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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1630 pages long: 1 200 ... 328 329 330 331 332 ... 400 600 800 1000 1200 1400 1600 1630 · «PREV / NEXT»
RMZ1989
RMZ1989


Supreme Hero
posted December 08, 2014 11:27 PM

Sandro400 said:
Pawek_13 said:
People, calm down! This post was about the fact that Kimmundi stopped being community developer for Duel of Champions, not Heroes VII Please, read carefully and do not spread panic.


Read again. His contract with Ubisoft ends, which means that he'll quit altogether.
At least I understood it so.

Now where did Pawek's post go?
____________
Give a man a mask, and he'll
become his true self.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted December 09, 2014 12:05 AM

A8T said:
Noooooooooo!

http://forums.ubi.com/showthread.php/969408

We have Lost Kimmundi
Oh well, good luck with your next quest Kimmundi!


not that I would want to talk bad things about anybody but THE LINKED TOPIC IS RELATED TO DOC-CARD GAME NOT HEROES 7

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted December 09, 2014 12:31 AM
Edited by dark-whisperer at 00:32, 09 Dec 2014.

Dave_Jame said:
not that I would want to talk bad things about anybody but THE LINKED TOPIC IS RELATED TO DOC-CARD GAME NOT HEROES 7


Ill quote part of the text from that linked topic:
"I am leaving Ubisoft as a whole as my contract is reaching its end."
Kimmundi is not leaving just DoC, he is leaving UBISoft and with that Heroes too.

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verriker
verriker


Honorable
Legendary Hero
Last of the Summer Erwine Wine
posted December 09, 2014 12:38 AM

Pawek_13 said:
People, calm down! This post was about the fact that Kimmundi stopped being community developer for Duel of Champions, not Heroes VII Please, read carefully and do not spread panic.


Dave_Jame said:
not that I would want to talk bad things about anybody but THE LINKED TOPIC IS RELATED TO DOC-CARD GAME NOT HEROES 7


you guys should kinda probably have read the post yourselves before telling us all to read the post lol

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Lokheit
Lokheit


Known Hero
posted December 09, 2014 04:02 AM

mike80d said:
this Haven lineup stood out to me as incredibly predictable and redundant.  Every tier has a unit with a sword and virtually the same armor.  And the difference between the Champion and Core/Elite?  Size (similar to the Thane, though not as hypocritical). The other Champion (angel) is almost the same type of unit, but with TWO swords lol.

I like the Wolf in the Haven lineup and hope it's close to as large as it appears in the artwork.  Other than that the Haven lineup is really lacking any originality to me.


To be fair, you're wrong on all tiers having someone with a sword as no one uses it on the first tier: spear, crossbow (and little dagger for melee) and claws and fangs.

Then on elite tier you got 1 sword user (in this case what I don't like is that it is another shield unit, I would've liked it more if it was dual wielding sword and mace given how it focus on extra attacks and punishment). The others wield a staff and cavalry lance and shield (again a shield, making the guardian shield even more redundant).

Then the champion unit sword, it's a greatsword, which really even if it looks like a big sword, has different uses than a one handed sword. The seraph unit dual wields swords but I guess in this case the focus is more on the mythical creature than the weapons.

I think that if the guardian had a mace or flail instead of the shield it would've been great.

And I hope the wolf isn't THAT big, I mean... it's bigger than the horse and the knight combined! Wasn't it a tier1 unit?

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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted December 09, 2014 08:44 AM

Hey guys. I just thought of a really good set of skills for Sylvan units. I am hoping they will change the Dryads to Lynxes, Deers to Unicorns and Treants to Green Phoenix though.

Treants will still be available. They'll be catapult units throwing rocks.

Sylvan


Core
1. Archer/Hunter


elf archers are the most accurate in the world. They can hit even the tiniest creatures. It’s very rare for an elf archer to miss his target. They attack twice per turn. When they turn to hunters, their arrows have a slight chance to stun targets.
Range, Foot, Walker


2. Lynx/White Lynx


Lynx are the fastest creature in the Sylvan army in terms of movement speed. They do good damage and has decent initiative. Like many small Sylvan creature, they’re fragile though. Lynx also has the ability to see any hidden creature within 5x5 range. Lynxes are faster on grassland and forest terrain. They move slower on desert and lava terrains.
Melee, Mounted


3. Pixie/Sprite


Pixies and Sprites are the smallest and weakest in the Sylvan army but that doesn’t mean they’re useless. For starters, they’re too small that retaliation is impossible. They can use nature’s power to heal their allies and remove any poison debuff in the process. This has a 4-turn cooldown.
Melee, Flier



Elite
4. Blade Dancer/Wind Dancer


Anyone who has fought with Blade Dancers are left with the trauma of fighting them again. Blade Dancers rely on speed, damage and their martial arts. They are fast but fragile. If you’re fighting against an elf army, you must go for the Blade Dancers first because they can do serious damage to your stacks. He can attack multiple targets surrounding him. When he becomes a Wind Dancer; his superior fighting skills will give him a 50% chance to counter any attack that’s not from behind. The counter damage is 50% their normal damage. Due to their reliance on the wind, Blade Dancers will move faster in grassland or forest terrains but slower on lava and swamp terrains.
Melee, Foot, Walker


5. Druid/Elder Druid


Being one with nature, Druids has the ability to cast a variety of nature-based spells . Druids can cast powerful lightning spells to hurt their foes. They also have entangling spell. Elder Druids can turn the whole battlefield into a vineyard reducing movement speed to all non-fliers/non-teleporters.  Entangle and Vineyard Battlefield can only be cast in forest or grassland terrains. Druid’s normal attack is also stronger in forest terrains.
Range, Foot, Walker


6. Unicorn/Rainbow Unicorn


Unicorns are the first Sylvan unit that’s not too fragile. They have the ability to reduce magical spell damage to allies around them.  Rainbow Unicorns has the blinding attack. Unicorns are faster in forest terrains but slower in lava terrains.
Melee, Mounted, Walker



Champion
7. Green Phoenix/Forest Guardian


Green Phoenix are rare even for phoenix standard. Their chemical composition will prevent them from burning trees. Green Phoenixes has a very slow growth rate. There’s only 1 in 2 weeks. They are not the most powerful unit in Ashan however. The reason why one should get them is because they can turn the whole battlefield into a forest giving the Sylvan units benefits but one of them has to maintain it so that phoenix will have to sit out a battle but that phoenix can be killed. Like any other phoenix, anyone who attacks them will receive damage. They can also resurrect themselves ones in battle.
Melee, flier


8. Earth Dragon/Emerald Dragon


Unlike other dragons, Earth Dragons can’t fly. They are heavy and they’re made of rocks, which makes them perfect for tanking. They have the enraged ability. They are immune to earth spells and they have corrosive breath. Their initiative is moderate (unlike H5 Treants).
melee, foot, walker

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Maurice
Maurice

Hero of Order
Part of the furniture
posted December 09, 2014 09:13 AM

JeremiahEmo said:
Hey guys. I just thought of a really good set of skills for Sylvan units. I am hoping they will change the Dryads to Lynxes, Deers to Unicorns and Treants to Green Phoenix though.



Whats the point in this topic?

The Sylvan lineup has already been decided through community votes, deal with it. Wishful thinking isn't going to change anything about it.

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Steyn
Steyn


Supreme Hero
posted December 09, 2014 09:34 AM

I think Jerry already has been told before that wishful thinking should be done in the Altar of Wishes

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted December 09, 2014 10:28 AM

I'm baffled to see a lot of people have not yet accepted sylvan line-up, and are shouting to redo the votes and stuff. I guess it's all because of unicorn, that didn't make it.

I too did not vote for this line-up. My vote was (if you're curious) strenght of the forest, which was the first to be out. But i respect the decision others have choosen. Rather than moping or raging, I decided to embrace the new sylvan, and see the good things it offers. Yes im even eager to see this faction in game and i even think im gonna try them on my first H7 game when it comes out.

Regarding Unicorn vs Moon doe - these two creatures to me seem perfectly interchangable. I mean - look at Heaven, which got Griffin replaced with wolf - now that's a downgrade. But is it bad? NO. Far from it in fact. I like new Heaven.

it's funny to see people bashing on moon doe and at the same time claiming unicorn is so much cooler. That's like if someone would say my litle pony is much cooler than bambi - i mean c'mon!

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 09, 2014 10:38 AM

Zombi_Wizzard said:
Regarding Unicorn vs Moon doe - these two creatures to me seem perfectly interchangable.
One's from myths, the other is a spray-painted animal.

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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted December 09, 2014 10:43 AM

oh no, that lineup is not meant to change the original lineup. It's meant to give ideas on the skills of most of the Sylvan units.

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted December 09, 2014 11:26 AM

Avirosb said:
Zombi_Wizzard said:
Regarding Unicorn vs Moon doe - these two creatures to me seem perfectly interchangable.
One's from myths, the other is a spray-painted animal.


that's beside the point. if you look these two creatures side by side you will notice they both eat grass (i would assume atleast ... maybe they eat human carcases), they both are roughly equal in size, and they have about the same fighting atitude ... which is ... run the hell away, when someone aproaches. Oh and yes, they move on all fours... vicius animals ...

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted December 09, 2014 11:47 AM
Edited by Galaad at 12:13, 09 Dec 2014.

Maurice said:
Whats the point in this topic?

Maybe Jeremiah would be interested in the 8th International Create a Town Contest


____________
Even Italian restaurants seemed to betray me. -Neraus

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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted December 09, 2014 12:01 PM
Edited by JeremiahEmo at 12:05, 09 Dec 2014.

Would be great if Sylvan units look like this


1. Archer/Hunter



2. Dryad/Oak Dryad



3. Pixie/Sprite



4. Blade Dancer/Wind Dancer



5. Druid/Elder Druid



6. Moon Doe/Sun Deer



7. Earth Dragon/Emerald Dragon



8. Treant/Ancient Treant

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 09, 2014 12:31 PM

Zombi_Wizzard said:
that's beside the point. if you look these two creatures side by side you will notice they both eat grass (i would assume atleast ... maybe they eat human carcases), they both are roughly equal in size, and they have about the same fighting atitude ... which is ... run the hell away, when someone aproaches. Oh and yes, they move on all fours... vicius animals ...

That's beside the point. One's from myths, the other is a spray-painted animal.

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted December 09, 2014 01:55 PM

@Avirosb: Mythological or not, it still dosen't make creature design any superior. Here, Santa's Raindeers are also from legend. They fly by drinking Coca-Cola, which we know makes no sense, since only drinking Red Bull makes you fly.  

How about this?

I understand that you want Unicorns instead. And that's fine. But you won't get it.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted December 09, 2014 02:20 PM
Edited by Galaad at 15:09, 09 Dec 2014.

Zombi_Wizzard said:
Regarding Unicorn vs Moon doe - these two creatures to me seem perfectly interchangable. I mean - look at Heaven, which got Griffin replaced with wolf - now that's a downgrade. But is it bad? NO. Far from it in fact. I like new Heaven.

IMO problem with Moon Doe replacing Unicorn is that, it is replacing Unicorn.
Unlike Griffin with Haven, Unicorn has always been a part of the Sylvan town, in every single Heroes game made so far (except mmh6 ofc, as the whole faction was missing there). Therefore, Unicorn has an immense iconic value, is tied, bounded to the faction, by at least the lore and nostalgia factors, which are allegedly of the most powerful ones. Of course the Deer has no problem fitting in a Sylvan environment (correct me if I'm wrong but I don't think Avirosb implied that it does), is only that it cannot just bump in and replace an acknowledged representative of the faction like that.
____________
Even Italian restaurants seemed to betray me. -Neraus

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted December 09, 2014 02:32 PM

Zombi_Wizzard said:
@Avirosb: Mythological or not, it still dosen't make creature design any superior. Here, Santa's Raindeers are also from legend. They fly by drinking Coca-Cola, which we know makes no sense, since only drinking Red Bull makes you fly.  

How about this?

I understand that you want Unicorns instead. And that's fine. But you won't get it.

That' fine, I wasn't going to get this game anyway. I'm just here for the ride.
But it's true that I'd prefer unicorns. They have a fancy name.
Ubi's original creature - do not steal - names are plain mundane English.

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted December 09, 2014 02:52 PM
Edited by blob2 at 14:57, 09 Dec 2014.

@JeremiahEmo

Tho I agree with the guys who say that you should move your ideas into the Altar of Whishes board (especially for factions that already have line-ups, because I think that those are left for comments only) I must say I like your Lynx/Unicorn etc line-up. I would rather see a forest faction full of forest-like creatures, not another Warhammer-ish humanoid faction...

A lynx, although generic (it's a cat with pointy ears and short tail ) would be sth completely fresh in the games (though some can associate them with White Tigers from H4). Green Phoenix would be very controversial, but I already see some nice ideas for it... and maybe some Phoenix fans would be appeased.

Imo line-ups in Heroes series should be about variety, not restricted to an "all-important" theme...

PS: I think that Heroes VII devs should use all those line-up discarded units in a way that was present in H4: as recruitable neutrals associated with the factions element/nature/dragon god affinity. That way everyone would be happy. Of course their budget will probably cut off any such possibilities...

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Kurush
Kurush


Known Hero
posted December 09, 2014 03:01 PM

JeremiahEmo said:
oh no, that lineup is not meant to change the original lineup. It's meant to give ideas on the skills of most of the Sylvan units.


Well, there is a thread for that aswell.

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