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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 ... 25 26 27 28 29 ... 200 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
properkheldar
properkheldar


Famous Hero
Keeper of books
posted August 15, 2014 02:58 PM

Well, they could surprise us and create a mix of the stronghold and fortress of H3. Focusing on another clan of orcs, like the blackskull or the desert orcs, they could give us gnolls, wyverns and ... hydras (!!) in the lineup. Thats also a long forgotten champion creature. Gnolls seem to side with stronghold in Ashan. Behemont could be the other champion.

Could be fun!
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- Antoine Rivarol

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted August 15, 2014 02:58 PM

I hope we get some more interesting neutrals this time.  
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The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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fuChris
fuChris


Promising
Supreme Hero
Master to the Speed of Light
posted August 15, 2014 03:00 PM

The spiders are a great alternative to the bone/ghost dragon. However i would love to see a return of the Venom Spawn, if not as creature then as the necro catapult or better yet the ballista.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted August 15, 2014 03:02 PM

Storm-Giant said:
Rincewind said:
I really hope there won't be those giant spiders ladys again with Necropolis...I hate spiders

+1, reapers are more appealing to me!


Reapers are the ultimate symbol of death, so they should be the highest tier of Necro creatures.

Storm-Giant said:
True that...damn, why Academy had to have such a boring second champion


Really? Cuz I think a flying magical creature works perfectly with Academy.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted August 15, 2014 03:06 PM

A little more of info!

Ubisoft blog bout Heroes 7

Quote:
You’ll find over 60 hours worth of content in the single-player campaign as you fight to end the civil war tearing the Holy Empire apart. On top of the campaign, the game also includes Hotseat local multiplayer, competitive LAN battles, and Skirmish and Duel modes.

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Brukernavn
Brukernavn

Hero of Order
posted August 15, 2014 03:08 PM

verriker said:
man, I really wish I cared to hear as much about the nitty gritty details of creature lineups as I do about strategic depth and consequence, innovations in the role of heroes, economy and the adventure map, competent AI, and most importantly a fun and addictive meta for once

lol

I have to agree with this, but I'm having higher hopes for H7 than I had for H6. For example:

For Heroes 6 Erwan said: "we tried to reduce management, especially micro-management. We want the player to feel like a commander in battle and not like some town builder".

But for Heroes 7 Stephan said in the Q&A: "In a Heroes game you have to make sure at every single stage of the production process that the adventure map and the combat map, along with the economic and the RPG dimensions constitute a coherent structure."


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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted August 15, 2014 03:09 PM

Hotarubi said:
Fair enough. Agree with you, there are many other things to talk about. But instead of sounding passive aggressive, it would've been much more efficient had you actually just said whatever topic you specifically wanted to talk about, no?


sorry if I offended you Hoturabi, but I'm from Paisley, I'll probably be passive agressive from the cradle to the grave, lol

seriously though, the game just seems so unambitious from what we've heard. without meaning to be a debbie downer, it sounds as though it will be like a greatest hits of H3 and H5, but likely struggling to reach the heights of either one
at least, the marketing sure looks like it's going the route of H6, i.e., "let's just build hype by teasing creature artwork every week instead and hope those stupid plebs will buy it despite our dull metagame and awful AI"

really hope they prove me wrong, for their sake

i wish there were some more buzz from them about the evolution of gameplay, and i mean logical, cerebral innovations which provide depth, not halving the resources or adding a "brand new" town conversion feature which has already been in the H3: WoG fan mod for over ten years

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xerox
xerox


Promising
Undefeatable Hero
posted August 15, 2014 03:25 PM

Brukernavn said:
verriker said:
man, I really wish I cared to hear as much about the nitty gritty details of creature lineups as I do about strategic depth and consequence, innovations in the role of heroes, economy and the adventure map, competent AI, and most importantly a fun and addictive meta for once

lol

I have to agree with this, but I'm having higher hopes for H7 than I had for H6. For example:

For Heroes 6 Erwan said: "we tried to reduce management, especially micro-management. We want the player to feel like a commander in battle and not like some town builder".

But for Heroes 7 Stephan said in the Q&A: "In a Heroes game you have to make sure at every single stage of the production process that the adventure map and the combat map, along with the economic and the RPG dimensions constitute a coherent structure."




yeah they tried making it into Starcraft when its an TBS-RPG lol
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Rakshasa92
Rakshasa92


Supreme Hero
posted August 15, 2014 04:07 PM

Arugaf said:
Possible variants of creatures for Stronghold and Necropolis.




If this turns out to be true, worst towns ever.

Orcs as elites? All overused-undead?

Bleh.

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Moriak71
Moriak71


Hired Hero
posted August 15, 2014 04:20 PM

fuChris said:
The spiders are a great alternative to the bone/ghost dragon. However i would love to see a return of the Venom Spawn, if not as creature then as the necro catapult or better yet the ballista.


Yes, I guess a second shooter for Necropolis would be great. If they however keep the Skeleton Spear man and I guess the Lich is quite basic, the Venom Spawn would be already the 3rd shooter.

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Moriak71
Moriak71


Hired Hero
posted August 15, 2014 04:26 PM

Steyn said:
Rincewind said:
I really hope there won't be those giant spiders ladys again with Necropolis...I hate spiders

Which makes them perfect for Necro right


They can still make a new simple spider unit and forget the Fate Spinner. She was awful

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Valen-Teen
Valen-Teen


Famous Hero
UFOlolOgist
posted August 15, 2014 04:48 PM

So Gnolls came back!!

Glad to see wyvern and mummies
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Our hopes for Heroes VIII!

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Steyn
Steyn


Supreme Hero
posted August 15, 2014 04:51 PM

Valen-Teen said:
So Gnolls came back!!

Glad to see wyvern and mummies

No, that's a possible line-up based on DoC artwork

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 15, 2014 04:54 PM

@Elvin, will we have Stronghold and Necropolis creature line-ups in the nearest future, let's say, at the end of Gamescom for instance, or further away? This much you can share with us

BTW, I'm a bit bored with those generic civil war scenarios in recent Heroes games. Why not make episodic campaigns like in Heroes 3 and it's expansions for instance. One campaign was about a dragon hunter, other about a tournament, and the next about a border skirmish between two factions. There can be two campaigns about the main plot point (the civil war), and the rest should be stand-alone'ish to some extent. More diversity is for the better. I wonder how it will play out in H7, because from what I've read, the campaigns will be constructed in a way in which a guy from the Shadow Council tells some stories for Ivan to learn from. This gives me some hope...

PS: Behemoths!

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted August 15, 2014 05:00 PM

verriker said:
seriously though, the game just seems so unambitious from what we've heard ... it sounds as though it will be like a greatest hits of H3 and H5, but likely struggling to reach the heights of either one

While it's not possible to judge how well they succeed, aiming to make a "best of H3/H5" is for me the best approach they could have. H4 and H6 shows as prominent examples of how bad things can turn when someone comes along and wants to "reboot" the series ... I say, don't fix what's not broken.
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RMZ1989
RMZ1989


Supreme Hero
posted August 15, 2014 05:14 PM

I would really really like to see Behemoths beside Cyclops as Stronghold Champions. Both are huge and fat creatures, but one is heavy shooter(Cyclop) while other is relatively fast and aggressive monster(Behemoth).

And would also like to see Gnolls too, so my guess would be:

Tier 1 - Goblin, Harpy, Crusher
Tier 2 - Centaur, Shaman, Gnoll/Wyvern
Tier 3 - Cyclop, Behemoth

Seeing Trolls and Ogres again would be great experience as well, but perhaps as neutral creatures since I doubt that they would put them together with Stronghold.

About Necro lineup, something like that was my guess as well, but I really hope that they would replace Bone Dragons with Death Knights or Wraiths(Reapers). What would also be really cool is to have a Banshee as Champion for Necro with some really strong abilities but overall weak stats.
I don't like that all of the Champions are huge and tanky creatures, and Swordbearer might be the first one to be off that path so I have hopes for something like Banshee in that lineup.
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Give a man a mask, and he'll
become his true self.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted August 15, 2014 05:30 PM

RMZ1989 said:
What would also be really cool is to have a Banshee as Champion for Necro with some really strong abilities but overall weak stats.
I don't like that all of the Champions are huge and tanky creatures, and Swordbearer might be the first one to be off that path so I have hopes for something like Banshee in that lineup.


This precisely. Reaper as champion with Soul Reap aoe based on enemy morale/negative effects, similar to H5, would be the best champion ever. I really don't like the Weavers, I consider having another shooter for Necropolis inappropriate. We need a flyer and a melee, so Dragon and Reaper would be my choices.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 15, 2014 05:41 PM

On a side note, I wonder why we didn't see an actual screen of a townscreen yet. Guys from one of the gaming services in Poland which have seen a presentation of the game say that they look really good , because they're full of details and animations...

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RMZ1989
RMZ1989


Supreme Hero
posted August 15, 2014 05:45 PM

Stevie said:
RMZ1989 said:
What would also be really cool is to have a Banshee as Champion for Necro with some really strong abilities but overall weak stats.
I don't like that all of the Champions are huge and tanky creatures, and Swordbearer might be the first one to be off that path so I have hopes for something like Banshee in that lineup.


This precisely. Reaper as champion with Soul Reap aoe based on enemy morale/negative effects, similar to H5, would be the best champion ever. I really don't like the Weavers, I consider having another shooter for Necropolis inappropriate. We need a flyer and a melee, so Dragon and Reaper would be my choices.

I liked Namtaru because of her two forms which makes it really cool for a unit in Heroes game and it is first unit like that I think. But I definitely could live without them.
I can't stand Bone Dragons anymore(unless they are well done, and I seriously doubt that they will be...), it is just another flying pile of bones that bites and is casting debuffs when bites. It is not original and it doesn't seem powerful enough...

Tier 1 - Skeleton, Mummy/Zombie/Ghoul, Ghost
tier 2 - Lich, Vampire, Death Knight
Tier 3 - Banshee/Namtaru, Reaper

That is what I would like to see, maybe replacing Death Knights with Lamasus while putting Death Knight in the champion tier instead of Banshee/Namtaru.
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Give a man a mask, and he'll
become his true self.

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Rakshasa92
Rakshasa92


Supreme Hero
posted August 15, 2014 05:57 PM

I hope Gnolls are never used again.


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