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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 27, 2015 08:33 PM |
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Edited by Galaad at 20:46, 27 Apr 2015.
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And I'm suspended again!
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fuChris
Promising
Supreme Hero
Master to the Speed of Light
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posted April 27, 2015 08:34 PM |
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Stevie said: I'm just at a loss for words. What in the world are they even thinking?!
They are trying to show that they know EXACTLY what they are doing and know more about is then us filthy peasants.
Only they forgot that this cocky attitude only works for people that have actually produced something outstanding like Gabe Newell and not for goofy faced imbeciles like Erwan.
Great PR stunt BTW.More of these and the game won't sell any copies at all. I could blame the publicist/PR manager for this but we all know who is at fault here.
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"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.
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Minion
Legendary Hero
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posted April 27, 2015 08:34 PM |
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Elvin said:
Lol.. Next plan, remove random spells, random neutrals and chance-based effects from the game. You just can't plan with all that randomness!
Meh, I can't believe they keep saying "randomness restricts the player", like, umm, no... You just need to adapt. Anyhow there is a Heroes 5 kind of random system in place as well, no? Or did I misread that
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"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor
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Avonu
Responsible
Supreme Hero
Embracing light and darkness
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posted April 27, 2015 08:38 PM |
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Edited by Avonu at 20:42, 27 Apr 2015.
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*sigh*
I really don't understand motives behind this skill system - it's not a skillwheel even by name, not to mention by function, but first things first:
Quote: First of all, our reference games (HIII, HV) never provided such freedom.
Because a hero with access to all available skills have less freedom then a hero with access only to some of them. Brilliant!
Not to mention that in H7 max hero level is 30, while in H1-4 (read: pre-Ubisoft games) never has max level restrictions (besides campaigns).
Quote: We don't want freeform heroes and spellcasting barbarians.
Instead we will get Brabarians who are masters of Defense and Diplomacy. Forget about a Necromacer (Embracer) whoes goals are studing Cycle of Life and Death and who mastered both Light and Dark Magic to fully understand this.
Hell, with this "philosophy" both Kaspar and Archon Belketh can't exist in Heroes 7.
Quote: Yes, a hero class is defined by a fixed skillwheel. It's a set of possible skills, which is a logical design. A Knight can always have offense, he can never have dark magic, that's what defines a knight in Ashan.
Knight will never can have Dark Magic but he can have army ful of Undead? Logical!
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!
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Minastir
Promising
Famous Hero
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posted April 27, 2015 08:39 PM |
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Edited by Minastir at 20:42, 27 Apr 2015.
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fuChris said: They are trying to show that they know EXACTLY what they are doing and know more about is then us filthy peasants.
Only they forgot that this cocky attitude only works for people that have actually produced something outstanding like Gabe Newell and not for goofy faced imbeciles like Erwan.
Great PR stunt BTW.More of these and the game won't sell any copies at all. I could blame the publicist/PR manager for this but we all know who is at fault here.
and this attitude like they know better than me what I want
I'm not even bothering to comment on mmh7 site, they don't even care
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 27, 2015 08:42 PM |
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Avonu said: Knight will never can have Dark Magic but he can have army ful of Undead? Logical!
once upon a time we had cool offbeat heroes like Corlagon, snow that I guess under this Ubisoft garbage regime lol
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frostymuaddib
Promising
Supreme Hero
育碧是白痴
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posted April 27, 2015 08:42 PM |
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I guess too much randomness hurts the game. That is why I propose to Ubilimbic this: remove skills, because if one player goes down the one path and the other chooses different one, that messes up your control and planning! Also, as there are six factions, balancing them is difficult, and any difference can mess up player's decision making. I propose to have only one (spideropolis ofc). Same logic can be applied to different units, so it should be good to have one unit only (spider ofc). It should go without saying, but I will write it down anyway, remove resources! Resource management is too random. And there is also one remaining problem: attacking on day one! One player will have the advantage. So, disable the possibility of the attack on day one, and you have eliminated everything that could ruin player's choices.
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Stevie
Responsible
Undefeatable Hero
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posted April 27, 2015 08:45 PM |
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LizardWarrior
Honorable
Legendary Hero
the reckoning is at hand
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posted April 27, 2015 08:45 PM |
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We all know it's Erwan
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Sempai
Known Hero
Ubi is love
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posted April 27, 2015 08:51 PM |
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Edited by Sempai at 20:53, 27 Apr 2015.
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Are they mad or something?
P.S. Suspended for 1day lol
LizardWarrior said: We all know it's Erwan
Jokes aside I believe it was him. Too similar style according to his interviews lol.
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frostymuaddib
Promising
Supreme Hero
育碧是白痴
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posted April 27, 2015 08:54 PM |
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Why are they suspending you all?
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 27, 2015 08:54 PM |
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Edited by Galaad at 20:55, 27 Apr 2015.
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Sempai said: P.S. Suspended for 1day lol
Oh you too? So on top of ignoring constructive and helpful comments they are also suspending complainers when they are too loud. Congratulations for "making the game with the fans".
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Aionb
Known Hero
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posted April 27, 2015 08:54 PM |
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Edited by Aionb at 21:15, 27 Apr 2015.
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Bleah, don't have the nerve for many words.
"First of all, our reference games (HIII, HV) never provided such freedom. This is not a RPG, hero classes are provided with each their selection of skills, which define what a class is. We don’t want freeform heroes and spellcasting barbarians."
Piece of BS 1 - I can fondly remember my Crag Hack's Implosion with 40+ spell power.
"A Knight can always have offense, he can never have dark magic, that’s what defines a knight in Bullshan."
Piece of BS 2 - remember the Fallen Knight from H5? Born and raised in Bullshan!
Oh, and the funniest piece of BS:
"our reference games (HIII, HV)" vs. "On the comparison with Heroes VI: ... Yes, the magic schools are the same. Yes, it’s a player-controlled system..."
They must be reference games only for their PR department ...
The worst thing about this Bullshan is that one can not simply ignore it and get on with his gameplay. Does it have to affect freaking everything, not only the looks but also the skills? WTF?!?
I don't deny that there is a possibility that when everything is up and running this skill system might prove ok. But, as the saying goes, I wouldn't hold my breath on it. Far from it ...
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Dies_Irae
Supreme Hero
with the perfect plan
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posted April 27, 2015 08:54 PM |
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frostymuaddib said: Why are they suspending you all?
Maybe to prevent people from spamming the place again, and allowing others to write down their opinions in a normal way .
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Athos
Adventuring Hero
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posted April 27, 2015 08:58 PM |
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I have always favored a random system like H5 and its kin, but I feel there are two factions at loggerheads: One favoring full control, and one favoring randomness. I think the full control people tend to play mostly head-to-head online and get frustrated when they fail to build their theorycrafted hero and their opponent has been more fortunate in their build, and they lose a match. It seems these people hate luck in their gaem, and I fear Ubi tries to cater to both factions, pleasing neither or both in varying degrees. Maybe this is obvious, and if so I apologize.
I suppose the randomness within a skill wheel will restore some of what was lost in H6, and for that I'm thankful. I actually enjoyed H6 to some degree before hero repetition and artifact bugs ruined my experience. Which is to say I can get enjoyment from a variety of variations on the Heroes game; my requirements aren't set in stone. I just want the mechanics to work as intended, and provide some good intellectual exercise.
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Sempai
Known Hero
Ubi is love
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posted April 27, 2015 08:58 PM |
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Galaad said:
Sempai said: P.S. Suspended for 1day lol
Oh you too? So on top of ignoring constructive and helpful comments they are also suspending complainers when they are too loud. Congratulations for "making the game with the fans".
I was ok with bans and stuff, I know I deserved one for mocking them in the last article lol but they are mad. Wtf are they saying? That all previous heroes were fail it's kind of total stupidity. Let them play H6.7 by their own. If they won't give an answer on our complaints up to tomorrow, I'm out of that SC lol. It has no point at all.
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alexine
Known Hero
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posted April 27, 2015 09:03 PM |
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The articles about skillwheel made me really sad. I am still playing Heroes 5 with my friends nowaydays. Why ? Because everygame is different. I love random effects, it makes the game much much much more interesting and I never get bored of it. There is no other game I spent so much time with as Heroes 5 - and its not because I am a hardcore strategy fan. I play all genres, but from Heroes I never get bored. It has so much replayability...and... now they are going to cut off all this randomness ? Why ? They will cut off all fun with it.
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raenus
Famous Hero
Grouchy curmudgeon
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posted April 27, 2015 09:04 PM |
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Edited by raenus at 21:16, 27 Apr 2015.
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Is anyone honestly surprised?
I saw a little hope in this last ditch effort, but I was not expecting them to do anything.
They would have to care to act, and they have proven time and time again that they do not.
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Creature Quest: HaltWhoGoesThere
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 27, 2015 09:07 PM |
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Erwan le Breton said: We totally accept the fan feedback when it comes to making the experience better for them in terms of playstyle, and having a Heroes that's as close as possible to the original formula.
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Stevie
Responsible
Undefeatable Hero
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posted April 27, 2015 09:07 PM |
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Edited by Stevie at 21:08, 27 Apr 2015.
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It's the attitude. It would've been way better had they admitted their mistakes and allured to some changes with an expansion, rather than displaying this defiance in an attempt to save face. Because arguments have circulated and we know that this is not the way to go. They are dead wrong and just won't admit it.
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Guide to a Great Heroes Game
The Young Traveler
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