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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Era II
Thread: Era II This Popular Thread is 149 pages long: 1 20 40 60 80 100 120 140 ... 142 143 144 145 146 ... 149 · «PREV / NEXT»
szaman
szaman


Adventuring Hero
posted December 01, 2017 02:25 AM
Edited by szaman at 02:26, 01 Dec 2017.

From my part i can say.... The recent update i has broken my mod-maps . They are no longer visible in the game. But in the mod manager are visible.

also... custom stuff for the editor (custom defs) are also not visible by ERA or the editor map

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Szaman
Szaman


Adventuring Hero
posted December 01, 2017 03:16 PM

Any chances that ERA will be repaired in this year? I can't even start the game now Deleted/disabled or mods (except WoG of course) and i get only spam errors

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Baronus
Baronus


Supreme Hero
posted December 01, 2017 07:10 PM

I must try. Send to Era makers your mod essential files. Not all graphic. Maybe they tell you how to run. It will be faster.

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Bersy
Bersy


Responsible
Supreme Hero
posted December 01, 2017 09:17 PM

Quote:
They are no longer visible in the game.

Upload any mod, that is visible in Mod Manager, but not visible in the game, please.

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szaman
szaman


Adventuring Hero
posted December 01, 2017 10:00 PM

@Bersy You are the creator of ERA?

I must say your project works in mesterious ways I have manage to rapair my problems... (crashes etc...) even manage to start the game with the latest HD mod.

Just done one thing... lower to sound and music volume from maximum to medium and everything works fine now! How that is even possible?

But still the editor dosen't work.

Quote:
Upload any mod, that is visible in Mod Manager, but not visible in the game, please.


From my side any WoG made map is not visible in the game... ERA does not see them.

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Baronus
Baronus


Supreme Hero
posted December 01, 2017 10:06 PM

Upload these maps...
For editor I told.
Extract two editor txt files from WoG.pac to main data folder. Thats all.

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szaman
szaman


Adventuring Hero
posted December 01, 2017 10:30 PM
Edited by szaman at 22:39, 01 Dec 2017.

Quote:
Upload these maps...

If you wish... but you need a another mod to for my maps.

Mod needed the run my map properly

https://www.dropbox.com/sh/s8zes2po592t61z/AAA0JXYtF5JQ0gcHg1WSWXEpa?dl=0

Actual maps
https://www.dropbox.com/sh/gt0wovcmumsjtyl/AAAq6mnqYBLLji_-5cGxfH-ca?dl=0
https://www.dropbox.com/sh/xwg9n272yti5v2a/AADr1OM--5Udl2kb9SznGUXKa?dl=0

My mod is in polish i hope it's not a big issue.

Quote:
Extract two editor txt files from WoG.pac to main data folder. Thats all.


What WoG.pac? You mean mods-->WoG-->Data-->hmm35wog?
I have extracted all txt files from there to main data folder of the game and still no luck the editor doesn't work.

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gamemaster
gamemaster

Tavern Dweller
posted December 01, 2017 10:37 PM

hcl said:
after long time lurking, i just had to log in to thank Bersy for the great surprise! Thx 4 the work man! appreciated!


that are exact words that i suppose to wrote .

Also i can confirm problem with 'MSCOMCTL.OCX' on win 7 64bit.
Perhaps you can include it in ObjTxtEditor folder in next release.

Any chance of era 2.6.1 source code release ?

Bersy for king

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Bersy
Bersy


Responsible
Supreme Hero
posted December 02, 2017 01:19 AM

Quote:
any chance for era source code release

No chance:
https://github.com/ethernidee/era
ever:
https://github.com/ethernidee/era-editor
and not with libraries
https://github.com/ethernidee/b2

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Bersy
Bersy


Responsible
Supreme Hero
posted December 02, 2017 12:14 PM

Hi, szaman.
I downloaded and unpacked your 3 mods, renamed them to latin characters only without accents, etc (ś&#263: m1-m3, added m1, m2, m3 to modlist.txt and run the game.
Screen 1
Screen 2

As you can see, game understands your mods perferctly.

Please, don't use in filenames, directories and subdirectories special characters with accent marks like ść. It's not really portable.

But anyway, currently only editor became buggy (I started refactoring and didn't update/tested it properly), but all other functionality should be working. Showme your Modsmodlist.txt please.

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Baronus
Baronus


Supreme Hero
posted December 02, 2017 03:23 PM

Polish letters! I thougt about it :-) I had the same! Dont use eg. Wąwóz śmierci, Szarża Smoków, Władcy Żywiołów, etc (only ó is supported). in map, campaign eg. titles. English exe didnt understand it because its hardcodded core file name and not localized! Localisation is only in txt files not a game. Map title is a part of game code. So you cant see if letter is not supported in exe. You sometimes can repair it in Win language properties but another players may cant do it and will delete your mod.
So map title can be Drzewo Życia but map NAME must be drzewozycia.h4c
I tested editor and if I copy about 7 txt files in main game data it works.
You can find these files because editor gives answer which is missed.
It must be corrected in this way that editor should find it in mods/wog/data not H3/data. Editor needs editing :-) Old editor from ancient clean WoG times.
New Era cant read old saves! So finish all your old Era games.

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Bersy
Bersy


Responsible
Supreme Hero
posted December 02, 2017 04:22 PM

Thanks for explanation

Yes, savegame format changed a bit. Sorry for that, new features requires writing/reading additional data to saved game and thus breaks possibility to load previous games.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 02, 2017 05:00 PM

that is quite bad news, as I keep each day save folders for all my walkthroughs, which I often share with people asking for help here and there. That means I have to replay ALL scenarios again.  

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szaman
szaman


Adventuring Hero
posted December 02, 2017 05:13 PM

So... the only problem was polish characters? That a bit strange because, the "old" version ERA would normally read polish characters... but it's not a big issue for me.

Quote:
Showme your Modsmodlist.txt please.


You mean the List.txt file located in mods folder? or the
modlist.txt located in debug folder?

I will upload two of them...
https://www.dropbox.com/s/qpb4lxbmakj53hl/list.txt?dl=0
https://www.dropbox.com/s/5fbx8op5x45idk2/mod%20list.txt?dl=0

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Bersy
Bersy


Responsible
Supreme Hero
posted December 02, 2017 05:14 PM

The same was true for WoG, if I remember correctly, though maybe I am wrong. But I will try to reduce this effect, if it's possible.

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szaman
szaman


Adventuring Hero
posted December 02, 2017 05:34 PM

Big Thanks Bersy!
I only need a working editor so i could continue my work I hope you will fix this quickly

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Bersy
Bersy


Responsible
Supreme Hero
posted December 02, 2017 06:04 PM
Edited by Bersy at 18:06, 02 Dec 2017.

szaman, thanks.
The one from DebugEra is much better.

D:Heroes 3 zmodefikowaneHoMM 3 Complete ERA2(new)ModsPrzygody Gunduli v2.0

It shows, that only a single mod is active. Perhaps, there are no maps inside. You've sent me 3 mods, one of them had maps.

P.S. My previous answer was for Baronus, sorry ))

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szaman
szaman


Adventuring Hero
posted December 02, 2017 06:30 PM

I know... don't worry when i have send you this i have my maps disabled in this time.. i have deleted polish characters and all works fine now, the game sees my maps

I need only now a working editor to continue my work

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 02, 2017 07:20 PM

Anyone managed to start 2.61 with HD mod? Getting a crash each time, maybe incompatible settings?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 02, 2017 07:24 PM

Baronus said:

For editor I told.
Extract two editor txt files from WoG.pac to main data folder. Thats all.


Which files?? And any txt files in data will overwrite same files from mods, so is only temporary fix.

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