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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [NEW TOWN] Heavenly Forge (available for download)
Thread: [NEW TOWN] Heavenly Forge (available for download) This thread is 67 pages long: 1 10 ... 11 12 13 14 15 ... 20 30 40 50 60 67 · «PREV / NEXT»
Hobbit
Hobbit


Supreme Hero
posted December 18, 2012 07:57 PM

Quote:
thats it. read my posts. so many good arguments.

You said that.
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salubri
salubri


Adventuring Hero
posted December 18, 2012 08:13 PM
Edited by salubri at 20:40, 18 Dec 2012.

Quote:
Quote:
Harmondale doesnt have army. Just a few  soldiers.

There are goblins. Lots of goblins.

Quote:
if it takes so much time

But what if it doesn't?

They don't have to be legendary ancient artifacts' copies. They can be just produced faster comparing to the traditional blacksmiths.

Quote:
Kastore can have infinite number of weapons and armors but not army numbers he is not a necromancer.

Well, IIRC, Kastore was the last king of Deyja...

Quote:
so one faction vs the world is a mistake.

...so I think the conclusion is pretty simple.

Yet suppose he really has no necromancers on his side... but who said that he's against the whole world? I mean: yeah, he's kind of against it, but same with Kreegans - and they didn't have any necromancers. The point is: they fighted against only TWO nations with Conflux's help. And they were defeated probably because of three things:
1. There was OP Conflux
2. There was Gelu
3. The Kreegans were somehow pretty stupid.

So I think point 1 and 3 wouldn't fit in Forge's story, so Kastore can be dangerous even without these uberpowered armies.

Quote:
NWC say that forge is much stronger to dominate the world.

I don't remember that quote from any NWC member.

Quote:
in AB u see heroes of all factions against the forge

Where? The hell, it's because of this screen? It's like with Forge's puzzle - that means nothing. Just a bunch of heroes standing before the Forge, all made for box cover to look great. Nothing more.

Or maybe you have some other proof than that?

Quote:
even Mutare is in the party so that means she seeks that elixir to turn into a dragon to fight the forge and gather those mighty dragons. (we know AB Mutares campaign it was changed because forge was cancelled but some things remained. seeing that she is in the heroes party and seeks Vial of Dragonblood is a theory that she will use that power to gather dragons against the forge, there is even a puzzle map screen for my theory).

Again: it's nothing more than theory. These dragons were just to show something. They had all four beasts from Dracon's campaign, yet they had no Forge's full line up, so they put dragons to this puzzle so that they had anything for promotion.

Why your theory is most probably wrong? First: AFAIR Mutare didn't have any of these special dragons in her army until HC. Second: there is a boar on this puzzle. Would that mean boars were into this battle? Like with Forge or against it?

***

Ok, let's end this discussion here and be objective for a moment.

While your theories somehow can be true (sometimes ), they're just theories. And that's fine. But HotA Crew have their own theories too. And they're making the Forge in their way. They can be right or maybe wrong, but so you. So my question is: why to be stubborn?


First of all goblins were enemies atacking Harmondale and even taking its castle. they dont belong to harmondale.

Second necromancers abandoned Deyia with Archibald when he left.

Conflux by the way was suppost to be evil faction. Because Escaton imprisoned elemental lords and elements went on a rampage, but since Forge was cancelled they became good guys. AB campaigns are the worst they dont make any sence because forge was cancelled and they needed to do something with data that they had but they give some information what would have happened if it wasnt cancelled. Uhh Kilgor aiming for king. why? Dracon slaying dragons. why? why they came? Mutare seeking Dragonblood. why? Adrienne... no comments. No real good story behind. just a rush to make a expansion.

According to a New World Computing representative, Forge units were to be, individually, the strongest in the game - though highly overpowered (with units stronger than Archangels), would be produced in low numbers and cost far more materials (even some non-7th tiers apparently costing precious resources)
http://mightandmagic.wikia.com/wiki/Forge_(town)
and here come the arguments why they seek AB and forge alliances between enemies to take down forge and this is where box screen comes in also the puzzle map why Mutare seeks dragonblood and Dracon trains enchanters and crystal dragons. two campaigns collide the unreleased and released im trying to recreate what would have been AB if forge was released on all the information that i have. many arguments are MAYBE but they make sence. Mutare does not have dragons until HC. yeah because there was never a Forge campaign. i keep searching for more and more info: Ogres and Minotaurs are also mercenaries that are found all over the place. That explains how they get ogres and minotaurs while nagas are being summoned from the other world so deyia can summon them too. im just trying to show that FORGE HAS STRONGER UNITS BECAUSE THEY DONT HAVE NUMBERS.

why so stubborn? because its the only original town left by the NWC and 3do. by looking at it i wonder would later Homm of MM games would have taken us somewhere near the Ancients. ive fell in love with forge and not only i want to see it like NWC and 3do saw it. if i was a programmer or painter artist i would contribute all my time to this project. all Heroes games are dead to me after H3 because their stories are f.... up. i want to hold on to the remains of the H3 world that i fell in love with and forge is the last only original  piece of story that we have. Hota team continues my dream and makes towns that fit in H3 story like Cove (regna pirates town) Cathedral (i dont know their story but i think they are followers of Baa because they look like ones and besides not all Kreegans are dead, u saw imps in MM8? yup they are not dead) a good idea is a dark elf town if regna is big enough to form a faction so why not dark elves of jadamane.

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Hobbit
Hobbit


Supreme Hero
posted December 18, 2012 08:38 PM

Quote:
i dont know their story but i think they are followers of Baa because they look like ones

AFAIK - no.

Quote:
why so stubborn? because its the only original town left by the NWC and 3do. [...] Hota team continues my dream and makes towns that fit in H3 story

...so it shouldn't be hard for you to believe that they do know what they're doing.

Just a little more of trust, please.
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Ivan
Ivan


Known Hero
posted December 18, 2012 08:39 PM

Firstly: the Goblins in Harmondale were hostile, but they could easily have been forced to join the lords of Harmondale through force of arms, not to mention the power of the Forge.

Secondly: the Necromancers (or *most* of them, for all we know) left Dejya for Clanker's Lab with Archibald, but don't forget the thousands of Zombies that were risen after the Erathia-Tularean war that judge Devon Sleen allowed to happen: they stayed in Deyja and were "upgraded" into Cyber Dead/Zombies.

Thirdly: you've messed up the timeline here: Escaton came to Jadame *after* the events of AB, so, technically, the elementals weren't to appear before then as a united faction with a single cause.

And finally: you're right, as that quote shows, of course the Forge armies would be extremely powerful, even more powerful than our contemporary armies, not to mention the "late medieval" factions of Antagarich. But you're assuming a "democracy" that doesn't exist. A poll? It's the modders project, so as they have limitless "political power" where we have none, so all we can really do is kindly ask them to change as little of the original as possible and hope for the best. Would I like the Forge to be restored as true to the original as possible? Certainly! Would most of us? Probably... But it's not our project and complaining about it just won't help.

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salubri
salubri


Adventuring Hero
posted December 18, 2012 08:55 PM

Quote:
Firstly: the Goblins in Harmondale were hostile, but they could easily have been forced to join the lords of Harmondale through force of arms, not to mention the power of the Forge.

Secondly: the Necromancers (or *most* of them, for all we know) left Dejya for Clanker's Lab with Archibald, but don't forget the thousands of Zombies that were risen after the Erathia-Tularean war that judge Devon Sleen allowed to happen: they stayed in Deyja and were "upgraded" into Cyber Dead/Zombies.

Thirdly: you've messed up the timeline here: Escaton came to Jadame *after* the events of AB, so, technically, the elementals weren't to appear before then as a united faction with a single cause.

And finally: you're right, as that quote shows, of course the Forge armies would be extremely powerful, even more powerful than our contemporary armies, not to mention the "late medieval" factions of Antagarich. But you're assuming a "democracy" that doesn't exist. A poll? It's the modders project, so as they have limitless "political power" where we have none, so all we can really do is kindly ask them to change as little of the original as possible and hope for the best. Would I like the Forge to be restored as true to the original as possible? Certainly! Would most of us? Probably... But it's not our project and complaining about it just won't help.


youre a very good partner to have a heroes discussion yes first statement is good. second statement is true (forgot about that) i was always thinking are nagas and zombies reanimated by magic or technology. seems like they are undead just upgraded with mech implants for more power. third statement. yes the timeline is soo mixed up here but i was just trying to show that NWC and 3do originally intended to do an evil conflux in shadow of death showing it in MM8.
And last: PLEASE HEAR US FANS PRETTY PLEASE. WITH THOSE MINIMUM CHANGES THAT WE WANT WE DONT WANT MUCH. JUST A LITTLE. LONG LIVE  FORGE, LONG LIVE HOTA TEAM!!!

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted December 18, 2012 09:18 PM

It's about time I posted something on this forum, and more time that I posted something about my view on the Forge.
I admit that I don't know a lot about the MM lore but I think that the forge creatures should indeed be stronger than the others, thinking about it in comparison is an already explained concept.
If they meant to have a 9th town in the game available to the random player they had to make the town different both gameplaywise and statwise. What I mean to say it's that the creatures should have a boost to the stats in comparison to the others (by the same concept of blaster versus crossbow) but low on growth and high in price; so the player would have a great advantage when plentiful of resources and in the beginning, but he would regret his choice if low on resources.
About the campaign I have a little suggestion, I think that indeed the nations of Antagarich should react to the new faction; some of you wrote that only Erathia, Bracada and Avlee/Turalea would wage war against the Forge...
For me it makes more sense if even other factions would in a way or the other engage in this war, not all allied against this monstrous machines but for personal gain, for example the Barbarians would conquer the Forge to get this incredible weapons, same as would do Nighon, after all let's remember that if one could control the Forge they could conquer their enemies.
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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Ivan
Ivan


Known Hero
posted December 18, 2012 09:42 PM

Why, thank you, Salubri I've been I die hard Heroes fan since I was five - back then the Ghosts in Heroes 2 haunted my dreams, they were so scary

Neraus, it is important to remember the factional division of Heroes: the Forge is of "evil" alingment, as are the Necropolis, Dungeon and Inferno. With the Necromancers banished from Deyja and the Kreegan king Xenofex killed in MM7, the Forge and the Dungeon would remain the only "evil" factions and would probably stick together

And, as for the other factions, one Heroes map states that "Evil wants to conquer the world, Good wants to destroy Evil and the Neutrals (Fortress and Stronghold) just want everything for themselves." I think that this, considered alongside each faction's actions during the Restoration War gives a pretty clear insight into how they would react to Kastore's invasion of Erathia.

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salubri
salubri


Adventuring Hero
posted December 18, 2012 11:30 PM
Edited by salubri at 23:33, 18 Dec 2012.

Neraus u have great idea. If all heroes are on the screen so all of them wage war against the forge (its like my enemies enemy is my friend). and its like Ivan said: Evil wants to conquer the world, Good wants to destroy Evil and the Neutrals (Fortress and Stronghold) just want everything for themselves. Adrienne, Kilgor and Mutare have their own goals in this alliance. like taking over the heavenly forge. Deyia now has no connections with the warlocks because they dont need liches. it is said that they do trade to get lich jars and they hate them because necromancers cant make them. so if no jars needed they wouldnt want an alliance with someone hated so much. while ive read in one forum that minotaurs and ogres are mercenaries so copy some gold with forge and recruit. nagas are summoned from other world so no problem. goblins native residents. its like in H4 where necropolis has imps or warlocks have orcs. changing sides is not a big deal. so there is no problem for all heroes to make an alliance.

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Hobbit
Hobbit


Supreme Hero
posted December 26, 2012 05:52 PM
Edited by Hobbit at 17:54, 26 Dec 2012.





Minotaurs made by StasPV. Not official, rather "for fun", yet maybe they will be somehow used in HotA.
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Ivan
Ivan


Known Hero
posted December 26, 2012 06:11 PM

Awesome, they look really cool

Sadly, as in the case of the Tanks on page nine, the models seem too modern for Heroes. It would be great, though, if someone knew how to implement them into the game.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted December 26, 2012 06:22 PM

New Minotaurs may be better detailed than previous version (the ones with Behemoth claws), but I find them pretty ugly. Too tall, head too long, jetpack is totally fancy. If you could make something inbetween
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The future of Heroes 3 is here!

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salubri
salubri


Adventuring Hero
posted December 27, 2012 11:47 PM
Edited by salubri at 23:49, 27 Dec 2012.

well we dont have any concept art of minotaurs. the only thing is jetpack and claws. so its up to everyones imagination how it should look like. it looks really good but like other creatures it would be nice if those claws were implanted and upgraded version had better armor but thats only my opinion.

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fred79
fred79


Disgraceful
Undefeatable Hero
posted December 28, 2012 12:09 AM

the green hair is a bit much, but i guess if they have futuristic weapons, they should have futuristic hair products...

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Ivan
Ivan


Known Hero
posted December 28, 2012 02:17 PM

The hair was probably inspired by the green mohawks that the Pyromaniacs originally had

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don_komandorr
don_komandorr


Known Hero
posted December 28, 2012 06:08 PM

actually no.
The green hair on mino first appeared on this portait

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Ivan
Ivan


Known Hero
posted December 29, 2012 01:05 AM

Never seen it before. Where is it form?

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Hobbit
Hobbit


Supreme Hero
posted December 29, 2012 01:03 PM
Edited by Hobbit at 13:03, 29 Dec 2012.

It's made by ArtisanDen, AFAIK. First appeared on DF2 forum, now you can see it on Heroes 3 Towns site.
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don_komandorr
don_komandorr


Known Hero
posted December 29, 2012 01:33 PM

no it was made by me =\

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Hobbit
Hobbit


Supreme Hero
posted December 29, 2012 11:15 PM

Ah, damn. Sorry then, my bad. I had to misunderstood something. Forgive me. ^^'
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Horn of the
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blueskirt
blueskirt


Adventuring Hero
posted January 03, 2013 01:51 AM

Whoever drew it, I want the Tarnuminator featured somewhere in that town or campaign.

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