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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Fred79's Object Patch
Thread: Fred79's Object Patch This thread is 44 pages long: 1 2 3 4 5 ... 10 20 30 ... 40 41 42 43 44 · «PREV
szaman
szaman


Hired Hero
posted February 16, 2017 09:17 PM

Where are the pine trees? In the "snow" section they aren't...

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted February 16, 2017 11:11 PM

regular pines are under grass? just like the originals?

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szaman
szaman


Hired Hero
posted February 16, 2017 11:55 PM

@fred79

Stupid me! That happens when you install mods manually, you forget important things, like install objects folder
Everything works fine now

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted February 20, 2017 01:19 PM

hope so. can't wait to see more of your map work.


i've been collecting joshua tree and other caliche desert tree and plant life graphics to replace the rough terrain trees. i'll do what i can to match up to the old. although i believe the color might slightly change on some trees(maybe not, depending on how they look against the background).

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szaman
szaman


Hired Hero
posted February 20, 2017 02:00 PM
Edited by szaman at 12:48, 24 Mar 2017.

You can see it now... But in Polish Maybe someday i will translate it to english...






Most of them are done in your old defs.. but the newer one that i'm making are in 1.2

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted February 20, 2017 04:26 PM
Edited by fred79 at 16:30, 20 Feb 2017.

good. so much of my old work is heinous now. and, i somehow forgot that i had released spiderweb before. i have better versions now(still waiting to complete the set of objects, though):



as you can see, i still have to fix their stalagmites, abandoned mine, and creature bank. i have web for tree tops as well(which i plan on making stand-alone webbed trees with, but it may make more sense to leave them blank so that the web can stretch overtop of anything the mapmaker wants).

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Ghost
Ghost


Supreme Hero
Therefore I am
posted February 20, 2017 04:40 PM

Huge mire
____________
Fight MWMs - stand teach

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted February 21, 2017 04:00 PM
Edited by fred79 at 12:40, 13 Mar 2017.

i've been organizing a lot of plant life and other raw material in my folders; clustering dead foliage together to use on swamp and rough terrain, as well as gathering every bit of plant life i can for rough terrain. i'm also slimming down unnecessary files in preparation for computer backup as i go. so far this morning i got rid of 35 megs worth of images. i still have a long way to go until what i'll have to backup is clean-cut.

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worked on a few more odds and ends, and organized/optimized more stuff for transfer. i just got done replacing my unlit campfire with an improved version, and am working on using the rocks from the new campfire to replace the rocks on an existing one. i'll post a small screen once i'm done.

done with the campfires(the new versions have matching rock bases):


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doing some more prep work for the rough tree(and some rough plant) sets. i have 12 trees ready for test defs so far(though far from done. i suspect a lot of minute work will have to be performed on these trees until they can be used in the sets).

edit: yup. after adding these test defs, i can already see it'll be a chore to make these trees look right against the rough background...

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ok, brass tacks. i'm only 2 rough trees in, and neither look good. these first two trees, i've made multiple improvements to them, and i'm not seeing anything worth looking at. this may be an exercise in futility. i may have to work with the originals themselves, and only replace a few trees and then rebuild the clusters with them. i have to confess, my heart really isn't in this particular task.

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Macron1
Macron1


Supreme Hero
posted March 18, 2017 07:42 AM

By the way, Fred79. In your last objects collection there was a number of artefacts. FARF0001-113.
Seems there are no 44x44 arts icons for them?

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted March 18, 2017 10:35 AM

nope.

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Galaad
Galaad


Honorable
Undefeatable Hero
Enrothian Conservative Party
posted March 18, 2017 10:44 AM

Btw Fred how are your towns going? I really liked your concept for the Fear town and am also still looking forwards to a playable Forge in Era.
____________
i think people grow something like onions -fred79
My tuning is mighty -Ghost

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted March 18, 2017 10:50 AM

that's a long way off; i still have to go to college yet. i haven't done any work on either my Forge project or my Fear faction in quite a while. i most likely would've had my Forge project done and released by now if it wasn't for the townscreen building placement and castle graphics flaws/replacement issues.

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fred79
fred79


Promising
Undefeatable Hero
chewer of expensive shoes
posted March 23, 2017 06:17 PM
Edited by fred79 at 11:30, 24 Mar 2017.

working on various odds and ends, since online gaming is just pissing me off today. i'm currently looking for gifs of burning trees, to make burning forest gifs to replace my old forest fire(which is what i was originally prepping to replace). i also swapped out two mushroom defs, and have prepped many other objects for testing; including docks for frozen terrain(which i haven't gotten the intricate formula right for yet).
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goddamn it. now that i'm snowing around with the dead trees(working on the forest fires), and i'm in need of the formula i used to make the old dead trees into the dead ash trees; i realize it's gone. i deleted it along with the folder containing the defs once i was done. it was deleted even before i made the initial backup of the game files 2 or 3 years ago. i know because i checked that, too.

trying to remake an exact formula(or a facsimile) is a real pain in the ass. i think the finished products might make for improved dead trees all around.

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