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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 08, 2008 05:41 PM |  |  |  
 
| 396 : Poisoned Wisp ____________
 NCFBank,
 the complete and homogen NCF
 library.
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| Warmonger 
  
    
       Promising
 Legendary Hero
 fallen artist
 
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|  posted September 08, 2008 05:42 PM |  |  |  
 
| Did you maybe mean poisonous?   |  
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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 08, 2008 05:50 PM |  |  |  
 
| finally, none of them ^^ I 've just opted for Plague Wisp :s Sorry for the trouble :s
 ____________
 NCFBank,
 the complete and homogen NCF
 library.
 |  
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| Kethend 
  
   Tavern Dweller
 
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|  posted September 09, 2008 04:42 AM |  |  |  
 
| Hey guys, I'm a noob to the community but the NCF mods sound really cool and I would love to get it to work, but I've been unable to do so.  I have downloaded and installed the NCF mods and some creature mods, but I never see the new creatures when I launch the map editor. 
 This is what I've done so far:
 
 - Installed HOMM5 TotE
 - Updated to version 3.1
 - Downloaded NCF_TOE_3.1.rar and NCF_Mapmaker_Pack.rar and copied the .pak files and the .exe file in the data and bin folders, respectively
 - Downloaded several of radar's new creature mods (Templar and   Enchanter) and copied the .pak files in the data folder and the icon files in \Editor \IconCache\AdvMapObjectLink\MapObjects\_(AdvMapObjectLink)\Monsters folder
 
 Then I launch H5_MapEditor.NCF.exe and create a new map, but I don't see the new creatures in the editor, just the standard ones from TotE.
 
 I am using Vista, does that cause problems with these mods?  Please, any help would be greatly appreciated
  
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 07:34 AM |  | Edited by SimonaK at 07:34, 09 Sep 2008. |  
 
| All your settings are good. 
 Bugs come from these NCF creature's mod.
 
 Enchanter doesn't have a " MapObject " folder in its mod.
 
 Templare's icon file has a problem with its link, probably a typo error or a missing folder
 
 
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| radar 
  
     
       Responsible
 Legendary Hero
 Castle/Haven player
 
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|  posted September 09, 2008 02:44 PM |  |  |  
 
| Quote:
 Enchanter doesn't have a " MapObject " folder in its mod.
 
 Templare's icon file has a problem with its link, probably a typo error or a missing folder
 
 
 
 start wearing glasses...
 
 
 
 Firstly, if you download my creature packs, you put the rar archives in the game folder and unpack them there, nothing manually.
 
 Secondly, that's the new version of the game witch causes problems, because all my creatures work under 3.0 flawlessly.
 
 ____________
 
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| Warmonger 
  
    
       Promising
 Legendary Hero
 fallen artist
 
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|  posted September 09, 2008 03:18 PM |  |  |  
 
| Ok, I made up my mind. Editor crashed IMMEDIATELY when I tried to put MystoDragon directly on the map, while placing Crystal Dragon in the same way was easy and works. 
 Still, none of the creatures installed show up in browser. How do you do it, people?
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 06:21 PM |  | Edited by SimonaK at 18:22, 09 Sep 2008. |  
 
| Quote:
 
 Quote:
 Enchanter doesn't have a " MapObject " folder in its mod.
 
 Templare's icon file has a problem with its link, probably a typo error or a missing folder
 
 
 
 
 start wearing glasses...
 
 
 
 
 « ncf_enchanter_patch2.0.h5u » doesn't have " MapObject "
 
 This guy can just try it and not the first mod released.
 
 
 
 Quote:Still, none of the creatures installed show up in browser. How do you do it, people?
 
 
 
 ...And the famous folder "Complete" in the root folder game?
 
 do you use yet?
 
 I know all first NCF use it
 
 This folder contains NCF icons.
 
 
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| radar 
  
     
       Responsible
 Legendary Hero
 Castle/Haven player
 
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|  posted September 09, 2008 06:28 PM |  |  |  
 
| Quote:« ncf_enchanter_patch2.0.h5u » doesn't have " MapObject "
 
 This guy can just try it and not the first mod released.
 
 
 
 Quote:patch
 
 
 ____________
 
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 06:37 PM |  |  |  
 
| Quote:
 Quote:« ncf_enchanter_patch2.0.h5u » doesn't have " MapObject "
 
 This guy can just try it and not the first mod released.
 
 
 
 Quote:patch
 
 
 
 
 The new guys don't know how works NCF mod ..patch or not patch....
 
 so, Provide a complete file, it's better.
 
 forget patch method for NCF...
  
 surly, This guy does'nt have the real version of your Enchanter.
 
 
 
 
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| radar 
  
     
       Responsible
 Legendary Hero
 Castle/Haven player
 
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|  posted September 09, 2008 06:39 PM |  |  |  
 
| Surely, there's a description how to patch it right below the download link. ____________
 
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 06:41 PM |  |  |  
 
| I give up  
 My conclusion: NCF patch method isn't good idea.
 
 to download 2 files and more to get all we must get...
  
 
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| Warmonger 
  
    
       Promising
 Legendary Hero
 fallen artist
 
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|  posted September 09, 2008 06:55 PM |  |  |  
 
| Quote:...And the famous folder "Complete" in the root folder game?
 
 do you use yet?
 
 I have many icons in there, some of them free, others inside multiple folders. Still, none of them shows up.
 
 So please tell me how it is supposed to work.
 
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 07:12 PM |  | Edited by SimonaK at 19:20, 09 Sep 2008. |  
 
| Quote:
 Quote:...And the famous folder "Complete" in the root folder game?
 
 do you use yet?
 
 I have many icons in there, some of them free, others inside multiple folders. Still, none of them shows up.
 
 So please tell me how it is supposed to work.
 
 
 
 OK....
 
 On my computer, I have 2 Heroes5 3.1 installed ...
 
 1 - When I'm playing
 2 - RTMG development
 
 With 1, I cannot see NCF icons in the editor
 With 2, I can see NCF icons in the editor
 
 Why? What is the difference?
 
 The first difference is the new 3.1 file: « a2p1-data.pak »
 
 On 2nd heroes game, I zipped this file into « data.pak » to make just and unique file as before.
 
 Not directly include  « a2p1-data.pak » but really decompressing and ecrasing older files.
 
 (same things with « a2p1-texts.pak » zipped into « texts.pak »)
 
 This is the bigger difference between my 2 heroes game.
 
 Try it.
 
 Moreover, with 1 or with 2, NCF in game perfectly works.
 
 
 
 
 
 
 
 
 
 
 
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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 09, 2008 07:43 PM |  |  |  
 
| Hmmmm... Sfidanza we need you
    |  
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| SimonaK 
  
    
      Promising
 Supreme Hero
 
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|  posted September 09, 2008 07:48 PM |  | Edited by SimonaK at 19:55, 09 Sep 2008. |  
 
| you are too dependent  
 He knew H5's rmg crashs with NCF.
 
 This bug is probably unfixable.
 
 I think he released a perfect framework 1.1
 
 But few bugs from hacking exe may be unfixable.
 
 EDIT: Shadow, you know something about script folder for NCF to see them in the editor, please give details.
 
 
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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 10, 2008 05:16 PM |  |  |  
 
| Yes I do know some things about create a perfect and completely functionnal NCF Creature, but I'm sure that nobody will use them, because they believe they know all. Yes they know things I dunno (like abilities file utility), but with a bit of cooperation, I'm sure that we can all get on well.
 
 
 Anyway :
 
 397 : Minor Walkyrie
 398 : Walkyrie
 399 : Deads' Mistress (= "Mistress of the Deads". Is there a mistake ? If there is, please correct it directly.)
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| Fauch 
  
     
        Responsible
 Undefeatable Hero
 
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|  posted September 10, 2008 06:31 PM |  |  |  
 
| deads' mistress seems wrong. I'm not sure about mistress of the deads, it seems ok. otherwise, maybe death mistress. |  
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| Asheera 
  
      
        Honorable
 Undefeatable Hero
 Elite Assassin
 
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|  posted September 10, 2008 06:33 PM |  |  |  
 
| Mistress of the Dead maybe.  (deads doesn't exist as a word  ) ____________
 
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| TSoD 
  
    
     Promising
 Famous Hero
 NCF Blacksmith
 
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|  posted September 10, 2008 06:48 PM |  |  |  
 
| ahhhh... Because they are the mistress of all people who are dead. One dead, two deads ? :s
 Because of one undead, two undeads...
 (tell me if i'm wrong :s)
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