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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~
Thread: ~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 140 210 280 350 420 ... 471 472 473 474 475 ... 490 525 · «PREV / NEXT»
Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 13, 2011 08:05 PM

Quote:
I guess it makes more sense to have questions once we've tried next stage of the beta. When will the meeting take place?


In a couple of days - so if there's anything to ask, now's the best time.
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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Kitten
Kitten


Known Hero
Roar
posted August 13, 2011 08:17 PM

Oh I have a question. It's regarding the t-shirt in the CE. Don't we get to choose size and if we want men/woman type t-shirt? Not that I'm gonna wear it so it doesn't matter if I don't get a womans t-shirt xD But surely other people might wear them and would like a suitable size at least.

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pacifist
pacifist


Famous Hero
posted August 13, 2011 08:20 PM
Edited by pacifist at 20:41, 13 Aug 2011.

Well, they have to fix at least the marketplace rates and the possibility to have multiple heroes affecting the marketplace of a single town, also multiple heroes affecting the growth of the same external dwelling (this bug was known but they only fixed the effects of architect on town growth). That's why I said "as it is now" in the hopes it will be fixed and not to come back to one hero/town. I will be happy if they disminish greatly the starting troops of heroes 4 and next.

Another bug that needs to be adressed is the movement boots. It's not very apparent with +1 movement boots but with +4 it becomes very easy to have 2 heroes with unlimited movement next to each other. They need just to spend 1 movement pt to take/give the boots to reset the movement. I could make 3 more steps with a hero with the boots +1 but the other hero lacked movement in the end to help him more.

edit : oups! no need of 2 heroes, just unequip boots, go back to main screen, equip boots and +1 movement = unlimited movement.
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http://www.youtube.com/user/alkoriak#g/u

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted August 13, 2011 08:22 PM

I know you said you wouldn't go, but any information about what kind of support they will have for mods and modding would be much appreciated.

Also, when will we get the Editor!?
____________
"You turn me on Jaba"
- Meroe

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Mithrandir
Mithrandir


Hired Hero
posted August 13, 2011 08:44 PM

Not exactly a question for devs, but it suddenly came to my mind: Why do you think the secondary heroes are unable to choose an advanced reputation class, when they can earn tears/blood points? It just strenghtens their role as poor "hay, I'm a livin' marketplace" sidekicks...
____________
English ain't my native language, sorry for any mistakes.

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted August 13, 2011 09:40 PM
Edited by Nelgirith at 21:44, 13 Aug 2011.

Quote:
I know you said you wouldn't go, but any information about what kind of support they will have for mods and modding would be much appreciated.

That question was in the Heroic Corner Q&A and they didn't answer. They'll tell more about modding in september

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted August 13, 2011 09:45 PM

Lol, I missed that, thanks.
Yeah I know I'm awesome at reading.
____________
"You turn me on Jaba"
- Meroe

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Sherekhaan
Sherekhaan


Adventuring Hero
posted August 14, 2011 09:15 AM

I have 2 questions if it's possible in order of priority.

Will random skill events make a return like witches huts and scholars, and will some skills prevent others being taken?

If the RMG will not be ready for release, will there be sufficient maps to ensure replayability instead of relying on the community to do so?

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Seraphim
Seraphim


Supreme Hero
Knowledge Reaper
posted August 14, 2011 12:11 PM

Quote:
I have 2 questions if it's possible in order of priority.

Will random skill events make a return like witches huts and scholars, and will some skills prevent others being taken?

If the RMG will not be ready for release, will there be sufficient maps to ensure replayability instead of relying on the community to do so?



Dunno about the first.

As for the second,there will be 10 maps.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted August 14, 2011 01:34 PM

I wonder if that number still holds, seeing as how the release date have been moved so many times.
I would hope that they continues to make maps during this process, so that we might get some extra maps for release. Though that might just be wishful thinking.
____________
"You turn me on Jaba"
- Meroe

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Sherekhaan
Sherekhaan


Adventuring Hero
posted August 14, 2011 02:24 PM

Quote:
I wonder if that number still holds, seeing as how the release date have been moved so many times.
I would hope that they continues to make maps during this process, so that we might get some extra maps for release. Though that might just be wishful thinking.


That's the reason for my question. 10 maps will not cut it for me.

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Insanity
Insanity


Known Hero
Brain cells killa
posted August 14, 2011 05:27 PM

Quote:
Quote:
I wonder if that number still holds, seeing as how the release date have been moved so many times.
I would hope that they continues to make maps during this process, so that we might get some extra maps for release. Though that might just be wishful thinking.


That's the reason for my question. 10 maps will not cut it for me.


fear not dude, they increased the map number to 11
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted August 14, 2011 08:03 PM

Maybe I missed reading it in the posts, but is the editor definitely coming out at the same time as the game comes out? Is this editor confirmed to actually be easier to work with than the HOMM5 editor?
____________
Revelation

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted August 14, 2011 09:26 PM

Quote:
Maybe I missed reading it in the posts, but is the editor definitely coming out at the same time as the game comes out? Is this editor confirmed to actually be easier to work with than the HOMM5 editor?

No to both questions.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted August 15, 2011 01:22 PM

All players start a Multiplayer game with 150 minutes of game-time. It decreases during their turns. If they press the end turn button, the next player's time will decrease (basically it is the same system in Chess). If the game is not decided before the time expires for one player, then this player will be the loser.

I like this

Some added Moderators on the Community, nice one Cepheus, DoomForge....


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Insanity
Insanity


Known Hero
Brain cells killa
posted August 15, 2011 01:29 PM

Quote:
All players start a Multiplayer game with 150 minutes of game-time. It decreases during their turns. If they press the end turn button, the next player's time will decrease (basically it is the same system in Chess). If the game is not decided before the time expires for one player, then this player will be the loser.



eeeeek that izz scary

me likes to fight every fight to not loooooze my warriors, if i fight ten times in one turn i burn a lot of time, someone else just uses auto combat and wins coz of that
is it a must option ?

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admira
admira


Promising
Famous Hero
posted August 15, 2011 01:51 PM

Quote:
Quote:
All players start a Multiplayer game with 150 minutes of game-time. It decreases during their turns. If they press the end turn button, the next player's time will decrease (basically it is the same system in Chess). If the game is not decided before the time expires for one player, then this player will be the loser.



eeeeek that izz scary

me likes to fight every fight to not loooooze my warriors, if i fight ten times in one turn i burn a lot of time, someone else just uses auto combat and wins coz of that
is it a must option ?


I think he is referring to multiplayer vs human

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted August 15, 2011 01:58 PM

Quote:
Quote:
All players start a Multiplayer game with 150 minutes of game-time. It decreases during their turns. If they press the end turn button, the next player's time will decrease (basically it is the same system in Chess). If the game is not decided before the time expires for one player, then this player will be the loser.



eeeeek that izz scary

me likes to fight every fight to not loooooze my warriors, if i fight ten times in one turn i burn a lot of time, someone else just uses auto combat and wins coz of that
is it a must option ?

It's not the matter of one turn, it's the overall time. Even if you do 10 fights per turns and your opponent only 5, he'll still have to go through the same amount of fights than you

I'm not fond of the "first to 0 loses". They should calculate the scores and add a bonus to the player who still has time left and the one with the highest score wins.

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KingImp
KingImp


Famous Hero
posted August 15, 2011 05:38 PM
Edited by KingImp at 17:39, 15 Aug 2011.

Quote:
Quote:
Maybe I missed reading it in the posts, but is the editor definitely coming out at the same time as the game comes out? Is this editor confirmed to actually be easier to work with than the HOMM5 editor?

No to both questions.


I asked this in another thread, but never got a response so I'll ask again.

I know we weren't getting the RMG, but we were supposed to at least be getting the actual map editor. Hell, they even at one point said we might get it before the game came out. Now you are saying we aren't even getting the editor now? When was that announced and what the hell happened?

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 15, 2011 05:46 PM
Edited by Cepheus at 17:56, 15 Aug 2011.

Quote:
Now you are saying we aren't even getting the editor now? When was that announced and what the hell happened?



What? Where do you get this impression?
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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