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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ [ This thread is 525 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 (347) 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 ]
Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted May 05, 2011 02:45 PM

I don't really see how an excess of human heroes nukes the entire storyline. Nukes a bit of the lore, maybe.

Humanoid abuse has been a bit of a problem with H6 and Ashan though, all these bipeds running around. But I don't believe the devs would have gone with generic heroes if time and money had allowed them to do something more ambitious. Unique models for every race is a challenge. I would have been perfectly happy if it were like H3-5 and Naga portraits were just given to the human models, to hell with consistency, but that's a "woulda coulda shoulda" concern now.
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted May 05, 2011 02:50 PM

Quote:
Nukes rather a big part of the lore.


Corrected.
____________
"If you naturally have energy, then go and use it and go make some coffee for the people who need it." -Ronald Goedemondt

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alcibiades
alcibiades

Hero of Order
and Light
posted May 05, 2011 02:51 PM

True, if they've gone with Human heroes in order to be consistent with the hero models, it seems like they've shot themselves in the foot, but ok, last time people complained about disparity between hero models and persona, so maybe we have ourselves to blame.
____________
Heroes 7 - News overview | Heroes 7 - Discussion thread

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Mike80D
Mike80D


Famous Hero
Map Maker
posted May 05, 2011 03:02 PM

Quote:
Quote:
There's quite a difference - you can still have the same increased amount of, say, Cerberi with some other hero who will be equally capable of getting more Attack, Defense, etc., only if the hero who is actually increasing their growth is present in your "retinue", no matter that he's sitting on his ass in the capitol without gaining even a single point of XP. And that's what is likely to be the standard scenario.

A scenario we are working against.


I'm curious as to how you can fix this.  All I can come up with right now is that the hero's specilization starts out at 0 and increases by level.  This could even add in elite creatures (+1 / week) once the hero reaches level 10 or 15.  Other than that I'm not sure how to fix this b/c I agree with Zenofax - if the specilization is as stated then no-one would make him their main hero!

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 05, 2011 03:06 PM

To be honest, Tavern heroes can get away with having crappy stories.
And the whole 5 years in prison thing, I could see working if it was expanded upon and explained in detail over a good spread, because with only one sentance to work with it sounds INCREDIBLY stupid.

It's like trying to sum up the lord of the rings in one sentance, that would sound incredibly stupid.
Though I hope they don't because I think that whilst it has the POTENTIAL to make sense, it will likely fall flat on its face.

But that's all tavern hero backgrounds are, the POTENTIAL of a story working or failing, in the end, they are little more then blurbs for the player to project an idea of who these people are onto.

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Elvin
Elvin

Hero of Order
Stillness within Movement
posted May 05, 2011 03:14 PM

Tsuan's story in some way reminds me of Lovecraft's Shadow out of Time - in that the protagonist was given a lot of freedom within the Great Race's compounds. That could actually happen if the nagas gave her proper education and felt she had earned the right to walk free amongst them, after all I doubt they wished her 'imprisoned'.
____________
So the next time your cat leaves a bleeding, twitching corpse on your doormat, remember that she loves you and is just trying to bring out your inner predator.

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Fauch Online
Fauch


Responsible
Undefeatable Hero
posted May 05, 2011 03:59 PM

Quote:
Quote:
Quote:
There's quite a difference - you can still have the same increased amount of, say, Cerberi with some other hero who will be equally capable of getting more Attack, Defense, etc., only if the hero who is actually increasing their growth is present in your "retinue", no matter that he's sitting on his ass in the capitol without gaining even a single point of XP. And that's what is likely to be the standard scenario.

A scenario we are working against.


I'm curious as to how you can fix this.  All I can come up with right now is that the hero's specilization starts out at 0 and increases by level.  This could even add in elite creatures (+1 / week) once the hero reaches level 10 or 15.  Other than that I'm not sure how to fix this b/c I agree with Zenofax - if the specilization is as stated then no-one would make him their main hero!


the cerberi automatically die if not led by the cerberi specialist
yeah, wasn't it easier to keep the attack / bonus defense. or to add a percentage. like deals +15% damage, receive -15% physical and magical damage?

though, I could see a point in increasing the growth rather than the strength. in H5, I would rather have more assassins to hire than having them stronger. that means more poison damage.

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Willis
Willis


Known Hero
posted May 05, 2011 04:22 PM

I think a combination of creature growth and creature strengthening would be good. Give the player a few more Cerberi per week, and make that hero able to use them more effectively. This way the player has some incentive to use the extra Cerberi with that particular hero.

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Tomash
Tomash


Hired Hero
posted May 05, 2011 08:31 PM
Edited by Tomash at 20:32, 05 May 2011.

Human heroes in Sanctuary... Human heroes in Stronghold... Humans everywhere!

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Naze
Naze


Known Hero
posted May 05, 2011 09:07 PM

Quote:
Human heroes in Sanctuary... Human heroes in Stronghold... Humans everywhere!


Yes, this and the town screens are the worst part of H6... as soon as the game (or at least the editor) is out, lets make a mod fixing these problems! If the developers are too lazy, we won't! Viva la modulation!

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Darkem
Darkem


Known Hero
posted May 05, 2011 09:17 PM
Edited by Darkem at 21:18, 05 May 2011.

Guys, guys...
Human heroes are pure tradition of HoMM. Every "faction" in H1-H4 has them. Universe with multicultural/race factions is much deeper than world with "Elven Kingdom", "Naga Kingdom", etc. Blah... It's little boring, don't u think?
I'm glad that Ubihole came back to the roots, to the tradition .

I'm happy, because H6 seems to be great game. I'm waiting.

P.S. I'm waiting for old heroes too. We have already "met" Lord Haart, so... Sandro, Crag Hack, Solmyr? Will u be there? In Ashan?


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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted May 05, 2011 09:38 PM

Quote:
P.S. I'm waiting for old heroes too.

They're the same characters in name only. A weird form for fan service if you ask me

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted May 06, 2011 08:09 AM

Quote:


I'm not gainst an occasional Human hero in each faction in order to have something to relate to (I've always been one of them who found the idea of playing with something that looked like a, well, blue or red blob (depending on if it was Academy or Inferno) rather uninspiring)


I agree, don't want my hero to be a red blob!

I'm on the fence though....

On the one hand - I want to play heroes that are part of the faction (ie. demon lord looking like a demon lord)

On the other hand - (I have four fingers and a thumb!) I like the traditional humna hero look like H1-4 for something us "humans" can relate to.

Maybe it's got something to do with the storyline....the 5 siblings born from father Slava all separaring to the 5 different factions....maybe only way after 564 YSD did actual heroes become fused or part of their faction....

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 06, 2011 08:50 AM
Edited by MrDragon at 09:54, 06 May 2011.

I'm not opposed to humans as heroes for every faction, but I don't want it to be the majority of every faction.
HoMMI-III had variety, humans and native races for every faction, they even had non-humans in Knight/Castle/Haven.

However come Ashan, the cultures of Stronghold, Sanctuary and Inferno seem odd places to have more then a few (1-4) human heroes out of several (5-9) to a pack (10-19) heroes per faction.
I'd prefer the majority of the heroes, to as consistent with lore, be native species like orc and centaur heroes for stronghold, naga and wanizame heroes for sanctuary and various kinds of demon heroes for Inferno in addition to a few (1-4) human heroes.

Which means by the way that when Sylvan, Dungeon, Fortress and Academy return I also expect species variety.

Humans can function perfectly well was dark sorcerers amongst the denizens of the Dungeon, not to mention minotaur heroes or maybe even Troglodytes if we can have them back.

A few human rangers wouldn't be a bad idea for Sylvan though I'd also like to see maybe a treant hero or something.

I'd like to see a high ranking Gremlin hero or maybe even a sentient Golem amongst the mage and djinn heroes.

And we KNOW the Dwarves DESPERATELY need to spice up not just their heroes but their units as well.



Edit: so the Orc heroes ARE Orcs?
They don't look very Orcish, the first background kinda lampshades that but the second certainly doesn't and Mokka looks a lot more human then her male counterpart.
Maybe a little tusk or some hardened demon flesh on her face, that would kinda fix it, but ok that's nitpicking.
They're orcish lore-wise which is fine by me and then look human enough for the people that prefer human heroes.
I'll just mod them or imagine them with a bit more fierceness.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted May 06, 2011 10:12 AM

Tha angel animation looks okward... I think I don't like it..
Also the rider doesnt look right..

But the Gryffin and Marksman look very good
____________
I'm just a Mirror of your
self.

We see, we look, we gather,
we
store, we teach. We are
many,
and you can be one of us.

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Elvin
Elvin

Hero of Order
Stillness within Movement
posted May 06, 2011 10:15 AM

I actually love the dual wield ownage attack, was not very impressed with the normal one. As you can guess that's a lucky attack animation, same for the griffin Shame they didn't show the priestess lucky animation.
____________
So the next time your cat leaves a bleeding, twitching corpse on your doormat, remember that she loves you and is just trying to bring out your inner predator.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted May 06, 2011 10:17 AM
Edited by Zenofex at 10:20, 06 May 2011.

The Celestial attacks like she's trying to sweep something with a broom. Old habits die hard I guess...
And you've gotta love 50 second videos, half of which are showing logos.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted May 06, 2011 10:28 AM
Edited by MrDragon at 10:29, 06 May 2011.

Just noticed the vid that was tacked on to the heroes update.
I actually found myself not caring at all about the animations, maybe cus it's Haven...
But yeah, it's incredibly annoying that a 50 second video consists of 16 seconds of animations and 34 seconds of logos. (I am not joking, the animations start at 24 and end at 40 seconds)
So Zeno is being generous when he's saying half.

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Tomash
Tomash


Hired Hero
posted May 06, 2011 10:38 AM

Eastern europeans = human. Africans = orcs.

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted May 06, 2011 10:38 AM

Quote:
so the Orc heroes ARE Orcs?
They don't look very Orcish, the first background kinda lampshades that but the second certainly doesn't and Mokka looks a lot more human then her male counterpart.
Maybe a little tusk or some hardened demon flesh on her face, that would kinda fix it, but ok that's nitpicking.
They're orcish lore-wise which is fine by me and then look human enough for the people that prefer human heroes.
I'll just mod them or imagine them with a bit more fierceness.


I agree that thye could use some tusks or horn-growth, but they lie in the expected path. If you look at the faces of the Orc Heroes of 5, they are also pretty human, save for sharp teeth and small spike that could have been covered by hair if they weren't bald. And the Female Orc generally look a lot more human than males do, see the shaman for instance.
Next to that comes that Pao Orcs are generally a lot less demonic than their Ranarian Cousins.
So I'm already glad that they're Orcs, even if they could have looked more Orcish.
____________
"If you naturally have energy, then go and use it and go make some coffee for the people who need it." -Ronald Goedemondt

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