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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 ... 281 282 283 284 285 ... 350 420 490 525 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 29, 2011 11:59 AM

Yeah but they were bound to fix it by the time tote came out I was talking about focus and there was none to be had where short term was concerned. Seemed more of an afterthought.
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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 29, 2011 01:31 PM

Quote:

To reinforce the pattern theory introduced by Zenofex above, I would like to also point out a certain macro-pattern that seems to be creeping into modern game design.

I encourage everyone to read the following article:
http://gamerant.com/skyrim-dragon-age-2-mass-effect-3-rpgs-dying-dyce-68478/
Headline:
With the biggest RPG franchises getting more and more ‘streamlined’ and user-friendly, we have to wonder – does the genre have any hope of surviving?

And although the thesis of the above article might be an exaggerated one, I must admit that I cannot help but think about town windows every time I read the words "RPG", "streamlined" and "user-friendly" next to each other.


Interesting article this, thanks Soilburn, but I feel that the 2D town windows change is not due to what this article says.

I feel the following is what is affected by the article above:

- The Area of control points (controlling surrounding mines) and not sure if I like that....but the 2D Town windows....that's okay, a shame, but okay...does feel colder, but hey:

What do we like about Heroes:

- turn based (at your own pace)
- building up hero
- building up town
- winning battles with minimal losses

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Brukernavn
Brukernavn

Hero of Order
posted March 29, 2011 02:40 PM
Edited by Brukernavn at 14:41, 29 Mar 2011.

Alright! Beta opens at 20 April!
Too bad I don't have a key...

Edit: I wonder how much can be done about the town screens before that. At least then we'll see how they'll look like, but it will probably be too late.

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Zeki
Zeki


Supreme Hero
sup
posted March 29, 2011 02:56 PM

I still hope Town Windows aren't as poor as they look on the picture.
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Nelgirith
Nelgirith


Promising
Supreme Hero
posted March 29, 2011 03:12 PM
Edited by Nelgirith at 15:15, 29 Mar 2011.

I find it amusing that people are more concerned by the lack of 2D/3D/full screen town screens than by the removal of 3 rare resources.

People have been fuelling non-stop QQ's about a totally unimportant feature that has ZERO impact on gameplay when many fundamental gameplay elements have been altered/removed/(over)simplified. I guess Ubisoft could sell a Heroes 7 with 2 factions, 4 creatures, 2 heroes and 2 spells as long as they provide gorgeous 3D town screens

There are so many reasons to be angry/worried/not confident about the path Heroes 6 is taking that crying about town screens is just irrelevant.


PS: And I'm not crying about the loss of the rare resources, but I'm still expecting more infos on this topic rather than trusting someone who tells me to simply believe his words.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted March 29, 2011 03:23 PM

Quote:
I find it amusing that people are more concerned by the lack of 2D/3D/full screen town screens than by the removal of 3 rare resources.

People have been fuelling non-stop QQ's about a totally unimportant feature that has ZERO impact on gameplay when many fundamental gameplay elements have been altered/removed/(over)simplified. I guess Ubisoft could sell a Heroes 7 with 2 factions, 4 creatures, 2 heroes and 2 spells as long as they provide gorgeous 3D town screens

There are so many reasons to be angry/worried/not confident about the path Heroes 6 is taking that crying about town screens is just irrelevant.


PS: And I'm not crying about the loss of the rare resources, but I'm still expecting more infos on this topic rather than trusting someone who tells me to simply believe his words.


I would be more worried about the Area Of Control feature....which seems to be geared to multiplayer steamined for over 100 people to play on one map! I never really had an issue with someone taking a far distant mine....late in the game who cares!

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Zeki
Zeki


Supreme Hero
sup
posted March 29, 2011 03:26 PM
Edited by Zeki at 15:27, 29 Mar 2011.

Maybe Town Screens have nothing to do with gameplay but they're imo more part of HOMM than sulfur, quecksilver and gems.

But I also wanna know more about the new resources systems or about game mechanics as whole; but ubihole is just giving us screenshots and some little storys about creatures so we can just talk about the visual side of the game.

@ DoubleDeck, right words
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evinin
evinin


Supreme Hero
Servant of Asha
posted March 29, 2011 03:26 PM

Didn't we already get the reveiw that is said to be for April the fourth?
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Meundmein
Meundmein


Adventuring Hero
Tricky, tricky Death...
posted March 29, 2011 03:28 PM

Quote:
Didn't we already get the reveiw that is said to be for April the fourth?


Ooooooh but we didn't get it from the official site! The same as the Heroes, the Yuki-onna...well, we did get the yuki onna from the official site, but we weren't supposed to
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Willis
Willis


Known Hero
posted March 29, 2011 03:46 PM
Edited by Willis at 15:49, 29 Mar 2011.

3 weeks until beta! So the beta is on April 20th. Maybe they wanted everyone to be high on the first day.

I'm excited for most of the changes. I can see the logic in many of them, and I hope they reduce the need for errand heroes for the most part. Some things may not stick, but some things may become staples in the series.

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evinin
evinin


Supreme Hero
Servant of Asha
posted March 29, 2011 04:06 PM

Quote:
Quote:
Didn't we already get the reveiw that is said to be for April the fourth?


Ooooooh but we didn't get it from the official site! The same as the Heroes, the Yuki-onna...well, we did get the yuki onna from the official site, but we weren't supposed to


So we are not actually getting anything?
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted March 29, 2011 04:45 PM

Well, as long as people keep snooping up the info before time, I guess we don't.
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What will happen now?

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superior
superior


Bad-mannered
Hired Hero
Greatest of all time
posted March 29, 2011 04:49 PM

damn snooping people, is there a collectors edition out there for pickin on the net already or is it only digital releases available ?

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted March 29, 2011 04:50 PM

Quote:
Well, as long as people keep snooping up the info before time, I guess we don't.

Well, maybe if they stopped naming screenshot "This_is_the_SEEKREET_screenshot_of_March_the_29th_of_2011.jpg" ... I wouldn't even be surprised if someone managed to dig up the April Fool before April, 1st

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Wckey
Wckey


Famous Hero
posted March 29, 2011 05:02 PM

Only next week we will get one new creature?
And it's oficial, Monday became Michaelday
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Come back soon, Elvin!

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted March 29, 2011 05:14 PM
Edited by Zenofex at 17:17, 29 Mar 2011.

Quote:
I find it amusing that people are more concerned by the lack of 2D/3D/full screen town screens than by the removal of 3 rare resources.
Well, that's easy - there is no chance to bring back the three lost resources but there is still a tiny, almost theoretical but still existent hope to make the town windows at least bearable. And by the way there was enough ranting about the resources several months ago.
As for the rest - we just need more data. Some thing could prove to be for the better or for the worse but this requires info and testing, both of which are inaccessible to us yet. I for one am pretty curious regarding certain area of control issues but what do you know - they ain't telling us anything.

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Andy_Dandy
Andy_Dandy


Adventuring Hero
posted March 29, 2011 05:37 PM
Edited by Andy_Dandy at 17:44, 29 Mar 2011.

What worries me more about the; less city builder statement, is not so much the kind of city screen, but that they might have done it even easier now to build up your city super fast. Fewer buildings and easier to get the ressources needed.

Another consern is the Zone of controll system of mines, dwellings towns etc, combined with heavy town portal. These are things that goes in the direction of needing only one super hero. I'd like to se a development where you need to use and train more heroes. What is wrong with having to protect yourself from raids on your economy? It's a strategy game too, for christs sake. And you know what; raiding is fun in multiplayer too, perhaps the most fun there.

The third thing that worries me is the reset function for level 20 heroes. For me good strategy games are about taking both long term and short term choices that you will have to live with for the whole game.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 29, 2011 05:49 PM

Quote:
What worries me more about the; less city builder statement, is not so much the kind of city screen, but that they might have done it even easier now to build up your city super fast. Fewer buildings and easier to get the ressources needed.

Nope, building and upgrading everything is far from easy. If anything I doubt we'll be getting castle + capitol + tier 7 by end of week 2 like we were used to.
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Map also hosted on Moddb

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Andy_Dandy
Andy_Dandy


Adventuring Hero
posted March 29, 2011 05:58 PM

Quote:
Quote:
What worries me more about the; less city builder statement, is not so much the kind of city screen, but that they might have done it even easier now to build up your city super fast. Fewer buildings and easier to get the ressources needed.

Nope, building and upgrading everything is far from easy. If anything I doubt we'll be getting castle + capitol + tier 7 by end of week 2 like we were used to.


That was very comforting to hear. I want it harder to develop cities, not easier. I hope it's really costy to convert towns too. Having just one race also contributes to 1 super hero gameplay.

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mike80d
mike80d


Famous Hero
Map Maker
posted March 29, 2011 06:27 PM

Quote:
Quote:
What worries me more about the; less city builder statement, is not so much the kind of city screen, but that they might have done it even easier now to build up your city super fast. Fewer buildings and easier to get the ressources needed.

Nope, building and upgrading everything is far from easy. If anything I doubt we'll be getting castle + capitol + tier 7 by end of week 2 like we were used to.


I've been playing Homm4 recently (for the first time), and one of the things I like is that the town can take quite awhile to build up.  In homm3 some of the castles were too easy to get the T7 creature, and in homm5 I'd generally rate all towns a bit too quick.  

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