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Heroes Community > MapHaven Guild > Thread: [H3] The Mapmaker's Thread
Thread: [H3] The Mapmaker's Thread This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV
RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted July 30, 2018 12:04 AM

H3C format
H3C lib

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DarkAtom
DarkAtom

Tavern Dweller
posted August 02, 2018 06:28 PM

RoseKavalier said:
H3C format
H3C lib


Thank you. It was actually very useful, by matching stuff from different campaigns with the content in the links you posted I actually figured out what each byte does. However, I still couldn't pack a campaign back up and I tried like 10 different ways.
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"If you get scared of doing what's right you might as well lay down and die" - Wulfstan, Heroes of Might and Magic V: Hammers of Fate

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted August 02, 2018 09:18 PM

In such cases, I like to think that's it's easier to investigate a crime scene hands on than from word of mouth.

You can always try asking the ERA folks, maybe one knows about the source code.

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wenwell
wenwell


Hired Hero
posted September 09, 2018 07:28 AM
Edited by wenwell at 07:29, 09 Sep 2018.

Is it possible somehow to remove a "This map in not playable" in scenario description? When I try to validate map this window is popping up:

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RoseKavalier
RoseKavalier


Honorable
Famous Hero
posted September 09, 2018 04:46 PM

wenwell said:
Is it possible somehow to remove a "This map in not playable" in scenario description? When I try to validate map this window is popping up:



The 5th byte from the extracted h3m should be changed to '01'.

There's also a h3maped patch you can implement if you want to do this automatically:
@3B268h
B0 01

The reason why it's not included in Unleashed editor (well, public release) is because it's a valid check but it sometimes fails for reasons I didn't bother solving.
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My Let's Plays: Metataxer's Revenge - The Empire of The World 2

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bloodsucker
bloodsucker


Legendary Hero
posted September 16, 2018 12:57 AM

Hi, I'm almost sure there is a way to copy an entire level from one map to the other but I can't recall where I saw this, can you help me?
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wenwell
wenwell


Hired Hero
posted September 16, 2018 02:38 AM
Edited by wenwell at 02:40, 16 Sep 2018.

bloodsucker said:
Hi, I'm almost sure there is a way to copy an entire level from one map to the other but I can't recall where I saw this, can you help me?


Here is you can find it.

btw, map can be copied but battle terrains would changed

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Drizzt
Drizzt

Tavern Dweller
posted October 12, 2018 10:36 AM

Amazing thread. I have learnt a lot from it
Btw is it possible to create watchtower requiring exact ammount of attack (if you have more - you cant go through)?
Example: watchtower will let go hero with exactly 25 attack, my hero has 27 so he shouldnt be able to go.

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Rakso
Rakso


Hired Hero
posted October 12, 2018 04:34 PM

Drizzt said:
Amazing thread. I have learnt a lot from it
Btw is it possible to create watchtower requiring exact ammount of attack (if you have more - you cant go through)?
Example: watchtower will let go hero with exactly 25 attack, my hero has 27 so he shouldnt be able to go.


I don't think it's possible on neither SOD or HotA without creating a map programmed with advanced stuff such as it's own mod mechanics created by the author to go compactible with the certain map only.

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