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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 ... 72 73 74 75 76 ... 80 100 120 140 160 180 183 · «PREV / NEXT»
emilsn91
emilsn91


Supreme Hero
posted April 30, 2016 07:56 PM

I am motivated by playing rank. You know I love earning stars and improving.. Getting praise. I believe you, and sorry if I over analyze, are motivated by diving into the game and creating new and exciting decks. You seek to impres your self and improve your self

I seek the glory from others. That is why I will now venture on to rank 9 to get more gold cards

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 01, 2016 02:09 AM

Guys Hallazeal or Volazj?

What are your expieriences with those two? How many times you fought against them, were they good? Which one is better in your opinion?

I think that Hallazeal is more useful, but Volazj would fit nicely into my N'Zoth deck and I would finally have at least one Priest Legendary...

Which would you craft?

Or should I follow my (Dragon)heart and craft Dragonlord which I'll probably see once per 10 of my matches

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emilsn91
emilsn91


Supreme Hero
posted May 01, 2016 09:49 AM

I have not faced any of them? Are they seeing play?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 01, 2016 10:31 AM
Edited by blob2 at 19:27, 01 May 2016.

emilsn91 said:
I have not faced any of them? Are they seeing play?


Well at least Hallazeal. My friend told me he faced him a couple of times and that he was good. But the more I think about him the harder it is for me to think of uses for him. I play two types of Shaman decks atm: Aggro and Totem. Aggro S is all about finishing your opponent asap, so you don't have any need for healing, while my Totem S does not use that many spells overall. Though I think when comboing him with Lightning Storm it would give enough value to make him count (usually one 'big' heal is enough to tip the scales in your favour). Nevertheless people are saying that so far an archetype for him to find his place is yet to be found...

Atm I think I would find more uses for Volazj. His perfect for my N'zoth Priest, he can be used in C'Thun Priest to boost his buffing a bit, or in any Control Priest (Ragnaros or Ysera are perfect targets).

And how's that Huhuran? I know you're a Hunter players so you have a soft spot for her but is she really good? Is she insta-craft material?

EDIT: My word, Totem Shaman is so strong right now. Such tempo. How do you counter a 7/5 Thing from Below (boosted by Flametongue Totem), followed by two 8/6 Totemcarvers played by turn 6? Cause that's how I defeated a Druid player recently... Not to mention that 7/7 with long name or Primal Fusion which is useful even with one Totem on board. At least the deck is not as cancerous as Secret Paladin I believe  

EDIT 2: Well how do you know, Yogg actually won me a loosing game And with a Totem/Evolve Shaman to boot! Something I observed either when playing or facing him: most damaging spells work in the favor of the guy summoning him. Additionally, things like Secrets or Cabalists Tomes always work for you. Only buffs seem to find their targets in opponents minions I'm starting to like this card

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emilsn91
emilsn91


Supreme Hero
posted May 02, 2016 08:18 AM

I had that thought about Hallazeal that he might be too slow and after seeing how powerful aggro shaman is, I do not think he will see much play for now. Sad really. He is nice though. And you ask how to counter that 7/7 ; Hex, polymorph, shadow word: death .. I have tried them all But most of the time they cannot counter him.

I would like to hear about it when you make voalzj work.

Huhuran is great. I am glad I crafted her. And I do not think she is too slow or anything, he only thing is when you use her and what you trigger with her. It is not always the ideal choice that is on the board.. But often just using her on Highmane is enough to turn the tide.. I have yet to try to use her on Sylvanas. (which I suppose is the best combo I can think of with her).

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 02, 2016 06:05 PM
Edited by blob2 at 18:08, 02 May 2016.

My „What Legendary to craft?” entry nr 9987

Although Rouge is not and will never be (probably) my favorite class, I’m recently enjoying it quite a lot. Raptor Rouge is one of my all time favorite decks and (surprisingly) I’m really enjoying the Yogg-Saron deck. As such recently I’ve been thinking about crafting Xaril. This little guy might not be strongest minion, but after a deep down analysis I figured that he is the most versatile Legendary of the ones that I’m currently considering for crafting. He fits into any possible Rouge deck, especially Deathrattle and Miracle, while others on my list seem to fit only into a few deck types. I’ve been analyzing this for a while and his currently on the top of my “to-craft” list. Nevertheless I’ll wait a bit cause soon I might be unpacking another Legendary (I’m around 20 packs since Yogg). I’ll probably make my decision then.

@emilsn91: as much I would enjoy crafting Huhuran, for now I don't have enough tools for Deathrattle Hunter I'm afraid. And making a half-assed deck won't cut it.

I would love to try Volazj, but browsing through my actual Priest decks, aside from N'Zoth Priest which already fares quite well, I concluded that he might be hard to "implement". There either aren't that many targets for his ability, or it looks very slow and greedy to work out. Guess for now I postpone crafting him...

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted May 02, 2016 09:57 PM

 Finally got my Legendary.  It only took me 37 packs.  And after all that waiting all I have to show for it is a BOOGEYMONSTER lol.  I also got 11 Epics and 36 Rares from those packs.

 Here are some of them.

 2x Call of the Wild.
 2x Forbidden Ancient.
 1x Shadow Chaser GOLDEN.
 1x Faceless Shambler

 2x Infest, 1 Golden
 2x Shifting Shade.
 2x Master of Evolution
 3x Midnight Drake lol
 2x Eater of Secrets
 3x Corrupted Healbot

 I crafted the Twin Emp after I got the Boogeymonster and I can still craft 2 more Legends.  Sylvanus is one I am thinking of and perhaps Alex or Ysera.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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emilsn91
emilsn91


Supreme Hero
posted May 02, 2016 10:55 PM

Quote:
A 4 mana 3/2 rogue Legendary minion that adds a random Toxin to your hand as a Battlecry and Deathrattle.

Why is this card in the TOP 10?

The card that firstly reminds us all of the late Toshley, it can give you one of the five toxins: Bloodthistle Toxin (Return a friendly minion to your hand, it costs 2 less), Briarthorn Toxin (Give a minion +3 attack), Fadeleaf Toxin(Give stealth to a friendly minion until next turn), Firebloom Toxin (Deal 2 damage) and Kingsblood Toxin (Draw a card).

I honestly think that his weak body can be completely neglected if you look at the value the toxins might give you. Before I say a bit about each and every toxin I would like to say that a lot of us thought that there won’t be able Deathrattles as we are losing entire Naxxramas, so a lot of us asked ourselves, “What the hell is N’Zoth going to be summoning?” Well this, if this is summoned again not that it only gives you a small body which can still kill a 4 mana minion, but it also gives you another toxin that you can use. Now, onto the alchemy.

The worst toxin that would come to mind is the Fadeleaf Toxin. Even though it can help a strong minion survive while it’s on low HP, if you could use the toxin on an enemy minion would be much better. Just imagine stealthing a strong taunt of your opponent and being able to remove some minions which your opponent intended to protect. While Bloodthistle Toxin can help you reuse Battlecry minions, The Firebloom and the Bloodthistle are probably the best ones, one working as a Blessing of Might and the other as an Arcane Shot, both being able to be useful in many scenarios. Of course, if you are slowly running out of cards, using that 1 mana spell to draw another card can be sometimes priceless.

Nicslay’s opinion on this card:

The stats are really bad on this card, but the toxins are very good. When you run this card in double Gadgetzan Auctioneer Rogue the toxins are almost worth a card each. Rogue can recover the tempo loss easily with preparation.


From Hearthpwn. It is an analysis of Xaril. I like him actually. I find him quite useful. Would I have crafted him? probably not. Is he versatile? hell yeah! You are right about him fitting into a lot of rogue decks!

Lyonis you are one unlucky guy.. Disenchant that dumb monster and get yourself a new one..

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 02, 2016 11:46 PM

emilsn91 said:
From Hearthpwn. It is an analysis of Xaril. I like him actually. I find him quite useful. Would I have crafted him? probably not. Is he versatile? hell yeah! You are right about him fitting into a lot of rogue decks!


There isn't a day I'm not visiting Hearthpwn, so I know Sigmas analisis has only increased my interest in him (I'm hearing more and more positive opinions about this card).

emilsn91 said:
Lyonis you are one unlucky guy.. Disenchant that dumb monster and get yourself a new one..


Welcome to the club! My Skeleton Knight will finally find company in the Dust Netherworld...

BTW do you guys have those days where you're one win short of getting a pack and your opponents just won't let you win like they were RNGesuses? It took me like 1,5 hour to win one match! How I hate this game...

...

When will they finally add the 'F*CK YOU!' emote...

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emilsn91
emilsn91


Supreme Hero
posted May 03, 2016 09:46 AM

Amen brother I visit Hearthpwn multiple times pr day. And that site dictates my behavior in Hearthstone.

Yeah I know that feeling, Blob, why wont they just concede and let you have that one win you need?! ..

Am I the only who keeps getting low-gold quests? I am getting those 40g quest atm, where are the 100g quests now a days?

And can we please talk a little about wild vs standard.

Standard: I love it. Best thing that has happened in Hearthstones lifetime. To be honest I cannot cope with all the cards that are in Wild, so it makes everything easier to me. That being said the whole aspect that the mode will always have the newest cards, the freshest ideas and so on is just awesome. It makes the game feel new and exciting.

Wild: Wild is beast. I made a hunter deck trying to combine all the best deathrattle cards from all sets. Difficult and when I started playing a wild game. It was just madness, I had a good deck, my opponent had a good deck. It was a fun match, where the good new cards met the good old cards. And to be honest Wild is also a good mode. I love it, I just have a hard time choosing between some of the old cards vs new cards.

Standard and Wild = the best thing to happen for hearthstone

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Minion
Minion


Legendary Hero
posted May 03, 2016 11:29 AM

Dear lord have I had those days

I am pretty calm and collected usually but this one time at night I was trying to win before 1 am when the new dailies come, and I just couldn't do it. I once shouted at the screen because that F***ER managed to to Arcane Missile + Flamewaker me for exactly 5 damage to face when I had one minion on board. Just drove me nuts!

As for Volazj I wouldn't craft him. Kripparian just made a video about him making the worst deck so far that can't win anything and of course it had Volazj in it It just seems so bad compared to that Shadowcaster which can be used on battlecry minions or deathrattle minions or whatever. So much more usefull.

Just crafted Tirion myself! Paladin, I hereby forgive you for all your past transgressions! Come to papa, lets go wreck some havoc

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 03, 2016 01:33 PM
Edited by blob2 at 17:39, 03 May 2016.

I can only forgive this game because aside from some bad days I also (rarely, but still) have those "win-everything" days and I'm the one topdecking/exact-lethaling my opponents

Wild vs Standard? They have their pros and cons. Standard has more netdecking which can become boring, but it also disables some irritating cards: no face Hunter tricks, no Secret Paladin and no Lightbomb But of course that doesn't keep players from inventing irritating decks (like the new "Heal Paladin" which has a lot of boardclears with the friggin Equality). For now the top cancerous decks are Aggro Shaman and the refreshed Zoolock, but they're winnable, not like the one we all know and love: Secret Paladin. I also dislike the refreshed Tempo Mage cause it's another RNG fest (like you said Minion, exact lethal etc)... but at least my "top cancerous" deck seems to have disappeared: Freeze Mage!

Standard is mostly how I expected it to be: a lot of variety Unfortunately Secret Paladins and other s*it keeps on popping out from time to time to ruin your day.

For now the best thing about "new ways to play" is that if I'm not doing good in one I switch to another and usually get better results.

BTW the reason why I'm hesitant to craft that Legendary? Two days ago I crafted a Mire Keeper for my Staghelm Druid. A day later I got one in a pack. 100 gold gone to waste because I only need one in my decks :/

And yeah, as much as I would like to try Volazj I will probably be disappointed with him when I do, so he's gonna have to wait probably...

EDIT: Todays gold grind (made easier with Tempo Mage in Wild, Faceless Summoner really enchances this class and comboes nicely with Effigy ) has brought an unexpected gift. No it's not a Legendary, but one of the cards I really wanted, but didn't exactly wanted to use dust for it: Scaled Nightmare. My Dragon decks appear happy and in Paladin, with the newly introduced Divine Strenght spell, he does look quite interesting (plus the said card goes well with good old Dragonkin Sorcerer). Figured he'll also work with Velens Chosen in my Dragon Priest deck. Maybe I really ought to craft that Dragonlord?  

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Raenus
Raenus


Famous Hero
Grouchy curmudgeon
posted May 03, 2016 11:32 PM
Edited by Raenus at 23:33, 03 May 2016.

blob2 said:

EDIT: Todays gold grind (made easier with Tempo Mage in Wild, Faceless Summoner really enchances this class and comboes nicely with Effigy ) has brought an unexpected gift. No it's not a Legendary, but one of the cards I really wanted, but didn't exactly wanted to use dust for it: Scaled Nightmare. My Dragon decks appear happy and in Paladin, with the newly introduced Divine Strenght spell, he does look quite interesting (plus the said card goes well with good old Dragonkin Sorcerer). Figured he'll also work with Velens Chosen in my Dragon Priest deck. Maybe I really ought to craft that Dragonlord?  

Dude with as much as you enjoy dragons and keep considering it I think you should man up and craft him. Yes he may suck, and yes you may get him in a pack tomorrow, but it appears that you love dragons and he is quite literally THE Dragonlord. I think that out of all of the available legendaries he may be the one you regret crafting the least, for even if he is too slow and unreliable he will still fill a void in your collection.

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emilsn91
emilsn91


Supreme Hero
posted May 04, 2016 10:54 AM

Quote:
For now the best thing about "new ways to play" is that if I'm not doing good in one I switch to another and usually get better results.


This is also one of the good things about Wild vs Standard.
I am using a Reno-mage in Wild with some old gods in it and it is 80% win I love it.

I am so at a lost at what legendary to craft. I need a lot of minor cards rares and epics really to make any sustainable decks with the current meta... Maybe I should just craft Ragnaros ..

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 04, 2016 05:55 PM

Raenus said:
Dude with as much as you enjoy dragons and keep considering it I think you should man up and craft him. Yes he may suck, and yes you may get him in a pack tomorrow, but it appears that you love dragons and he is quite literally THE Dragonlord. I think that out of all of the available legendaries he may be the one you regret crafting the least, for even if he is too slow and unreliable he will still fill a void in your collection.


Yeah, I should man up The choice now is between an "utility" card - Xaril, and "fun" card - Dragonlord. Class specific vs Neutral. I'll wait for that next Legendary (good things may come, I usually got a card that I wanted to craft in pack a few times when I was close to crafting them) and think of sth afterwards. Afterall I do how a lot of different decks to play so why not keep things fresh by adding new stuff gradually

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emilsn91
emilsn91


Supreme Hero
posted May 04, 2016 11:00 PM

Are there no useful packs any more? :/ I am just disenchanting 3-5 cards pr WotOG packs I am opening..

I have come to the conclusion that Journey below is one of my favorite cards of the new expansion. Tons of great picks out there and love combo with Nzoth.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 04, 2016 11:07 PM

emilsn91 said:
Are there no useful packs any more? :/ I am just disenchanting 3-5 cards pr WotOG packs I am opening..

I have come to the conclusion that Journey below is one of my favorite cards of the new expansion. Tons of great picks out there and love combo with Nzoth.


Yeah I was surprised how many cards I already have after that initial opening. Sure I still lack a few good Rares but they're coming up nicely, and already am gathering 15-20 dust per pack.

Unfortunately I still don't have even one Journey :/

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markmasters
markmasters


Famous Hero
Dragon of justice
posted May 05, 2016 02:12 PM

Countless of fun decks around! But What are the deck you guys succeeded and cimbing ladder with?

I've had some successes with:

-C'thun druid with fandral and many 'choose one' spells.
- Dragon warrior (starring deathwing, deathwing, chromaggus, ysera and chillmaw mainly, along with some early controll tools).
- Beast druid: mark of Yshari (I spell it correct? Is a powerfull tool with the beasts and you even Wild Walker is a good card in this deck, Along with the many 'pick one' beasts and Fandral you got a solid deck
- Controll priest (kinda standard with some new tools).

I also think evolve/aggro shaman, and zoolock are very good. But I see those decks SOOOOO much that i grow kinda bored of them already, So will be avoiding those

I've also seen n'zoth rogues/paladins/hunters but I don't have the cards for those (i'm a F2P player).

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted May 05, 2016 08:51 PM

I'm afraid I won't be of much help here as I'm not a ladder player. Don't have the nerve to do so, and I usually stop laddering on hitting level 15.

What the f*ck is WRONG with this game!? Winning games in casual was never this f*cking irritating and rough! For a couple of days straight I have this long streaks of loosing game after game via topdecking opponents (f*ck you Warlocks and Mages, no seriously F*CK YOU!) with whichever deck I choose. I'm thinking of crafting the most cancerous deck possible just to give those f*ckers a reason to hate their lives. This game is supposed to be fun but the RNG ruins everything. RNG and those f*cking aggro/burst/trolling decks...

Sorry had to let it out...

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emilsn91
emilsn91


Supreme Hero
posted May 05, 2016 09:24 PM

I agree! I have no win streaks atm.. Today I met a new and different deck.. A heal-adin.. He healed himself up to 30 three times!!! Total annoyiing !

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