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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Era II
Thread: Era II This Popular Thread is 142 pages long: 1 2 3 4 5 ... 30 60 90 120 ... 138 139 140 141 142 · «PREV / NEXT»
solitaire345
solitaire345


Promising
Famous Hero
posted February 11, 2012 03:49 PM

The crash in previous beta could be fixed by disabling DEP (if you run XP). No idea for newer beta, though.
____________

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Bersy
Bersy


Responsible
Supreme Hero
posted February 11, 2012 03:52 PM

Emiren, could you upload those custom scripts?

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omaakaan
omaakaan

Tavern Dweller
posted February 11, 2012 04:30 PM

Great work!
One complete newbie question - with H3WUpd.exe I was able to use "eng.wog", which was magically transforming mine Heroes copy from native language into english. How can I do that with ERA II?
It's important. I hate the game in local version. Please, help!  : )

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 11, 2012 04:31 PM

A good test takes a whole game, not 10 minutes. As I reported previously, after hours of game-play, space bar stops working and one has to quit game and reload. Within 10 minutes this problem is not reported. Teleporters and multiple visit objects will require step back and step in at each usage. Also space bar is no more functional in battles, which could lead to confusion. I understand that TE disabled it for MP game, but let's not forget that TE is an obscure mod played by a max of 10-15 guys atm (following WCL games reports), with their own rules and restrictions, while WoG is massively single player used.

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Emiren
Emiren


Hired Hero
posted February 11, 2012 04:38 PM

sure was 1 script that caused problems number 87 scripts i use

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 11, 2012 04:42 PM
Edited by Salamandre at 17:14, 11 Feb 2012.

I found what caused scripts not loading, name was modified.

This is a "load scripts" file which is correct:

-25 wog - enhanced dwelling hint text.erm
-22 wog - freelancers guild.erm
-10 wog - market of time.erm
era - quick savings.erm
commodus.erm


first four are universal and should have same name as in MODS/WoG/Data/s, last is custom script and should have same name as in MoDS/mymod/Data/s

@Emiren, my wog editor did not work after update. But worked after I rebooted computer.
____________
All my Era II mods

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Bersy
Bersy


Responsible
Supreme Hero
posted February 11, 2012 05:21 PM

omaakaan, could you upload your wog to wikisend?

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Bersy
Bersy


Responsible
Supreme Hero
posted February 11, 2012 05:27 PM

Emiren, do your scripts depend on loading order?

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omaakaan
omaakaan

Tavern Dweller
posted February 11, 2012 06:26 PM
Edited by omaakaan at 18:27, 11 Feb 2012.

eng.wog

Uploaded. Thanks for your response, Bersy.

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Bersy
Bersy


Responsible
Supreme Hero
posted February 11, 2012 07:03 PM

omaakaan, welcome.
http://wikisend.com/download/779270/Eng.rar
Unpack the archive to game folder in order to install "Eng" mod )

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Emiren
Emiren


Hired Hero
posted February 11, 2012 07:05 PM
Edited by Emiren at 19:17, 11 Feb 2012.

hmm good question, didnt make them just use them
think the remove monolith one does, allthough i dont use it but it still cause error

@salamandre tried to reboot still doesnt work

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Bersy
Bersy


Responsible
Supreme Hero
posted February 11, 2012 07:30 PM

WoG erm files should had been named 78...1 erm instead of -1 .. -78. Brrr, current order requires changing the monolith script name to smth like -86 monolith.erm

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 11, 2012 08:34 PM

What I am to do?

I have a crash when trying to start game.
Here is the text of the crash:
 Name of problem event : APPCRASH
 Name of application   : h3era.exe
 Version               : 3.2.0.0
 Time stamp            : 31313931
 Name of module        : h3era.exe
 Version               : 3.2.0.0
 Time stamp of the version: 31313931
 Code of exclusion: c0000005
 Moving of exclusion: 000b57b7
 Version of ĪS: 6.1.7601.2.1.0.256.1
 ID of language variable: 1033
 More info 1: 0a4c
 More info 2: 0a4c4aac26c430733212f132fd479d4e
 More info 3: e51a
 More info 4: e51a34965b0764d169f12de7474d0309

I suppose I do something wrong.And after the instalation it asks me if I want to install it again with correct settings or not.

The same problem with the previous instalation of Wog on Heroes Complete.

I am running Win 7 and my language setting is bulgarian,so I translated the crash info into english.

Am I to post more info or am I to do something else?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 11, 2012 08:42 PM
Edited by Salamandre at 20:42, 11 Feb 2012.

Did you install over clean Heroes III Complete/Sod edition? Have you specified game path correctly -Program files\3DO\Heroes III (or else)- as it looks on your system?

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 11, 2012 08:52 PM

How?

When I downloaded the Heroes 3 Complete from some internet page,I tried to install wog or era over it and it didnt work,because of the same unknown for me reason.
I have the files that I downloaded also with the Terry Pratchets mod exe and if you want to check them,I can upload them.
I dont know how to check how clean my Heroes Complete is?

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 11, 2012 08:56 PM

Just

Just to be more clear-when my wog didnt want to start,I installed Terry Pratchets mode and was able to play The Dragon Slaughter.
I will try to play your map under TPM but posted here my problem in case I am not able to play it under TPM.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 11, 2012 09:05 PM
Edited by Salamandre at 21:05, 11 Feb 2012.

uh, oh, don't do that!

Check your private messages.

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omaakaan
omaakaan

Tavern Dweller
posted February 11, 2012 09:15 PM

@Bersy  Big thanks and respect! You've made me a happy player again

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 12, 2012 05:15 AM
Edited by Salamandre at 05:16, 12 Feb 2012.

Quote:
Is it possible to make some kind of patch/*.dll plugin for ERA to load replacement graphics for single frames of *.def file from a folder or something like this?



Such tool was in preparation, then it aborted, was it due to technical reasons? I recall testing it once, but crashed my lod. It was like DefKa but for TWCRPORT. Name was on purpose, DefExplode.

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Bersy
Bersy


Responsible
Supreme Hero
posted February 12, 2012 11:22 AM

Era II Update.
Version: 2 beta 2, build 4.
Download: The whole package or Update for the previous version
Changes:
Fixed two wog scripts bugs, changed scripts order, added Object Txt Editor by Bourn.

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