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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 ... 151 152 153 154 155 ... 210 280 350 420 490 525 · «PREV / NEXT»
HorneDemon
HorneDemon

Tavern Dweller
posted February 07, 2011 04:24 PM

Quote:
Please, not here as well. Just don't start winning and comparing creature models with H3. Anything, but that...
I just said that I want a real skeleton and not that upgraded one. Why? Because they are tier 1 creatures and I like them weak rather than all-equiped and I compared it to the one in H3 which looked like a real skeleton. What's wrong with voicing my opinion? Although I like unupgraded version of H6 skeleton. Didn't see it before.
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HorneDemon
HorneDemon

Tavern Dweller
posted February 07, 2011 04:43 PM

Quote:
Quote:
Skeleton looks rubbish. Over-armored and glowing. Where's the real H3 skeleton equiped with only a sword? It really looks more of a robot now.



oh, I know! He's stuck in Heroes 3, so what we've got is the new skeleton which looks great! So take your time machine and play Heroes 3 if you don't like new stuff.
I didn't said I don't like new stuff actually. I said I didn't like over-armoured skeleton and I wanted one to be like in H3. Don't like anything related to Heroes 3? Then take any skeleton from Diablo or Diablo II. They don't have any extra armor and do look cool. Once again this is only my opinion about one of creatures and I am entitled to it. There is no need for you to start attacking me because I have it.

But you are fairly sure, I am stuck in H3. It's my favorite game of all time and I am still playing it. No heroes game will replace H3 for me completely or will even come close to it.

I await Heroes VI as a new game though.
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mike80d
mike80d


Famous Hero
Map Maker
posted February 07, 2011 04:44 PM

Quote:
Quote:
I guess by now we shouldn't expect much info, but I'm glad they're at least doing the screenshots.  Today's pic is boring.  The graphics are obviously very nice, but they look very similar to Kings Bounty (not complaining, just stating that its nothing new).



http://www.benchmark.pl/uploads/image/fotki_recenzje/1343_GRA_KINGS_BOUNTY/kings_bounty_12D.jpg

http://static9.cdn.ubi.com/en-GB/images/MMH6_S_006_ADV_NECRO_V02tcm2110911.jpg

..unless they are the same because they are 3d, I don't really see the art direction being anyway similar! KB is cartoony like WOW, Heroes 6 is more a stylized realism, comic book style.


I think the terrain, trees, and lighting all look very similar to KB.  However I would agree that the buildings are rather different.  

Outside of the graphics, there are a number of similarities to KB too:  Hero skill trees, large creature bosses that can take up to 1/2 the battlefield, scrolls & potions on the adventure map, a 'rage' type bar that accumulates during combat, increased Role-play, upgradable artifacts (I think this was confirmed for H6), etc.  


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grow
grow


Adventuring Hero
posted February 07, 2011 05:12 PM

just got a look at the mmh6 website again today and was checking out the new 3D models for every creature now and I must admit, im pretty satisfied with how things are looking
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Charrclaw
Charrclaw


Known Hero
posted February 07, 2011 05:55 PM

Wish I could read what is written on heroes blue circle.

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Willis
Willis


Known Hero
posted February 07, 2011 06:04 PM
Edited by Willis at 18:05, 07 Feb 2011.

Quote:
Is march 11 still expected launch date for H6?


According the FAQ thread, it's just slated for Spring 2011. It is pretty broad.

As for the argument about creatures, I think when you constrict yourself to just mythological creatures, you run into a few issues. One is that the pool of well known mythological creatures is relatively small. Eventually to keep things fresh you need to throw in lesser known creatures with strange names, like the lesser known Greek creatures mentioned earlier, or the Lamassus. While I am warming up to the Lamassus, it has taken a while for me to accept it as a Necro creature, and its strange name and origin make it a bit harder to square with the rest of the faction, or the game, frankly.

I feel like in some older Heroes games throwing together a bunch of mythological creatures made some towns feel a bit incoherent. While I liked Dungeon and Academy, they felt a bit like a bucket of creatures that didn't fit in with other factions. On the other hand, in Heroes V, the Fortress and even the Dungeon were unified to the point of becoming somewhat boring. It is a tough balancing act.

Creating their own creatures can help. They can design creatures that fit the faction, rather than forcing a mythological creature in.

edit: Man, I wish the map editor was coming before the game. I feel like a drug addict that needs a hit. That said, polish is always good. Civ V is still unfinished.

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mike80d
mike80d


Famous Hero
Map Maker
posted February 07, 2011 06:49 PM

Quote:
Quote:
Quote:
Quote:
I guess by now we shouldn't expect much info, but I'm glad they're at least doing the screenshots.  Today's pic is boring.  The graphics are obviously very nice, but they look very similar to Kings Bounty (not complaining, just stating that its nothing new).



http://www.benchmark.pl/uploads/image/fotki_recenzje/1343_GRA_KINGS_BOUNTY/kings_bounty_12D.jpg

http://static9.cdn.ubi.com/en-GB/images/MMH6_S_006_ADV_NECRO_V02tcm2110911.jpg

..unless they are the same because they are 3d, I don't really see the art direction being anyway similar! KB is cartoony like WOW, Heroes 6 is more a stylized realism, comic book style.


I think the terrain, trees, and lighting all look very similar to KB.  However I would agree that the buildings are rather different.  

Outside of the graphics, there are a number of similarities to KB too:  Hero skill trees, large creature bosses that can take up to 1/2 the battlefield, scrolls & potions on the adventure map, a 'rage' type bar that accumulates during combat, increased Role-play, upgradable artifacts (I think this was confirmed for H6), etc.  




if you want to go there, Kings Bounty has ripped off the entire gameplay from Heroes.


I think you missed my point.  The things that I listed above (large creature bosses, rage bar, scroll & potions, etc) are things that Kings Bounty just had and have not been in Heroes yet, but are being added to H6.  H6 looks like a combination of Homm3, Homm5, and Kings Bounty to me.  I wouldn't be surprised if hero development requires different colored 'runes' for abilities, and these runes can also be found on the adventure map (like KB).  

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 07, 2011 07:12 PM

Quote:
Quote:
Who said that Heresh is Necro land in Heroes 6?
Nobody. So, it's just named peninsula)

Yes, according to Ashan's history, in Heroes VI Heresh isn't Necromancers territory yet.

Yet!

We know that by the start of H6, Necromancers are still in Silver Cities, and we know that by H5, they are in Heresh. And this text tells us they are already stying to occupy Heresh at this point, meaning it's likely one of the expansions will feature the newly settled Heresh and Silver Cities back to Academy. Just speculation, of course, but it seems likely to me.
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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 07, 2011 09:40 PM

Quote:

could u please explain to me why do u guys like the fortress3 so much ???


Hydra
Lizardmen
Gnolls
Wyverns
Basilisks

5 good reasons to love the town right there.
Other good points:

Unique atmosphere, exotic, great theme music.
Awesome heroes, many of which are reptilian instead of bland humanoid #456.

*Dons flame-proof suit*
And in my opinion, closest to unique gameplay for a Heroes 3 faction, which I find rather samey.
(Don't get me wrong I love Heroes 3)

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Meundmein
Meundmein


Adventuring Hero
Tricky, tricky Death...
posted February 07, 2011 09:46 PM

True, that's why everyone would complain if they made any LITTLE CHANGE to h3. It's its uniqueness that makes it (well, what d'you know?) UNIQUE.
People who love h3 fortress so much should play with it, not dream that they make an exact copy with better graphics, which they won't, I'm afraid.
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Yaeliccc
Yaeliccc


Known Hero
Undead, but warm and fuzzy
posted February 07, 2011 09:48 PM

Quote:
Quote:

could u please explain to me why do u guys like the fortress3 so much ???


Hydra
Lizardmen
Gnolls
Wyverns
Basilisks

5 good reasons to love the town right there.
Other good points:

Unique atmosphere, exotic, great theme music.
Awesome heroes, many of which are reptilian instead of bland humanoid #456.

*Dons flame-proof suit*
And in my opinion, closest to unique gameplay for a Heroes 3 faction, which I find rather samey.
(Don't get me wrong I love Heroes 3)


hydra and wyvern i dont mind... gnoll and lizardmen ok theyre first tiers so let them be.. but they had a cow, a lizard and a fly in their army.. u can call them what u want but at the end theyre just regular animals... see the fly wanna squash it, see the cow want a burger.. i mean its like a roc, just a regular animal ? heroes were ok i guess but how come u guys dont find the army kinda strange for the mythical realm of homm ? its like if they were to make an army of bugs or something

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted February 07, 2011 09:49 PM

Even though I like H3 fortress, if it ever returns, I would like to be changed and adopted to Ashan surroundings. It is great but we don't need a copy, we need something greater and better than it was in H3.

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Willis
Willis


Known Hero
posted February 07, 2011 09:52 PM

I liked the swamp setting. I thought the look and feel of the town were great. On the other hand, the first two units were kind of lame and the town felt kind of underpowered.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted February 07, 2011 10:03 PM
Edited by Dave_Jame at 22:04, 07 Feb 2011.

Nobody is going to mention that they had a Fun Gameplay, Were more of a tactical chalange then other castles? That their Defensive orientation was close to them? That There 3-6 unit had some good and usable abilities? Those are mine arguments. Why don't you use similar nd not just yell EXAMPLE - "They had a freaking Gorgon thats why"
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I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted February 07, 2011 10:09 PM

Although we don't share the same reasons why H3 Fortress is awesome it is more important that we all agree that it is awesome.

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Yaeliccc
Yaeliccc


Known Hero
Undead, but warm and fuzzy
posted February 07, 2011 10:36 PM

Quote:
Nobody is going to mention that they had a Fun Gameplay, Were more of a tactical chalange then other castles? That their Defensive orientation was close to them? That There 3-6 unit had some good and usable abilities? Those are mine arguments. Why don't you use similar nd not just yell EXAMPLE - "They had a freaking Gorgon thats why"


fun gameplay and more challange = they were the weakest army by far (why not say it the way it is ?)... im not yelling...

THING THATS MOST IMPORTANT IN A FACTION :

Look nice/awesome/fierce (meaning to look good, interesting, cool creatures in a sense of homm world) a faction of a lion, horse, bug, snake, bird, elephant is... just an army of animals hence BOOOOOORIIIIING and irrelevant to the world of homm !!!

fun gameplay, tactics, abbilities, heroes looks... those are all facial thingies... homm has always been and always will be about the creatures so if u give me a faction that has 7 ice maidens in it and throw the most amazing abbilities on them with a mix of fun tactics... at the end u still have an army of 7 chicks... boring as hell !!! who wants that ?

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 07, 2011 11:40 PM

Quote:

hydra and wyvern i dont mind... gnoll and lizardmen ok theyre first tiers so let them be.. but they had a cow, a lizard and a fly in their army.. u can call them what u want but at the end theyre just regular animals... see the fly wanna squash it, see the cow want a burger.. i mean its like a roc, just a regular animal ? heroes were ok i guess but how come u guys dont find the army kinda strange for the mythical realm of homm ? its like if they were to make an army of bugs or something


I didn't like the serpent fly either but it certainly didn't look like a fly, it looked like a snake with bug wings.

The Gorgon was a scaled bull of death, again not exactly my taste either, but it certainly didn't look like a cow.

As for Lizard...
Are you referring to the Basilisk?

Also the Roc isn't a regular animal but a giant eagle, like HUGE.
Visually not the most stunning perhaps (until you upgrade and it becomes a Thunderbird).


Anyway I guess that's all taste.

Actually I could imagine an insect themed faction working, possibly under the faceless, various mythological creatures either are insects or other arthropods or could be re-imagined or interpreted as arthropodal.

If we dig into oriental myth you'll find a number of demons that display such traits, and we've had a giant mantis in the game before.
Then Egyptians with Scarabs and Scorpions.
Plenty of myths about spiders.
Heck they could be servants of the faceless or something.

African folklore even has one as one of it's most prominent characters Anansi the Spider, who is both a trickster and a victim in many different stories, dealing with gods and other creatures as equal.

It could work, and I think it might well be a nice and original faction.

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Yaeliccc
Yaeliccc


Known Hero
Undead, but warm and fuzzy
posted February 07, 2011 11:52 PM

Quote:
Quote:

hydra and wyvern i dont mind... gnoll and lizardmen ok theyre first tiers so let them be.. but they had a cow, a lizard and a fly in their army.. u can call them what u want but at the end theyre just regular animals... see the fly wanna squash it, see the cow want a burger.. i mean its like a roc, just a regular animal ? heroes were ok i guess but how come u guys dont find the army kinda strange for the mythical realm of homm ? its like if they were to make an army of bugs or something


I didn't like the serpent fly either but it certainly didn't look like a fly, it looked like a snake with bug wings.

The Gorgon was a scaled bull of death, again not exactly my taste either, but it certainly didn't look like a cow.

As for Lizard...
Are you referring to the Basilisk?

Also the Roc isn't a regular animal but a giant eagle, like HUGE.
Visually not the most stunning perhaps (until you upgrade and it becomes a Thunderbird).


Anyway I guess that's all taste.

Actually I could imagine an insect themed faction working, possibly under the faceless, various mythological creatures either are insects or other arthropods or could be re-imagined or interpreted as arthropodal.

If we dig into oriental myth you'll find a number of demons that display such traits, and we've had a giant mantis in the game before.
Then Egyptians with Scarabs and Scorpions.
Plenty of myths about spiders.
Heck they could be servants of the faceless or something.

African folklore even has one as one of it's most prominent characters Anansi the Spider, who is both a trickster and a victim in many different stories, dealing with gods and other creatures as equal.

It could work, and I think it might well be a nice and original faction.


never claimed animals werent a HUGE part of myths but... they still are just animals, calling it something (mythological name) refers it to the myth but doesnt change the visual of the creature... guess ur right, its a matter of taste, i just always loved the homm for the fact it had interesting mythical vibe to it, having a gigantic eagle in the mix or whichever animal is just killing the vibe for me... everybody i know always thought of fortress as a lame faction.. here ppl are crazy about it... just dont get it... but everyone will have their own tastes.. otherwise world would be boring... just like a fortress faction LOL, had to be done

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MattII
MattII


Legendary Hero
posted February 08, 2011 02:00 AM
Edited by MattII at 02:02, 08 Feb 2011.

Well the Nemean Lion was just, a really big lion, the Ceryneian Hind just a really fast hind, etc. Half of Herakles' tasks dealt with beasts that didn't look too different from their natural counterparts. And that's just the Greek stuff.

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Paiazza
Paiazza


Known Hero
لىخ ضل
posted February 08, 2011 07:19 AM
Edited by Paiazza at 07:22, 08 Feb 2011.

Why was this Devil chosen over the original concept that appeared in the H5 trailer if you remember?

I mean the original one was extremely cool, the one used is an oversized flaming armored donkey-gorilla.

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