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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 80 ... 89 90 91 92 93 ... 100 120 140 160 180 183 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 03, 2016 01:46 PM
Edited by blob2 at 20:19, 03 Sep 2016.

About the last Heroic Wing: it was disguistingly cheap, even for their 'standards'. It's fun when you have something challanging like Chess Boss, but both Aran and Netherspite were about building an obvious deck and it all came down to having a good draw. No strategy, simple face and luck (and I mean c'mon 2x8 dmg? Please, that's not even funny...). What I mean is that those bosses don't give you this feeling of acomplishment but rather a 'let's get this over with...' vibe.  

I'm using Prince in Discardlock. To tell you the truth this deck is like 50% win chance at most, but so far I enjoy it, sth fresh to play. Suprisingly it appears there's actually not enough 'Discard' triggered cards that benefit from this mechanic. Now Malchezzars role is to spam additional cards for discard to 'maw through' and not run to fatigue too fast and he actually might give a good Legendary to play from time to time. He's also a solid body at turn 5. Some people are also using him in Fatigue Warrior or Y'Sharrj Druid.

EDIT: Discardlock is a disappointment, it's really hard to get this deck going with so many refined decks around. It either is not competetive in it's current state (needs some more viable Discard cards maybe?) or it requires some serious tweaks. I'm running a deck inspired by the Karazhan Warlock challange if someone's interested. Secret Mage on the other hand is a blast! I'm running a homebrew one. Those two new secret oriented cards (Valet and Watcher) have really pushed this type of deck.

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emilsn91
emilsn91


Supreme Hero
posted September 05, 2016 03:46 PM

Discardlock is not good enough. yet (if ever!) I still think it sounds fun and the one I tried was alright, but just a different zoodeck.

But a deck-type I am looking forward to is Thief-Rogue - I cannot imagine it work better then miracle rogue, but the whole steal cards and use them against your opponent just sounds fun. I have a video with Trump waiting for me to study for later.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 05, 2016 06:07 PM
Edited by blob2 at 19:52, 05 Sep 2016.

emilsn91 said:
I have a video with Trump waiting for me to study for later.


Oh good, wanted to try that one out. I've already seen Thief Rouge in Standard a few times. Guess I'll go with Trumps version, cause I'm not good with Rouge decks so I need inspiration

EDIT: Trumps one seems boring. I've mixed it with Kripps version to add some spice. Nice touch with Grand Crusader, forgot that I had it, and it's usable in this deck

EDIT 2: Damn, a lot of this type of decks in Standard lately... Give it to streamers to make Hearthstone meta react

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emilsn91
emilsn91


Supreme Hero
posted September 05, 2016 08:10 PM

Ahhh great I will take a look at Kripps version of the deck as well then.

atm I really need a good mage deck. I have had the same two-three quests lately; win two or five games with mage or shaman.. My current mage deck is not good anymore, and I do not like to play aggro shaman

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 05, 2016 08:27 PM
Edited by blob2 at 20:30, 05 Sep 2016.

Did you try any variant of Yogg Mage? It basically connects standard Tempo Mage (which is already strong with Flamewakers and stuff) with Yoggs shock value. Remember to include Arcane Giants. Maybe it'll also give you a chance to play around with Medivh? I still didn't test him in a Mage deck.

My Secret Mage gives me a solid winrate (and it's fun!), but it's still in testing phase so it's too early to recommend it

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Ereinion156
Ereinion156


Adventuring Hero
posted September 05, 2016 08:48 PM

Well, I'm only playing for some month now so I'm on quite another level, but I'm having a lot of fun with Conjuring Stone in  Mage-deck, which works quite similar to Medivh's wand. Only infinite times (as long as it isn't killed). If you are lucky that can give really nice summons. And it's always a nice combo with the Fireland-Portal.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2016 12:01 AM
Edited by blob2 at 00:02, 06 Sep 2016.

Hey Ereinion156.

Glad you enjoy Hearthstone and don't be easily discouraged. It's a hard game for beginners and it can get on your nerves, depending on your approach. If you want some help feel free to ask, although bear in mind I'm a 'casual' player (though I've played the game a lot already) and I can be rough about it's RNG, but I try to behave now cause I've changed my own approach

Summoning Stone is a cool concept, but the card isn't popular because it's a so-called tempo loss. You play an expensive card which doesn't do anything at once and there's no guarantee it will survive till next turn. Playing it late game followed by a cheap spell same turn might also not do enough. If it survives however it might be troublesome. That's why Medivh is cool cause his an evolution of this concept. Not only you play a minion that must be dealt with, but also the Stone effect is a Weapon so it's basically harder to remove for your opponent.

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Ereinion156
Ereinion156


Adventuring Hero
posted September 06, 2016 12:10 PM

Yeah, you are right, sometimes the Stone is just not helpful at all and destroys half your game. But if it works it can give beautiful results, especially for beginners, because you can just accidentally summon all the good minions you could impossibly have on your level. That's one part of the reason why I also love that Jeweled Scarab so much. But you always need some luck for that.

I've got one question: So far I only unlocked Adventures (I've got the first part of Blackrock Mountain and the first two of League of Explorers) with the gold I got and bought nearly no card-packs. Is that a good approach or should I try getting more card-packs?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2016 05:41 PM

Ereinion156 said:
I've got one question: So far I only unlocked Adventures (I've got the first part of Blackrock Mountain and the first two of League of Explorers) with the gold I got and bought nearly no card-packs. Is that a good approach or should I try getting more card-packs?


Hard to say from my perspective. I have a lot of cards in my collection so I always go full Adventure (and especially because I like them).

Tell you what: I did create a new account to get Mrrgl hero portrait and I can only say I don't envy you. Starting a new account in Hearthstone can be hectic. When it comes to beginners most players would say go for the packs. And that was my impression (good thing Blizzard gives you quite a few packs for nothing when you start). I suppose at this point in time it's better if you'll collect Classic packs, those have more versatile cards which will never be rotated out. You've bought the first wings of the Adventures, so now you can complete them anytime (buying the first wing of each Adventure is the best strategy you can take if you don't have a big collection). BUT if you enjoy Adventures I would say go for LoE. It has some cards that are really useful in cheap strong decks like Aggro, for instance Troggs or Brann (If I remember Brann is in the third wing so go as far as that). BRM is a really cool expansion but it will be rotated out soon and most cards in it atm support rather expensive decks (Dragon and Control) so in your case it's not a good idea to invest in it now.

We had a user that was good in competetive side of Hearthstone, he probably would be more helpful here, but unfortunately I've smoked him out with my rage-posting back in the day (I think I've changed, but now it's too late ).

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2016 05:43 PM
Edited by blob2 at 17:44, 06 Sep 2016.

Ok, time to summerize my impression about the new cards. I'll try to keep it short and bare in mind these are my opinions after testing almost every archetype(?) that I wanted but in short term and from 'me-playing-them' perspective. My opinions might change after a few months.

Classes:
Pro tier:
Druid -> cards are mvp's of the expansion, made Beast Druid viable (I think, I don't know about long term, aggro is still out there), but first and foremost fun to play. Nuff said. Even the M Portal card is good.

Hunter -> Cloaked Huntress, and the new Secret (to some extent) made Secret Hunter viable and it's the most fun Hunter deck I've ever played. Wolf is also useful, in every Hunter deck to be exact, and has a really cool animation/sound.

Mage -> really solid additions. Babbling Book is more useful then some people initially thought, but might see less play if people decide some cards shave still a greater impact for a decks limited space (though it's two cards in one ). Portal is in a leauge of it's own (good removal, supplements Flamestrike well and killer-combos with Medivh for one). Valet (and Watcher) made Secret Mage viable in my personal opinion, or at least a 'win more then loose' deck. I really enjoy my homebrew deck so far.

Middle tier:
Priest - I think the two new cards are really useful, especially the Feast guy. Purify is a joke though it made players interested in Silence Priest (I've met a couple of them already). Secret Blizzard plan? Not for me though.

Rouge -> Thief/Burgle Rouge is surprisingly enjoyable. It's one of those 'might win or no but fun to play nevertheless' decks cause it's RNG heavy. It's my 'in scope' deck atm . I see a lot of Forks ahead of me (pun intended) so this card also found it's uses But I don't use it.

Paladin -> this might actually move to the Pro tier for me. New cards have a lot of potential, but for now I rather see them in specific decks. I'm happy about Templar (some guys are even trying Templar in Token or Curator hybrid decks), it enchances Dragon decks, horse is versatile and even the Portal has it's uses.

Weak tier:
Shaman -> while the Portal is good I don't think we will see much of the other cards in play (though Claws might be seen in some nasty aggro decks). But overall nothing to write stories about...

Warlock -> Discard Warlock is a dissapointment. Still not too many viable Discard cards and you end up loosing the more useful ones because of RNG. Frustrating to play. Kara Khazam is not impactful enough.

Warrior -> meh. Protect the King is good for Bolster Warrior, but that's probably it. I don't see those other cards being used that much, even seeing other players decks. At least for now. I'm not impressed.

If it comes to neutrals I'll only write about the ones that made either a good impression on me or proved to be better then expected.

Medivh -> fun card but still trying to figure out the best use for him. Killer combo with Call of the Wild.

Barnes -> a good card but I dislike how he usually summons the least impressive cards from my decks (a 1/1 King Krush? Please )

Curator -> Good. Not as a card but as an effect and as a core to build decks upon. I still need to try an actual Menagerie deck.

Moroes -> probably a card that will be forgotten at some point, but in my opinion it has great potential. In my token Paladin when I played it after Steward of D, he was unremovable. Add cards like Muklas Champion and other flood-concetrated cards and your opponent has literally no answer for him (he needs at least two boardclears).

Arcane Giant -> I think that in terms of value his on par with Sea Giant or even better. So top tier

Netherspite Historian/Book Wyrm -> in Dragon decks those are really useful. As long as Dragons will be played (you don't need to ask if I'll personally play them, don't you?) those cards will always find their place.

Avian Watcher -> cool in a secret deck. BUT: Secret decks tend to be rather fast decks so it actually might only be usable in Mage decks cause Mage decks are the most controlish I think.  

Violet Illusionist -> Discard Warlock turned to be a dissapointment, but she's actually good in any Warlock deck. Solid stats for 3 mana and makes cards like Pit Lord getting some actual use and of course it's compatible with Warlocks Hero Power. I think she's here to stay.

Turns out I covered almost every card . To sum up, Adventure turned out better then expected, gave me a lot of material to work on, and I don't see why players summerize it as 'weak' overall.

PS: Sorry for the long post but I simply like to write/talk long about this game.

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Ereinion156
Ereinion156


Adventuring Hero
posted September 06, 2016 07:41 PM

Bran's actually wing two, so I just got him. But, yeah, he is fun to play. I recently, just before I got that adventure-wing, got him through the jeweled Scarab, while playing mage, in round two and played him in round three. Although I don't have my mage-deck particularly battlecry based, I had battlecry cards for the next three rounds. Resulting in 4 spells summoned two my hand and two minions directly summoned. My enemy never really stood a chance. That was a lot of fun.

Bran is together with Thaurissen the most used Legendary at the moment in my decks. I don't really use Reno, because I don't want to limit my decks.
I thought about making a heavily battlecry-based Shaman with Bran and the rumbling elemental. That could work really good. But at the moment I don't really have many shaman cards, so maybe somewhen later...

By the way the summoning stone really works best in my druid deck, because I've got a lot of taunt (or tauntable with mark of nature) creatures there to let him survive long enough.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2016 09:11 PM
Edited by blob2 at 21:12, 06 Sep 2016.

Ereinion156 said:
I thought about making a heavily battlecry-based Shaman with Bran and the rumbling elemental. That could work really good. But at the moment I don't really have many shaman cards, so maybe somewhen later...


Tried it once LoE came out. It was a fun deck, but less competetive then you might think (I even run 'The Mistcaller' in it). Lost more games then I've won with it. Don't wanna discourage you though, you can try it if you want.

PS: Blizzard outdid themselves this time https://www.youtube.com/watch?v=u_mq3ui1EnM (KARAZAHN SPOILERS ahead Ereinion156 ;P).

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Ereinion156
Ereinion156


Adventuring Hero
posted September 06, 2016 10:19 PM

Ouch, there were some major Paladin cards in Karazhan, weren't there?. Suddenly everyone is running around with Paladins and hitting me with the meanest combos. And that when I wanted to have some nice games with Bran in my Hunter deck, which really isn't good against Godshield-spamming. I nearly killed the last one, when he healed 20 LP on his hero...
Maybe I should play more Druid and mage again. There at least are some real mass damage spells.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 06, 2016 11:22 PM

Ereinion156 said:
Ouch, there were some major Paladin cards in Karazhan, weren't there?. Suddenly everyone is running around with Paladins and hitting me with the meanest combos. And that when I wanted to have some nice games with Bran in my Hunter deck, which really isn't good against Godshield-spamming. I nearly killed the last one, when he healed 20 LP on his hero...


No, it's not about the cards in Karazahn. What you've faced was probably Divine Shield Paladin which was boosted rather by WotOG, mainly Steward of Darkshire. The heal is probably Forgotten Healing also from this expansion, a really good card for control decks. I don't think you mean Moroes from Karazahn cause his useful, but not gamechanging for this deck. I'm using Divine Shield Paladin myself and true, the deck utilizes some sick combos.

Unfortunately that's the nature of Heartshtone. Spamming the board with cheap minions, something that's called zoo or flood, is usually more effective then playing slower, costly minions. It appears you like slower decks (taking Summoning Stone as a reference). Sooner or later you might get really annoyed with fast decks I'm afraid, if so you should try some of them I'm not a fan of this particular deck, but search for something called Zoo Warlock.

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emilsn91
emilsn91


Supreme Hero
posted September 08, 2016 08:09 AM

NO! Do not look up Zoolock - It is the true cancer..

Blob: I agree with your assesment on this adventure, though Paladin should be a top tier. I think their decks are pretty solid and they have a lot of different ones to use now.

Yesterday I played against a reno-menagerie Paladin - What the.. He took me completely by surprise.. Not that I think that is a top tier deck, but damn it looked fun.

And I have watched the Peddler decks and when we hit the weekend, I will try those out, because I like 'em! The perfect RNG deck imo.

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Ereinion156
Ereinion156


Adventuring Hero
posted September 08, 2016 08:59 PM
Edited by Ereinion156 at 21:13, 08 Sep 2016.

Don't panic! I won't play Zoolock. I don't really like Warlock anyway (not in general, but in Hearthstone. I really liked playing them in homm). I don't now I just can't work with him. It's a bit like with the shaman. I tried several times playing with him and had nice ideas, but never really enjoyed it.
Had some decent fights with mage though today. I mean the day before yesterday I fell down to rank 20 without any extra stars, today I nearly got rank 18.

EDIT: Rank 18. Never got there before. And hey 4 wins in a row also isn't bad.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 10, 2016 10:24 AM
Edited by blob2 at 10:26, 10 Sep 2016.

emilsn91 said:
And I have watched the Peddler decks and when we hit the weekend, I will try those out, because I like 'em! The perfect RNG deck imo.


Like I said, try a hybrid of Kripps and Trumps decks (hope they didn't change much from the time I looked in to them). Kripps one was more to my liking cause it is more varied.

I would say the 'fun' factor of Peddler decks is on par with Yogg decks, which is funny cause I never thought I would enjoy RNG decks. But I think this type of RNG decks are good cause they somewhat 'pilot' the RNG into your favor most of the time.

Oh, and it was quite a shock for me when I realized that Etheral Peddler reduces the cost of class cards by (2). The effect is strong on it's own, but it's actually crazy when you play her with Brann (a 0 cost Fireball in a Rouge deck, omg).

@Ereinion156
As I don't play ladder that much I always reach as far as rank 14-15 and stop playing (I do it for 150 dust mainly). With a solid deck you can actually steamroll with winning streaks to this rank easily, so I think you'll get a hang of it pretty quick. Problems starts after rank 15 I think...

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emilsn91
emilsn91


Supreme Hero
posted September 10, 2016 04:07 PM

I totally misread the Etheral Peddler (as well). I read it as it only reduced cost when on the board, but when I saw that it was a battlecry then I saw the potential in the deck.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted September 11, 2016 07:37 PM

Got "Ragnaros, Lightlord" in a pack I've bought after playing for the 80 gold quest with my friend. I'm mentioning this cause it's probably the third time I've got a Legendary from a 'friend pack'

Speaking of Rag, after watching Kripps newest video about his Legendary only deck I wonder if I could myself make such a deck as Ragnaros seemed to be crucial in it...

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emilsn91
emilsn91


Supreme Hero
posted September 12, 2016 06:57 PM

I am so jealous! I really want Lightlord.. He would complete my pala collection, I just do not want to craft him. He does not fit into my pala deck atm.

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