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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: TEW IV Commodus' Revenge
Thread: TEW IV Commodus' Revenge This Popular Thread is 114 pages long: 1 10 20 30 ... 35 36 37 38 39 ... 40 50 60 70 80 90 100 110 114 · «PREV / NEXT»
master_learn
master_learn


Legendary Hero
walking to the library
posted May 13, 2013 07:48 PM

Tamika-no problem with hypnotising 20 000 enchanters


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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 13, 2013 08:35 PM
Edited by Salamandre at 20:37, 13 May 2013.

@Biobob, 25 for boots, 15 for gloves, 40 for hat.

For hatred, reload day 7, check day one, if still, reload again, it will change at some moment.

@ML, how?
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 13, 2013 08:49 PM

I guess it might help others with their game.
Tamika just casted sacrifise on a stack to ressurect the stack I previously hypnotised.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Biobob
Biobob


Famous Hero
the Bobler
posted May 13, 2013 10:33 PM

Who said hatred stopped the flow?





Unfortunately snipping tool is not able to take a shot on the abilities, the window closes itself. Here is what you do:


Sell everything you can at market, so you have the mithril. For the fight, cast dispel first round, attack both dragons using allround, place one devil one step lower and left from the big stack, the 2nd one is placed one step lower and 2 to the right. The first dragons fly out, the darkness dragons take out one devil, the other survives. Cast dispel again, place big devils in the middle of upper row, the single one right under the big one. The darkness dragon will now kill the devil using the implosion (pray for it to work), and the no retal stack will come to you. Now cast shield and resurrect, then prayer and bless. Victoria!

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saintjimmy
saintjimmy


Hired Hero
posted May 13, 2013 10:35 PM

Decided to start the map with Master of Wealth and straight from snooty to level V ( or VI ? ) of difficulty.
But still,at the beginning, same problem occurred .. Pasis won't follow me.
Check my save below, I take the Amiral Hat, go on the boat and then stupid Pasis just hangs out there

http://www.sendspace.com/file/i0g1is

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 13, 2013 10:42 PM
Edited by Salamandre at 22:59, 13 May 2013.

I have no idea why he just stops. Try to not upgrade your devils experience until Pasis is on the other side. He always followed me.

Umm, no, forget about update, too risky, Pasis could be in boat when teleported.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 13, 2013 10:57 PM

Biobob,I don't see Rion on your heroes list.
Have you sent him to nap in a castle?
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 13, 2013 11:06 PM
Edited by Salamandre at 23:07, 13 May 2013.

7 infernos and 145 devils 2.1.1 + attack all around (600 mithril)? I go to bed and never return here...
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Biobob
Biobob


Famous Hero
the Bobler
posted May 13, 2013 11:14 PM

Well, I still had the old allround for 200 gold, I doubt I could have had it otherwise, well, if you didnt screw the map, I would have had to replay the whole day 1 and 2 (just trolling now) Good thing some rich zone is following, now I can regrab some arts...

I guess Rion is in garrison because I did some switcheroo of troops? Dont know exactly

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 13, 2013 11:19 PM
Edited by Salamandre at 23:23, 13 May 2013.

Aaa, the easy version!

Kidding, good job. So you still have the old bug which gives extra growth if flagged angel dwellings before converting. That would explain why so many devils.



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Biobob
Biobob


Famous Hero
the Bobler
posted May 13, 2013 11:26 PM
Edited by Biobob at 23:33, 13 May 2013.

I know its the easy version, but still, this was the first fight, in which allround was necessary (I always tried to avoid using it). Here I tried many combinations, but the no retaliation dragon was the slowest of the pack, and refrained from moving mostly. As a surplus, I was barely able to take 3 hits, so I honestly had no choice

While were at easy versions, why do you allow selling of admiral hat parts before visiting devils camp? Doing this gave me around one free ability, which pays if you compare it to selling later (~5 mithril more per piece?)

Also, whats this:




PS: ~Kindly ignore~

PPS: Careful reading is nice too Yeah, I still have that bug, is it fixed in newest erm?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 14, 2013 12:28 AM
Edited by Salamandre at 00:31, 14 May 2013.

No problem, what matters is that you enjoy. The growth bug was fixed in latest, not allowing to fight twice the dwelling.  If you find some objects without description, just ignore them, at first I placed some in order to give quests later, but then I had many problems with objects limit (already >42000), and map crashed if adding more. So they remain just as decorative.

Sell hat: I let it inside, because MoS is capable of going very fast (as proved here) thus it needs all boost possible, even little. If you complain, I can remove half of your mithril, no problem.
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alisapa1211
alisapa1211


Famous Hero
posted May 14, 2013 02:57 AM

Can someone explain in details for me what the hell happens here? How is it possible to have 7 towns and 145 devils on month 2 only? He plays faster than me in some of my edit games. At this rate his late game will probably be even easier than Sal game because enemies don't have enough time to improve their growth to prove the challenge.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 14, 2013 03:31 AM
Edited by Salamandre at 05:34, 14 May 2013.

It is a previous version which had:

+2 from creature banks, cumulative which I myself found very overpowered and changed after test. (+2, +4, +6, +8 instead of +1, +2, +3, +4)
-there was a bug in growth, so we could have +2/3 devils for each town from thin air
-attack all around costs only 200 mithril
-he plays perfectly obviously
-he found a loophole in treasure hunters, for which I thank him, as I can fix it. His screen with 166k daily revenue showed me what I did as mistake, as he can not have 83 mines first month. In fact he placed one devil in each mine slot, while script only checks if one devil in any slot and exits if more than one in THAT slot but continues search in all other mine slots (0-6). So each mine gives an income of 14k gold...instead of 2000, which is WAY beyond what I wanted as bonus and allows flagging way more dwellings than MoS normally could, then have the funds for recruiting huge armies as well.

In fact, he only placed guards in 12 mines, for a 166k daily revenue.

Fixed, now script exits if it finds a devil and does not check in the other slots.
commodus.erm

Package reuploaded. That was a good catch, thanks Biobob


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Biobob
Biobob


Famous Hero
the Bobler
posted May 14, 2013 08:45 AM

Quote:

-he found a loophole in treasure hunters



...and you tell me AFTER all my 'useless' Gold bags were Sold on market...?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 14, 2013 09:51 AM

I didn't say it was intentionally

I totally focused on the single devil stack that I forgot the possibility of leaving multiple singles.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 14, 2013 09:29 PM

Combo assembled m7w1.
May try to get to Maximus by the end of the month.(to practise for Hell later).
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Biobob
Biobob


Famous Hero
the Bobler
posted May 14, 2013 09:47 PM
Edited by Biobob at 21:50, 14 May 2013.

Mr. Dace gave a decent fighting



(Dont use attack and return nor allround on devils)
Just bring upgraded Genie and Vampire, block Beholders with 3 Efreet Sultans, Air Shield round 1. Third efreet blocks scorpicore, then one efreet will survive round 1, beholders dont shoot, medusas do, wait enemy out and attack medusas. Enemy will resurrect them, dont care it. Then it depends. If enemy casts prayer, cast resurrect on efreet during the turn of the genie, if he doesnt, then you do while vamps are on turn. Most of the time however, enemy will have prayer on. After medusa shots are drained, resurrect devils and defeat enemy fliers, then beholders. Easy win, but I accidently sacrificed my vampire at the end

PS: At the start, forgetfulness only affected the medusas, when I brought genies however, it would have affected both. Do you know why?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 14, 2013 10:17 PM

Resistance randomness I guess.
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Biobob
Biobob


Famous Hero
the Bobler
posted May 14, 2013 11:45 PM

Zubin was the easiest of the pack



Just use forget round 1, round 2 you wait the enemy out, cast dispel, round 3 forget again... do so until all fliers are dead, then just kill remains, hypnotize one stack, and resurrect...

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