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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 ... 313 314 315 316 317 ... 350 420 490 525 · «PREV / NEXT»
diegis
diegis


Supreme Hero
power of Zamolxis
posted April 20, 2011 03:20 PM

Quote:
Quote:
As far as I understand from here reputation points are distributed by players as follows:
-blood points goes for might stats (meaning to att and def)
-tear points goes for magic stats ("spellpower"?-correct me here pls)
Now, what about the rest of stats?

No, Blood and Tears are completely unrelated to a hero's stats, they are related to his choices in spells/abilities in combat, actions on the adventure map (such as letting enemies flee or persuing them) and relate to the class's signature abilities and it's advanced class.

Edit:

Example, lets say... Fireball is a Blood spell, casting it raises your blood points, whilst casting say... Stone Skin raises Tears instead.
Once you have accumulated enough Blood points you can advance your Knight into a Crusader, whilst if you have enough Tear points you can advance into Paladin.


lol...thx alot...I see what you mean now!...also found this:

"Are heroes' primary stats still given out randomly, considering that the skills are now being chosen by player?

It is mostly pre-determined, but there is still a little randomness. There is a ratio among the stats and when the Hero levels up, if one of his stats is really behind this ratio, this stat will gain an increase.

"
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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admira
admira


Promising
Famous Hero
posted April 20, 2011 03:20 PM

Quote:
As far as I understand from here reputation points are distributed by players as follows:
-blood points goes for might stats (meaning to att and def)
-tear points goes for magic stats ("spellpower"?-correct me here pls)
Now, what about the rest of stats?


Nope, Blood and Tear points are gathered through several events:
1. Quest
2. Let the weak neutral stack escape or not: let escape means tears point pursue means blood
3. Using specific spell in combat, I think destructive will award you with blood point and the the other type with tear point
4. etc (never explained in detail)

later on you can "exchange" the point to proceed to advance class of your choice: Either advance tear class or advance blood class. There is no specific relation to Stats growth as far as I concern. CMIIW.

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Karanshade
Karanshade


Adventuring Hero
posted April 20, 2011 03:25 PM

Quote:
If you saw the gamestar video you should have noticed that a tactics phase was missing. And I'm fine with that, you are not playing H5 anymore. You won't be charging the opponent with 3 offensive stacks on the very first action. Only reason H5 was so affected by obstacles was because many units had 7-8 speed (possibly with tactics/swiftness), as such obstacles could make or break your game which is no longer the case.


k if movespeed changed ... maybe it won' t bother so much ...sceptic but w8nC

PS: as for where i got the info , it s somewhere in the 325 first pages
____________

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted April 20, 2011 03:35 PM

Quote:
"Are heroes' primary stats still given out randomly, considering that the skills are now being chosen by player?

It is mostly pre-determined, but there is still a little randomness. There is a ratio among the stats and when the Hero levels up, if one of his stats is really behind this ratio, this stat will gain an increase.

That one is intriguing tbh. I'd love to know what the margin is to have the ratio auto-correction to kick in.

I hope it's high enough to not force us to have every hero of a kind to have the same stats through the game, but strict enough to avoid having a H3-like barbarian with Spellpower as high as Attack (and only 1 in Knowledge )

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted April 20, 2011 03:37 PM

Quote:
Quote:
As far as I understand from here reputation points are distributed by players as follows:
-blood points goes for might stats (meaning to att and def)
-tear points goes for magic stats ("spellpower"?-correct me here pls)
Now, what about the rest of stats?


Nope, Blood and Tear points are gathered through several events:
1. Quest
2. Let the weak neutral stack escape or not: let escape means tears point pursue means blood
3. Using specific spell in combat, I think destructive will award you with blood point and the the other type with tear point
4. etc (never explained in detail)

later on you can "exchange" the point to proceed to advance class of your choice: Either advance tear class or advance blood class. There is no specific relation to Stats growth as far as I concern. CMIIW.


Blood heroes -> active and offensive
Tear heroes -> reactive and defensive

It's not necessarily a might or magic difference.

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diegis
diegis


Supreme Hero
power of Zamolxis
posted April 20, 2011 03:41 PM
Edited by diegis at 15:44, 20 Apr 2011.

Quote:

Nope, Blood and Tear points are gathered through several events:
1. Quest
2. Let the weak neutral stack escape or not: let escape means tears point pursue means blood
3. Using specific spell in combat, I think destructive will award you with blood point and the the other type with tear point
4. etc (never explained in detail)

later on you can "exchange" the point to proceed to advance class of your choice: Either advance tear class or advance blood class. There is no specific relation to Stats growth as far as I concern. CMIIW.


And furher on, evolving to an advanced tear like Paladin lets say, what will suppose? - increasing stats or learning more spells? For the last ones, what is spell-pwer of these new spells just learnt/power of the spells are determined by...?
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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lordriton
lordriton


Known Hero
posted April 20, 2011 03:42 PM
Edited by lordriton at 15:45, 20 Apr 2011.

I start to ask myself why i did precommand the game,  and even i precomanded the collector's edition..
This game seems more and more to become a pro casual game. If everyone can chose all the stats he wants, there will be fast a "best to do" list which every new player will just follow and all will end doing exact the same templates. Same for the primary skills, why give more chances to get added each level to the one skills we take the less ? Same here tends to give everyone same stats...  just silly for me. I didn't complain first,  but affter thinking more about it, it's the same about the less ressources. Casual players or "gogogo kids" will always still have a chance against good players.

I miss the times of heroes 3, where if you were a good player you could make the difference on the terrain, and then even more in the fights.

Magic combos ?  I doubt that will be such a great strategy thing,  more like a candy attraction for kids again..


I only have one question:  When can i play that damm beta !?


Now back to heroes3..

____________
Sorry for my miserable english, i'm french.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted April 20, 2011 03:43 PM
Edited by MrDragon at 15:52, 20 Apr 2011.

Quote:

Blood heroes -> active and offensive
Tear heroes -> reactive and defensive



Actually it's been repeatedly suggested that whilst the above is not totaly un-true, it's more of a "fluff" thing then a "crunch".
Like say, Slow being a Blood spell despite being defensive in application, because you're cursing an opponent.
Whilst Bless is likely to be a Tears spell despite being a spell that increases the offensive abilities of a stack.

Edit: Yes people will come up with cookie cutter builds, but they did that in HoMMIII as well, just because we have more control doesn't mean everybody will play a cookie cutter.
Also, in today's gaming culture, patching will usually swiftly fix things if any one specific build proves to powerful to handle.
Also with the amount of choice being given to much, it's going to be likely there will be enough different cookie cutter builds you'll never know what you might face.

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Wckey
Wckey


Famous Hero
posted April 20, 2011 03:46 PM

I like the way they made the arena.
It doesn't make sense for you to loose a lot of creatures just to get +1 on attack or defense, but this way you can't just pick an hero with one tier 1 creature ang go to every arena in the map.

The idea is that the arena works the same way as before, but this time it not every hero can go there.

____________
Come back soon, Elvin!

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admira
admira


Promising
Famous Hero
posted April 20, 2011 03:55 PM

Quote:
Quote:

Nope, Blood and Tear points are gathered through several events:
1. Quest
2. Let the weak neutral stack escape or not: let escape means tears point pursue means blood
3. Using specific spell in combat, I think destructive will award you with blood point and the the other type with tear point
4. etc (never explained in detail)

later on you can "exchange" the point to proceed to advance class of your choice: Either advance tear class or advance blood class. There is no specific relation to Stats growth as far as I concern. CMIIW.


And furher on, evolving to an advanced tear like Paladin lets say, what will suppose? - increasing stats or learning more spells? For the last ones, what is spell-pwer of these new spells just learnt/power of the spells are determined by...?


here you go: http://heroes.hardwired.hu/heroes6/leirasok/hunweek/3en_kurabura.php

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DarkLord
DarkLord


Supreme Hero
Fear me..
posted April 20, 2011 04:09 PM

Game delayed AGAIN??? haha! i knew that!!!
But this time i am actually happy!
The only thing is that expectations will be VERY VERY HIGH this time!
So Dev's MUST do their job properly, and no more "lack of time" excuse!!!
And give us the town-screens back!!!!!!!

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diegis
diegis


Supreme Hero
power of Zamolxis
posted April 20, 2011 04:09 PM

Thx alot admira ...

btw theres a line here which proves I was thinking not entirely wrong: "Some Might Abilities improve the stats of your Hero or your creatures"
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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Kenishi
Kenishi


Famous Hero
passed out drunk in Tavern's
posted April 20, 2011 04:53 PM
Edited by Kenishi at 16:53, 20 Apr 2011.

Remember remember the 5th of November ... well 8th of September .. we get a delay all I can say are:

     1. Optimist: Yehay will get a polished game , balanced gameplay I can even hope for a Full Screen Town Window. This game is going to Rock.
     2. Pessimist: Those dud's hit there head on some hard ass wall and can't seem to fix it in time ...  

  So I hope is no. 1 ... but there's this under toned voice in the back of my head screaming in rage being no. 2.

    Any way the most disappointing about this news is how they made it, once again we had to relay on a community member (thanks LordRiton)instead of making an official announcement simultaneously on the official (not just a heads up on the France forums) site and maybe explain some of the reasons behind it and not just
Quote:
We want to ensure that the quality of the game will go beyond your expectations!
(again we had to relay on our VIP members to give us some reasurment, thanks guys).
    I don't mean they had to go out of there way to make something like Gearbox did when they delayed Duke Nukem from May 6 to June 10, but a bit more explanations that the 4 lines would have been nice.
     
____________
No Gods, no Masters. Knowledge is Power, and Power is Freedom

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yaeliccc
yaeliccc


Known Hero
Undead, but warm and fuzzy
posted April 20, 2011 05:06 PM

Holy CRAPPPPPPPP !!!!! Never thought I will be cheated on, now I know what it feels like... its time for me to go and preorder some more games that will be released in 2015... just rude of them
its ok... I wont cry, I'll dry my eye and find some ugly orc to punch him in the eye

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admira
admira


Promising
Famous Hero
posted April 20, 2011 05:17 PM

Quote:
Holy CRAPPPPPPPP !!!!! Never thought I will be cheated on, now I know what it feels like... its time for me to go and preorder some more games that will be released in 2015... just rude of them
its ok... I wont cry, I'll dry my eye and find some ugly orc to punch him in the eye


you can punch Jaba and he won't retaliate back

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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 20, 2011 05:44 PM

Quote:
I hope it's high enough to not force us to have every hero of a kind to have the same stats through the game, but strict enough to avoid having a H3-like barbarian with Spellpower as high as Attack (and only 1 in Knowledge )


one of the worst thing about H4, all kind of heroes getting the exact same bonuses after a level up

well, obviously it's not the case here. if I choose a barbarian, I expect him to have naturally more strength and less spellpower than a mage, and not more strenth only because I picked the combat skill

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted April 20, 2011 07:45 PM

Quote:
you can punch Jaba and he won't retaliate back

WHAT?!


In any case, *sigh* aha... meh.. okay, well I know
Well I do want every game developer to take their time...
So I guess this is good in it's own way, however I must say I'm sad, but I didn't know the game was so far from being finished so... :/

This just make me wish they didn't say anything about release date from the beginning...
They should totally steal Blizzard's and Valve's Soon™.
____________
"You turn me on Jaba"
- Meroe

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted April 20, 2011 07:53 PM
Edited by Dave_Jame at 19:56, 20 Apr 2011.

Just herd the news about the delay... Any info about why?

P.s. I hope the delay brings us a nice Townscreen, they have enought time now.
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Nocturnal
Nocturnal


Promising
Supreme Hero
posted April 20, 2011 08:05 PM

Can this huge delay (as it was May, then June, now September) mean a new faction? Or am I just daydreaming
____________

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted April 20, 2011 08:07 PM
Edited by MrDragon at 20:08, 20 Apr 2011.

Quote:
Can this huge delay (as it was May, then June, now September) mean a new faction? Or am I just daydreaming

3 Months won't be enough to bring it up to par with the other five factions AND the other remaining game elements they need to fine-tune.

The town-window -> Town-screen is a much more feasible goal.
(though unlikely I'd say)

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