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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Platform] Knightmare Kingdoms
Thread: [Platform] Knightmare Kingdoms This thread is 61 pages long: 1 2 3 4 5 ... 10 20 30 40 50 ... 57 58 59 60 61 · «PREV
majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted February 22, 2022 03:16 PM

next important bug is fixed.
here is file to replace

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demoixas
demoixas


Hired Hero
posted February 22, 2022 07:15 PM

Eye candy mod would like to try... Do AI uses all these new abilities/mechanics?

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted February 22, 2022 08:43 PM

demoixas said:
Eye candy mod would like to try... Do AI uses all these new abilities/mechanics?

yes it can use most of it

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted March 03, 2022 01:42 PM
Edited by majaczek at 07:15, 30 Mar 2022.

new version from 2022-03-12 (beta 41)

EDIT: previous version wasn't working properly, I am deeply sorry.
==================================================================

Knightmare Kingdoms 2022-03-18 beta 42
bugfix release

==================================================================
Knightmare Kingdoms 2022-03-21 beta 43
bugfix release

==================================================================

Knightmare Kingdoms 2022-03-24 beta 44
bug fixes and rebalance.
==================================================================

Knightmare Kingdoms 2022-03-26 beta 45
Important bugfix for Random Maps.

==================================================================

Knightmare Kingdoms 2022-03-30 beta 46
Bugfix Release. No more Slow AI.

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jrmr
jrmr

Tavern Dweller
posted April 02, 2022 09:57 PM

How to make a potion using alchemy?
____________

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted April 24, 2022 02:06 PM
Edited by majaczek at 17:23, 20 May 2022.

jrmr said:
How to make a potion using alchemy?


put corresponding herbs on misc slots and press "process alchemy"
note that mechanics will be changed soon.

btw: new beta
Knightmare Kingdoms 2022-04-24 beta 48

====================================================================

Knightmare Kingdoms 2022-05-06 beta 50

====================================================================

Knightmare Kingdoms 2022-05-06 beta 51

====================================================================

Knightmare Kingdoms 2022-05-11 beta 52

====================================================================

Knightmare Kingdoms 2022-05-12 beta 53

====================================================================

Knightmare Kingdoms 2022-05-15 beta 54

Fixed some upgrades beeing weaker than upgraded unit

===================================================================

Knightmare Kingdoms 2022-05-16 Beta 55
Some Important Changes

===================================================================

next beta (2022-05-18)

===================================================================

next beta (2022-05-20)

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted May 24, 2022 10:44 AM
Edited by majaczek at 14:26, 26 Jun 2022.

Important Update:

Knightmare Kingdoms 2022-05-23 beta 60

Knightmare Kingdoms 2022-05-25 beta 62

experimental beta 66

Beta 67 (regular)

beta 69

beta 70

Beta 71 for new launcher Assembly

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wladeeck
wladeeck

Tavern Dweller
posted June 28, 2022 10:29 PM

You can make a separate mod. Only the castle guard. Please.
____________

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jrmr
jrmr

Tavern Dweller
posted June 30, 2022 01:11 PM

Newest beta (70/71) crashes on oponent's turn.

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted August 19, 2022 06:28 PM
Edited by majaczek at 18:53, 19 Aug 2022.

Beta 74 from today

I hope it fixes most foolish errors on my side.

-----------------------------------------------------------------------

wladeeck said:
You can make a separate mod. Only the castle guard. Please.

PLease rephrase what do you need exactly? I do not understand the sentence

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Khadras
Khadras


Famous Hero
posted August 20, 2022 06:34 AM

Hi! Can you put alchemy and town guardian options into a separate mod to be compatible with Third Upgrade Mod and Advanced Classes Mod?

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted August 20, 2022 08:11 PM
Edited by majaczek at 20:12, 20 Aug 2022.

Khadras said:
Hi! Can you put alchemy and town guardian options into a separate mod to be compatible with Third Upgrade Mod and Advanced Classes Mod?


Alchemy uses some new-artifact-type-slots, and town guardians use one new-creature-type-slot per town-type. so impossible. Or the TG option could be possible if TUM reserved monster-type-numbers for it. Also current implementation of TUM is not compatible with the one that I use to add new buildings per town

long story short: currently impossible but could be possible when cooperaating with TUM and ACM mod authors.

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Khadras
Khadras


Famous Hero
posted August 22, 2022 12:02 PM

majaczek said:
Khadras said:
Hi! Can you put alchemy and town guardian options into a separate mod to be compatible with Third Upgrade Mod and Advanced Classes Mod?


Alchemy uses some new-artifact-type-slots, and town guardians use one new-creature-type-slot per town-type. so impossible. Or the TG option could be possible if TUM reserved monster-type-numbers for it. Also current implementation of TUM is not compatible with the one that I use to add new buildings per town

long story short: currently impossible but could be possible when cooperaating with TUM and ACM mod authors.


I had cooperation in mind when I asked this question.

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted January 01, 2023 04:31 PM
Edited by majaczek at 16:40, 16 Jan 2023.

New Year`s alpha download of Knightmare Kingdoms

next alpha of Knightmare Kingdoms (2023-01-16)

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AnT
AnT

Tavern Dweller
posted July 01, 2023 02:31 PM

Hello,
you write new_towns.era plugin?
How to use it? - Did't find any information on this forum

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted August 08, 2023 04:40 PM

AnT said:
Hello,
you write new_towns.era plugin?
How to use it? - Did't find any information on this forum


next version sorry for being absent from the forum

also AnT yes it was me, you can see it in KK as an example
please try to check info on h3era discord here

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted September 10, 2023 05:35 PM
Edited by majaczek at 16:53, 05 Nov 2023.

New Version of KK.

from 2023-09-12

Some nice changes onboard

if you downloaded older version please update


---------------------------------------------------------------

New Version of KK from 2023-11-05 at 16:40

some important changes - please update the mod and remember to use same modlist as sugested

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