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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ZL Deer Hunt Town
Thread: ZL Deer Hunt Town This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV
Baronus
Baronus


Supreme Hero
posted September 17, 2017 12:56 AM

Its DEER TOWN! Dont destroy author conception!

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zeryss
zeryss


Known Hero
http://i12.pixs.ru/storage/6/4
posted September 17, 2017 01:37 PM
Edited by zeryss at 13:38, 17 Sep 2017.

I'm for the second option
Line-up with toad

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xericsin
xericsin


Known Hero
posted September 24, 2017 07:59 AM

Siege Screen



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zeryss
zeryss


Known Hero
http://i12.pixs.ru/storage/6/4
posted September 24, 2017 03:34 PM


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acidchalk
acidchalk


Adventuring Hero
posted September 27, 2017 02:04 AM

If you're not happy with the deer i can always make you def of these talbuks from warcraft


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xericsin
xericsin


Known Hero
posted September 27, 2017 09:32 AM

THanks.
I cant simply change it because its battle animation is not very good. Instead, I hope I could get a good white deer animation.

I changed the level 2 creature as it is not essential to my conception. But in the case of the deer, I have a few concerns.
1. The theme is about deer.
2. The white deer has fused into the town background and music.

Even if I am going to remove the deer. The substitute must at least be a common Chinese-related creature and solves my second concern.

The goat looks OK but just out of the context as I feel.

I like the toad. I think I would include it as an additional creature, but not to replace the deer.

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acidchalk
acidchalk


Adventuring Hero
posted September 27, 2017 06:27 PM
Edited by acidchalk at 18:32, 27 Sep 2017.

This guy looks a little better actually




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xericsin
xericsin


Known Hero
posted September 28, 2017 04:50 AM
Edited by xericsin at 04:55, 28 Sep 2017.

It looks too sturdy and lacks the heavenly and Chinese feel. Maybe need to be more white, tall and slim.

I like this horse, though it looks like a goat somehow. I learned this Chinese monster from a Japanese anime. Gosh! They know more Chinese things than I do. Hahaha.

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Aleksander
Aleksander

Tavern Dweller
posted October 01, 2017 03:00 PM

For me it's a crap. Meybe because im just too used to classic h3/wog. There is not much room for such mods in my opinion.
____________

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xericsin
xericsin


Known Hero
posted October 01, 2017 04:44 PM

What a discouraging comment.
To the bright side, it is not the worst.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 01, 2017 04:46 PM

Don't listen to worthless trolls. Great job, the 3Dmax animations look inspiring.

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 6 Heroes games
posted October 01, 2017 07:04 PM

Indeed. Very good work!

The only problem is: It has all the looks and feels of a Moose from the northern lands of my country = Canada.

Just reduce the size of the hoofs(feet) and its panache(multiple spikes type of horns). Plus, reduce the size of its mouth and nose and, voila, you get the Canadian equivalent of Deer.

Otherwise, according to the Chinese drawn picture as above shown of this very page, the beast should have merely two plain, large horns. Just like domestic cattle's type of fully grown bovine horns.

Other than that, you did a very good job at both artistic design and, its movement sprite. Lets see if you can implement the attacking sprite and the sprite that depicts the reception of an enemy's attack. You're good! Keep on working on these new creatures! You are indeed doing a marvelous job!


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xericsin
xericsin


Known Hero
posted October 07, 2017 12:32 PM

Toad Statue
-Immune to physical damage and attract harmful spells when in stone state
-Immune to moat damage

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acidchalk
acidchalk


Adventuring Hero
posted October 07, 2017 05:39 PM

very cool!

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