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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 350 ... 382 383 384 385 386 ... 420 490 525 · «PREV / NEXT»
Brukernavn
Brukernavn

Hero of Order
posted June 01, 2011 04:36 AM

Quote:
Jaguar warrior looks really good.

I think it's the best one so far.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 01, 2011 08:44 AM

Doesn't seem like he's utilizing his claws very well.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 01, 2011 09:48 AM
Edited by MrDragon at 09:50, 01 Jun 2011.

Considering it's a "Panther" warrior, the high claw sweeps make sense, big cats tend to aim for the head area, specifically the neck.

Problem with his animation is though that not every enemy is the same height or even has it's head in the same general area of it's ocupied square.
The animation was probably chosen for it's height because there are more enemies with available vital bodyparts in that area of the victim's square then there are short ones for whom the swing will be to high.
It was a choice really between the attack looking silly against small targets vs the attack looking silly versus medium and large ones, they chose the former.
Then bear in mind, you're most often getting a bird's eye view of the action, so more often then not, if the attack does "visually" miss, you will not be able to see it due to the angle of the camera.
Also consider that whilst it is a rather large unit, the claw sweep seems even higher because his head is positioned rather low thanks to his massive hunch.

That's my hypothesis anyway.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted June 01, 2011 09:56 AM

Wow, you really think that when they made the attack animation they spent even 1 minute thinking how much sense they'll make? Remember the Vampire throwing his sword in the air and jumping to catch it?
Seriously though, I think we agreed some time ago that the common sense isn't something that should be searched for in Heroes VI.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 01, 2011 10:03 AM
Edited by Avirosb at 10:04, 01 Jun 2011.

A pounce, followed by an overarm smash, and then another, hmm...
The arm flailing is a tad bit ridiculous though.
Does anyone know if it's a special ability or its normal melee attack?

EDIT: I'm at work and can't be bothered to look it up myself

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted June 01, 2011 10:15 AM

Another beautifull piece of music has been released. Check the news topic.
A soothing and slightly Asian piece. Mr. Romero and Mr. King are putting together a most wonderous soundtrack, if you ask me.
____________
Vote El Presidente! Or Else!

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don_komandorr
don_komandorr


Known Hero
posted June 01, 2011 10:31 AM
Edited by don_komandorr at 10:32, 01 Jun 2011.

It's not asian, It's just from Heroes II.

Also If you check Romero's Youtube profile, You'll find there a video, where he plays exactly this melody on Piano. "Just fir fun" - he mentioned. He also plays Necromancers theme from POL in that video. So, I guess we will hear it in another "just for fun" H6 melody.

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 01, 2011 10:39 AM
Edited by MrDragon at 10:42, 01 Jun 2011.

Quote:
Wow, you really think that when they made the attack animation they spent even 1 minute thinking how much sense they'll make? Remember the Vampire throwing his sword in the air and jumping to catch it?
Seriously though, I think we agreed some time ago that the common sense isn't something that should be searched for in Heroes VI.

I'd say that's a rather unfair generalization, it can't all be drunk design.
Edit: let me rephrase that, "I'll assume it isn't all drunk design."
And I think that is where we disagree.

Like I said, I will try to assume the designers are not idiots in every instance until I simply cannot see another option.
The Vampire's animation is simply "over the top", quite a few animations and visual design elements are, and those are like that by design.

I'll admit they made a lot of stupid mistakes or at least bad calls of judgement, but other then the town-screen/town-window, I will try to figure out why, and often come to a theory that satisfies me at least on "why" (if I like it or not is a different story).
The town-screen/town-window thing I still cannot find a satisfying answer for myself and will thus assume it is just a stupid mistake, but let's not open that can of worms again.

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sylvio
sylvio

Tavern Dweller
posted June 01, 2011 10:40 AM
Edited by sylvio at 10:45, 01 Jun 2011.

Quote:
A pounce, followed by an overarm smash, and then another, hmm...
The arm flailing is a tad bit ridiculous though.
Does anyone know if it's a special ability or its normal melee attack?

EDIT: I'm at work and can't be bothered to look it up myself


I bet it's "Feral Charge" or "All-around Slash" so it must be special ability.

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admira
admira


Promising
Famous Hero
posted June 01, 2011 10:46 AM

Quote:
I'd say that's a rather unfair generalization, it can't all be drunk design.
Edit: let me rephrase that, "I'll assume it isn't all drunk design."
And I think that is where we disagree.

Like I said, I will try to assume the designers are not idiots in every instance until I simply cannot see another option.
The Vampire's animation is simply "over the top", quite a few animations and visual design elements are, and those are like that by design.

I'll admit they made a lot of stupid mistakes or at least bad calls of judgement, but other then the town-screen/town-window, I will try to figure out why, and often come to a theory that satisfies me at least on "why" (if I like it or not is a different story).
The town-screen/town-window thing I still cannot find a satisfying answer for myself and will thus assume it is just a stupid mistake, but let's not open that can of worms again.


Agree, aside of that, let's hope they also apply the learning from mistake and not put dark elemental into Dungeon Line-up in expansion.

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted June 01, 2011 10:55 AM

Quote:
Agree, aside of that, let's hope they also apply the learning from mistake and not put dark elemental into Dungeon Line-up in expansion.

That's asking them too much.

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foxxxer
foxxxer


Promising
Famous Hero
posted June 01, 2011 10:57 AM

Quote:
It's not asian, It's just from Heroes II.

Yeah, it's the sea theme from H2. This week it seems we'll get only remixed old pieces of Heroes art. Probably the others will stay for dessert in September.
These pieces are great but now I want to hear something more aggressive. The soundtrack of the animations is a perfect battle theme IMO. Also I hope that there will be more than one battle theme.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted June 01, 2011 11:11 AM

Quote:
Like I said, I will try to assume the designers are not idiots in every instance until I simply cannot see another option.
The Vampire's animation is simply "over the top", quite a few animations and visual design elements are, and those are like that by design.
No, not idiots. Whether the animations or the design in general makes sense has nothing to do with how smart or creative they are but rather with what are their objectives. Everybody can say that the design is good or bad using his personal preferences as a base but the lack of common sense is pretty much an iron-clad fact.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 01, 2011 11:26 AM

I hope they will remix at least one of my favorite battle themes from:
-Heroes 1 (Galbadia Hotel)
-Heroes 2
-Heroes 3
-Heroes 4
-Heroes 5


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Smithey
Smithey


Promising
Supreme Hero
Yes im red, choke on it !!!
posted June 01, 2011 11:50 AM
Edited by Smithey at 11:51, 01 Jun 2011.

I love homm music however I would be totally fine if they were to simply bring back the same music from previous games and instead spend some more time on.... gee I don't know maybe on creating the sixth faction or a few more neutrals that aren't elementals or flying fishes dusguised as little Ariel...
Just my two cents, but yeah the music is nice, with that I do agree

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 01, 2011 12:01 PM
Edited by MrDragon at 12:03, 01 Jun 2011.

Quote:
but the lack of common sense is pretty much an iron-clad fact.

And that is to me still an overgeneralization, far from factual.
Common sense itself in regards to this game is already a pretty nebulous term, especially considering forums like these are made up of a vocal minorities.
But lets just come to the conclusion that we will not agree on this.
Edit: and sorry for assuming you were insulting the devs with idiocy, that was a bit unfair of me.

Back on topic:
Do you think we'll get another screenshot this week that actually solidly pins down a neutral?
We're getting very close to the (planned) Beta window, it would be nice if they do not use that as an excuse to hand out un-informative screenshots.
I want to see the bloody Light and Water neutrals and if they are or are not similar to the Glory and Spring Spirit.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 01, 2011 12:07 PM

@ smithey
You want Rob King and Paul Anthony Romero to focus on game design

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Smithey
Smithey


Promising
Supreme Hero
Yes im red, choke on it !!!
posted June 01, 2011 12:18 PM

Quote:
@ smithey
You want Rob King and Paul Anthony Romero to focus on game design


Well as much as I'm certain that Rob and Anthony are cool guys, I doubt that they are doing the music for the game out of the goodness of their hearts, money is a resource.... You take from one department and give it to the other one, that's how it goes, but once again, I like the music, I think they are really talented and that they are doing an awesome job, what I have said was merely my opinion hence the use of "my 2 cents"

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foxxxer
foxxxer


Promising
Famous Hero
posted June 01, 2011 12:33 PM

Quote:

Do you think we'll get another screenshot this week that actually solidly pins down a neutral?
We're getting very close to the (planned) Beta window, it would be nice if they do not use that as an excuse to hand out un-informative screenshots.
I want to see the bloody Light and Water neutrals and if they are or are not similar to the Glory and Spring Spirit.

I hope so. I'm really disappointed about mermaid thingy but this is another topic. It’s time to see Moon Phoenix, Light and Water Elementals if they exist. The Moon Phoenix looks cool on the t-shirt but I want to se in-game model. If the Light and Water Elementals don’t exist I wanna see which creatures are put in.

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Negativland
Negativland


Promising
Adventuring Hero
but I'm not
posted June 01, 2011 12:35 PM
Edited by Negativland at 12:36, 01 Jun 2011.

apparently mr.Dragon, you just nailed it.
The air elemental is a big fella! I wonder what the purple sign next to it means.
ps:I like the shark's portrait

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