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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Oasis
Thread: new town: Oasis This thread is 21 pages long: 1 2 3 4 5 ... 10 ... 17 18 19 20 21 · NEXT»
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted December 16, 2014 08:36 AM
Edited by Warmonger at 22:14, 25 Dec 2014.

[VCMI] new town: Oasis

Why it didn't get its thread on HC yet?

Oasis is a new Arabic town populated by mysterious race of Faceless, insects and creatures of the sands. Project leader and artist is Nephretes.

Thread on Acid Cave

Town building progress







At the moment the town is planned for VCMI.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted December 16, 2014 09:39 AM
Edited by Galaad at 09:43, 16 Dec 2014.

Heh
Looks great
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bloodsucker
bloodsucker


Supreme Hero
posted December 16, 2014 12:19 PM

Honestly, I'm not trying to be a wise-ass but shouldn't this thread be better positioned inside the VCMI thread?
I mean it will only be playable inside VCMI.

This forum already completly desorganized.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 16, 2014 12:30 PM

Thats ok, VCMI thread is about VCMI progress, Hota also has some extra threads for wishes, dreams and marital requests. This town looks very nice, imo the best looking town after hota, bastion and grove. Will see for creatures, thats the hardest part.

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Stevie
Stevie


Responsible
Undefeatable Hero
HC SUPPORTER
posted December 16, 2014 12:45 PM

Well, it looks cool but I think the scale's not right. Grass and palm trees look huge compared to the civilian houses.
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bloodsucker
bloodsucker


Supreme Hero
posted December 16, 2014 01:02 PM
Edited by bloodsucker at 13:06, 16 Dec 2014.

Salamandre said:
Thats ok, VCMI thread is about VCMI progress, Hota also has some extra threads for wishes, dreams and marital requests. This town looks very nice, imo the best looking town after hota, bastion and grove. Will see for creatures, thats the hardest part.


Ok, but I'm only trying to be coherent with my own positions in "Different editing politic for modding threads"; we need more levels of indexation.
Even yesterday I wanted to find MoP mod "Ride of Lightning"; after some attempts with Search function, I spent hours navigating trought the 76 pages of "WoG and Beyond" and at page 26 decided it would be better to ask you if you knew where to find it (as u may remember).
I believe is better for mod users if the add-ons to that mod can be found inside their particular thread in seconds, instead of hours of lucky guessing with search tool or manual scanning.

P.S. I'm dreaming. Warmonger (or any of us, btw) doesn't have the power to create a thread inside the VCMI thread. And that's what needs to be done. Sorry, YOU'RE RIGHT.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 16, 2014 01:17 PM

bloodsucker said:
I spent hours navigating trought the 76 pages of "WoG and Beyond"



Google: type Mop Ride of Lightning. First result: MoP video. Below the video there is MoP home site link. The mod download is on top.

Took me 5 seconds.
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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted December 16, 2014 01:58 PM

Master of Puppets: Ride the Lightning... I'm guessing the author is quite the Metallica fan.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 16, 2014 02:07 PM

Yeah, more than I can humanly support
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Engwathang
Engwathang


Adventuring Hero
posted December 18, 2014 09:21 PM

Looks good, but I agree, this should be in the VCMI thread. How long in the process is it?

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Darkem
Darkem


Known Hero
posted December 19, 2014 09:47 PM
Edited by Darkem at 21:57, 19 Dec 2014.

Looks really good, but it will take some time to make it outstanding.
Now I have to disagree with you guys. If each mod can have its own thread, Oasis also deserves one. Look at the amount of work that was already put in the project. Dozens of hours. Posting information about it in the official VCMI thread would make it completely messy and incoherent.

Sometimes I cannot help feeling that most of you treat VCMI (and all related projects) as something inferior to HoTa... Why? Because of quality? The point of the project? Because of the fact that everyone can contribute?

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brink99
brink99


Hired Hero
posted December 21, 2014 09:54 PM

This...is...amazing. Brilliant artwork. Has so much unique character. It is definitely up there in terms of quality with Bastion/Cove.

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Nephretes
Nephretes


Promising
Known Hero
posted December 22, 2014 12:39 AM
Edited by Nephretes at 01:39, 22 Dec 2014.

Thanks Warmonger for topic. I couldn't do it myself due to blockade for new accounts.

I would like to add that I am searching for people who can help with project, especially with graphics.

I won't be posting everything here, cause I am spamming on acidcave and one place for that is enough, but I will post one graphic more to encourage someone from here as well.

Snake man (Name will change propably) as a 3rd creature for oasis.



Some other creature projects you can find here:
http://forum.df2.ru/index.php?showtopic=34518&st=40

You can contact me here via private message, or directly on acidcave


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Engwathang
Engwathang


Adventuring Hero
posted December 22, 2014 01:42 AM

Looking good. How much is completed in Oasis?

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joeyjoejoe
joeyjoejoe

Tavern Dweller
posted December 22, 2014 01:30 PM

Your snakeman could do without the outstretched arms. For an animated corpse like Frankenstein's monster it makes sense but snakes are meant to be lithe and flexible so either arms at sides unless attacking or being attacked or no arms at all would look more natural.
As for names:
Basic: Asp
Upgrade: King Cobra
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Macron1
Macron1


Supreme Hero
posted December 22, 2014 01:54 PM
Edited by Macron1 at 15:02, 22 Dec 2014.

Cobraman / Cobraman Priest

PS For low-level shooters - how about some beduin-looking humanoid throwing vases with explosives (fireball effect like gogs)?

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Nephretes
Nephretes


Promising
Known Hero
posted December 22, 2014 06:53 PM
Edited by Nephretes at 04:02, 23 Dec 2014.

Well, I have town screen, 6/7 models of creatures, some of them are rigged, some animated to certain level, however only 1 def so far:
.

There are also some icons.

The rest is missing.

Snakeman is in T- Frankenstein position for rigging, so that's not the final pose. As for the names: i will think about them when animation is ready.

Macron, interesting proposition, but line up is settled


btw: current development of castle

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joeyjoejoe
joeyjoejoe

Tavern Dweller
posted December 23, 2014 10:27 AM

Since the architecture is styled after the Islamic golden age, is the grail structure going to be Mecca or something else?
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Nephretes
Nephretes


Promising
Known Hero
posted December 25, 2014 12:16 AM bonus applied.
Edited by Nephretes at 00:36, 25 Dec 2014.

Well, the concept of Grail was focused on what is the most important on desert. So it is the magic tree providing what you can't have while getting away from Oasis. Function wasn't decided yet.

U can see grail at right corner:



Merry christmas
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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted December 25, 2014 12:43 AM

Looking good there. The townscreen is beautiful

I think it's alright to have this outside of the VCMI thread, although it'd be probably better to name threads like this one as [VCMI] XXX Town or sth like that.
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