep

https://www.dropbox.com/s/b3ttnkbf74g381i/Heroes_VII_Soundtrack_02_The_Fortune_keep.mp4?dl=0

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted November 22, 2014 08:25 PM

Arugaf said:
2 new soundtracks.

1. Mystos Mountains

https://www.dropbox.com/s/nuhgofw8ua0qbrr/Heroes_VII_Soundtrack_01_Mystos_Mountains.mp4?dl=0

2. The Fortune keep

https://www.dropbox.com/s/b3ttnkbf74g381i/Heroes_VII_Soundtrack_02_The_Fortune_keep.mp4?dl=0


I Must say I love the first track. Why? It has the perfect H2 feeling.. They made a great job.. Oh how I love it

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 22, 2014 08:36 PM

The quality is abysmal. Or is it just me?

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted November 22, 2014 08:39 PM

Fortune Keep indeed sounds bad.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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Arugaf
Arugaf


Adventuring Hero
posted November 22, 2014 08:43 PM
Edited by Arugaf at 20:49, 22 Nov 2014.

Stevie said:
The quality is abysmal. Or is it just me?


Sound quality almost the same as in the original video. Bad picture quality it is just feature of dropbox. Download it for best quality (if u really need it ).

Original (reuploaded from hahacocka channel (as I know)).

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted November 22, 2014 08:47 PM

Mystos Mountain is a bit too fast paced, no? Doesn't really fit the adventure map. Fortune Keep however
____________
"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted November 22, 2014 11:35 PM
Edited by Gryphs at 02:26, 23 Nov 2014.

Both soundtracks are bit to loud for the adventure map in my opinion. I would prefer if the map tracks(provided these are map tracks)were a bit quieter. They both sound good though.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 23, 2014 12:14 AM
Edited by Stevie at 00:14, 23 Nov 2014.

I downloaded one of them and it still has that static in the background. I don't think the original would sound like this, it's poor quality.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 23, 2014 12:33 AM

Paul & Rob still creating their magic.
____________

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xerox
xerox


Promising
Undefeatable Hero
posted November 23, 2014 02:14 AM

will be perfect with good quality

I think mytos mountains might be academy town theme

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted November 23, 2014 02:27 AM

Damn, both tracks are just awesome

xerox said:
I think mytos mountains might be academy town theme

We already had a sneak peak of Academy Town Theme, and it wasn't like anything on that track.
____________

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Arugaf
Arugaf


Adventuring Hero
posted November 23, 2014 02:58 AM

Stevie said:
I downloaded one of them and it still has that static in the background. I don't think the original would sound like this, it's poor quality.


Well, I've already gave a link to the original video.

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jeremiahemo
jeremiahemo


Bad-mannered
Famous Hero
posted November 23, 2014 03:54 AM

not one of these soundtracks has given me the wow factor.

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted November 23, 2014 08:10 AM

No surprising at all, because it's soundtrack for Heroes of Might and Magic and not for World of Warcraft.
____________
"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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jeremiahemo
jeremiahemo


Bad-mannered
Famous Hero
posted November 23, 2014 10:09 AM
Edited by jeremiahemo at 10:29, 23 Nov 2014.

How to Make Academy a Better Faction
Hi, so Inferno isn't part of H7 but Academy is and I just thought of the best possible lineup for Academy and I would like to share it with you guys.

What do you think?


Academy - once the Silver Cities was divided into three Magical Guilds. The Wizards, the Necromancers and the Sorcerers. The Wizards are a mix of humans and djinns, the Necromancers, humans and the undead while the Sorcerers, humans and jackals. The Sorcerers grew powerless and somewhat forgotten except by a few of its most loyal followers. Years after the Necromancers left the Silver Cities, the Sorcerers grew in power again and became an influential magical guild in the Silver Cities.
Now, they serve the magical army again. They want the Silver Cities to be called "Magical Army" instead of "the Wizards". You'd enraged a Sorcerer if you say the latter.


Core
1. Cabir/Master Cabir


Cabirs has lived up to their titles as cute but deadly. Aside from Cabir’s ability to repair Golems and Titans, they can hurl firebombs to opponents in area of effect. With their bad accuracy, this doesn’t always hit but if it does, the damage is significant. This may also hit allies.
range, foot, walker


2. Iron Golem/Steel Golem


Due to being mechanical, Golems cannot be mind controlled, decayed or blind. They also cannot be slowed. They are the backbone of the Magical fighting army. They may be slow but their fighting ability more than makes up for it. Steel Golems are enchanted with special steel that anyone they are adjacent to will suffer more from magical damage. This makes them in perfect tandem with Jackals.
melee, foot, walker


3. Apprentice/Disciple


young magicians who can't decide whether to become a wizard or sorcerer start out as Apprentice. Apprentice shots a magical blue orb in a straight line, though strong, it hits every creature in its path. This means it attacks both friends and foes alike. They also have a variety of other spells. They will also have no range penalty. Disciples reduce mana cost of spells for every hero and creature in the army to up to 25%.
range, floating



Elite
4. Djinn/Marid


Fast and strong but fragile, Djinns are best when they stay away from battle  and use their buffs/curse abilities instead then only attack when the time is right. Djinns can randomly buff an ally or curse an enemy. They also have magic resistance. When they’re upgraded to Marid, their magics are stronger, including resistance. Marids will also learn to create a shield to completely block themselves from physical attacks making them a whole lot sturdier. The shield's hp depends on the number of Marids and shield does not stack and has a 4-turn cooldown.
melee, floating


5. Rakshasa/Asura


Rakshasas and Asuras are egomaniacs and rightfully so. They are extremely good at martial arts that even the Blade Dancers cannot match. They are extremely important to the Magical army which is why both the Wizards and Sorcerers treat them with utmost respect. Rakshasas are well-roundedly strong and fast. They have the Dash ability which increases their speed. Asuras can counter any enemy retaliation. If an opponent retaliates, Asuras has a chance to block the attack and launches a counter attack. Chances of counter attack can be increased by Dash.
melee, foot, walker


6. Jackal Mystic/Jackal Magus


masters of sorcery, Jackals are one of the creatures everyone avoids to be enemies. They are the ultimate caster-creature. Jackals don’t have a normal attack. They always fire with eldritch arrows. This also consumes their mana. If they run out of mana, they can’t do anything. They can regenerate their mana by resting or not moving for that turn. Jackal Magus can teleport anywhere in the battlefield but they have to have 2/3 mana to do it. They can also cast meteor shower.
caster, foot, walker




Champion
7. Colossus/Titan


Colossus and Titans are the greatest achievement a Wizard could ever make. Colossus are endowed with the power of the wind while Titans are endowed with the power of lightning. Both can do a massive damage. Titans can summon a violent storm that attacks anyone under it. Both Colossus and Titans are immune to blind, mind control and decay. Titans are strong and are hard to kill. They also have an increased defense on magical attacks.
range, foot, walker


8. Sphinx/Androsphinx


while Colossus are the greatest achievements of a Wizard, Sphinx are the greatest achievements of a Sorcerer. Their mere presence encourages magic. They have this aura of magic that their presence alone increases magical damage to anyone in the battlefield. They also increase mana regeneration of both heroes and creatures making them a favorite tool of Sorcerers and Jackals.
melee, flying

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted November 23, 2014 10:54 AM

Storm-Giant said:
Damn, both tracks are just awesome

xerox said:
I think mytos mountains might be academy town theme

We already had a sneak peak of Academy Town Theme, and it wasn't like anything on that track.


Hmm Mountains, best fit for town theme? Dungeon theme anybody?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted November 23, 2014 11:35 AM

I think both of these tracks are really great! Shame about the quality though.
____________
Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 23, 2014 11:53 AM

Arugaf said:
Well, I've already gave a link to the original video.


I went to hahakocka's channel but didn't find them. And I went for the original but it's from China and it loaded very slowly. Today I waited some minutes for it to load and I must say that they both sound great. Thanks for the link.


@Jeremiah, interesting line-up. It is maybe a bit too magic oriented? It fits the faction, but you have 3 units, Cabir, Disciple and Jackal, that can cast spells and they get magic support from Golems and Sphinx. Not to mention that with the Colossus you'd have 4 range creatures. But I like the concepts of Jackal and Sphinx, and considering that Academy is a desert faction I think that the egyptian theme fits better than with Necropolis.

Anyway, we already know what the Academy line-up brings so there's no reason to start imagining things Frankly, I'm pleased with what creatures we got, except the Magic Bird but maybe it can be a relevant creature... Nevertheless I appreciate your thoughts on the matter.

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