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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 ... 91 92 93 94 95 ... 200 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted September 15, 2014 03:23 PM

Dave_Jame said:
Info-services said:

We will also have a water/sea based champion as possible choice and it will be by far the most dominant unit of the game in sea-battles. This unit will be revealed at the line-up vote so hopefully this is something you look forward to.

Water based champion in Stronghold. When stronghold take in H7 is accordding to Erwan Sahaar desert orcs?
WHAT

Same here, that'd be a strange decission
____________

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ChrisD1
ChrisD1


Supreme Hero
posted September 15, 2014 03:24 PM

blizz said:

Quote:
Sylanna's Fury is our new take on sylvan for more aggressive approach. It relies on taking the battle to the enemy with high initiative and high damage capabilities at the cost of some mobility and special abilities. This is also our option if you wish to have more elf and humanoid-based faction instead of having so many creatures.

NO.


YES.
humanoid does not mean human. pixies,dryads,treants are still creatres, like the root snake (i mean really? a poisonouns snake in sylvan? why not a cobra or a bat?) and phoenix.
the Sundeer will make the difference and give that forest nature creature in sylvan. while root snake and phoenix (especially phoenix) are not forest nature creatures as the unicorn or the pixie.

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blizz
blizz


Known Hero
of temper grace
posted September 15, 2014 03:42 PM
Edited by blizz at 15:43, 15 Sep 2014.

ChrisD1 said:

YES.
humanoid does not mean human. pixies,dryads,treants are still creatres, like the root snake (i mean really? a poisonouns snake in sylvan? why not a cobra or a bat?) and phoenix.
the Sundeer will make the difference and give that forest nature creature in sylvan. while root snake and phoenix (especially phoenix) are not forest nature creatures as the unicorn or the pixie.


Do you want another H6 Sanctuary? Water and ice maidens weren't humans either but they might aswell be. They felt redundant and made the line-up boring.
I also don't know how you know what root snakes will look like or where it's mentioned they are poisonous. Please don't just make assumptions to use them as facts.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 15, 2014 03:49 PM

Info-services said:

The Strength of the Forest is based in nature growing more slowly as nature takes its time, but it's powerful line-up. It is the heaviest line-up at the cost of mobility.

Earth’s Perfect Balance is more classical approach giving different kinds of units and making battles more dependent on unit abilities and mobility rather than just damage.

Sylanna's Fury is our new take on sylvan for more aggressive approach. It relies on taking the battle to the enemy with high initiative and high damage capabilities at the cost of some mobility and special abilities. This is also our option if you wish to have more elf and humanoid-based faction instead of having so many creatures.


Strength - stopped reading after the word "slowly".

Balance - tons of abilities Heroes 6 style.

Fury - marvelous. Voted.

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Darkem
Darkem


Known Hero
posted September 15, 2014 03:51 PM
Edited by Darkem at 15:53, 15 Sep 2014.

Blizz you're 100% right!

My thought about Sylvan's snake: [url=http://youtu.be/w-XO4XiRop0?t=1m38s]It's definitely not a pet...[/url]

Fury? Do you really want to play Sanctuary 2.0 with loads of uninspiring humanoids? It's Heroes not Disciples...

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted September 15, 2014 03:52 PM

Info-services said:
Good evening everybody.

we are here to share some information regarding the current vote of sylvan play-style in Might & Magic Heroes VII and also some additional information.


thanks for all the info if genuine, but could you prove your credentials in some way please?
sorry but it's not beyond all possibility that your account is a fan troll or someone like that

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nerevar
nerevar


Adventuring Hero
posted September 15, 2014 03:54 PM

blizz said:
Do you want another H6 Sanctuary? Water and ice maidens weren't humans either but they might aswell be. They felt redundant and made the line-up boring.

And there is little possibility for having a similiar issue here.

Quote:
I also don't know how you know what root snakes will look like or where it's mentioned they are poisonous. Please don't just make assumptions to use them as facts.

Please, read all the official info before lecturing other people - the snakes are described by Ubi as "super-fast saboteur with poison damage and entangling ability".

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blizz
blizz


Known Hero
of temper grace
posted September 15, 2014 03:56 PM

nerevar said:

Please, read all the official info before lecturing other people - the snakes are described by Ubi as "super-fast saboteur with poison damage and entangling ability".

Still doesn't make them any less viable option for Sylvan considering snakes, unlike serpents, are not considered malicious and we had an acid breathing green dragon in line-up before.

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ChrisD1
ChrisD1


Supreme Hero
posted September 15, 2014 03:58 PM

blizz said:

Do you want another H6 Sanctuary? Water and ice maidens weren't humans either but they might aswell be. They felt redundant and made the line-up boring.
I also don't know how you know what root snakes will look like or where it's mentioned they are poisonous. Please don't just make assumptions to use them as facts.

so the name root snake leaves a lot for imagination? also their descriptions says they are poisonous.
please don't just assume i'm imagining things and present it as a fact.
their abilities were extremely different and they had an extremely different role. they just looked similar. were you that bored to watch them while playing?
at least pixies and dryads will look more different,will have differnet abilties and the whole fury line up will be very diverse gameplay-wise.
aesthetically since,i missed the elves in H6, i don't mind going traditional since i am not still bored with this faction.
had we had sylvan in H6 and it was the same as fury, trust me i would vote for balance or strength too.

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foxxxer
foxxxer


Promising
Famous Hero
posted September 15, 2014 04:00 PM
Edited by foxxxer at 16:07, 15 Sep 2014.

Stevie said:
Strength - stopped reading after the word "slowly".

Balance - tons of abilities Heroes 6 style.

Fury - marvelous. Voted.


Stevie, those are preliminary ideas. It's one thing an idea, another thing is executed in-game abilities. Many things will change during the testing period and if some creatures are too slow they'll be tweaked. So don't consider this as a final in-game features. You said I care only the gameplay but right now this gameplay is imaginary and in the end of the day might turn out something different.

EDIT
And if tons of abilities don't contribute to the strategy and gameplay, I don't what. Of course it depends how they are implemented.

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nerevar
nerevar


Adventuring Hero
posted September 15, 2014 04:04 PM

blizz said:
Still doesn't make them any less viable option for Sylvan considering snakes, unlike serpents, are not considered malicious and we had an acid breathing green dragon in line-up before.

And I never argued that they're not viable - I just noted you use arguments that aren't true, so perhaps it is you who should stop using assumptions in place of facts? ;P

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 15, 2014 04:05 PM
Edited by Stevie at 16:08, 15 Sep 2014.

Snake or serpent is the same thing. One word is from old English while the other is from French. There is no snake that's not a serpent and there's no serpent that's not a snake. The association with evil is because of cultural and religious reasons.

And let me make it as clear as day for you:

Root - the part of a plant that grows underground, gets water from the ground, and holds the plant in place.
Snake - an animal that has a long, thin body and no arms or legs.

Working with only that, you can pretty much imagine that what you'll have is not a flying whale.

foxxxer said:
Many things will change during the testing period and if some creatures are too slow they'll be tweaked. So don't consider this as a final in-game features.


This works both ways. It's not an argument that favors any line-up.

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blizz
blizz


Known Hero
of temper grace
posted September 15, 2014 04:06 PM
Edited by blizz at 16:11, 15 Sep 2014.

nerevar said:

And I never argued that they're not viable - I just noted you use arguments that aren't true, so perhaps it is you who should stop using assumptions in place of facts? ;P

That was directed at the original post I replied to and you continued, where the fact they are snakes and poisonous somehow made them unfitting to Sylvan as a faction.

Stevie said:
Snake or serpent is the same thing. One word is from old English while the other is from French. There is no snake that's not a serpent and there's no serpent that's not a snake. The association with evil is because of cultural and religious reasons.

And let me make it as clear as day for you:

Root - the part of a plant that grows underground, gets water from the ground, and holds the plant in place.
Snake - an animal that has a long, thin body and no arms or legs.

Working with only that, you can pretty much imagine that what you'll have is not a flying whale.

Sure with a lack of imagination. There are so many ways to make an incredibly well designed creature just from that description alone and designers can certainly pull it off. Will still beat a water spirit copy Dryad or a Pixie any day.

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foxxxer
foxxxer


Promising
Famous Hero
posted September 15, 2014 04:11 PM
Edited by foxxxer at 16:13, 15 Sep 2014.

Stevie said:

foxxxer said:
Many things will change during the testing period and if some creatures are too slow they'll be tweaked. So don't consider this as a final in-game features.


This works both ways. It's not an argument that favors any line-up.


Exactly! That's why I said in other tread that we have to focus on the creatures, not the gameplay right now.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 15, 2014 04:16 PM

blizz said:

Sure with a lack of imagination. There are so many ways to make an incredibly well designed creature just from that description alone and designers can certainly pull it off. Will still beat a water spirit copy Dryad or a Pixie any day.


Enlighten me a bit. What exactly is the reason for which one can make a super awesome Root Snake but not a Dryad or Pixie? Because apart from your bias, I don't see an argument for it.

foxxxer said:

Exactly! That's why I said in other tread that we have to focus on the creatures, not the gameplay right now.


Voting a line-up for it's strategy is perfectly legitimate. I'm not casting a vote just for the sake of Unicorns or Phoenixes or even Deers.

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blizz
blizz


Known Hero
of temper grace
posted September 15, 2014 04:25 PM

Stevie said:

Enlighten me a bit. What exactly is the reason for which one can make a super awesome Root Snake but not a Dryad or Pixie? Because apart from your bias, I don't see an argument for it.


We already have official ubi artwork for each of them and they seem to base their designs heavily on those for H7. We don't have one for root snakes yet.
Consider yourself enlightened.

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foxxxer
foxxxer


Promising
Famous Hero
posted September 15, 2014 04:36 PM

Stevie said:

foxxxer said:

Exactly! That's why I said in other tread that we have to focus on the creatures, not the gameplay right now.


Voting a line-up for it's strategy is perfectly legitimate. I'm not casting a vote just for the sake of Unicorns or Phoenixes or even Deers.


You get me wrong again. This whole vote for a single creature is stupid  imo. I'm talking about the line-up as a whole because you're gonna see these creatures every single battle and in the end if your "offensive" gameplay turn out something else, then what...? I don't defend any line-up here (of course I have my preference but this is not important here). I read many pointless arguments based on the strategy/gameplay which doesn't exist yet. It was made clear that Sylvan will be offensive as a whole and you have 3 options - slightly defensive, balanced or a little more offensive.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted September 15, 2014 04:38 PM

Stevie said:
Balance - tons of abilities Heroes 6 style.

Lie to yourself, but no to the whole forum. They stated that H7 won't be the ability fest H6 was.
____________

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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 15, 2014 05:41 PM

blizz said:

We already have official ubi artwork for each of them and they seem to base their designs heavily on those for H7. We don't have one for root snakes yet.
Consider yourself enlightened.


Not really. Compendium art is something else. That's only there as concept, doesn't mean it's gonna be featured in Heroes 7.

foxxxer said:
I'm talking about the line-up as a whole because you're gonna see these creatures every single battle and in the end if your "offensive" gameplay turn out something else, then what...?


Again, this argument goes both ways. There's no guarantee that what we chose won't end up something entirely else, but that doesn't depend on me. It depends on the devs.

foxxxer said:
It was made clear that Sylvan will be offensive as a whole and you have 3 options - slightly defensive, balanced or a little more offensive.


And I want more offensive, thank you very much.

Storm-Giant said:
Stevie said:
Balance - tons of abilities Heroes 6 style.

Lie to yourself, but no to the whole forum. They stated that H7 won't be the ability fest H6 was.


I didn't lied, I stated an impression. I won't take any chances. So more abilities, no thank you.

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AcidDragon
AcidDragon


Promising
Famous Hero
who lost his body somehow...
posted September 15, 2014 05:53 PM
Edited by AcidDragon at 17:57, 15 Sep 2014.

Thank you for the info.
This confirms, that despite possible differences between variants and because of the change in the Dragon concept, both Strength of the Forest and Sylanna's Fury will get to choose between two "heavy walkers" as champions. And both of them are designed to "stay back and protect the ranged units".

If any of those two options win, we will be choosing between a tank and a tank, both of which were designed to STAY BACK in a fight.

Now even if you are a fan of that kind of strategy (and I can even see why), then there are two reasons why vote Earth's Balance instead.

Reason 1. At least SOMETIMES it's good to have an actual choice and in some cases a strategy depending on a fast-hitting, flying champion may be better then again using a tank. Like in siege battles.

Reason 2. Earth's Perfect Balance is the only option where you can get BOTH - the Treant and the Dragon in a single army, so even if you are into tanks, you can tank all you want .

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