Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
New Server | HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: HD mod. Play in high resolutions.
Thread: HD mod. Play in high resolutions. This thread is 78 pages long: 1 2 3 4 5 ... 20 40 60 ... 74 75 76 77 78 · «PREV / NEXT»
avatar
avatar


Promising
Famous Hero
posted February 10, 2018 07:27 PM

Do you have WoG and HotA installed in one folder?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jacek
Jacek

Tavern Dweller
posted February 10, 2018 07:55 PM

Yes, I do have WoG and HotA in one folder but the problem occured even before HotA being installed :/
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Tchamber
Tchamber

Tavern Dweller
posted February 11, 2018 07:42 PM

Battles

Hey guys, I just found this mod, and it's amazing with my OLD Shadow of Death disk. Works great, but the battles are fought in a much smaller window than the rest of the game. Is there a way around this?

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zmudziak22
zmudziak22


Famous Hero
posted February 11, 2018 08:43 PM

Launch game in original resolution.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jacek
Jacek

Tavern Dweller
posted February 13, 2018 02:36 PM
Edited by Jacek at 18:16, 13 Feb 2018.

Jacek said:
Hello everyone. I'm new here on this forum.

I just wanted to ask about one problem - custom campaigns. Anytime I want to run custom campaigns, my HD Heroes game crashes. It happens on SoD, it happens on HotA but it doesn't happen on WoG somehow. But I still would like to play campaigns on SoD and HotA too, cause they have other options, which WoG doesn't have. Problem is I cannot even enter into Custom Campaigns menu. Does anyone know how to repair such problem or what can I do with that?


Okay, if anyone would like to know, the problem was my custom campaigns were in .WoG file format. When I made campaigns in .SoD file format or in .Hota it worked properly. Maybe it will help someone in future.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
avatar
avatar


Promising
Famous Hero
posted February 14, 2018 08:29 AM

Frankly, it's obvious. HotA and WoG are fan-made mods not compatible with each other. SoD doesn't recognize WoG and HotA map format because is older than these two mods.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jacek
Jacek

Tavern Dweller
posted February 14, 2018 03:10 PM

avatar said:
Frankly, it's obvious. HotA and WoG are fan-made mods not compatible with each other. SoD doesn't recognize WoG and HotA map format because is older than these two mods.

Yeah, you're right, but I told you - once it worked normally then it suddenly broke without any reason.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
jackolate
jackolate

Tavern Dweller
posted February 17, 2018 03:44 PM

Hey, I installed this HD mod today with Complete and HoTA installed, and I've got two problems.

One is that the battle music doesn't play after the encounter music (and the encounter music that plays at the start doesn't halt the battle for the duration of it like in the original game), and the second is that interacting with things like Mines and Power Axis doesn't bring up those small messages, like "You gaze into the Axis" and stuff.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
avatar
avatar


Promising
Famous Hero
posted February 17, 2018 07:27 PM
Edited by avatar at 19:30, 17 Feb 2018.



HD mod is made for to avoid such annoying things like you described. And interactions are still present - just look at the right side of the screen under town list ;] And check options screen in the game ;]  
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 17, 2018 07:30 PM

And thanks god, I calculated and those musical introduction to each battle made me lose 4-5 hours on an xl custom map.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
jackolate
jackolate

Tavern Dweller
posted February 17, 2018 11:04 PM
Edited by jackolate at 23:10, 17 Feb 2018.

Any clue to battle music not playing though?

Edit: Re-enabled interactions. Thank you, I didn't actually notice that in the options screen haha.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gatecrasher
gatecrasher


Known Hero
posted February 22, 2018 04:46 PM

tmn said:
Changelog links:
changelog_en.txt
changelog_ru.txt sometimes it has slightly more info.


Would be nice if those links could be included in the opening post.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Gauvain
Gauvain

Tavern Dweller
posted February 24, 2018 12:51 PM

Hello. Someone knows why the touch escap don't work at beginning of battles ? To skip the intro battle.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
12345donald
12345donald


Hired Hero
posted February 24, 2018 05:41 PM

Hota artifacts make the game crash with HD mod


The Hota artifacts don't have correct sprites in HD mod and that leads to a crash, the game quits.
Didn't have that problem with the previous HD and Hota update.

For eg: You defeat a hero with Hota's artifact in his inventory. You get the artifact after winning, but the game instatly crashes then.


Crash log: https://www.dropbox.com/s/4lt92ki3fnf9enm/HD_CRASH_LOG.TXT?dl=0

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AlfWithCake
AlfWithCake


Adventuring Hero
posted February 26, 2018 04:23 PM
Edited by AlfWithCake at 10:55, 27 Feb 2018.

 I saw in video, that in HD mod heroes meeting screen has new buttons that really quickens creature and artifacts moving. I can't understand why my heroes meeting screen doesn't have these features. Hms buttons don't work too, though they're not supposed to work with HD mod. Any help?
Screenshot.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
thGryphn
thGryphn


Promising
Famous Hero
posted February 26, 2018 06:51 PM

AlfWithCake said:
 I saw in video, that in HD mod heroes meeting screen has new buttons that really quickens creature and artifacts moving. I can't understand why my heroes meeting screen doesn't have these features. Hms buttons don't work too, though they're not supposed to work with HD mod. Screenshot.


Those buttons work for me with HD mod + HOTA...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 27, 2018 11:16 AM
Edited by Salamandre at 11:17, 27 Feb 2018.

Alf, open HD launcher (I assume you have the version I gave you the link, then paste this in Tweaks column (paste OVER the previous):

<Version> = 5000205
<Language> = "#en.ini"

<Fix.Crit.ArtMerchantDlg.Backpack> = 0
<Fix.Crit.DoubleDeleteNetMsg> = 1
<Fix.Crit.FirstStart> = 0
<Fix.Crit.MapsOver5000> = 0
<Fix.Crit.MpNotMeTownQV> = 1
<Fix.Crit.RandHeroRandCreatures> = 0
<Fix.Crit.ReplayTurn.AI7DaysExpireLose> = 1
<Fix.Crit.ScenarioMgr.MapTime> = 1
<Fix.Crit.Tavern.Rumors> = 1
<Fix.Crit.TextFilesBugs> = 1
<Fix.Font.HighlightedText> = 0
<Fix.RMG.StartingHeroInPrison> = 0
<Graphics.Resolution> = 800x600
<Graphics.Mode> = 2
<Graphics.ComplexFilter> = 2
<Graphics.Threads> = 8
<Graphics.SimpleFilter> = 3
<Graphics.SystemCursors> = 1
<HD+.Settings>
<Misc.TournamentSaver> = 0
<Misc.Misc> = 1
<Misc.RenameRandMap> = 0
<Packs>
<Sound.Async> = 1
<Sound.Stereo44Music> = 1
<Sound.NewerLibraries> = 1
<Sys.MultiInstance> = 1
<Sys.NoCD> = 1
<UI.AdvMgr.SkipMapMsgs> = 0
<UI.ClipCursor> = 1
<UI.Ext.AdvMgr> = 1 , 1 , 1
<UI.Ext.ArtMerchantDlg> = 1 , 1
<UI.Ext.CombatMgr> = 1 , 1
<UI.Ext.CombatOptionsDlg> = 1
<UI.Ext.HeroDlg> = 1
<UI.Ext.ScenarioMgr> = 1
<UI.Ext.ScenarioMgr.Settings> = 4, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
<UI.Ext.SpellBook> = 1
<UI.Ext.SpellScroll> = 1
<UI.Ext.SwapMgr> {0,1,2} = 2
<UI.Ext.TextEditBox> = 1 , 1
<UI.Ext.TownMgr> = 1 , 1
<UI.Ext.TownMgr.AvailableInsteadGrowth> = 0
<UI.Ext.TownPortalDlg> = 1
<UI.RecruitDlg.AutoSet> = 1
<UI.RecruitDlg.AutoSet.Max> = 1
<UI.HiRezCore> = 1
<UI.HiRezCore.DlgExtraFlags> = 1
<UI.QuickArmyManagementMode> {0, 1} = 0
<UI.Tavern.InviteHero> = 0
<Update.CheckAtStart> = 0
<Misc.BattleSaver> = 0


Also, DISABLE HMS mod when using HD mod, they do same thing and the latest is better.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AlfWithCake
AlfWithCake


Adventuring Hero
posted February 27, 2018 08:32 PM

 I didn't use your version, I downloaded mine from this thread, I suppose this was lastest, I upgraded it to 5.0 beta 41 when launcher asked anyway. So buttons now work fine, but everything is not as smooth as it was: h3 is not in window mode, visiting things like Garden of Revelations or Well of Magic now asks me to press enter after visiting, but if it's supposed to be I guess I'l leave it as is, having HmS buttons is too convenient.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
AlfWithCake
AlfWithCake


Adventuring Hero
posted February 28, 2018 09:39 PM

Okay, so I found what I wanted in tweaks document. To make h3 window mode I changed Graphics Mode from 32-bit GDI to 32-bit (strechable). To disable adventure map confirmation I wrote <UI.AdvMgr.SkipMapMsgs> = 1 in tweaks, and I found out that to enable extended heroes meeting screen I would have needed to set <UI.Ext.SwapMgr> = 2. Just notes for people who might need that info.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fillerup
fillerup

Tavern Dweller
posted March 03, 2018 06:38 PM
Edited by fillerup at 18:39, 03 Mar 2018.

- Does anyone know how to make hero stats popup persistent in battles and not only when hovering over the hero?

- The latest HD mod seems to have removed the ability to generate new random maps using the 'Restart Scenario' button in single player games. Is this intended or simply a bug?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: Next Thread » This thread is 78 pages long: 1 2 3 4 5 ... 20 40 60 ... 74 75 76 77 78 · «PREV / NEXT»
Post New Poll Post New Topic Post New Reply

Page compiled in 0.0541 seconds