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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Dungeon vs Inferno
Thread: Dungeon vs Inferno This thread is 40 pages long: 1 10 ... 13 14 15 16 17 ... 20 30 40 · «PREV / NEXT»
Kimarous
Kimarous


Supreme Hero
posted October 03, 2014 07:04 PM

I'm on the "random map shenanigans" side of the scale. I've never really engaged in any of the campaigns. Tried to in H5, but it didn't really click with me. I'm watching a playthrough of H6's campaigns on Youtube, and that looks good, but I've never been much of a "campaign" person.

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted October 03, 2014 07:04 PM
Edited by fuChris at 19:21, 03 Oct 2014.

The problem with not having a well written campaigns and interesting personalities for heroes is that the univers is never going to feel original or alive.
Now I know there are people here for whom Ashan is never going to be as good as Enroth but remember H1 and H2 campaigns weren't all that interesting in the beginning. H3 brought extensive flufftext with it and the world suddenly came alive. You were no longer playing just one type of castle againt another, but played ad a fire-witch from the swamp or a sorceress joining the druidic order etc.
If these things are missing and they don't bother you then go play starcraft cos you are in it for the competition and not the immersive gameplay.
____________
"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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Protolisk
Protolisk


Promising
Famous Hero
posted October 03, 2014 07:06 PM

fuChris said:

If these things are missing then they don't bother you then go play starcraft cos you are in it for the competition and not the immersive gameplay.


I play Starcraft for the story too.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted October 03, 2014 07:18 PM

Campaigns are a big part of the game to me. I always go first for campaigns when I play a Heroes game.

I think we all can agree that HoM&M games have (or should I say had) a lot of remarkable features, and when a dev. focuses on a few things go awry.

It's far from easy to make a great HoM&M game nowadays. NWC was unique in many ways
____________

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 03, 2014 07:28 PM

fuChris said:
Now I know there are people here for whom Ashan is never going to be as good as Enroth but remember H1 and H2 campaigns weren't all that interesting in the beginning. H3 brought extensive flufftext with it and the world suddenly came alive. You were no longer playing just one type of castle againt another, but played ad a fire-witch from the swamp or a sorceress joining the druidic order etc.


this is true but the thing is that H3, like H2, was not a slave to its campaigns,
it knew to keep the world of the campaigns versatile enough that you could make your own quests outside of that particular framework, and we ended up with limitless possibilities to create our own worlds, which gave it great longevity

I am sure nobody has said let's remove the official campaigns, but rather we're saying let's not give the official campaigns absolute power to dictate everything else in the game such as which factions we want, because that can harm its longevity and doesn't make much sense

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 03, 2014 07:29 PM

verriker said:
jackson said:
alcibiades said:
It never ceases to amaze me how much emphasis people put on campaign storylines in a context like this. I mean, is campaigns really the part where you spend most of your play time? For me, it's much more important what factions I want in the general game, and how I feel the contribute to the overall feeling of the game. But either way, I guess no matter what one focuses on, for me it would be fresh to have a Heroes game *without* Inferno for the first time since H2.

Total agreement.

yeah, you can add another +1 from me


From me as well.

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted October 03, 2014 07:36 PM

Avonu said:
jeremiahemo said:
oh man, I'm not interested with either of these factions.
Guys, my vote is up on the air, whoever can convince me will have me on their side.


New Succubus design.

LizardWarrior said:
Ashan Dungeon is ruled by females

All three clanlords were males in Heroes 6.


her head is bigger than her torso.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted October 03, 2014 07:43 PM

Protolisk said:
alcibiades said:
It never ceases to amaze me how much emphasis people put on campaign storylines in a context like this. I mean, is campaigns really the part where you spend most of your play time? For me, it's much more important what factions I want in the general game, and how I feel the contribute to the overall feeling of the game. But either way, I guess no matter what one focuses on, for me it would be fresh to have a Heroes game *without* Inferno for the first time since H2.


Personally? Yes. I very rarely play games in the multiplayer section unless it is with my brothers, and that's hot-seat if anything. Most of my time is spent in the campaign.

I don't play multiplayer either. 99 % of the time I've spent playing Heroes has been singple player custom maps, so that's where my personal preference lies. I understand that people can have different preferences, I'm just surprised that campaigns, which I mostly see as something I'll play once, if that, and then be done with, is given so much focus.
____________
What will happen now?

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jhb
jhb


Famous Hero
posted October 03, 2014 07:43 PM
Edited by jhb at 19:48, 03 Oct 2014.

verriker said:

who cares whether there's an eclipse or not ffs, how does that impact the actual game?



I have to agree with fuChris.
Making it appear like the main story/lore is totally irrelevant in a Heroes game is very weird for me. Even FPS games are trying to deliver better and more immersive stories nowadays.

blizz said:
Yeah true picking one of the factions is irrelevant, if the writer is good then the story is too no matter who wins.


I agree, but we could also say:

"Yeah true picking one of the factions is irrelevant, if the designer is good then the faction gameplay is too no matter who wins."

Of course gameplay is very important, but it doesn't mean everything else should be thrown in the garbage.

About a reason to pick a side... I guess everyone has your own reason, from what I read in the ubi forum, some people pick for story/lore, some go for artworks, some go for lineups, some go for gameplay, some even go for a hope to see a single creature they like, etc.

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted October 03, 2014 08:29 PM
Edited by fuChris at 20:32, 03 Oct 2014.

verriker said:
fuChris said:
Now I know there are people here for whom Ashan is never going to be as good as Enroth but remember H1 and H2 campaigns weren't all that interesting in the beginning. H3 brought extensive flufftext with it and the world suddenly came alive. You were no longer playing just one type of castle againt another, but played ad a fire-witch from the swamp or a sorceress joining the druidic order etc.


this is true but the thing is that H3, like H2, was not a slave to its campaigns,
it knew to keep the world of the campaigns versatile enough that you could make your own quests outside of that particular framework, and we ended up with limitless possibilities to create our own worlds, which gave it great longevity

I am sure nobody has said let's remove the official campaigns, but rather we're saying let's not give the official campaigns absolute power to dictate everything else in the game such as which factions we want, because that can harm its longevity and doesn't make much sense


OK. Let me put it this way then.

I HATE Isabele. I hate her and all her of her bloody ilk with a burning passion. I hate the jolly demons. I hate the smug elves and their goth cousins. I hate the cartoonish necromancers and I hate those dumb little siths they call dwarves. To all those who think Zehir is a cool character I advise you to go infront of a mirror and take a good hard look at yourself and think about what you value in life.
And I absolutely cannot stand listening to those emo brats they called heroes in H6.

That being said all of it can be forgiven if the next game has stories that don't make me feel like I went through a lobotomy while playing it.

And true, the story is only a framework into which creative people can create great content out of their free will. Mods, maps, scenarios, campaigns, fanfics, you name it. But I and anybody who is new to the series sure as hell won't want anything to do with a game where you literally have to force yourself through horribly written campaigs just so it won't feel like I just wasted 60$.

The stories are THAT bad.

While the setting could turn out to be fun the stories are mind-numbingly simple and the characters are horribly 1-dimensional.
This is not helped by the fact that Ashan it seems is only populated with armies. No people. Only armies.
Let me remind you of the H5 sylvan campaign. You got a demon and necromancer invasion all around you. Your people get slaughterd by the thousands and the thing they talk about is..."Oh no, look, they burned the poor trees!"
I coult piss on a piece of paper and would still end up with something that resembles character development more than what we had in that game.

And frankly, if they can not come up with a better story then I hope they simply stop trying and spend their time adding the missing factions and polishing the multiplayer. That is all people will remember of it anyway.

____________
"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 03, 2014 08:37 PM
Edited by Galaad at 20:38, 03 Oct 2014.

fuChris, while I appreciate your love for campaigns and agree with you regarding the writing, I believe the bigger argument here is being able to play single scenarios and random maps over and over again without getting bored of it while the campaign is mostly a one-time thing.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 03, 2014 08:38 PM

fuChris, I give a big thumbs up to literally every word of that entire post, so I'm not sure where we even disagree lol

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ChrisD1
ChrisD1


Supreme Hero
posted October 03, 2014 08:44 PM

alcibiades said:
I guess no matter what one focuses on, for me it would be fresh to have a Heroes game *without* Inferno for the first time since H2.

lucky you, this campaign will not about the demons!
so how about we see demons as just another race and not in their usual role? maybe see some of their internal affairs and their relations with other factions OUT of the eclipse? that would be fresh and inferno's line up is something to expect!
____________

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted October 03, 2014 08:48 PM

ChrisD1 said:
lucky you, this campaign will not about the demons!
so how about we see demons as just another race and not in their usual role? maybe see some of their internal affairs and their relations with other factions OUT of the eclipse? that would be fresh and inferno's line up is something to expect!

What?
If Inferno wins, some part will be about Demons.
Also:
Spymaster said:
Make no mistake however: Demons are not sympathetic, misunderstood, secretly heroic or in any other way redeemable. They are embodiments of Chaos, ravening monsters that would burn the world to a cinder just to watch it burn.


____________
Vote El Presidente! Or Else!

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Kimarous
Kimarous


Supreme Hero
posted October 03, 2014 08:52 PM

War-overlord said:
Also:
Spymaster said:
Make no mistake however: Demons are not sympathetic, misunderstood, secretly heroic or in any other way redeemable. They are embodiments of Chaos, ravening monsters that would burn the world to a cinder just to watch it burn.



Yeah, not really happy that its being presented like that. I like the concept of the noble, redeemable demon.

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted October 03, 2014 08:55 PM
Edited by Neraus at 20:57, 03 Oct 2014.

EDIT::
War-overlord said:
ChrisD1 said:
lucky you, this campaign will not about the demons!
so how about we see demons as just another race and not in their usual role? maybe see some of their internal affairs and their relations with other factions OUT of the eclipse? that would be fresh and inferno's line up is something to expect!

What?
If Inferno wins, some part will be about Demons.
Also:
Spymaster said:
Make no mistake however: Demons are not sympathetic, misunderstood, secretly heroic or in any other way redeemable. They are embodiments of Chaos, ravening monsters that would burn the world to a cinder just to watch it burn.



I doubt that they will play a major role though.
As the lore commands (let it be known though that my lore knowledge is limited) outside of an eclipse demons can't escape Sheogh en mass, so I think that even if we will encounter them in the campaign they cannot play a physical role in the story.

What intrigues me is the role that they could take behind the scenes, like instigating rebellions, sabotaging the protagonists or just bringing chaos in a more subtle way.
____________
Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted October 03, 2014 09:04 PM

Neraus said:
I doubt that they will play a major role though.
As the lore commands (let it be known though that my lore knowledge is limited) outside of an eclipse demons can't escape Sheogh en mass, so I think that even if we will encounter them in the campaign they cannot play a physical role in the story.

What intrigues me is the role that they could take behind the scenes, like instigating rebellions, sabotaging the protagonists or just bringing chaos in a more subtle way.

How do you intend to play a faction that cannot physically exist?
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Vote El Presidente! Or Else!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 03, 2014 09:06 PM

War-overlord said:

How do you intend to play a faction that cannot physically exist?


Exactly! How? Let's vote it and find out.

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted October 03, 2014 09:13 PM

I'd rather not. I agree with Alci that it'd be refreshing not to have them around for once.
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Vote El Presidente! Or Else!

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Kimarous
Kimarous


Supreme Hero
posted October 03, 2014 09:18 PM

War-overlord said:
I'd rather not. I agree with Alci that it'd be refreshing not to have them around for once.

But... Pit Lords, man! Pit Lords!

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