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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ [ This thread is 525 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 (422) 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 ]
Wckey
Wckey


Famous Hero
posted June 21, 2011 10:26 AM

Quote:
I don't get sabotage mine. You're going to move your level 10+ hero into an enemy zone of control and... sabotage a mine? That's all?

I'll stick with combat oriented skills thank you very much.

Well, with the mentoring being so powerfull now, if your main hero has lots of experience, you can use this mentoring ability to give some new heroes enough experience to be able to have this ability.
____________
Come back soon, Elvin!

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Xerox
Xerox


Promising
Undefeatable Hero
posted June 21, 2011 01:05 PM

Well, that there won't be any additional maps in the open beta is very disappointing. People are going to get tired of that enormous multiplayer map soon.

I am also very suprised that we won't be able to play against each other through Conflux (i'm not breaking the NDA here, they just unveiled Conflux). I imagined Conflux to work like Battle.net in Starcraft 2, which basically matches you with another player within ten seconds. That would certainly help the balancing process of the game. But I hope the chat channels will be fixed in the open beta, could be fun since Heroes is a quite slow game.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted June 21, 2011 01:11 PM

So... Mentoring + Sabotage Mine + Vision + Architect = Success and Profit???
____________
"You turn me on Jaba"
- Meroe

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Mike80D
Mike80D


Famous Hero
Map Maker
posted June 21, 2011 01:12 PM

Does Conflux mean we won't have to use a separate server like Hamachi?  If so, any idea how reliable/fast Conflux will be?

All I know is that Homm5 was unbearable to play over the UBI server.  Hamachi, or something similar, was pretty much required.

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Xerox
Xerox


Promising
Undefeatable Hero
posted June 21, 2011 01:14 PM

Well, as we know there are 3 Spell/Ability Tiers and if they are on the second tier, you have to be atleast level 10. Plus that its very likely that abilities that involve improving your town will require the Hero to stay within the town (like Recruitment in H5)
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 22, 2011 03:00 AM

Quote:
Well, as we know there are 3 Spell/Ability Tiers and if they are on the second tier, you have to be atleast level 10. Plus that its very likely that abilities that involve improving your town will require the Hero to stay within the town (like Recruitment in H5)


Maybe you don't have to be in your town but can be in one of your forts too....as it's all linked (area of control, etc.). Remember, forts are an addition to the series, now we have dwellings, forts and towns/cities.

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Avirosb Online
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 22, 2011 03:57 AM

Quote:
Pavel’s only son Slave

Who is responsible for the writing on the official MaMH:6 website and why isn't anyone proof-reading the frickin' text?

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted June 22, 2011 04:51 AM

Now THAT's a good one!

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Vangelis21
Vangelis21


Supreme Hero
Manchild
posted June 22, 2011 05:22 AM

Guys, could someone link me with any possible destination to read/study things about H6? I guess there might not be many yet but I have gotten so confused with the new strategies, creatures, stats etc etc that I need the theory !! thanks!
____________
Heroes VI is here and Necropolis is serious trouble!

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Brukernavn
Brukernavn


Famous Hero
posted June 22, 2011 05:32 AM

You could check out the fan manual draft. The sticky posts at this forum contain most of the available information though.

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Elvin
Elvin

Hero of Order
Stillness within Movement
posted June 22, 2011 05:46 AM

Also check the news thread, there is a guide concerning the open beta. Might explain a few things.
____________
Cry havoc and let slip the goats of war!

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Vangelis21
Vangelis21


Supreme Hero
Manchild
posted June 22, 2011 07:12 AM

Quote:
You could check out the fan manual draft. The sticky posts at this forum contain most of the available information though.


excellent! let the studying begin!
____________
Heroes VI is here and Necropolis is serious trouble!

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 22, 2011 07:52 AM

Woe bro, I've been studying Heroes VI since August 2010, where have you been?

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Vangelis21
Vangelis21


Supreme Hero
Manchild
posted June 22, 2011 07:53 AM

Quote:
Woe bro, I've been studying Heroes VI since August 2010, where have you been?


sorry but that's not my fault
____________
Heroes VI is here and Necropolis is serious trouble!

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 22, 2011 12:10 PM

NEW TACTICS ABILITIES:

Reinforcements II - Once per combat, one friendly Core or Elite stack can be reinforced. The bonus creatures disappear after combat.
Active ability - Rank 2

Duck and Cover - Cover from walls and obstacles is more efficient on all friendly creatures. Passive ability - Rank 1

Tactics III - After the Deployment phase, when seeing the enemy formation, one stack can be switched with another. If both sides have the ability, both can use it but none can see what the other changed. Passive ability - Rank 3

Wow! Reinforcements II and Tactics III really make for some hectic balancing! It's getting complicated now! Tactics III sound cool....imagine some movement/speed 8 creature lining up to one of your troops and you just simply do a move to avoid this....awesome! Now we can avoid those troublesome Harpies!



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Dave_Jame Online
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted June 22, 2011 03:17 PM

Reinforcements sounds like a strong ability. wonder how well it will be balanced.

But I have a different question.
Are all the skills introduced this week part of the Paragon skill tree? Some of them look more or less fitting to different skill trees
____________
I'm just a Mirror of your
self.

We see, we look, we gather,
we
store, we teach. We are
many,
and you can be one of us.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted June 22, 2011 03:19 PM

Quote:
Reinforcements sounds like a strong ability. wonder how well it will be balanced.


This is a nerfed version of the original
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted June 22, 2011 03:31 PM
Edited by Nelgirith at 15:33, 22 Jun 2011.

Quote:
Are all the skills introduced this week part of the Paragon skill tree? Some of them look more or less fitting to different skill trees

No they aren't. It's corrected on the french FB. On monday, they were Paragon skills, yesterday they were Realm skills and today they are Tactics skills. So you'll most likely get 3 skills from the 2 last might trees on thursday (Warcries) and friday (Warfare)

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Fauch
Fauch


Responsible
Undefeatable Hero
posted June 22, 2011 08:54 PM

should I understand that obstacle penalties for shooters are back? and maybe also line of sight penalties?

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 23, 2011 02:33 AM
Edited by DoubleDeck at 02:35, 23 Jun 2011.

Quote:
should I understand that obstacle penalties for shooters are back? and maybe also line of sight penalties?


Yup, I reckon this is back big time....as Rockwall spell does not exactly protect troops from melee attack but from ranged attack.

Hey on the Rockwall screenshot, what is that 3rd creature on the ATB bar with 31 stack size?

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