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Slapzech

 
 
Adventuring Hero
that didn't vote for Kaczynski
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posted November 10, 2007 09:27 PM |
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Quote: it's useful for any map.
...And sometimes Tele-assault can be more lethal than any spell.
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Legendary_hero

 
  
Known Hero
Stronghold Warchief
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posted November 10, 2007 09:39 PM |
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Ok see it this way,what ability from logistics can help you in the actual battle(Maybe except Swift Mind) Oh yeah and about teleport assault i thought it was a great spell too,but now i think it's only a waste of turn for the hero.
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samiekl

 
    
Supreme Hero
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posted November 10, 2007 11:35 PM |
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OK, i've done some tests with dungeon vs every other faction except dwarves. The map is 3 castles each with very powerful guards (hourglass). i broke there in week 4 with minimal losses. Well, i think now that dungeon can be extremely powerful vs any other faction, no matter the map. The thing is that you should always creep very fast and try to build as fast as possible castle and hydra. Skills that i recommend:
Vs heaven, inferno, necro, academy, : sorcery (mana reg and arcane training), destructive (depending on what you get in the guild), enlightenment (intelligence and eagle eye), logistics (scouting and swift mind), luck (warlocks luck).
vs sylvan, change luck with attack-tactics
vs orcs, change luck with summoning.
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Doomforge

     
      
Admirable
Undefeatable Hero
Retired Hero
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posted November 11, 2007 10:50 AM |
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Quote: OK, i've done some tests with dungeon vs every other faction except dwarves. The map is 3 castles each with very powerful guards (hourglass). i broke there in week 4 with minimal losses. Well, i think now that dungeon can be extremely powerful vs any other faction, no matter the map. The thing is that you should always creep very fast and try to build as fast as possible castle and hydra.
I stated that it's a must in 2nd post in this thread Why haven't you tried it before?
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 02:48 PM |
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i've always done that. but i tried to build other creatures also. for example, i usually had full population of raiders for the final battle. i stopped doing that now, and concentrate on hydras and matriarchs.
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Doomforge

     
      
Admirable
Undefeatable Hero
Retired Hero
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posted November 11, 2007 03:12 PM |
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yeah.. you need tanks. Not fragile wannabe hardhitters..
Sad but true.
Hydras are absolutely 1st priority
Matriarchs (or better, Mistresses which are a bit more useful) 2nd
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 03:17 PM |
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yep, i had in the first town castle + hydra + matriarchs week 1, in the 2 other towns week 2. never used anything besides stalkers (and sometimes furies) in creeping and had almost no losses till i broke. i've defeated 140+ pid spawns week 3 with ~100 stalkers. In fact, the more castles dungeon has, the more it becomes stronger.
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted November 11, 2007 03:23 PM |
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I'm beginning to feel like a noob 140 would seem too many for me plus they are magic proof not to mention limited mana. Firewall?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 03:26 PM |
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yes, firewall + master of fire + ignite and some meteors when the time was right.
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted November 11, 2007 03:32 PM |
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How much mana did you have?
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 03:37 PM |
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about 200 and 30+ spellpower. lvl 20 i think
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okrane

 
   
Famous Hero
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posted November 11, 2007 04:03 PM |
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Could we see some multiplayer battle replays with Dungeon?
Hit and runs or final battles, winning or losing battles, all could be interesting in such a thread.
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 04:06 PM |
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my only advise is to start playing... take any fight in 1st week. thats how you see what can be killed and what not. also, playing vs better players will definitely be the best thing. try to keep up with them and you'll be forced to take more difficult battles. thats the only way you can learn.
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sdfx

 
   
Famous Hero
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posted November 11, 2007 06:18 PM |
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Well yeah, but the fastest way to learn would be to watch replays/games from top players - there is no doubt about it.
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 06:34 PM |
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Well.. i asked a top player to tell me how to break in hg week 4. he told me that its possible and i should find ways 
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sdfx

 
   
Famous Hero
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posted November 11, 2007 07:12 PM |
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Hmmm yes, "possible" statement is a bit different than getting a pack of replays and detailed day-by-day walkthrough
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ChaosDragon

 
   
Famous Hero
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posted November 11, 2007 07:41 PM |
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Quote: Logistics is only for large maps and i don't take it even then(Tell me did you played the campaigns with logisticsI guess not)
mobility is one of the most important thing for my strategy
@samiekl
dungeon greatest asset: insane fast creeping, artifact merchants
insane fast creeping + artifact merchants = high level + cool arties = one imba hero
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Doomforge

     
      
Admirable
Undefeatable Hero
Retired Hero
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posted November 11, 2007 07:57 PM |
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Quote: Well.. i asked a top player to tell me how to break in hg week 4. he told me that its possible and i should find ways 
that's what every GOOD player will tell you.. You know, every good player has his secrets.. ways of playing, tricks, strategies.. that are strictly personal.
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samiekl

 
    
Supreme Hero
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posted November 11, 2007 07:57 PM |
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Edited by samiekl at 19:59, 11 Nov 2007.
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yep, thats right. both chaosdragon and doomforge
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Maurice


Hero of Order
Part of the furniture
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posted November 11, 2007 09:40 PM |
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"... break in hg ..."
At the risk of sounding dumb, but what is "hg"?
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