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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 ... 1344 1345 1346 1347 1348 ... 1400 1600 1635 · «PREV / NEXT»
Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 06:40 PM

Once more back to H2:

In the end of the last century, it was a great game. Nowadays its graphic is much worse but it's obvious. However the rest of the game like missions' quests, story, town building, abilities of units, hero development ... all these things do not change with the time. In these regards the later games are much more sofisticated so you cannot say that no progress is there.

But some people simply cannot forget their memories.
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Important H7 tips & tricks
H7 Community Patch (UCP)

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 19, 2016 06:46 PM

Thats why we respect elders and do not contradict them, they have something special, their memories.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 19, 2016 06:51 PM

Antalyan said:
Forget its history and previous games and you will se a good game is inside - or through another words the game which is not worse and whose production is not different to most of other games.





FFS dude, it has loading screens before battles

are you trolling or what?

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 06:55 PM

LizardWarrior said:
Antalyan said:
Forget its history and previous games and you will se a good game is inside - or through another words the game which is not worse and whose production is not different to most of other games.





FFS dude, it has loading screens before battles

are you trolling or what?


And have you seen some other Ubi games after release? I agree H7 is terribly optimalized but I can still enjoy it.


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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 19, 2016 06:57 PM

H2 didn't had loading screens before battles and that was like... 18 years ago?

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:00 PM

Salamandre said:
Thats why we respect elders and do not contradict them, they have something special, their memories.


But the memories can be the barrier, as regards games, you would like to see all the things you liked in previous games but to get rid of all things you did not + something new to it. It is a difficult task to make the game according to it, looking to all the previous games. I really would not like to be one of devs who have to do it. Can you imagine you do the game and on almost every feature, fans say you something like Heroes x had it better?
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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 19, 2016 07:00 PM

Antalyan said:
Again, I have to return to the words that Heroes are not done only for hardcore base.

And it's proving to be so effective! Just look at H7 magnificent sales numbers

Antalyan said:
Once more back to H2:

In the end of the last century, it was a great game. Nowadays its graphic is much worse but it's obvious. However the rest of the game like missions' quests, story, town building, abilities of units, hero development ... all these things do not change with the time. In these regards the later games are much more sofisticated so you cannot say that no progress is there.

Indeed, H7 is the perfect example on the sophistication of creature abilties, town building tech, creature stats, spell system...riiight.

I understand you can always find excuses for whatever Ubisoft throws at you, but you are being delusional.
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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:03 PM

LizardWarrior said:
H2 didn't had loading screens before battles and that was like... 18 years ago?


The system requirements were thanks to 2D graphics much lower than today. The computers were also less powerful, but not so much - I think computers' performance did not increase so much as the graphics did. If you add the team with not much experience --- You cannot wonder
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Important H7 tips & tricks
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 19, 2016 07:05 PM
Edited by LizardWarrior at 19:05, 19 Mar 2016.

You are totally wrong sir

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Brukernavn
Brukernavn

Hero of Order
posted March 19, 2016 07:05 PM
Edited by Brukernavn at 19:07, 19 Mar 2016.

Let's respect that personal preference is subjective, and refrain from name-calling or insults.

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:10 PM

Storm-Giant said:
[
And it's proving to be so effective! Just look at H7 magnificent sales numbers

Indeed, H7 is the perfect example on the sophistication of creature abilties, town building tech, creature stats, spell system...riiight.

I understand you can always find excuses for whatever Ubisoft throws at you, but you are being delusional.


From the things you mention: I really like the town tree, creatures could be more balanced and have slightly more abilities but it's not so terrible.

H7 sales... I guess they are still much higher than H2 ones.

I regret they are not higher as this can reflect even more in the future development but I think Ubi has what they deserve. I do not want to apologise their bad steps and their hunt for money, ruining great game series.

You do not have to like H7. But as I do, I guess I will be more happy in final as I spent my money for the game I like.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 19, 2016 07:12 PM
Edited by Elvin at 19:16, 19 Mar 2016.

@Antalyan

The problem with limbic is not programming like they never have(even if that leaves a lot to be desired), it is not knowing the game.

Almost no game is made for hardcore players, you are just echoing ubilimbic's excuses. The game failed to touch the average casual gamer, let's not even go to the hardcore ones.

Can't take the game as an independent one either. I mean what is the point of making a game that is worse to the previous ones? And how well is the community likely to take it? In a community driven series?
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted March 19, 2016 07:14 PM

You can hardly compare something that was made in the 20th century with something made today. Different rules and different resources apply.

For, back then, 3D was not as polished as it is today. Nor were there many game developers. And you still had time to test the product and exterminate all the bugs, leaving only very few, which you could count on your fingers.
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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:25 PM

EnergyZ said:
You can hardly compare something that was made in the 20th century with something made today. Different rules and different resources apply.

For, back then, 3D was not as polished as it is today. Nor were there many game developers. And you still had time to test the product and exterminate all the bugs, leaving only very few, which you could count on your fingers.


I agree it should not be compared as nowadays production is much worse. In the 20th century, it was not ordinary that companies release their products totally unfinished. I am curious if after several more years, you will be 99% of games in pre-alfa stage.
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Datapack
Datapack


Famous Hero
posted March 19, 2016 07:32 PM

Antalyan said:

I am curious if after several more years, you will be 99% of games in pre-alfa stage.


What on earth makes you think that?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 19, 2016 07:37 PM
Edited by Stevie at 19:39, 19 Mar 2016.

Antalyan, you're probably young and inexperienced so take my words of advice: better be silent and believed a fool than open your mouth and remove all doubt.

Gaming companies are not at the top of the game chain, but the player who has the power to buy their games. The sooner you realize your power the better.
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The Young Traveler

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted March 19, 2016 07:38 PM

EnergyZ said:
For, back then, 3D was not as polished as it is today. Nor were there many game developers. And you still had time to test the product and exterminate all the bugs, leaving only very few, which you could count on your fingers.

Hahaha. Nope.
The last time the video game market was this overcrowded with developers/publishers trying to make a quick buck off of snowty games was exactly the time H2 was made or maybe just a few years before it.
That actually nearly killed off the business since people got so disillusioned with video gaming in general that the profits tanked badly.
And no, game developing was just as expensive as it is today. Even back then clueless investors with too much money and little to no brains were the ones running the business with the only difference of spending the vast majority of that cash on marketing instead of the game itself.
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"Now I am become Chris, the destroyer of worlds." - Robert Oppenheimer.

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:41 PM

Elvin said:
@Antalyan

The problem with limbic is not programming like they never have(even if that leaves a lot to be desired), it is not knowing the game.

Almost no game is made for hardcore players, you are just echoing ubilimbic's excuses. The game failed to touch the average casual gamer, let's not even go to the hardcore ones.

Can't take the game as an independent one either. I mean what is the point of making a game that is worse to the previous ones? And how well is the community likely to take it? In a community driven series?


If you release something not working, no matter whatever it is, it is not much probable it could be successful.

I do not think that the words not-only-for-hardcore-players are an excuse. You should try to do the things you do properly, no matter whatever you do and for whom. For example AI can really hardly be only the hardcore community problem, only in the case we received a different game version

But this is partly an explanation why certain features have been chosen in some way. Everyone loving the previous games would like to see certain things from them in the newest game, and if they are not there, these people cosider the new game to be bad/worse than previous. If any new thing appears, the problem is there too - the part of hardcore players refused to play newer games simply because of change to 3D, or H6 changes can be another example, almost nobody liked these changes.

Heroes has in this regards even more difficult position than the other games because some previous games were excellent. People will always remember them and say what is worse now. But as the game cannot be changed much, what to do? Creating a copy of the game? Devs have to experiment and do the things a bit different, although sometimes worse.

Nevertheless once again, I do not want to excuse the problems which are in the game, especially the technical ones. I just say this game can finally be very good (can, not certainly will).

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted March 19, 2016 07:45 PM

Stevie said:
Antalyan, you're probably young and inexperienced so take my words of advice: better be silent and believed a fool than open your mouth and remove all doubt.

Gaming companies are not at the top of the game chain, but the player who has the power to buy their games. The sooner you realize your power the better.


If I could change the game companies politics I would be really glad. But regreting I did not get the great game I wanted, I will not reach it.


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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 19, 2016 09:14 PM
Edited by Galaad at 21:18, 19 Mar 2016.

Antalashan said:
I do not consider H1 or H2 (or even H4) to be good games, or most likely they are much worse than H6 for me from my today's point of view (I liked H2 a very long time ago but now it's over).

HII reception said:
Heroes II was universally acclaimed upon its release, garnering several critical awards and attaining high sales.It was voted the sixth best PC game of all time in PC Gamer's May 1997 edition, a publication which also awarded it the title of Best Turn-Based Strategy Game of 1997, proclaiming it "one of the best strategy games of this year -- or any year, for that matter." It received a Gold Award from Games Domain, and 5 out of 5 stars from Adrenaline Vault along with the title of Best Strategy Game for 1996/7.
Computer Gaming World awarded it 5/5, naming it "the Godfather 2 of computer games -- a sequel that surpasses an original that was once thought unbeatable." It was ranked at #1 for several months on the Computer Gaming World readers' poll, and was interred in the CGW Hall of Fame (a position within the series it shares only with the original Might and Magic: Secret of the Inner Sanctum). GameSpot awarded it a rating of 8.2, lauding its vibrant graphics and the addition of new content and gameplay elements, proclaiming it "a must-have for fans of the first title.” It also achieved the title of Acorn User Best Game of 1999.

HVI reception said:
Initially, the game was plagued with numerous in-game crashes, lock-ups, errors, and "bugs"; poor artificial intelligence; significant faction/hero/creature imbalance; and the usage of DRM. The game has been updated with several patches, bringing the version to 2.1.1.On Sept 25 2013, Ubisoft declared that there will be no more online support on Heroes VI, bringing an official end to the updates.
The game received generally favorable reviews. IGN and GameRadar rated the game 8/10, and it is listed as an IGN Editors' Choice, citing "addictive turn-based strategy" gameplay and "major improvements to a fantastic formula".GameSpy and GamePro noted similar positives but lowered their scores due to "little visual bugs and glitches" and a poor online strategy.

HVII reception said:
Upon the release, the game has received mixed reception, scoring 66 and 64% on review aggregator sites Metacritic and GameRankings respectively. IGN awarded it a score of 6.4 out of 10, saying "Might and Magic Heroes 7 is a loyal but buggy sequel that manages to scratch a very old PC gaming itch."
.
Antalashan said:
Once more back to H2:
In the end of the last century, it was a great game.

And in 2015-2016 great games are The Witcher III, elected Game of the Year 2015, Age of Wonders III, awarded as well, Divinity Original Sin Game of the Year 2014, that even made an Enhanced Edition ACTUALLY based on fan feedback, in example.
Antalashan said:
Can you imagine you do the game and on almost every feature, fans say you something like Heroes x had it better?

Fans say H2 did some things better than H3 as much as they say H5 did some things better than H3, it is not a matter of "being stuck into memories", it is just pure rational and objective realism.
Antalashan said:
The system requirements were thanks to 2D graphics much lower than today.

Age of Wonders III is 3D and creating a random map takes a few seconds, there is no loading screens, loading times in DOS which is FULL 3D are no more than few seconds, I don't play a lot of 3D games but these examples clearly shows that 3D is not at fault for optimization, only the programmers.
Antalashan said:
Devs have to experiment and do the things a bit different, although sometimes worse.

The problem with the direction Ubisoft has taken is that is not "sometimes", two games in a row are hated by the majority of the community, in a -to take Elvin's words- community driven series.


The saddest part is MMH7 Team seems to have learnt NOTHING from the disastrous reception of the game, we shall see how things will go with expansion(s?), but allow me to have my doubts.
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