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Nargott
Known Hero
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posted October 16, 2017 06:57 PM |
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dredknight said: @Nargott,
I have made a H55 group so people can find an opponent but setting the environment and helping here and there with the setup is the most I can do at the moment.
However if you want to start organizing such thing give it a go I will anticipate as just as much as I do Starcraft ASL league !
No, I can't organize your tournament
But among all the fans for sure there must be one who can.
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 16, 2017 09:46 PM |
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Quote: @Nargott,
I have made a H55 group so people can find an opponent but setting the environment and helping here and there with the setup is the most I can do at the moment.
However if you want to start organizing such thing give it a go I will anticipate as just as much as I do Starcraft ASL league !
Be careful what you wish for, or the MMH55 scene will soon be exclusively for South Koreans
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MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ
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dredknight
Honorable
Supreme Hero
disrupting the moding industry
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posted October 17, 2017 09:07 AM |
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Azalen
Responsible
Known Hero
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posted October 18, 2017 07:39 PM |
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I read the 5.5 proposed changes notes on mmdb. It looks outstanding to me.
One minor balance quibble to offer up to the community:
Fire Trap... this spell is pretty overpowered for a level 1 creeping spell. It is also quite mana efficient when compared to destruction.
If you see a bunch of slow walker, higher tier mobs on the map, you can free much higher tier dwellings than your level would indicate with some simple blocking and just expert summoning.
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dabuthegreat
Adventuring Hero
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posted October 19, 2017 07:35 AM |
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My only gripe with Fire Trap is that at first it's pretty much useless (especially against small units, you just don't have enough traps and they're placed randomly) while it just wrecks large units on Expert. I'm against any Summoning nerfs anymore but I would honestly reduce the difference in traps number between 1 and 3 level and maybe decreased some damage.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 19, 2017 08:15 AM |
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Imo this spell works better as tier 2 with more mines available in untrained even at the cost of reduced damage.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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Skeggy
Promising
Famous Hero
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posted October 19, 2017 05:27 PM |
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Basic field is 5x5, no matter what is level of the summoning magic.
Filling all 25 fields with mines would finally make this spell battle worthy.
Approximately same damage if all 25 fields are filled would demand configuration as this:
<damage>
<Item>
<Base>5</Base>
<PerPower>1.5</PerPower>
</Item>
<Item>
<Base>10</Base>
<PerPower>2</PerPower>
</Item>
<Item>
<Base>20</Base>
<PerPower>3</PerPower>
</Item>
<Item>
<Base>30</Base>
<PerPower>4</PerPower>
</Item>
</damage>
<duration>
<Item>
<Base>25</Base>
<PerPower>0</PerPower>
</Item>
<Item>
<Base>25</Base>
<PerPower>0</PerPower>
</Item>
<Item>
<Base>25</Base>
<PerPower>0</PerPower>
</Item>
<Item>
<Base>25</Base>
<PerPower>0</PerPower>
</Item>
</duration>
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted October 19, 2017 07:22 PM |
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Hah, that'd be nuts
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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dredknight
Honorable
Supreme Hero
disrupting the moding industry
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posted October 19, 2017 08:59 PM |
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@Magno, can you hook me up with a 64 bit MMH55_Editor_NCF.exe ?
I am testing all monsters on a map and I started getting crashes in the editor and I am not sure if it is the editor not having enough resources or something on my side
I got it, it is not the exe.
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Join our official discord channel | NCF Utility Beta
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fidanas
Adventuring Hero
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posted October 21, 2017 08:44 PM |
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Can i load an old map in the new editor, and make a fast update to all the news and goodies of the MOD 5.5?
Witch hats, contracts to sites, etc...
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Just another turn and i'm done...
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 22, 2017 12:51 AM |
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fidanas
Adventuring Hero
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posted October 22, 2017 01:01 AM |
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I play the "Hotsprings v.3" map, and no, witch hats and contracts don't work. I tweak the heroes and artifacts to all, so i'll have all available ones from the MOD.
Where can i find the command that you mention, to make it 100% compatible?
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Just another turn and i'm done...
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 22, 2017 01:07 AM |
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 22, 2017 05:26 PM |
bonus applied by Galaad on 25 Oct 2017. |
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ea0o
Hired Hero
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posted October 22, 2017 08:36 PM |
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-1 speed and other balance changes in rc10 patch or in beta too?
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 22, 2017 09:16 PM |
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fidanas
Adventuring Hero
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posted October 22, 2017 10:34 PM |
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I'll uninstall the previews, and install the new one right away. I'm now sailing in milky waters, and luckily i see that this is fixed (plus many others).
Well done.
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Just another turn and i'm done...
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 22, 2017 11:10 PM |
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Mario
Known Hero
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posted October 22, 2017 11:27 PM |
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Great update!
@Magno
Sorry for offtopic, but if you are still interested in bugs in RC9b then I have one problem.
I've recently played a game on the biggest map (with underground). Because the editor on my computer does not create such a map correctly, I used the "Jesus" map you once shared on the forum.
After about a month of playing on the highest difficulty level, lookhead - max, AI rush discount - max and neutral heroes off, the game thrown to the desktop during the AI turn.
If you are interested then this is the link to the map and the last save.
https://www.dropbox.com/s/2y4fxj94vg7grez/save_18.sav?dl=0
https://www.dropbox.com/s/iusn3k2db3p7b4k/Jezus3.h5m?dl=0
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magnomagus
Admirable
Legendary Hero
modding wizard
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posted October 23, 2017 12:05 AM |
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@Mario:
Have you read FAQ about this issue.
If nothing works out, in RC10 there is a console command, but can only be used after a starting a new game in RC10
@H55_FixAICTD()
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ
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