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fred79
Disgraceful
Undefeatable Hero
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posted April 27, 2016 09:45 AM |
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lol, can finally see the pics. lemmiwinks looks like he's ready to snow some snow up.
but what's with the dragon baby? since when does a dragon baby THROW fire? it should breathe or spit fire, should it not?
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Bitula
Known Hero
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posted April 27, 2016 10:55 AM |
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"Sim turns is getting a total overhaul, something I will explain a little later down the line (see bottom of post). We have an Article explaining in Detail how Random skill will now work (think H5-esq to a fashion, better than now basically)
All fixes, core changes (like skilling and some other stuff) Will be patched in the vanilla game so you wont go without if you don't buy the expansion."
+ 1 new faction.
So far so good! And this explains the slow patching progress experienced so far. Actually it is surprising how much progress was done. Just one more faction and it will be very close to H5 and just one more and it may surpass it: at which point it is definitely worth a purchase (for me).
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Aionb
Known Hero
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posted April 27, 2016 12:23 PM |
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Edited by Aionb at 12:33, 27 Apr 2016.
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I may be too old to find the rat funny (yes I'm aware of the Baldur's Gate hamster), so I'll try to ignore it.
The "how it looks" debates - we had too many of them, another one is useless, let's see what they are actually able to do.
which reminds me:
"Sim turns is getting a total overhaul, something I will explain a little later down the line (see bottom of post). We have an Article explaining in Detail how Random skill will now work (think H5-esq to a fashion, better than now basically)"
"I am very confident that this will be the 'ToTe' of H7"
bla bla bla ... won't believe it 'till I see it ... they* said many things so far ... let's hope this is not another marketing campaign.
*they = Limbosoft as a whole
And just one funny thing - speaking of consistency:
the guy says "Sim turns is getting a total overhaul, something I will explain a little later down the line (see bottom of post)." Nothing about SIM turns at bottom of post. Well ...
And, last but no least, if they are really able to do what they say - congratulations!
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Dies_Irae
Supreme Hero
with the perfect plan
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posted April 27, 2016 01:00 PM |
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I'm looking forward to the lore behind the Fortress troops, especially that guinea pig. How are they going to justify that in Fortress?
Something tells me it's another wizard experiment. One that didn't join the Orcs or stayed in Academy . If the price is right, this expansion will be added to the collection upon release. You can count on that. If not, I'll wait for a good deal (which will probably be very soon anyway, just like with the Vanilla release ).
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Articun
Supreme Hero
As i dream, so shall it be!
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posted April 27, 2016 01:07 PM |
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I honestly do think that the hamster was gonna be another dwarf but was changed in the end in order to provide a greater variety of units in the lineup presentation. The body of this unit is disproportionate to the head and it is way too human-like.
I do wonder about their judgement in adding this unit in the game in general but also to the lineup itself since it is way out of design and coherency to both lore and army presentation. Needless to say that the cabir would have been a much better option to enter this lineup while instead of this strange thing they could invest in creating the Dervish that was applaud by all as an idea and design. Even Cabirs are said to be in the foundries and smiths of the fortress faction working alongside the dwarfs while in academy they are slaves....
I really do hope that this is merely a joke and not an actual unit. It will be very very weird playing with a hamster head with a human body and i much rather play with another dwarf really. Though honestly, i do wish for the Dervish in Academy and the move of cabir to Fortress
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 27, 2016 01:10 PM |
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Aionb said: let's hope this is not another marketing campaign.
But it obviously is!
Quote: I am very confident that this will be the 'ToTe' of H7
Big words here... Who wanna bet TotE*'s skill system won't get beaten in that expansion? And what about spell system? Or creature alternatives? I could go on... More details? What a coincidence, there is none, only teasing and words as usual.
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Articun
Supreme Hero
As i dream, so shall it be!
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posted April 27, 2016 01:21 PM |
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Spell system, not much that can be done right now. Unless of course they do keep the elemental attribute of each spells but group them in 4 main schools: Enhance, Affliction, Conjuration, Destruction. This way, Destruction spells are all spells that deal direct damage, Enhance spells are all spells that affect units in a defensive way like healing or increasing attributes etc, Affliction is anything that deals damage over turns or builds up each turn and finally conjuration is everything that remains. In this regard, some Factions can have elemental magic schools with the current system while others can have these grouped magic schools. Skills could also be created based on this groupings and so on. Keep in mind this is a basic idea and i will try to expand it further with Minastir for Inolin.
As for alternative units, if they are so deaf to our shouting what we want, we will make it happen ourselves as is evident by the work of AcidDragon et al working on such modding right now and giving upgrades to units that don't have it.
Saying this expansion with limited new content and as of now still unknown polishing and fixing will be the new TotE is a very hasty assumption. For Heroes VII to reach the quality of TotE, i would say another expansion (a true one, heavily based on content over a polished and fully working game) will maybe make it happen.
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steyn
Supreme Hero
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posted April 27, 2016 01:21 PM |
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I'll just leave this here for those who complain that the gameplay improvements should have been a part of the vanilla support:
Quote: Gameplay improvements will be available for everyone as a global update.
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Dies_Irae
Supreme Hero
with the perfect plan
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posted April 27, 2016 01:22 PM |
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Getting a lineup consistent with lore is a lot more difficult when you make a prequel. Everything that happens in Trial By Fire should lead up to the situation of the Dwarves in H5. Unless it's a totally different area again (like H7's Stronghold which has its roots elsewhere than H5's). Having new creatures is one thing, but I often ask myself what happened to them in the 'next' game. They weren't there in H5, but they do exist an x amount of years before those events, so explain why they went missing? That's a problem if you consider the games as a continuity rather than as individuals. By doing the latter, it doesn't matter what they do in a faction. It's that game, that moment, only relevant there with no need to explain things. But the games are a sequence, with H5 (and to an extent, Dark Messiah) placed most recently in Ashan history. The further back in history, the easier it is to come up with new creatures. Moving it closer to the current timeline puts that in peril.
As always they'll find a way to talk themselves out of it, but that doesn't make me less curious .
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Aionb
Known Hero
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posted April 27, 2016 01:43 PM |
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Articun said:
Saying this expansion with limited new content and as of now still unknown polishing and fixing will be the new TotE is a very hasty assumption.
It just shows that
1. they have no idea what they are talking about
2. they are using the same empty words we got used to
3. Or maybe the guy is right. I won't deny that possibility yet, even if so little facts can back it up.
Choose your option
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kiryu133
Responsible
Legendary Hero
Highly illogical
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posted April 27, 2016 01:47 PM |
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Lore consistency is the least of their concerns.
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It is with a heavy heart that I must announce that the cis are at it again.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 27, 2016 01:53 PM |
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Aionb said: It just shows that
1. they have no idea what they are talking about
2. they are using the same empty words we got used to
3. Or maybe the guy is right. I won't deny that possibility yet, even if so little facts can back it up.
Choose your option
I will go for #1 please,
given that none of them had any idea what sim turns even are before Heroes Community charitably educated them for free, it's fair to say none of them know the first thing about TotE, so credibility is a bit thin on the ground lol
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Articun
Supreme Hero
As i dream, so shall it be!
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posted April 27, 2016 01:57 PM |
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Unless they spent these past few months playing tote or maybe even the heroes 5.5 mod and thus we got the dwarf art style closer to the heroes 5 counterpart. But this is wishful thinking i guess
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Maurice
Hero of Order
Part of the furniture
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posted April 27, 2016 02:25 PM |
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I'm very sceptical. I don't believe their promises anymore anyway.
Will have to see how this turns out.
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ChrisD1
Supreme Hero
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posted April 27, 2016 02:32 PM |
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and the fact that this is a standalone thingy and not a legit expansion shows that this indeed might be the last addition. then if we are lucky there will be only patches.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted April 27, 2016 02:36 PM |
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Quote: I am very confident that this will be the 'ToTe' of H7 but I wont over sell anything ...
You just did ...
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What will happen now?
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 27, 2016 03:02 PM |
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Guys, correct me if I'm wrong: A while ago Natalka confirmed that drastic changes couldn't happen because of compatibility issues with the campaigns. In that post Nat talks about Heroes specializations, she also suggests other mechanics of the game share the same fate because of them. I have to assume the skill system is also part of this, since it'd heavily affect campaign balance too.
Now it has been announced that the expansion will bring forward gameplay changes, the same changes that have been in talks for months, as well as bringing them to the base game through a patch.
So, here is the thing: the expansion is standalone, meaning the vanilla campaigns won't be affected by the changes brought in the expansion because well, it's standalone. So what could be possibly stopping them from repeating the TotE formula and bring significant changes to the game, as it is independent from the base game?
If they knew this changes would be brought to the game through an expansion, I don't really understand their thought process that lead them to go with half-measures, as it seems to be the case
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Galaad
Hero of Order
Li mort as morz, li vif as vis
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posted April 27, 2016 03:44 PM |
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Storm-Giant said: I don't really understand their thought process
You mean they should admit to themselves they were dead wrong with their concepts for H7? Reconsider everything and deliver what people really expect? Perish the thought!
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Hermes
Famous Hero
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posted April 27, 2016 03:50 PM |
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Storm-Giant said:
So, here is the thing: the expansion is standalone, meaning the vanilla campaigns won't be affected by the changes brought in the expansion because well, it's standalone. So what could be possibly stopping them from repeating the TotE formula and bring significant changes to the game, as it is independent from the base game?
If they knew this changes would be brought to the game through an expansion, I don't really understand their thought process that lead them to go with half-measures, as it seems to be the case
Then people(well, some people) would complain how is this, instead of fixing the game the Devs demand some extra cash for the improvements! Something along these lines have already been said somewhere on the forums.
Dwarves are my least favourite faction( HOMM V ruined it forever for me), but I can see some potential here(apart from that hamster...)
So i am definately interested and will probably preorder too.
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 27, 2016 04:05 PM |
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Hermes said:
Storm-Giant said:
So, here is the thing: the expansion is standalone, meaning the vanilla campaigns won't be affected by the changes brought in the expansion because well, it's standalone. So what could be possibly stopping them from repeating the TotE formula and bring significant changes to the game, as it is independent from the base game?
If they knew this changes would be brought to the game through an expansion, I don't really understand their thought process that lead them to go with half-measures, as it seems to be the case
Then people(well, some people) would complain how is this, instead of fixing the game the Devs demand some extra cash for the improvements! Something along these lines have already been said somewhere on the forums.
Fair enough, a lot of fans would complain because the base game didn't meet their standards, nor they could truly see it as a 'Best of'.
The reason I'm bringing this one up is: TotE did also 'forced' the players to buy the expansion in order to experience the gameplay changes, and yet it ended being acclaimed by a lot of them. It's true that Ubilimbic drove themselves into a corner with the base game, but I kind of feel going the TotE way would had hold a higher chance of success among those fans. Well, as much success as it can get after three bad starts with the franchise...
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