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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 ... 196 197 198 199 200 ... 210 280 350 420 490 525 · «PREV / NEXT»
Darkem
Darkem


Known Hero
posted February 25, 2011 07:48 PM

Polish fan site - "Tawerna" (eng. Tavern) got their own copy of Heroes VI beta (or alpha - I'm not quite sure ). It's more than rumor (because admin of that site posted it on their forum).

BTW: Again, what do you think about water elemental? Is it "River Spirit" from leaked Sanctuary or "independent", very similar, creature? What do you think?

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted February 25, 2011 07:49 PM

Quote:
=) Good. I've waited for weekends news)

I like Hungarian more than German language - it's not so rude, milder.

Same here. They are not even related whatsoever so comparing them is quite inappropriate. German is a Germanic language of common complexity, and Hungarian is a crazy-grammar Finno-Ugric

Finno Ugric languages ftw! yesss Too bad I don't understand the Magyar site, only know and learn Finnish.

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LongDarkBlues
LongDarkBlues


Hired Hero
posted February 25, 2011 08:47 PM

Quote:
what do you think about water elemental? Is it "River Spirit" from leaked Sanctuary or "independent", very similar, creature? What do you think?
It is the exact unit design from the leaked Spring Spirit with the exact profile picture from the leaked River Spirit. That doesn't mean much, but there's no denying it's the same unit we previously knew as the Spring Spirit.
____________

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Lokheit
Lokheit


Known Hero
posted February 25, 2011 09:17 PM

I liked the video, it showed us some of the mechanics on game. The praetorian seems like a good unit but one that is going to suffer a lot when playing in maps as their stack will decrease faster than the rest of stacks.

@Negativland  I looked your comment about portals and was like "when did I made this comment? Ò.ó" then i realized that it wasn't my username xD I can change my avatar if you like the skeleton with the trumpet.

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Elvin
Elvin


Admirable
Omnipresent Hero
Warm and fuzzy
posted February 25, 2011 09:24 PM

Praetorians are tanks, not wimps. They can take the heat
____________
Good design isn't more expensive, bad design is.
-Vitirr

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Kenishi
Kenishi


Famous Hero
passed out drunk in Tavern's
posted February 25, 2011 09:38 PM
Edited by Kenishi at 21:39, 25 Feb 2011.

Quote:
Praetorians are tanks, not wimps. They can take the heat


  Indeed gave that impression to me to, just put them near a unit and damage it's split, good way to protect your  healer/buffer respectively the archer units with him, also is nice to see they've taken some of the ideas from H5 for the Praetorian which has borrowed the bite from Grim Raider/Brisk Raider and the concept of the Squire's Shield Allies ability and improved on it, and taking all in consideration and that is a Core unit I must say it's far from being wimpy.
____________
No Gods, no Masters. Knowledge is Power, and Power is Freedom

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 25, 2011 10:00 PM
Edited by MrDragon at 22:00, 25 Feb 2011.

Quote:

  Indeed gave that impression to me to, just put them near a unit and damage it's split, good way to protect your  healer/buffer respectively the archer units with him, also is nice to see they've taken some of the ideas from H5 for the Praetorian which has borrowed the bite from Grim Raider/Brisk Raider and the concept of the Squire's Shield Allies ability and improved on it, and taking all in consideration and that is a Core unit I must say it's far from being wimpy.

Actually I think that despite my dislike of the Faction, I think the Preatorian might be one of my favorite units as far as gameplay goes.
I have a soft spot for tank unit, particulairly those who are clever tanks, not just blocks of HP and armor.

Maybe it's because, on the rare occasions that I play DnD from a player's perspective (I usually DM) I play a Warden, who is a new class in DnD 4th edition, and I play one of the Wisdom based builds instead of the more conventional Constitution build.
Constitution increases a character's health and ability to be healed, as well as boosting Fortitude defense.
Wisdom however merely increases your Will Defense which is your ability to resist mental attacks and is quite rare.
However the builds differ much more then in their key stats.

Constitution focussed Wardens are much, much tougher then Wisdom Wardens, but Wisdom focussed Wardens can and must make up for this by disrupting their opponents.
The strongest example lies in some of their signature moves:
If a Constitution focus Warden uses "Second Wind" an ability to heal yourself, they also get a bonus to their defenses.
If a Wisdom focus Warden uses the same ability, instead of boosting it's own defenses it reduces the accuracy of an enemies attacks against everybody OTHER then the Warden himself.
My warden might not be as resilient, nor deal as much damage as many constitution builds, but he is a pressence on the battlefield that cannot be ignored.

These two philosophies of Tanking are directly opposed.
One tries to make itself as much of an undesirable target as possible and will rely on damage and positioning to try and force the enemies to attack it.
The other tries to make itself so disruptive that the opponents have no choice but to attack him, though his defenses suffer for it.

I see something of that back in the Preatorian, the Preatorian might be tougher then your average core unit, but it's now so disruptive with it's shield bash and damage splitting, they you have little choice but to eliminate it, he is a tank you cannot ignore, doing so might be fatal.
To me, this is why the Preatorian is an amazing unit, it looks so simple, but the depth of the tactics of this specific unit, is something that astounds me.

Don't be fooled by Haven's Defensive playstyle, it might be that the only correct way to respond is to play right into it and try to overwhelm it, avoiding the Preatorian won't be easy, so barreling through it might be a stronger response, even if that means delaying your attacks on their damage or support units.

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted February 25, 2011 10:03 PM

Just a thought, do you think the Sanctuary will be Might or Magic orientated? I personally think Magic is the most obvious, but we never know

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted February 25, 2011 10:07 PM

I'm pretty sure It will be very magic heavy.

@Mrdragon
Yeah I agree the Praetorian is an awesome unit.
When I get Heroes 6 I'm gonna have 7 stacks of Praetorians so that thye can protect each other.
____________
"You turn me on Jaba"
- Meroe

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 25, 2011 10:33 PM

Haven strikes me as a strongly balanced faction when it comes to Might and Magic.
Even their unit line-up reflects this, creatures obviously dedicated to one, the other or a combination of both, all present, and none seems to drown out the other.

Then again, in Horoes VI, none of the factions seems to lean to much towards one or the other, even Stronghold has potent magical options at it's disposal now with dedicated magic heroes and a rather potent sounding support caster creature.
Though it does obviously still lean towards might at it's core.

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xerox
xerox


Promising
Undefeatable Hero
posted February 26, 2011 12:29 AM

lol I really need to get around to update my creature ability thread now XDD

like I gave terrible ratings to the Praetorian because I believed it had the same abilities as the H5 Squire but apparently ITS AWESOME and has completly new abilities and stuff which are really useful

but why is it called "Shield Bash"? He does not even attack with his shield there.

Also tons of other stuff I need to update such as the Marksman's ability. I thought it was just a direct damage shoot, but its more like a shot that damages all creatures in a line.

anyway, theres a new update on the hungarian site but its nothing new and relevant to the actual game actually

Beta is mentioned everywhere though and I really hope they make that public. I mean, its only a few numbers of Haven troops and an Inferno fight against Namtaru. Plus in H5 we got a demo.

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Fauch
Fauch


Responsible
Undefeatable Hero
posted February 26, 2011 01:29 AM

is it me or sisters are strong as hell? in the earth elemental battle, praetorian are twice as numerous as them, but sisters still deal more damage and survives just as well

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xerox
xerox


Promising
Undefeatable Hero
posted February 26, 2011 01:30 AM

It certainly was. I do not remember HOW long before release though but it was probably rather long cause only 2 factions had been revealed I think (or was in the game atleast) and the Haven town was a 2D town screen that looked COMPLETLY different from the "real" 3D Haven.

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Fauch
Fauch


Responsible
Undefeatable Hero
posted February 26, 2011 01:37 AM
Edited by Fauch at 02:01, 26 Feb 2011.

about the town portal thing, it might make sieges very hard. H3 inferno suddenly became one of the easiest town to defend (despite possibly having the worst units for that job) as soon as you had 2 towns linked together.

Quote:
When the Griffin went up for it's Battle Dive, the Lich moved well out of the way, but when the Griffin came down it hit the Lich. That was kinda interesting.

Is there no way to avoid the Battle Dive now once you've selected a target or did this person just choose that area to land and then put the Lich in the way on purpose?


she said it clearly. "as in heroes 5, the griffin will fly away and strike the enemy at the end of its turn. contrary to H5, the diving attack always hits the target, even if it has moved. this ability can not be used twice in a row."

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted February 26, 2011 03:03 AM

I don't know.  Personally, I always found the last battle or two in H5 to be somewhat anticlimactic.  You spend all that time, build your army, and you get to the enemy's town, only to find that there's only half an army there.

It would be a much more satisfying victory to have to chase your opponent to his last bastion, and then face everyone in his army at once.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted February 26, 2011 03:09 AM

What do you mean?
If you're facing a smart opponent and you indeed is stronger then him, then he should recognize you as the most powerful one and avoid facing you. Which is to say that he rather lose some towns then risk being defeated too early.
(Note: I don't want them to flee all the time like they did in H5 -.-)
____________
"You turn me on Jaba"
- Meroe

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admira
admira


Promising
Famous Hero
posted February 26, 2011 03:46 AM

only few days before March. We are getting closer to 5th faction official announcement. IF Sanctuary is indeed the 5th Faction. Fakebook will explode with Haters and Praisers. There gonna be riots it will worth to look the reaction. Can't wait for the date it happened

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e-lysander
e-lysander


Known Hero
Lysander
posted February 26, 2011 04:17 AM
Edited by e-lysander at 04:23, 26 Feb 2011.

Quote:
Is there any knowledge of wether or not there will be a public beta? Was there ever one for Heroes 5?


Quote:
not really a beta, but there was a H5 demo


Yeah, there was a Heroes V beta. It had the atrocious "Starforce" security system which required registration and a special key... not fun. I remember being impressed, despite my then-inferior PC that had specs just below the minimal requirements. That, plus it was buggy as all hell, so the game independent of my system was far from clean.

Here's an ancient email I just found searching through my inbox:



And here's another link I got in another email (more personal, you see ): http://www.fileplanet.com/160065/download/Heroes-of-Might-&-Magic-V-Client

I doubt a Heroes VI beta will be released. That's just a hunch. They seem much more intent on keeping the lid on certain features and aspects of the game. I think the only reason a beta was released for Heroes V was to have feedback for the new developers and the new 3D game engine from fans. It isn't a common occurrence for games to have a beta release, and in this case I wouldn't hold my breath.

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Wckey
Wckey


Famous Hero
posted February 26, 2011 04:50 AM

Quote:
The Haven faction may summon a Guardian Angel that protects your troops, making one unit stack invulnerable. This plays to Haven's strengths, which focus on a defensive posture. If you favor an offensive posture, the Haven player may use Fervor, which gives their troops offensive and defensive stat boosts

Don't know if someone already showed that.
Source: http://www.gamepro.com/article/previews/218301/might-and-magic-heroes-vi-preview/

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soul_blighter
soul_blighter


Adventuring Hero
posted February 26, 2011 05:30 AM
Edited by alcibiades at 09:28, 26 Feb 2011.

on the beta test photos by the hungarian site:

Xhane looks very cute!

I want those clash of heroes mini figures !!! i wonder if they'll include any with the h6 game?

http://heroes.hardwired.hu/heroes6/leirasok/hunweek/6betatest_en.php?page=1&numm=23

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