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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 350 ... 399 400 401 402 403 ... 420 490 525 · «PREV / NEXT»
Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted June 08, 2011 11:47 AM

Hmm... Armageddon is Inferno exclusive... me like! Makes me wonder what awesome exclusives other factions have...
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 08, 2011 11:54 AM

Armageddon Inferno exclusive?
What will the followers of Arkath say to that?

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 08, 2011 11:56 AM

I'm also in favour of giving the Inferno faction some perks against fire magic, I always found it confusing just how deadly a well placed firespells were against creatures that are themselves literally on fire.
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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted June 08, 2011 11:56 AM
Edited by Adrius at 11:57, 08 Jun 2011.

@Aviros: Beards are too flammable, they probably banned the spell
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 08, 2011 12:05 PM
Edited by Avirosb at 12:08, 08 Jun 2011.

Quote:
I always found it confusing just how deadly a well placed firespells were against creatures that are themselves literally on fire

Pre-Ashan not so. The only fire-based Kreegan was the Efreet.

EDIT: Does Armageddon do 50% less damage against water-based creatures?

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Mitzah
Mitzah


Promising
Supreme Hero
of the Horadrim
posted June 08, 2011 12:15 PM

50% seems too much.

The Heroes VI main theme! http://soundcloud.com/ubi_irina/might-and-magic-h6-blood-and/s-rdYgf

Impressive.
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 08, 2011 12:25 PM

Fantastic, although it doesn't hold a candle to H2, H4 and H5's vanilla themes.

What I'm trying to say is: It's far from terrible but it sounds kinda... bland.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 08, 2011 12:37 PM

Bear in mind Imps were birthed in firey crucibles in HoMMIII and Gogs actually used fire as their primary form of attack.
So there were 3 Kreegan Demons that were very much fire based.
Arguably the Devils as well, as they tended to teleport in blasts of flame and ash.

Also, wasn't the Efreet not Kreegan at all but a native?
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 08, 2011 01:03 PM

Not to worry, demons have an innate fire resistance though I'm not sure if it's a percentage or bonus magic defense against fire. I'd bet on the latter. Also I think we are through with the fire damage spells
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 08, 2011 01:23 PM
Edited by Avirosb at 13:29, 08 Jun 2011.

Quote:
Bear in mind Imps were birthed in firey crucibles in HoMMIII and Gogs actually used fire as their primary form of attack.
So there were 3 Kreegan Demons that were very much fire based.
Arguably the Devils as well, as they tended to teleport in blasts of flame and ash.

Also, wasn't the Efreet not Kreegan at all but a native?
The Fiery Crucible could be a place of torture, and the Gogs simply use fire magic
The Efreet being natives I know nothing about.

Note that by "fire-based" I mean literally being on/made of fire.

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Negativland
Negativland


Promising
Adventuring Hero
but I'm not
posted June 08, 2011 01:39 PM
Edited by Negativland at 13:50, 08 Jun 2011.

the main theme doesn't sound entirely new to me, why is that? I've definitely heard some snippets before, maybe in some previous videos?

As for armageddon belonging to fire school, I do think at least some other ultimates will be affiliated to certain magic schools too, most probably as following:

Demons fire (armageddon, confirmed)
Undead dark (curse of the netherworld)
Naga water, maybe air (tsunami, monsoon)
Orcs earth and air (mother earth's blessing, father sky's wrath)
Humans light (word of light, maybe divine justice)

all these ultimates belong to magic heroes, where magic schools are a must anyway. Might abilities are most likely not associated with any elements

Quote:
Also I think we are through with the fire damage spells


Whaaaaat? No firewall, fire shield, fire trap?

I do hope to see Sacrifice back, it was a very interesting spell.


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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 08, 2011 01:51 PM

The first few seconds of the theme are a remix of the H2 sorceress track
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted June 08, 2011 01:57 PM

Quote:
Bear in mind Imps were birthed in firey crucibles in HoMMIII and Gogs actually used fire as their primary form of attack.
So there were 3 Kreegan Demons that were very much fire based.
Arguably the Devils as well, as they tended to teleport in blasts of flame and ash.

Also, wasn't the Efreet not Kreegan at all but a native?


Goglings, Gogs and Magogs are immune to fire in H3's accompanying M&M game (7th).
Same was for Devil Workers, Captains and Warriors which were Kreegans as well.
Can't remember if there were any other Kreegan units.

But Heroes was more concerned about inter-factional balance than its RPG game counterparts, where such immunities are only flavor and never balance breaker.

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Nocturnal
Nocturnal


Promising
Supreme Hero
posted June 08, 2011 01:58 PM

About Blood And Tears Theme: That's an extremely beautiful theme. I love bossoon. And Romero uses it very nicely.

And about that Fire Storm: I find this spell very boring. I mean, we already have fireball with 3x3 area effect. Now that with 5x5 area effect. Next is a spell with 7x7 area effect? They could make a more original spell instead.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted June 08, 2011 02:11 PM

kinda had that feeling too. it was the same in H4 with a lot of fire destructive spells, while the only ice one sucked.

I guess other destructive elemental spells will just work differently. lightning spells will have chain effects, ice spells will have a ring shape and earth spell will be insanely powerful single target spells??

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted June 08, 2011 02:44 PM

Hmmm... A new track released out of the blue? What a pleasant surprise! Pity I can't check it out just yet... Oh well.
Also, why doesn't it surprise me, that according to Elvin, it pays a little homage to the H2 Sorceress theme?
*One Theme to floor them all,
one Theme to remind them,
one Theme to captivate them all,
While it to Ashan guides them!*



(Hehe, Just kidding, I think it's a great little Easter Egg for the fans. Love that Theme. )

*Note to self: Poem could still be better, to be fixed in future edit(s)*
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted June 08, 2011 03:53 PM
Edited by Zenofex at 15:56, 08 Jun 2011.

Quote:
Bear in mind Imps were birthed in firey crucibles in HoMMIII and Gogs actually used fire as their primary form of attack.
So there were 3 Kreegan Demons that were very much fire based.
Arguably the Devils as well, as they tended to teleport in blasts of flame and ash.

Also, wasn't the Efreet not Kreegan at all but a native?
The Efreeti, the Cerberi and the Gogs are native to Enroth (the Efreeti come from the Plane of Fire to be precise), they are not Kreegans. There is a minor uncertainty about the Demons and the Pit Fiends - who are most likely Kreegans - and not so minor about the Imps. The Devils are 100% Kreegans.
By the way in Might and Magic the Kreegans are immune to fire.

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Negativland
Negativland


Promising
Adventuring Hero
but I'm not
posted June 08, 2011 04:06 PM

Ah, found where I've heard the main theme before! here

with this occasion I did some extensive listening to all relevant MMH6 videos on YT and discovered some more song snippets
for instance, in the haven animation video there is a battle song (heard it in 2 battle videos)

anyway, is there a chance to see some fire elementals if we get the summon spell this week? On screenshot day? Pls?

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted June 08, 2011 04:52 PM

Finally managed to listen to the theme, and while it won't be legendary, it is very good indeed. Somehow, it reminds me of some tracks from H4 and H5 as well,(Don't remember the titles, maybe I'll do a search later) while still sounding new enough, so I guess it's bi-winning

Spells look good so far, I hope fire ones won't be as tame compared to the others as in H3.
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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 08, 2011 05:24 PM

Quote:
The Efreeti, the Cerberi and the Gogs are native to Enroth (the Efreeti come from the Plane of Fire to be precise), they are not Kreegans. There is a minor uncertainty about the Demons and the Pit Fiends - who are most likely Kreegans - and not so minor about the Imps. The Devils are 100% Kreegans.
By the way in Might and Magic the Kreegans are immune to fire.

Exactly the kind of response I was hoping for from our resident Kreegan expert.
Thanks for clearing that up.

I actually thought the Gogs were a type of Kreegan as well (bearing in mind I'm wholey unversed in the M&M RPGs other then what I pick up from guys who are... like just now) because of their similar shape to Devils and Pit Fiends. (roughly humanoid, spikey and brown to reddish skin.)

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