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Heroes Community > Library of Enlightenment > Thread: HD mod. Play in high resolutions.
Thread: HD mod. Play in high resolutions. [ This thread is 28 pages long: (1) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 ]
baratorch
baratorch


Promising
Adventuring Hero
posted September 08, 2010 05:22 PM bonus applied by angelito on 12 Nov 2011.
Edited by baratorch at 18:48, 06 Jul 2011.

HD mod. Play in high resolutions.

HoMM 3 HD mod changes game resolution to any from 800x600 to 4000x4000, adds new functionality, fixes some HoMM3 original bugs.
HoMM 3 HD mod not changes original gameplay (except it fixes artifact selling bug).

Compability: SoD, Complete, WoG, TE, WT, and some other SoD/WoG/TE-based mods

Screenshots:
(click for full-size view)







HD mod features (except simple adventure manager resizing  and converting ex-full-screens to windows):

fixes some original interface bugs
32-bit color mode support
minimap works correctly with nonstandard maps from 1x1 to 255x255

extended adventure manager:
- 8 heroes and 7 towns in lists, + five buttons from adventure options.
- can view hero's current number of movement points/ maximum number of movement points.

extended army management (OFF in WoG/TE by default, cause incorrect work with creature's exp):
- 17 new buttons on Swap Manager
- managing army in Hero-Info-Panel on Adventure Manager
- if moving last army from hero, 1 creature stay with hero and others move
- quick split/combine/transfer creatures by [ctrl]+click, [alt]+click, [shift]+click.

Extra buttons ("Load Game" "Restart Scenario", "Main Menu") in the Combat Options dialog;

Artifact Merchants bugs fix
built-in Berserker's CPU patch
easy DEF, PCX, TXT, FNT adding/replacing by putting it to \HiResData\Common (which have higher priority than \DATA and LODs)
WoG/TE mod-makers can easily add new buttons to Adventure manager ( \HiResData\Buttons.ini)

You can turn off most of the HD mod features using Options file \HiRezData\HiRez.ini

latest version: HoMM 3 HD 2.95f
http://sites.google.com/site/heroes3hd/eng/download


Changelog: http://sites.google.com/site/heroes3hd/eng/changelog


800x600 original game still works as it should after HD mod installation (no need to make any copy for backup)

Sorry for my English!

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Salamandre Online
Salamandre


Honorable
Undefeatable Hero
posted September 08, 2010 05:25 PM

Thank you sir! We needed a separate thread with last update in main post.
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Alustor
Alustor


Famous Hero
ooo da :)
posted September 08, 2010 06:11 PM
Edited by Alustor at 18:14, 08 Sep 2010.

may i ask for a changelog of this mod and what do u want to achieve,i mean the final version of this mod?.u started from 0.x version and it s 2.24 allready.does is brings anything else than new resolutions?it is a great patch for h3 anyway.goodluck

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Salamandre Online
Salamandre


Honorable
Undefeatable Hero
posted September 08, 2010 06:50 PM
Edited by Salamandre at 18:54, 08 Sep 2010.

He mostly corrected the bugs reported by people. Report a bug and you will be the trigger for next version

Btw, if battle could be in full screen, it would be much better. Not sure if can be done. Also install instructions (unpack in...)
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baratorch
baratorch


Promising
Adventuring Hero
posted September 08, 2010 08:10 PM
Edited by baratorch at 20:46, 08 Sep 2010.

Quote:
may i ask for a changelog of this mod

I added a list of HD 2.24f features in main post
Changelog will starts from 2.24f


Quote:
and what do u want to achieve,i mean the final version of this mod?

I make HoMM3 better. It's endless work.

Quote:
if battle could be in full screen, it would be much better. Not sure if can be done.

I guess i can make battle and town windows resizable, but not soon

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Davey
Davey

Tavern Dweller
posted September 08, 2010 09:33 PM

Awesome work, definitely an essential mod for me.

And the extra buttons on the Trade screen are a nice touch.

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Salamandre Online
Salamandre


Honorable
Undefeatable Hero
posted September 09, 2010 04:27 AM
Edited by Salamandre at 04:33, 09 Sep 2010.

It changes a lot of icons, thus making it incompatible with mods doing the same. First version was better (for me), being neutral. More you add, less modders can use it. But other features are nice.
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Lichemaster
Lichemaster


Hired Hero
posted September 09, 2010 04:57 AM

It is very nice tool but I need to agree with Salamandre.
IMO, it shouldn't go to far with moding the game. It shouldn't be another mod it should be only HD tool with few new solutions (i.e. splitting/trading army) and compatible with other mods.

New solutions shouldn't replace old one, i.e. SHIFT is not working anymore in the hero trade screen, you need to push split creatures button. Not good.

But ofc thanks anyway. If it is stable in MP and GameRanger, I will use it for sure.

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baratorch
baratorch


Promising
Adventuring Hero
posted September 09, 2010 05:42 AM
Edited by baratorch at 05:43, 09 Sep 2010.

How many icons 2.24f changes compared with the first version? I think it's quite not a lot.
All of the PCXes, that HD mod changes, are need to be changed for High Rez. This can not be otherwise. You can easily edit these PCXes (BMPs) in \HiRezData\BMP

And You can turn off most of the HD mod features (including features, that require new PCXes & DEFs)  using Options file \HiRezData\HiRez2.ini

Here is HiRez2.ini description on russian:
http://sites.google.com/site/heroes3hd/rus/hirez2-ini
I'll make description  in english later

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Salamandre Online
Salamandre


Honorable
Undefeatable Hero
posted September 09, 2010 05:57 AM
Edited by Salamandre at 05:59, 09 Sep 2010.

Thanks. What we must change in .ini to enable original icons and enable also custom portraits? I noticed that the HD last version force the original portraits while ignoring the ERM scripts.

I also installed it in a folder where GF 32 bit patch was enabled and it does not work. I get black screen. I guess I have to remove the GrayFace patch but not sure what files.
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baratorch
baratorch


Promising
Adventuring Hero
posted September 09, 2010 06:20 AM
Edited by baratorch at 06:29, 09 Sep 2010.

Quote:
New solutions shouldn't replace old one, i.e. SHIFT is not working anymore in the hero trade screen, you need to push split creatures button. Not good.

SHIFT is still working by this way: First click on army (without pressing SHIFT), then press SHIFT and click empty slot.
You can change Extended army managemen = 1 to Extended army managemen = 0 in HiRez2.ini and use original hero trade screen.

If you don't like a feature in HD mod, offer an alternative.

Quote:
I noticed that the HD last version force the original portraits while ignoring the ERM scripts.

It's very strange. I have not done anything specifically for this. I'll try to fix it.


Quote:
I also installed it in a folder where GF 32 bit patch was enabled and it does not work. I get black screen. I guess I have to remove the GrayFace patch but not sure what files.


If you are completely satisfied with the work of GF 32 bit patch, change Color mode = 1 to Color mode = 0 in HiRez2.ini

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Lichemaster
Lichemaster


Hired Hero
posted September 09, 2010 08:50 AM

Quote:

SHIFT is still working by this way: First click on army (without pressing SHIFT), then press SHIFT and click empty slot.
You can change Extended army managemen = 1 to Extended army managemen = 0 in HiRez2.ini and use original hero trade screen.


I've installed it on H3 Complete and SHIFT is not working the way you described. And I like new interface in Hero trade screen.
But I want both

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baratorch
baratorch


Promising
Adventuring Hero
posted September 09, 2010 11:27 AM

SHIFT really is not working by the old way in swap manager.
It will be fixed in the next version of HD mod.

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Salamandre Online
Salamandre


Honorable
Undefeatable Hero
posted September 09, 2010 12:36 PM
Edited by Salamandre at 12:37, 09 Sep 2010.

Maybe offer two versions, one which does not change anything but High resolution, and one which the new icons, usable for those who play original versions of the game?

And of course the last could be improved even more, while the first is used as a base. It makes me sad that now Atlantis-mod for example, needs a lot of further modifications to be played on HD, while on previous version I only had to modify res bar (HD patch is included with the mod).

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ddpro
ddpro


Known Hero
HC Adventurer From China
posted September 09, 2010 10:11 PM

Good news for us 32-bit users and mini/huge map players. Great job Baratoch, keep on your nice work!
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Dumas
Dumas

Tavern Dweller
posted September 10, 2010 05:52 AM

Great work.
I like the fact hat most changes are optional, please keep it that way. Many people liked this mod because it changed resolution and nothing more, keeping gameplay intact.

I would suggest addition of installer (at some point of development) that would ask you  about version of your game, and installed additional files if necessary.

Also I have noticed a bug, "credits" button in main menu does not work. I know it is minor thing but still a space for improvement in this great mod.


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SpinalBlood
SpinalBlood

Tavern Dweller
posted September 11, 2010 04:08 AM

Again great patch, and cool to see the kingdom overview bug has been fixed!

I want to report another thing though:

the team alignments box appears later only, in the scenario information window entered while playing. When starting a map from the main menu, the box doesn't work and clicking on the flags shows "this is your color" - "this color is your enemy".


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SpinalBlood
SpinalBlood

Tavern Dweller
posted September 11, 2010 04:56 AM

Also, I notice the mouse cursor is less fluid than it used to be with the 2.20 patch.

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black_knight
black_knight


Known Hero
LT League
posted September 11, 2010 06:19 AM

Very nice project, congrats man. But one thing i missing here - Exchange of artefacts between Heroes. Its important thing to save time. We can use ofc H3Lite with F11, but would be nice to have all in one way

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Lichemaster
Lichemaster


Hired Hero
posted September 11, 2010 10:03 AM

Unfortunately H3_lighter is not working with H3_HD. (probably not recognize as H3).
So it is important to implement one more button for switching the artifacts.
BTW> Would be nice if these buttons could have assigned shortcuts with possibility to be modified in .ini file, so that everyone could have his own configuration.

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