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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Campaigns: Sylvan Walkthrough
Thread: Heroes 5 Campaigns: Sylvan Walkthrough This thread is 16 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 · «PREV / NEXT»
maltz
maltz


Adventuring Hero
posted July 21, 2006 05:38 PM
Edited by maltz at 17:44, 21 Jul 2006.

Quote:

For some reason I never got ressurection, although I had expert light magic and I build all magic guilds I could, in the last scenario I got only word of light


Yeah that sucks. There are 5 chances to learn it I think. One town in Map 2, 2 towns in Map 3, and 2 towns in Map 5. So every for 2^5 = 32 players there will be an unfortunate one like you.

p.s. I remember seeing a Mage Vault on Map 1, but never know whether it will teach resurrection even you do get Expert Light in the first campaign.

Quote:
I survived the initial assault from the succumbus hero but i didnt manage to survive the 2nd assault.


There is an universal answer: you acted too slow.

Even on heroic, you should have finished the mine flagging business, and be on your ship on Day 1, Week 2, and head straight to the northern inferno town. You should be able to take it before Week 2 ends.

Then, it is a 2 towns vs. 2. While you take the next inferno town (at the middle or the corner one, both fine), some red hero might come on boat, but usually aiming for your own inferno castle. By that time you should have about 2-3 weeks worth of troops in that castle. Hire a new hero, spend your savings, and you can dispatch this sucker easily.

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wesjanson
wesjanson

Tavern Dweller
posted July 21, 2006 07:10 PM

Hi!

I am stuck in the third mission... I have conquered the second Sylvan town, began to build it (I have everything not upgraded except the dragon altar that I did not build yet and the hunter cabin and the Druid spot that I have upgraded... in the original town, all is built except the upgrade of the dragon altar). I have all the mines and now there is a Necromancer with a huge army that seems to head for my original town (he just jump on his boat) and all the garrison on my way are well defended (something like 10 spectral dragons, 25 wraiths, 30 or so archliches, 50 vampires and a throng of skeletons and zombies (like 500 of each more or less)). And I really do not know what to do. I tried to kill the Necro but he finished by killing me with his last 270 or so zombies.

My Findan has Expert Avenger, Expert Offense, Expert Luck, Expert Summoning magic, Expert Logistic and basic Destructive magic.

Thanks!
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Klaital
Klaital


Known Hero
posted July 21, 2006 07:47 PM

Don't let the necro get to the boat. Use the hero you have defending Syris Thalla to summon the boat back to your shore once Findan reaches the shore on the other side.

Also how quickly did you conquer the second sylvan town? You need to do it like at the second week at the latest, and you have to intercept the necro who starts front of the town before he gets away through the garrison to unite his army with the rest of the necro troops in the necro castle. After that it shouldn't be too hard. As he only has one necro castle so he can't outproduce you. Just wait until you have decent enough army that you can get through the garrisons (there are 2 with similar troops) without too much casualties.
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maltz
maltz


Adventuring Hero
posted July 21, 2006 08:03 PM

Quote:
Hi!

My Findan has Expert Avenger, Expert Offense, Expert Luck, Expert Summoning magic, Expert Logistic and basic Destructive magic.




Get Light Magic, and your Findan laughs all the way to mission 5. Logistics makes you fast. But contrary to believe it is the heroes who don't have it (and trade it with something useful) wipe out the AIs sooner


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juventas
juventas


Adventuring Hero
posted July 21, 2006 09:53 PM

For most of the campaign, logistics is unnecessary.  Don't try leaving your castle without it in MP though.
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NuWorld
NuWorld


Hired Hero
posted July 22, 2006 01:36 PM

Quote:
Hi!

I am stuck in the third mission... I have conquered the second Sylvan town, began to build it (I have everything not upgraded except the dragon altar that I did not build yet and the hunter cabin and the Druid spot that I have upgraded... in the original town, all is built except the upgrade of the dragon altar). I have all the mines and now there is a Necromancer with a huge army that seems to head for my original town (he just jump on his boat) and all the garrison on my way are well defended (something like 10 spectral dragons, 25 wraiths, 30 or so archliches, 50 vampires and a throng of skeletons and zombies (like 500 of each more or less)). And I really do not know what to do. I tried to kill the Necro but he finished by killing me with his last 270 or so zombies.

My Findan has Expert Avenger, Expert Offense, Expert Luck, Expert Summoning magic, Expert Logistic and basic Destructive magic.

Thanks!

But Findan starts with huge army, I even left all the dancers and sprites in capitol to boost the defending hero. Findan cleared the rest of the map loosing maybe 5-6 dragons only, I don't know what your problem might be. My built was little different than yours, have light instead of destructive magic and Defense->Vitality->Evasion instead of summoning. Findan's power is in strong offense so you shouldn't have much problems. I remember when atacking those garrisons, my dragons start in the middle of the ranks, on first turn skeleton archers are dead because of that free starting volley, then my dragons can sweep liches+wraiths, druids beat vampires or ghosts, hunters kill dragons, there are only zombies and spectres left. Or you can wait first turn and let them come too you, so you can use unicorns and treants. You may loose 1 dragon tops. Both necro heroes were an easy prey too. How many losses did you suffer on initial takeover?
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Klaital
Klaital


Known Hero
posted July 22, 2006 04:31 PM

I left everything except hunters and dragons to the capitol, as otherwise you take way too much losses for the first few rushes since your hero defending the capitol is first level while the one attacking it is like 23 or something.
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question
question

Tavern Dweller
posted July 23, 2006 09:35 PM

I'm stuck in Sylvan campaign, 3 mission The Defence. My defence is strong and accepted as completed objective. I have freed the two heroes and beaten every army and castle on the map. It doesn't accept that I completed the freeing of the heroes or the "defend the city" objectives. I assume it wont complete the defend objective, since the enemies keep coming, but how do I make it understand that both heroes are free. One is defending the capital and I can only garrison one hero at a time in a city!
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FireSpirit
FireSpirit


Famous Hero
with warm hands
posted July 23, 2006 10:18 PM
Edited by FireSpirit at 22:19, 23 Jul 2006.

Quote:
I'm stuck in Sylvan campaign, 3 mission The Defence. My defence is strong and accepted as completed objective. I have freed the two heroes and beaten every army and castle on the map. It doesn't accept that I completed the freeing of the heroes or the "defend the city" objectives. I assume it wont complete the defend objective, since the enemies keep coming, but how do I make it understand that both heroes are free. One is defending the capital and I can only garrison one hero at a time in a city!


After making sure you've got the required creatures and freed the heroes, hire a few heroes (any will do) and walk them out of the castle. That made 'Mission Complete' trigger for me.
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01-leroy
01-leroy

Tavern Dweller
posted July 23, 2006 10:25 PM

hey
i've installed patch 1.1 and 1.2 and now i cant start a campaign from the main menu i need 2 load a save game and after finishing the campaign its going 2 the main menu were the priest and the devil are fighting but i see nothing only that:S how can i unistall the patches because i cant start anything anymore verry strange:S:S
later

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question
question

Tavern Dweller
posted July 24, 2006 07:52 AM

Mission 5 - The Vampire Lord
I just can't defeat Nicholai.He has an army to strong,I tried to let the weeks pass and gain a bigger army but so did he. Really he had 21k skeleton archers,5k spectral dragons,1k vampire lords,2k specters,400 archlich.I tried before all this when I first saw him he had 9k skeleton archers and the others lots, but i couldn't defeat him then or after.
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Klaital
Klaital


Known Hero
posted July 24, 2006 09:47 AM

I have also found that mission to be completely impossible in any difficulty above normal.
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NuWorld
NuWorld


Hired Hero
posted July 24, 2006 11:20 AM

Quote:
Mission 5 - The Vampire Lord
I just can't defeat Nicholai.He has an army to strong,I tried to let the weeks pass and gain a bigger army but so did he. Really he had 21k skeleton archers,5k spectral dragons,1k vampire lords,2k specters,400 archlich.I tried before all this when I first saw him he had 9k skeleton archers and the others lots, but i couldn't defeat him then or after.

When I finally beat that mission (hard difficulty), I went underground early, day1 week4, in first two weeks I claimed all the mines, day1 week3 went through the monolith and beat Raven and took over necro town. There are many neutral stacks that will allow underground heroes to gain thousands of skeleton archers, as soon as you take out first hero (he'll go after you) rest won't be a problem. Try to get that unicorn bow first, IIRC you have to beat only a stack off griffins to get to that alcove and then some cerberi guarding the bow. Necro hero attacked me just after I got the bow with 6k skellies and some other minor troops, tough battle but after that I took with ease both necro towns and had plenty of time to pick up dwarven artifacts and level up on plenty of neutral stacks. Nicolai doesn't have so many neutrals to amass the archers. When I went out to confront him I had 2x120 hunters, 2x70 druids, 85 treants, 110 unicorns and 25 dragons, Nicolai had 12k archers, 2k zombies, 900 spectres, 500 vampires, 120 wraiths, 150 liches and 60 dragons. Treant really did the job, by tangling wraiths and vampires, while dragons and shooters took care of archers and liches, unicorns were able to dispath the spectres. I was left with 20x90 hunters and 3x20 treants, I took over all the necro towns and killed dragon stacks, Nicolai reappeared on the island where the first necro town was, but didn't went for castle coz it was heavily guarded by one of the starting heroes. He summoned everything from necro towns before I took over, had some 20 dragons and 1k zombies, rest was in low numbers. So I went back and killed him for good. You have to go underground early because when necro heroes start town portalling up and down and exchanging troops it's next to impossible to beat the map.
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maltz
maltz


Adventuring Hero
posted July 24, 2006 03:37 PM

> Mission 5 the Vampire Lord

If you see SO MANY spectral dragons, try the patch.

Otherwise the problem just comes from the archers. Try this:

(1) Pass the garrison at Day 1 Week 2.
(2) Take Raven's castle before Week 2 ends.
(3) Go underground. Go straight for the Bow, then the SW castle.
(4) Take the central castle underground.
(5) Emerge in Nicolai's quarter before Month 3 starts, with your unicorn bow, and your full army.

At this point, Nicolai's army has mostly 3000-4000 archers on heroic. This is quite managable.


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Klaital
Klaital


Known Hero
posted July 24, 2006 07:59 PM

Problem is that I can't beat Raven. Even on week 3 she had like 1300 skeleton archers, 200 plague zombies, 100+ spectres, around 50 vampires, 20 or so liches and around 15 wights. I was almost able to beat her but then ran out of mana (imbued triple ballista uses a lot of mana) so couldn't stun her skeleton archers anymore (with master of storms + lighting bolt) with the ballista so they killed me. In the end she had only like 200 skeleton archers and 200 or so plague zombies left. I can't go there yet on week 2 as I need to clear my mines on week 2, I went through the garrison first day of week 3 though.

I personally think that map is made WAY too difficult and should be rebalanced some. They rebalanced the third inferno mission which is lot easier after all.
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maltz
maltz


Adventuring Hero
posted July 24, 2006 08:02 PM
Edited by maltz at 20:04, 24 Jul 2006.

Quote:
I can't go there yet on week 2 as I need to clear my mines on week 2, I went through the garrison first day of week 3 though.



Oh I see why now... You can actually use Dirael (?) to clear EVERY SINGLE mine in this mission on heroic, with just several treants. You can wipe out that 2x spectral dragons guarding the first 2 relic artifacts with about 15 treants, too.

The treants keeps defending, and let the fire elementals to do the dirty work. Resurrect the trants when they are about to vanish, and before the end of the battle of course. After summoning the first group of elementals, do a mass haste so they can retaliate more often.

Even after patch 1.2 this strategy should still work, as these elementals die pretty fast.

(You need to give Dirael expert light, of course. Don't tell me you didn't. )

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Klaital
Klaital


Known Hero
posted July 24, 2006 08:30 PM

I didn't do anything with Talanar or Dirael, they are both that same level 10 they started with when you rescued them from the prison. And there is a horde of spectral dragons guarding those two relics. How you supposed to beat those with few treants?
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maltz
maltz


Adventuring Hero
posted July 24, 2006 08:40 PM
Edited by maltz at 20:48, 24 Jul 2006.

Quote:
I didn't do anything with Talanar or Dirael... there is a horde of spectral dragons guarding those two relics. How you supposed to beat those with few treants?


DOH! That's really bad because you can't even town portal to ship troops in one day.

Regarding the spectral dragons, I don't see why you can't win with an endless supply of fire elementals. These shooters are the primary targets of the spectral dragons, over the treants. So mostly one or two stacks of dragons are really aiming at your treants.

The only thing that the treants do is to survive long enough, so Dirael can cast more summon elementals, and resurrect the fallen treants in between.

I suppose a phoenix would work, too. I just didn't get it in my both runs on heroic. I go there when I have about 15 treants (the basic ones). They will be cut down to about 4, but finally resurrect back to 15.

And if I remember correctly your Findan does not have light magic? (Or it is another user...) That can be really bad.

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Klaital
Klaital


Known Hero
posted July 24, 2006 09:41 PM

Yeah I don't have light magic, I have dark magic instead. (and destructive to get better mileage out of the imbued triple ballista)
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Klaital
Klaital


Known Hero
posted July 25, 2006 07:58 AM

When I played that map on normal it was a walk in the park. There is a huge difference between hard and normal, whereas I really haven't noticed overly large differencies between hard and heroic.
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