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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 350 420 ... 421 422 423 424 425 ... 490 525 · «PREV / NEXT»
Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted June 23, 2011 09:05 AM

Quote:
Hey on the Rockwall screenshot, what is that 3rd creature on the ATB bar with 31 stack size?

Jaguar Warrior

A unite I am not really sure yet if I like to see in the Stronghold
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted June 23, 2011 09:25 AM

Quote:
Jaguar Warrior

A unite I am not really sure yet if I like to see in the Stronghold

They're great !!!

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Crayfish
Crayfish


Known Hero
posted June 23, 2011 09:28 AM

Jaguar warriors are one of my favourite units

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 23, 2011 12:26 PM
Edited by DoubleDeck at 12:28, 23 Jun 2011.

NEW WAR CRIES ABILITIES:

Heroic charge is similiar to Jousting of H5...

Stand your ground means your stack can have another retaliation from a seperate attack...

Warlord ability is great, good to use on your slow shooters




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mike80d
mike80d


Famous Hero
Map Maker
posted June 23, 2011 02:19 PM

The abilities released today are expected.  It seems they're taking special abilities from creatures and putting them in the hands of the hero.  I'm not sure how I feel about this..

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted June 23, 2011 02:27 PM

Quote:
The abilities released today are expected.  It seems they're taking special abilities from creatures and putting them in the hands of the hero.  I'm not sure how I feel about this..


Yeah, I mean the rider/crusader has charge which is basically the same as casting heroic charge from the hero onto troops (with minor differences and strengths).


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Brukernavn
Brukernavn

Hero of Order
posted June 23, 2011 03:05 PM

They did the same thing with vampirism in H5.

Speed + Heroic charge should be a good match!

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serptico
serptico


Adventuring Hero
posted June 23, 2011 03:10 PM

Since when pathfinder was inserted in the might ability tree?

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Snowflake
Snowflake

Tavern Dweller
posted June 23, 2011 03:48 PM

Extra damage would be great if you throw it on something like a harpy or jaguar warrior, to really increase damage and do a solid first round or if your hero is good enough they can use stand your ground right after and really do some damage with the stack that charged, hopefully ending the battle soon after
____________

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Brukernavn
Brukernavn

Hero of Order
posted June 23, 2011 04:03 PM

Punctuation mark.

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted June 23, 2011 04:19 PM

Quote:
Since when pathfinder was inserted in the might ability tree?

Since it doesn't fit into the magic one ?

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted June 23, 2011 04:39 PM

The magic equivalence to pathfinding is Conjure Path.

I love Heroic Charge, Finally an ability that enhances a units speed!
____________
"You turn me on Jaba"
- Meroe

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 23, 2011 04:46 PM

Heroic Charge? Is that a synonym for Leroy Jenkins?
How exactly does one charge heroically?

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Willis
Willis


Known Hero
posted June 23, 2011 04:55 PM
Edited by Willis at 16:56, 23 Jun 2011.

What do you mean? Charging into battle is usually thought of as heroic. It just means brave in this context.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 23, 2011 05:04 PM

Yeah. It's a shame leaders of countries don't do that type of stuff anymore.

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Fauch
Fauch


Responsible
Undefeatable Hero
posted June 23, 2011 05:42 PM

lol

well I like the abilities. I was puzzled about the 1st 6, why are they might abilities? it feels like magic heroes may be disadvantaged if they can't learn adventure map or management skills

warlord's command seem very powerful. especially since the hero can probably act when he wants. would have been great with H3 inferno. your hero acts first because of archdevils, and commands magog to shoot where there are 3 stacks next to each other (if I remember well the unit placements at the beginning of battles)

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serptico
serptico


Adventuring Hero
posted June 23, 2011 07:16 PM

Quote:
Quote:
Since when pathfinder was inserted in the might ability tree?

Since it doesn't fit into the magic one ?


I thought there was more than a might and magic skill tree?

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted June 23, 2011 07:49 PM

Quote:
Quote:
Quote:
Since when pathfinder was inserted in the might ability tree?

Since it doesn't fit into the magic one ?


I thought there was more than a might and magic skill tree?

There are 7 magic and 5 might skill trees.. The Magic ones focus on different elements. The Might ones focus on different parts of game. For example realm are more economy focused, warcryes are more spell like (activated abilities)
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Crayfish
Crayfish


Known Hero
posted June 23, 2011 11:27 PM
Edited by Crayfish at 23:28, 23 Jun 2011.

The still picture before you click play on the Paul Romero youtube video is terrifying, I thought he was going to jump out of the monitor and chew my face.

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mike80d
mike80d


Famous Hero
Map Maker
posted June 24, 2011 03:34 PM

I wonder how much health & defense is added by the Resiliance skill posted today.  

Can any of the insiders relay how many of these talents we'll realistically be able to take if our hero gets to 20 to 25 levels?  It seems there is good variety and quantity, including the level of ranks.  

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