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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 03, 2015 06:54 PM |
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Sandro400 said: His word is law about Ashan, but for some reason I don't think it was he who cut resources to 4, pushed town conversion through, cut sim turns or budget etc etc...
again, completely aside from the creative director role, all of those idiotic design decisions were put in place during his tenure as Heroes 6 producer, so he is at least partly responsible for every one of them lol
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted April 03, 2015 07:58 PM |
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verriker said: again, completely aside from the creative director role, all of those idiotic design decisions were put in place during his tenure as Heroes 6 producer, so he is at least partly responsible for every one of them lol
Again, design choices (like color-coding) do apply to Ashan, for which he's responsible as he himself stated. However, he was careful to not take it's execution on himself as well. But you simply can't blame him for town conversion, financial problems, the lack of game features etc.
Now, you wanted to say something new, dear Verriker, or again you completely missed my line of "he rules over all things concerning Ashan - everything must be ashanized" and wanted to elaborate a little? ^^
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Let's play poker game, lich-style!
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 03, 2015 08:01 PM |
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Sandro400 said: But you simply can't blame him for town conversion, financial problems, the lack of game features etc.
yes, because he was a producer in charge of the game, I actually can, lol
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted April 03, 2015 08:10 PM |
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verriker said: yes, because he was a producer in charge of the game, I actually can, lol
Ah... ok, blame him, I can't persuade you anyway.
Though I think it's all pointless. You won't depose Erwan or anything ^^
(IMO)
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Let's play poker game, lich-style!
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Stevie
Responsible
Undefeatable Hero
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posted April 03, 2015 08:33 PM |
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Sandro400 said: However, he was careful to not take it's execution on himself as well. But you simply can't blame him for town conversion, financial problems, the lack of game features etc.
As I said, you have no clue what a Creative Director is all about.
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Guide to a Great Heroes Game
The Young Traveler
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted April 03, 2015 09:03 PM |
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Stevie said: As I said, you have no clue what a Creative Director is all about.
And I will just say the same about you. Very constructive conversation? I think not. That's why I tend to speak with Verriker and Galaad on those matters. Can we move on?
P.S.: I believe you asked Erwan "what's his job is" because many people don't know. I'm still amused at your interpretation of his answer.
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Let's play poker game, lich-style!
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Micutz
Hired Hero
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posted April 03, 2015 09:07 PM |
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Edited by Micutz at 21:09, 03 Apr 2015.
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sandro400, here are some links you should read.
[url=/job_roles_and_stories/job_roles/328_creative_director_games]http://creativeskillset.org/job_roles_and_stories/job_roles/328_creative_director_games[/url]
[url=/video-game-design-creative-director/11034/]http://www.theartcareerproject.com/video-game-design-creative-director/11034/[/url]
[url=http://en.wikipedia.org/wiki/Creative_director#Video_games]http://en.wikipedia.org/wiki/Creative_director#Video_games[/url]
Without a doubt Erwan le Breton has the biggest responsibility as his position is the pinnacle of authority within the team. He oversees all the progress and has a clear view of the bigger picture. He may not work in coding or art, but he is the one that decides their direction, as well as the direction of the game in question. People rightfully attribute him with the biggest chunk of the blame for Heroes 6, you wrongfully defend him for whatever reason.
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Maurice
Hero of Order
Part of the furniture
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posted April 03, 2015 09:27 PM |
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I do have to agree with Stevie on this one. As the Creative Director, he is in absolute control. If someone on the team designs something he doesn't like, it won't make it into the game. It's kinda like a minister, who has a lot of people working for him at the ministry. The minister isn't the one to do all the grunt work, but he sure as hell directs it, vetos it and automatically takes full responsibility for any f*ckups that happen under his direction.
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Sligneris
Supreme Hero
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posted April 03, 2015 09:47 PM |
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Well, I gave my word about it already - while I do admire his creation, I admit that is not doing the best work supervising the franchise - nevertheless, I put more of the blame on those who made these mistakes, rather than on Erwan, who admittedly failed to veto them.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted April 03, 2015 10:14 PM |
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Sligneris said: Well, I gave my word about it already - while I do admire his creation, I admit that is not doing the best work supervising the franchise - nevertheless, I put more of the blame on those who made these mistakes, rather than on Erwan, who admittedly failed to veto them.
Well without knowing exactly what mistakes you are referring to, I can say that he made it very clear in the fan interview that a lot of the things I see as mistakes points directly back to him as being responsible for their introduction/still being here from H6.
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What will happen now?
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A8T
Adventuring Hero
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posted April 04, 2015 12:04 AM |
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New article, this time on Kente
https://mmh7.ubi.com/en/blog/post/view/the-master-of-arms-kente
So if Kente is the Master of Arms, then who's the Master of Legs
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Sligneris
Supreme Hero
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posted April 04, 2015 12:40 AM |
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A8T said: So if Kente is the Master of Arms, then who's the Master of Legs
Hahahah!
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Stevie
Responsible
Undefeatable Hero
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posted April 04, 2015 12:45 AM |
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Edited by Stevie at 00:45, 04 Apr 2015.
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Sandro400
Promising
Supreme Hero
Shadow of Death
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posted April 04, 2015 12:51 AM |
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Ah guys, why do you even give me wikilinks to Creative Director... Heh. Btw, 2 out of 3 don't work.
Btw, you now may be very, very surprised, but there can be several creative directors per game from different companies. I don't remember them in case of H6, but Legacy had at least two (from Liquid and Ubi)... H7, iirc, should have 1 from Ubi and 1 from Limbic (though this one's position may have a different name). Not only that, there're different art directors, graphic directors etc etc...
If Erwan (& Marzhin btw) are the guys who pop up in videos, events etc it doesn't mean they're the prime stars ^^
P.S.: the main guys actually are the guys who give money. The M&M team higher-ups (from Ubi, those who're above it I mean).
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Let's play poker game, lich-style!
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Protolisk
Promising
Famous Hero
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posted April 04, 2015 12:53 AM |
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Stevie said: Master of Legs would have to be Raelag. He's seen so many, and spread so many.
No, no, that's Raaleg. I assure you, it's a completely different person. No disguise there.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 04, 2015 01:38 AM |
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Edited by verriker at 01:40, 04 Apr 2015.
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Sandro400 said: Btw, you now may be very, very surprised, but there can be several creative directors per game from different companies. I don't remember them in case of H6, but Legacy had at least two (from Liquid and Ubi)... H7, iirc, should have 1 from Ubi and 1 from Limbic (though this one's position may have a different name). Not only that, there're different art directors, graphic directors etc etc...
Erwin is the relevant creative director on all Might and Magic games,
straight from the horse's mouth in his interview, he made it clear he has the power to overrule the developers for hire if he thinks they are messing with the rules he set out to define for the IP (e.g. by trying to introduce new factions)
Sandro400 said: P.S.: the main guys actually are the guys who give money. The M&M team higher-ups (from Ubi, those who're above it I mean).
so investors and senior figures giving Erwin his money like Yves Guillemot are the ones squarely to blame for problematic direction of Might and Magic?
what became of your previous philosophy of us having to distinguish between big bad Ubisoft and the well-intentioned guys of the "M&M's team"?
the mental contortionism going on here so as not to concede the idea that our blame of Erwin may be justified just makes me laugh lol
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Kimarous
Supreme Hero
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posted April 04, 2015 03:08 AM |
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verriker said: Erwin is the relevant creative director on all Might and Magic games,
straight from the horse's mouth in his interview, he made it clear he has the power to overrule the developers for hire if he thinks they are messing with the rules he set out to define for the IP (e.g. by trying to introduce new factions)
You say that like it's a bad thing. From what I can tell, having someone at the helm who can filter the dust from the gold is a good thing. Just saying, if I made a strictly fantasy franchise and some doofus in the lower echelons tried to shoehorn in some steampunk robots, I'd sure as snow want to be able to go "NO! BAD! NOT HAPPENING!"
YOU might not like everything that Erwin does or his vision, but his role IS an important one. Otherwise, you end up with the eclectic, unsorted mess that lead to the unusable scraps he deemed necessary to reboot.
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verriker
Honorable
Legendary Hero
We don't need another 'eroes
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posted April 04, 2015 04:08 AM |
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Kimarous said: You say that like it's a bad thing. From what I can tell, having someone at the helm who can filter the dust from the gold is a good thing. Just saying, if I made a strictly fantasy franchise and some doofus in the lower echelons tried to shoehorn in some steampunk robots, I'd sure as snow want to be able to go "NO! BAD! NOT HAPPENING!"
YOU might not like everything that Erwin does or his vision, but his role IS an important one.
I don't think the creative director role is a bad thing at all, all I've been saying is I think Erwin has been a big failure in that role lol
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JotunLogi
Known Hero
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posted April 04, 2015 08:40 AM |
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Same topic... even if someone thinks that Erwan Le Breton is bad as creative director (imo not- he is good), thinking about him as big failure is a bit too far- just because, in spite of many bad or controversial things, there are plenty good and interesting- Haven and its creation is really nice, many demons, cabirs, some aspects of lore (beastmen and their realtion with Academy, creation of some beasts, family issues etc.), many designs, concepts, consistency of story and of the world....
To change subject- what do You think about neutral stacks consisting of different troops? Same dea is already present in HoMM 4 but there all troops are part of the same allignement- here they will be mixed with troops from other factions or neutrals. For me-seems awesome! But at the same time some abilities must be added/ remade cause otherwise it will be just facing some other looking walker/flyer/ shooter with different stats (although there are some exceptions)
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted April 04, 2015 10:19 AM |
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Mixed neutrals is something we have been pushing for a long time now. That would mean so much for gameplay variety and the game's replayability H6 was God-awful in that respect, with so few factions in the beginning you were fighting the same units all over the place.
Ashan is not that bad, it just tries too hard to be epic and magical. The nwc team knew how to achieve that without forcing those elements down our throats, it knew how to keep the balance. Ashan has no balance to speak of, everything is overblown and over the top.
What is also overblown is the amount of blame people put on Erwan's shoulders That is because some assume too much without knowing what he is really responsible for. But I guess someone has to answer for the messy aspects of the recent heroes entries and he is the most visible target Do I believe he was the right man for the job? Honestly, not so much. But is he responsible for everything he is blamed for? Not so much either. A game's development is compartmentalized and there is not one man that designs everything.
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Map also hosted on Moddb
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