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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 ... 1178 1179 1180 1181 1182 ... 1200 1400 1600 1635 · «PREV / NEXT»
ChrisD1
ChrisD1


Supreme Hero
posted October 07, 2015 01:14 PM

kiryu133 said:
That might ba a tad OP. maybe


gomaki said:

Forwarded it to the designer. I'm back in office so i'll go through any questions I missed.


kiryu133 said:
I kinda wish it won't get fixed...



heroes community in a nutshell.
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted October 07, 2015 01:20 PM

Said as if I was serious in any of those

that said, Implosion should get back to just be flat damage instead of % damage. That's why stuff like this happens...
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ChrisD1
ChrisD1


Supreme Hero
posted October 07, 2015 01:20 PM
Edited by ChrisD1 at 13:21, 07 Oct 2015.

Hermes said:

Still I think Academy Magic heroes should have a promt in the beginning of the game - choose you GM magic school. Would make perfect sense. Although new Metamagic allows for some variety. By the way a dramatic does not work in synergy with Paragons Master of Magic, which is a real shame.

they don't have to,because with metamagic you got everything you need to cast powerful spells. it would be nice to see some academy heroes grand mastering in two magic schools though.

and a request for gomaki if i may.
two of academy hero classes(wizard and enchanter), thus 4 heroes, have grandmasters in paragon and metamagic. the thing is that meta magic is almost the same as grand master paragon (allows you to cast spells at a higher rank).
so it is kinda overlapping. is there any way to change their grandmastering at paragon, to something else in the wheel? i think it's not much trouble for this to make it in the patch.
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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 07, 2015 01:33 PM

Maurice said:
- The pulling effect of all units within 3 tiles doesn't occur;

It seems to be very situational. I used Implosion quite often during the last Haven campaign map and the pulling effect worked.

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Herry
Herry


Bad-mannered
Famous Hero
100% Devil
posted October 07, 2015 01:41 PM

Stevie said:
Seriously, do we have to indulge them with the mentality that we, the community, will fix it? What are THEY there for? And why am I the one to pay full price for something that needs fixing?


I've got two words for you: End-user agreement.
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Steyn
Steyn


Supreme Hero
posted October 07, 2015 01:47 PM

Btw, does anyone know if this pixel-mod you can unlock with Upoints increases the performance of the game?

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Hermes
Hermes


Famous Hero
posted October 07, 2015 02:04 PM
Edited by Hermes at 14:07, 07 Oct 2015.

gomaki said:

Forwarded it to the designer. I'm back in office so i'll go through any questions I missed.


Hi Dan,

First of all let me thank you for this great game - send my regards to the team, too. I have been waiting for something like this for a long time, although I enjoyed Heroes 6 too - Heroes 7 for me has all the parts required and in the right places. I do see some things which I hope will be improved, but overall the game is a great experience and campaigns are mostly well done. It also runs much better than Beta 2, all smooth. I have high hopes for this game - I'm pretty sure if you continue with developing it it may become the best Heroes ever made. If I am disappointed in one thing, it is in the players reaction to some aspects of the game - like I am personally glad you did not spend time and money on animated cutscenes and instead , say, reworked Lich and Vampire.

Now I would like to report the bugs I found:

1. During Academy mission  4, GM Prime skill Clarity was working as intended first few battles, but then completely stopped and I could not make it work again.
2. Cyclone has no animation, same goes for some Magic Heroes attacks.
3. Some animations drag even on high speed setting - like Academy's healing tent.

I would also like to ask you a few questions:

0. Most important for me at this point. Right now, no Heroes at all have access to GM Destiny. The Sylvan Ranger, Ciele, can level it up to Master only. Will you extend the access to GM Destiny to some Heroes with a patch, or is it a design decision made to complement a future expansion featuring 'lucky' Inferno?

1. During the development, fumble(unlucky) hits were implied to be worked upon - however I'm still to see anything in game that lowers luck - so not sure whether this is implemented?

2. Would you consider at some point in the future to add some abilities to the creatures? For example, Disciples and Succubi share the same ability - it does not make much sense. Similar to Ghosts having Vigilance.

3. Do you have plans for Stronghold and Necropolis to have another war machine and not combined one?

4. Will some of the creatures make return like Unicorn or Manticore - I have noticed during Sylvan campaign the Unicorn moving on the adventure map but unfortunately it was just the future mount.

5. Will you share in future some outlook on the future of Heroes 7? (DLC, Expansions)

Thank you for your time.


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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted October 07, 2015 02:07 PM

Hermes said:

First of all let me thank you for this great game


Hermes said:

thank you for this great game


Hermes said:

great game



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It is with a heavy heart that I must announce that the cis are at it again.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted October 07, 2015 02:11 PM

Pawek_13 said:
It seems to be very situational. I used Implosion quite often during the last Haven campaign map and the pulling effect worked.


Did you kill the stack you targeted, or did some members of the stack remain?

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Maurice
Maurice

Hero of Order
Part of the furniture
posted October 07, 2015 02:18 PM

Hermes said:
3. Some animations drag even on high speed setting - like Academy's healing tent.


One thing I noticed is that the Healing Tent is always last. When you don't control it manually and without anything to heal when its turn comes up, it will play its animation and perform the "Wait" command. Since it was the last unit to act before the Wait queue is resolved, it is also the first unit to act again. Lo and behold, there's still nothing to heal, but it will still display its animation again.

Quite annoying, since the animation is somewhat on the long side. Long enough for me to eventually discard the Healing Tent.

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 07, 2015 02:23 PM

Hermes Frankenstein's Monster said:

[excerpt from a thank you letter to the Monster's creator, Dr. Frankenstein]
I have been waiting for something like this for a long time, although I enjoyed Heroes 6 my old rag doll too, Heroes 7 my new bride for me has all the parts required and in the right places.


Just some cosmetic changes to give things a meaning.

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Hermes
Hermes


Famous Hero
posted October 07, 2015 02:46 PM

JollyJoker said:
Hermes Frankenstein's Monster said:

[excerpt from a thank you letter to the Monster's creator, Dr. Frankenstein]
I have been waiting for something like this for a long time, although I enjoyed Heroes 6 my old rag doll too, Heroes 7 my new bride for me has all the parts required and in the right places.


Just some cosmetic changes to give things a meaning.


Hahaha awesome

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gomaki
gomaki

Shaper of Lore
Community Manager, Limbic Ent.
posted October 07, 2015 02:53 PM

Hermes said:
gomaki said:

Forwarded it to the designer. I'm back in office so i'll go through any questions I missed.


Hi Dan,


Now I would like to report the bugs I found:

1. During Academy mission  4, GM Prime skill Clarity was working as intended first few battles, but then completely stopped and I could not make it work again.
2. Cyclone has no animation, same goes for some Magic Heroes attacks.
3. Some animations drag even on high speed setting - like Academy's healing tent.

I would also like to ask you a few questions:

0. Most important for me at this point. Right now, no Heroes at all have access to GM Destiny. The Sylvan Ranger, Ciele, can level it up to Master only. Will you extend the access to GM Destiny to some Heroes with a patch, or is it a design decision made to complement a future expansion featuring 'lucky' Inferno?

1. During the development, fumble(unlucky) hits were implied to be worked upon - however I'm still to see anything in game that lowers luck - so not sure whether this is implemented?

2. Would you consider at some point in the future to add some abilities to the creatures? For example, Disciples and Succubi share the same ability - it does not make much sense. Similar to Ghosts having Vigilance.

3. Do you have plans for Stronghold and Necropolis to have another war machine and not combined one?

4. Will some of the creatures make return like Unicorn or Manticore - I have noticed during Sylvan campaign the Unicorn moving on the adventure map but unfortunately it was just the future mount.

5. Will you share in future some outlook on the future of Heroes 7? (DLC, Expansions)

Thank you for your time.




Hi Hermes
Thanks for the bug reports i've forwarded them to the relevant programmers. On the lack of animations we'll try to reproduce this but it seems VERY odd, did this happen every time or just randomly?

As for your questions buddy, lots of this is stuff I can't even answer because i'm not a designer! So it would only be speculation, which wont do anyone favors. So apologies it's not the answers you want but it is an honest one at least.



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Herry
Herry


Bad-mannered
Famous Hero
100% Devil
posted October 07, 2015 02:59 PM
Edited by Herry at 15:04, 07 Oct 2015.

Hermes said:
JollyJoker said:
Hermes Frankenstein's Monster said:

[excerpt from a thank you letter to the Monster's creator, Dr. Frankenstein]
I have been waiting for something like this for a long time, although I enjoyed Heroes 6 my old rag doll too, Heroes 7 my new bride for me has all the parts required and in the right places.


Just some cosmetic changes to give things a meaning.


Hahaha awesome


Not sure if you're braindead serious, or sarcastic.

EDIT: No offence intended.

EDIT 2: I agree that Heroes 7 is a great game... Compared to The Extra-terrestial for Atari 2600
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Dies_Irae
Dies_Irae


Supreme Hero
with the perfect plan
posted October 07, 2015 03:15 PM
Edited by Dies_Irae at 15:20, 07 Oct 2015.

Yea, let's ridicule, attack and harass the ones who choose not to follow the Main Flow of Hate (which appears to be the only allowed opinion) and at least have the ability to also look at the positive side of things. It sickens me that people take their hate out on other members rather than focussing it on Ubisoft or whatever .

You are a brave soul, Hermes.
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted October 07, 2015 03:23 PM

Dies_Irae said:
Yea, let's ridicule, attack and harass the ones who choose not to follow the Main Flow of Hate (which appears to be the only allowed opinion) and at least have the ability to also look at the positive side of things. It sickens me that people take their hate out on other members rather than focussing it on Ubisoft or whatever .


For the record, my "heresy train" was supposed to be satire making fun of that specific mindset you are talking about here. I apologize if it doesn't seem so but I think it's rather obvious

You guys like whatever you want
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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted October 07, 2015 03:27 PM
Edited by malax83 at 15:28, 07 Oct 2015.

gomaki said:
I'm back in office so i'll go through any questions


why are there limitations to expert magic rank schools as these schools are versatile and it seems imperative to invest points in grand master trees ?


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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 07, 2015 03:31 PM

Dudes, it's just a silly computer game, neither the holy grail nor the antichrist. People have fun with the strangest things, no problem.

However, the comment was phrased in a peculiar way of which I made a bit harmless fun of - which OP looks to have understood.

For clarification: if he has fun with H7 he's someone to be jealous of.

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Dies_Irae
Dies_Irae


Supreme Hero
with the perfect plan
posted October 07, 2015 03:40 PM
Edited by Dies_Irae at 15:41, 07 Oct 2015.

JollyJoker said:
Dudes, it's just a silly computer game, neither the holy grail nor the antichrist. People have fun with the strangest things, no problem.

However, the comment was phrased in a peculiar way of which I made a bit harmless fun of - which OP looks to have understood.

For clarification: if he has fun with H7 he's someone to be jealous of.


I know you meant it as a joke, but my statement is also more of a general nature. For those who share the UbiHate, it's safe to walk around these parts, but something tells me that the Believers, of which I am one, are subjected to a lot of difficulties presented by the very atmosphere of the community. That takes away the feeling of being welcomed, it feels like being chased away. A joke may not always be understood as such.

As Dr. Manhattan rightfully put it: "I can change almost anything, but I can't change human nature". Not saying you should change yourself, but I just want to stress that one should respect his/her fellow community-goers despite their opinions.

And in the ideal circumstance, I'd have fun with H7 too because I could play it . Sadly, this ain't the ideal world we live in.
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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 07, 2015 03:45 PM

And you cannot play it, because?

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