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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 ... 162 163 164 165 166 ... 210 280 350 420 490 525 · «PREV / NEXT»
maken
maken


Known Hero
Hail Hydra!
posted February 14, 2011 02:17 PM

I'm sure these map decorations will make me spend hours crafting the perfect environment, something that never caught my attention previously, along with map making

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SwampLord
SwampLord


Supreme Hero
Lord of the Swamp
posted February 14, 2011 03:04 PM

Quote:
I hope they don't come back to the H3 system, it wasn't balanced. the creature acting first could usually reach almost anyone on the battlefield, while the one acting last could barely move.
at least some creatures in H5, even if they act late, can still move far (kshatriya rakshasa)


At the same time, though, in HV you would have problems where fast creatures would consistently act 2-3 times to every action of slow creatures, rendering them even more useless than they were in HIII. A happy middle ground needs to be found, and hopefully they found one in HVI.
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They can take my swamp, they can take my town, but they will never take my FREEDOM!

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foxxxer
foxxxer


Promising
Famous Hero
posted February 14, 2011 03:24 PM

Quote:
If you take out the lich that's guarding the treasure chests, there's a small slope up that the hero can walk on, to the skeleton dragon. Do you think there's a reason for it?



That's interesting. I did't notice. It means that the Dragon isn't a decoration. What kind of bonus gives the Bone Dragon?

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Willis
Willis


Known Hero
posted February 14, 2011 04:12 PM
Edited by Willis at 16:14, 14 Feb 2011.

Quote:
well they do work differently, we already know that initiative won't be coming back.


That's true, I didn't think of that. I'm glad that every unit gets to move every round now. Some units felt absolutely worthless in HV because they would barely get to move in battle.

I still think mass haste and mass slow are very powerful, but not as powerful as in HV, of course. If mass haste and mass slow cover all allied and enemy units, respectively, the shaman would not be a very interesting spell caster. He would cast two spells at the beginning of every battle, attack for a few turns, then cast those same two spells again, rinse and repeat. If mass haste and mass slow only covered a certain specific area (like fireball, for example), that might make it a bit more interesting.  

Quote:
Quote:
@ Jabanoos > Maybe the arrows will only be visible once you've discovered or even captured the control point?

Maybe, but then I fail to see the purpose of the arrows. :/


They could still have a purpose. They would let the owner know which control point their mines are tied to. If they have two towns, and own a mine between them, it would be good to know which town owns that mine. That said, I assumed the arrow would show up for your opponents as well.

Quote:
That's interesting. I did't notice. It means that the Dragon isn't a decoration. What kind of bonus gives the Bone Dragon?


Perhaps it could be a recruitment building for the ultimate necro unit, the bone dragon!

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evinin
evinin


Supreme Hero
Servant of Asha
posted February 14, 2011 08:10 PM

The new screenshot is really cool because if the giant dragon's skeleton! Yey!
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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 14, 2011 09:06 PM

Quote:
thats why we're all waiting for malekith and geneva in an expension... and OMG how pissed u will be if other ppl actually get their factions

I'll be pretty pissed if all the elf fanboys get their elf only expansion.

I want Academy and a non-elf Dungeon.
Good compromise would be Dungeon without elf creatures but some elf heroes.
At least give me back some minotaur heroes, or maybe some troglodyte heroes.
Ok rampart back wouldn't be so bad if it wasn't so bloody elf centric in Ashan.

But that's a long shot, I'll just keep rooting for Academy.

Long story short: I HATE ELVES!
Btw, it's ok to be offended by my post but don't take it too seriously.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 14, 2011 10:56 PM

Quote:
I'm offended that you didn't say that you hate Dwarfs.

But yeah we need Minotaurs Heroes! (or even better Troglodyte heroes!!! )


Actually I love dwarves, just hated they way they were implemented in HV, I never thought I'd ever utter the phrase "to many dwarves", HV taught me the error of my ways.
I love Dragons more but there I knew that lots of dragons is a bad idea.
Dragons suffer the from the same law of power as ninjas.
It's known as the Conservation of Ninjutsu, here's a link:

http://tvtropes.org/pmwiki/pmwiki.php/Main/ConservationOfNinjutsu

TLDR version: single ninja is stronger then everything EVER.
Lots of ninjas are pointless mooks that get whiped out by the thousands.


As for Troglodytes, they make fine infantry, they're tough cave dwelling humanoids with a unique look to them, they had really cool heroes and fit well into the faction as it was in H3, I was very dissapointed when they weren't in HV.

HV dissapointed me in a lot of ways when it comes to unit line-ups, Sylvan/Dungeon/Fortress/Stronghold being the main targets of my ire, H3 had much more... fantastical line-ups yet didn't lack unity.

HVI so far...
Haven is better then ever imho, though I'll miss good ol HIII and HV Crusaders.
Inferno is pretty even.
Necropolis is better then ever, though I don't like the new vampire and lich looks.
Stronghold is very good, kinda miss having a true beast in there though, not just beastmen, talking things like Behemoth, Thunderbird or Wyvern.
Sanctuary presuming it's the real deal, is the weakest imho with two highly similar units and a third that doesn't strike me as very far from those two. (Yuki-Onna, Spring Maiden and Coral Maiden or whatever they're called.) Pity cus everything else in there is really good.

....hmmm want on a bit of a rant there, tread some old ground too....
Not that bad though, anybody else feel like comparing new to old line-ups?

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Onryo
Onryo

Tavern Dweller
posted February 14, 2011 11:10 PM
Edited by Onryo at 23:20, 14 Feb 2011.

quote]
HV dissapointed me in a lot of ways when it comes to unit line-ups, Sylvan/Dungeon/Fortress/Stronghold being the main targets of my ire, H3 had much more... fantastical line-ups yet didn't lack unity.


Yes, people complain most about those four factions in H5:
sylvan: 3 elves
dungeon: 4 dark elves
stronghold: 3 orcs(though the big one can be considered an ogre)
fortress: 6 dvarves(the thane is a giant IMO, but that has been discussed before)

But:
Haven: 5 humans
Inferno: 7 demons
Necropolis: 7 undead

Except fortress, there were lesser of the main races in the factions people complain most of racial line-ups in. Of course there was fun with all the beasts in the H3 factions, but H5 was something more logical to me. A lot of the H3 units looked like they were placed totaly random into the factions.

sorry for my english

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 14, 2011 11:12 PM

Quote:
Dragons suffer the from the same law of power as ninjas.
It's known as the Conservation of Ninjutsu, here's a link:

http://tvtropes.org/pmwiki/pmwiki.php/Main/ConservationOfNinjutsu

TLDR version: single ninja is stronger then everything EVER.
Lots of ninjas are pointless mooks that get whiped out by the thousands.


____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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yaeliccc
yaeliccc


Known Hero
Undead, but warm and fuzzy
posted February 14, 2011 11:15 PM

inferno misses the devils... wouldnt mind djins either
haven always looked boring at least its going through puberty so thats better, would change a couple of units to really stir it up with a pegasus, paladin as well
necro my dear undeads.. but would change liches appearance or simply remove him, thankful they have lost the zombies but not thrilled with ghouls either, would make a vampire a bit cooler and a bit less russian type a knight or whatever the vibe is
stronghold.... since homm 1 they were boring, boring they remained.. would change goblins with something we didnt have yet, harpy is cool, shaman is out, cyclop downgraded, behemot in, panther would be replaced by an actual face of a panther and morphing abbility like my sweet lady spider from necro
nagas, spring babe, shoul be drowned and replaced, ice maiden needs legs and needs to be ranged, coral maiden needs to be a guy, or a creature and shouldnt look anything like my dearest medusa coz its insulting...
elves need to be a bit more feisty an wild... ohh wait, the sixth faction is a surprise... scratch that

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted February 14, 2011 11:27 PM
Edited by MrDragon at 23:32, 14 Feb 2011.

Quote:

But:
Haven: 5 humans
Inferno: 7 demons
Necropolis: 7 undead



Haven is pretty much a lost cause to begin with imho, so I never mention it.

Inferno on the other hand has a very varied line-up, but that's because I don't view demons as a single creature, more like a prefix.
To sorta explain roughly what I mean:
Demonic Hound
Demonic Winged Lady
Demonic Skeletal Spiked Humanoid Monster
Pit Fiend is pretty much all Demon. (And all awesome)
Demonic Larval Spawning Tentaclebeast.
Demonic Brute
Demonic Humanoid Monster (Maniac)
Edit2: Efreet would be nice to have back, say move Tormentor down to core, and take out the Maniac.

Similarly, Undead to me is just a prefix sorta of, however Undead has many different shapes and forms, corpereal, lesser, greater, intelligent, mindless, and then you can start applying it to various species.
Not to mention that I believe the current Necro champion is not technically Undead.



Edit: and I agree on the Coral maiden, she should look less like a GORGON (look the cow was interesting, but it wasn't a Gorgon, Medusa was a Gorgon like her two sisters Euryale and Ssteno) I still want an actual Gorgon creature to come back to Heroes, and some spellcasting core unit isn't going to cut it.

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Onryo
Onryo

Tavern Dweller
posted February 14, 2011 11:44 PM
Edited by Onryo at 23:51, 14 Feb 2011.

MrDragon: Okay, I know I took it to the edge with the demons and the undead.
I even made a description of the undead units, much like yours of the demons here(which I liked ), sometime ago in this tread.

And YES! Another one who says gorgons, and not medusas. I pointed that out a while ago too. The creatures which were named "gorgon" in H3 and MM8 is really catoblepas. Just check it out!

I would even go as far as to say that the H3 "medusas" were a mix of a gorgon and a nagini, with the snake body. The movie Clash of the Titans, from 1981, portrayed Medusa like this, and that started(?) this trend? At least that is the earliest I can think of! Please correct me if I'm wrong..

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted February 15, 2011 12:25 AM
Edited by Aosaw at 00:29, 15 Feb 2011.

As I understood it, the gorgons didn't look anything like each other.  Medusa was the one who had the form we now associate with the name Medusa, which is why we now call anything with snakes for hair a 'medusa'.

The name of the creature comes from the name of the woman who gave the creature its form.  i.e. because Medusa was the first medusa (as we now understand them), we call all such creatures medusas.

Much like the term Arachnid wasn't invented out of a void; the word comes from the myth of Arachne, who became the first spider.

The same is true of Cerberus now referring to any dog with more than one head.  Typically three, but as we now see in H6 it's come to refer to any creature that bears a resemblance to the monster that was Cerberus, who was the first multi-headed dog.

North America is named after Amerigo Vespucci, who was the man who first "discovered" the western coast of Northern America.  If he hadn't, the continent would likely be called North Columbia, after Christopher Columbus.  Except that it probably wouldn't, because everyone thought Columbus was a dick.

EDIT:  Check your sources, me!  The gorgons did indeed look similar.  But everything else I said stands.

The point is that "medusa" is a valid name for the creature, and it doesn't have to refer solely to the gorgon who gave the creature its name.  To say nothing of the fact that this is Ashan, and Medusa probably never existed.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 15, 2011 12:32 AM

Heroes of Might and Magic is not fully mythologically accurate and, since it's not Age of Mythology and is not even set on Earth, isn't really obliged to be either. It has its own mythos. What's the point in debating the matter?
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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Lichking012
Lichking012


Known Hero
posted February 15, 2011 10:06 AM

The new screenshot looks awesome. Is that a darkness elemental in the middle or something?

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted February 15, 2011 10:14 AM

@SSOTD
The scenery is nice but the best thing is the misterios creature in the center. What is it? A darkness elemental? A dark en evil shadow type monster? A neutral smoke demon? I first thought it could by a LICH but that was eliminated after the first close look. For one, it is looks like a new unit and it looks like a neutral thumbs up for both. Just cant wait to see what it actually is.

@Elvin's Reputation details
Sound really nice, I like that Good and Evil have different type of points and that you must visit a Town with a specific structure to obtain this advance hero class. And also that their are multiple ways to earn these points and you can change your alignment throughout the game
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 15, 2011 10:20 AM
Edited by alcibiades at 10:22, 15 Feb 2011.

Oooh, shiny news today. Yeah, I also thought it was a Lich first, but it doesn't have the green things on the back, so apparantly it's not. Darkness Elemental, hmm?

As for the reputation system, it sounds interesting, guess that opens some more diversity in hero progression, sounds good.

Also, I must say I'm amazed that they've apparantly developed a gazilion map objects to create atmosphere.
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What will happen now?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 15, 2011 10:23 AM

What I can say is that the system has been given a lot of thought, you won't have to depend on quests to get light or dark side points. But for more info we'll have to wait a little bit longer

Yep that's an elemental.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Properkheldar
Properkheldar


Famous Hero
Keeper of books
posted February 15, 2011 10:24 AM

This might not be regarded as "new" info, but I hadnīt seen this before...itīs from a video that started playing in Heroes: Kingdoms after the endgame was triggered.


It shows the six original races that followed the elemental dragons. With artworks possibly giving a hint as to how the nagas and faceless might appear in H6.  

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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted February 15, 2011 10:26 AM

OooOoOoHhh, another new image of the Faceless! Me likes!
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Signature? I don't need no stinking signature!

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