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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 ... 23 24 25 26 27 ... 40 60 80 100 120 140 160 180 183 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 29, 2015 10:53 AM
Edited by blob2 at 10:59, 29 Mar 2015.

@JotunLogi

Thanks, I know those streamers. I've watched some of Kripps "how to" Arena videos for instance. But thanks for the "Dragons" video!

Yeah, it's hard to fit Deathwing into any deck (hope it'll change after BRM, at least he'll not be a dead card like before because of the "Dragon in hand" requirement, as you can play all your "lesser" Dragons without fear. And ideal scenario is when your opponent uses all his removals on minions like Draconid Crusher). Tried it in my Rogue deck a few times but she didn't last till turn 10 even once, either in the case of a win or a loss. I'll try him in my Shaman Reincarnate deck cause there are a lot of Deathrattles in it (he he dat Sneed combo). Because soon I'll be able to craft another Legendary I wonder if I should go for Jaraxxus which I always wanted or Onyxia to complete this famous Black Dragonflight family While Nefarian great when topdecked and played after Deathwing, cause he'll fill your hand, Onyxia is a terrible pick before Deathwing. On the other hand she'll fill your board after Deathwings cleansing. I wonder if there's some kind of deliberate mechanic involved here It turns out a lot of RNG would be present, but maybe it'll be fun, who knows? Though I really hope for that summon a random Dragon/summon a Dragon from your hand card...

PS: I've got an idea for a great and OP Legendary: 2/2 Crazed Draconic Summoner: summon a random Dragon from your hand and give it Charge

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JotunLogi
JotunLogi


Known Hero
posted March 29, 2015 11:59 AM


Jaraxxus, even if class legendary, is rather better option- simply cause he is really good both for demonlock and handlock (maybe still must, recently there are fewer or those)

Onyxxia seems nice but... she is a bit too costly and there are quite decent cards that counter her really well. As far as i know, she should not be shabby in druid or some shaman or pally cause those have good mass buffs (same warrior, warsong commander) but that is all

The main problem with deathwing is his cost- if even 9 mana cost cards are considered as extremely costly and some really op are used (ysera, alextrasza, malygos), then 10 mana cost must do some special. Deathwing does it but he will be really insanely good as topdick with  maximum 1-2 cards that are useless. In control it is rather rare, not to mention number of effective removals that each class has

i dream that they will once make really solid patch that will change  quite a lot cards that are nowadays useless (many neutrals like core hound, goldshire footman, may legenderies and so) or just inefficient despte being fun to play (really, king krush could cost 8 mana as ragnaros; bolvar should not be silencable due to efort thast has to be put in order to breed him)

Sadly Blizzard has odd treatment of patches and balancing issues- they care only about current meta, tournaments and if sth is being nerfed- it is comletely wiped out of the scene. Only use is in Arena- when palyer is forced to grab some rather bad card

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 29, 2015 12:37 PM
Edited by blob2 at 12:39, 29 Mar 2015.

Actually, after testing Deathwing in my Shaman Reincarnate deck, I must say he fits quite nicely in there. I traded him for Kel'Thuzad cause while the ol' Lich makes some insane combos in this deck, I usually found him not that much useful (he's greatest downside being that it's easy to overcrowd your board with him, and with weak minions like Totems usually). Deathwings not pure value, but he makes some interesting situations:

1. It's great to set up minions like Nerubian Egg before him, cause your left with at least a 4/4 minion even if he gets removed. Shredders are also an option (well, Sneed is fun of course). Also Malorne popped out from Sneed in one of my games, you can guess how well he fits into this deck I must test Ancestral Spirit once again (I've put it in and out several times already with various results) cause it synergieses well with Deathwing imo, but usually this card is my last choice, and in effect it clogs my hand a bit. Plus it's hard to set up. Sneed+AS+Deathwing on the next turn would be insane though. Second Deathwing ?
2. A perfect situation is when Stalagg/Feugen combo is present. Even if a Priest MC's Deathwing, I'm still left with Taddeus Or Taddeus can be a "bait" for MC, cause I've yet to see a Priest who holds two MC's in a deck I was close to one such combo, but unfortunately he Cabal Priested MC'd my Stalagg, so Taddeus was given to him when I used Deathwing. He didn't have means to remove my D, but I've lost in a battle of HP endurance. A Priest can always Shadow Word him, but my Shaman deck is constructed in such a way that some minions bait those spells out beforehand.
3. That hand removal is not a problem, cause it's not that "hard" to have only a few cards in hand late game, though I know that strategically speaking it's not wise.

All in all, Deathwings very tricky, and one can say he's a little bit forced into this deck (there are Legendaries that would be more profitable) but in the end Hearthstone is about fun, when I want to win games I use my Mech-Mage, when I want to play for fun I use my Shaman Reincarnate deck (though it has a really good win ratio).

Deathwing has made this deck even more gimmicky, and that was my aim

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JotunLogi
JotunLogi


Known Hero
posted March 29, 2015 12:53 PM

yeah in shaman he can work quite nicely

I would always be afraid the turn when I should use deathwin but there would still be some great cards that are just heartbreaking to just waste

Although Kel thuzzad in shaman, if he cannot be silenced or hexed, is so extremely annoying! I have several times lost just to his b*** with all those reincarnations, giving them those death resurrection or sth- and in one turn shaman can have 2 taunts and 2-3 kel thuzads just from one.

The problem of deathwing is that there have been introduced several really sticky minions or mechanics- shredders, golems and all those  annoying deathrattles or spells...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 29, 2015 01:59 PM
Edited by blob2 at 14:02, 29 Mar 2015.

Oh, I almost forgot, I've made an occasional screenshot for one of the situations I've described:



This could've turned up quite nicely, no? Of course it would be much better if that Hex top-decked after Deathwings hand removal just in case. Maybe next time...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 30, 2015 08:28 PM
Edited by blob2 at 20:29, 30 Mar 2015.

So what do you guts think?

Dragon Consort will be the reason why Paladin will probably be "Dat Dragon Class". Imo it's mighty unfortunate it's not a neutral card... it SHOULD be a neutral card...Solemn Vigil is not very exciting. Nice effect with that reduction, but it's just another draw

Emperor Thaurissan has a potential to be the Loatheb of BRM Adventure. It's probably that "BRM is a must-buy" many players were looking for. If I understand correctly, he's effect is continuous? Plus it's immediate just like Loatheb and simply put insane. Solid body, and if he's not removed at once, you've got a problem. He's probably the "reduce" Dragon cost we've been looking for... actually he fits into any possible deck, he's reduce all...

Chromaggus seems meh I mean his effect is nice, but not immediate.

Nefarian with reduced cost is insane... period... And very cool animation

Shamans Fireguard Destroyer looks nice... but it's probably not the card everyone was looking for, though I could be wrong...

I'm sorry but what the f*ck is the deal with Majordomo Executus? Compared to Jaraxxuses "transform your hero" power it looks really weak. It's a maximum drawback with only 8 health. Heck, you can be finished in the same turn for f's sake! What...the...hell? Or am I missing something here, this card is getting a lot of hype... (On a side note, now we know how are they going to implement the already present Ragnaros into BRM )

Gang Up on a Legendary? Insane... the only drawback is the "shuffle" randomness. RNG at it's finest...

Druid of the Flame could be nice with MotW etc. Nice potential and he fills that 3 mana spot, sth many players were asking for... and we get another Taunt minion. How nice... though it's reduction effect could be useful.

Second Hunter card? Well, I can already see the rage as most players hoped for Beast Hunter to make a comeback and this one does not help...

Twilight Dragons a nice tempo, bit unfortunate that it's a class card. Resurrect is the first card in Hearthstone to have a "Graveyard" effect. Rejoice!

Warrior card? Not interested but could be potentially irritating as it's another card for Control...

Dat second Warlock card. Nice try for trying to make Demon Warlocks more viable... it looks like it could make Zoo even more irritating but fortunately most Zoo cards are not demons so... nice one Blizzard

My thoughts on the reveal as a whole? Could've been better. We've got some insane cards (Emperor) we've got some really questionable ones (Majordomo). Also, I really hate how Blizzard made some classes more viable for Dragon decks and some not.

As a final digression "reduce" seems to be the main mechanic of BRM (of course Dragon in hand is another, but it's a little bit different case).

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JotunLogi
JotunLogi


Known Hero
posted March 30, 2015 08:37 PM

I am a bit  mad

Cards are cool but... who is responsible for them and who tests them???

Hunter has been given some s***- dark bomb or frostbolt while all other classes soem really good stuff! That is boring?

New hunter meta- use all  yoer cards! Ridiculous!

Dark emperor can make a huge step in the mta, sounds awesome and really powerful!

Legendary turning into Ragnaros is bad- cause afterwards 8 max hp is way too low....

Druid class cards sound nice, especially this chick for 3 mana  should be insane

Paladin dragon 5/5 for 5 is just so great, just what dragon deck needed- some kind of mechwarper. Do Blizzard canot make proper beasthunter but at once created mechmage and now dragonpally. Bravo!!! And it seems thast soon Druidbeast will be stronger than beasthunter....

The most op cards can be the rogue card- 2 mana for making 3 cpies of the units???!!! It is itself shocking value not even considering which unit it will be. And it can be some really powerful one like loatheb, SI7 agent and so.... This card is just insane and os fun to play!

This  shaman 3/6 card sound powerful... same twilight whelp for priest...

 have not seen all the cards but hunter has been given some boring and weak S***... and nothing is connected with the dragon theme- NOTHING. Bravo blizzzard. And the live stream... TYou know cards, show us and explain, I do not want to watch so fake show ;/

Sorry for bad mood, not satisfied with hunter cards and news connected with M&M: Heroes 7


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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 30, 2015 10:10 PM
Edited by blob2 at 22:42, 30 Mar 2015.

Again on the subject, but I cannot simply comprehend how much of and impact Emperor will have on the game. Just think about it: every class will benefit because of him. Druid will be faster, Rouge will be even more deadly (Stealth him and his even more terrifying, cause with his 5 health his out of reach for most AoE spells) etc etc. Fat minions will come quicker. The effect is permanent so draw heavy classes played the right way will have their whole hand impacted, even if opponent manages to quickly dispose of him. New insane combos will be possible. And there are still things like Unstable Portal... cause his only drawback seems to be his cost as he comes a bit late to the party. Still, enough to impact the game (you're usually still holding 3-4+ card at turn 6), especially by lowering the cost of those high end Legendaries...  

I've never seen a card in Hearthstone that would have such a possible impact on the game...

PS: I wonder what happened to all those teased cards. Maybe they'll be present as Adventure specific cards?

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Minion
Minion


Legendary Hero
posted March 30, 2015 10:55 PM

I won't go through all the cards but holy mother of Emperor what are you? If you have like 6 cards in hand it basically gives you 3 Innervates. Lol. And 5/5 for 6 is good enough I think.

The Dragon Consort, yay! There can be a Dragon deck. I will have 2 of these in my deck and all Dragons. Yeah bummer maybe it is only for Paladin, but let's see how it works out.

Druid of the Flame, I always pondered about your weird liking to MotW lol as I don't use it in my decks. But with a 2/5 it would be pretty good actually. I just fear the silence too much.

Hunter, oh why oh why.

Gang Up is actually nice, it has many ways of working. Rogue goes through her entire deck quite often after all...

Resurrect is coool! I like it even though it works badly with Recombobulator I love using in my deck. It works badly with any Battlecry minions frankly. Even getting the Cleric probably isn't bad because of the draw ability of hers. Twilight Whelp is interesting, you can try to make a greedy deck with Dragons that also fight the early game hihi, yeah I doubt it works but kinda fun card to have.

Fireguard destroyer is strong, not much to say. But that might not be enough to bring Shaman back into the game.

Demonwrath haha, I like it. Maybe there are too many "demon only" cards so eventually we will be bored of only seeing Demonlock.

Revenge is a much much needed board clear for Warrior, and it synergizes badly with Control Warrior that is floating in Armor. So there could be some new Warriors.

Oh btw just played 5 hours drafting with the newest MtG set, so much fun!



____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 31, 2015 08:33 AM
Edited by blob2 at 08:51, 31 Mar 2015.

@Minion

MotW is actually very useful in my decks. It's great for some early pressure like with two 3/4 Echoing Oozes with Taunt, or a turn two (with coin) 5/5 Mana Addict with Taunt (I might actually be the only player who uses her ). I will seriously take DotF into account though, maybe in exchange for one of my Nerubian Eggs, Cub or to replace Grove Tender (she's nice with a solid body and all, but sometimes backfires). I wonder if I could potentially replace my Ancient of War with Volcanic Lumberer as I practically always use his Taunt option...

While game-wise connecting Paldins and Priests with Dragons is ok (imo Druid should also see a class-specific Dragon), lorewise not so much I guess. But who cares.

In case of Paladin a Dragon deck will probably replace my Mech deck (though it's quite fun) as Mech-deck is reserved for Mage Still Paladin has this rather unfortunate ability that, like with mechs, does not fit the overall theme. Priest is better in this case, but I hate Priest so... (though I might just create the first Priest deck I will actually like ).

In a different department, now I'm actually in a tough spot Because I already have most "must-have" Legendaries (at least for classes I play the most) I'm thinking of crafting a Legendary just for fun. There are many choices, but what I'm thinking now are Jaraxxus and Onyxia. Jaraxxus, cause his simple fun, Onyxia because of my "Family with Issues" deck. Well, Onyxia is still a neutral so she has a wider use. Any advice guys? I'm swinging more into Onyxia's side

PS: I still don't have Alexstrasza or Malygos for instance, but I don't play decks in which they're popular...


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Minion
Minion


Legendary Hero
posted March 31, 2015 10:32 AM
Edited by Minion at 11:47, 31 Mar 2015.

How come you have so much dust man, so unfair.

I know I would craft "YOU FACE JARAXXUS" and spam his emotes like a mad man But if you truly want something more unique then Onyxia it is, because that is in zero decks currently.

Lately I struggle against Paladins, be it Mage or Priest or Druid. Any tips or strategy advice? For example as a Mage do you throw a turn 1 Cogmaster? I don't because of Shielded Minibot, but all openings feel horribly slow lol. As a Druid I don't play the Force of Nature combo, so closing the game is hard at times, and when I have used my Swipes they go ape-**** lol and throw all units on board haha.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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JotunLogi
JotunLogi


Known Hero
posted March 31, 2015 12:00 PM

now I recommend to craft Onyxia- good in druid, can be a thing in current meta and should be very good for pally

And thanks to Blizzard there will be new hunter type- facehunter! Yohoo! THat is exacrtly what I have been excepting!

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 31, 2015 04:54 PM
Edited by blob2 at 20:15, 31 Mar 2015.

Minion said:
How come you have so much dust man, so unfair.


Well recently I've been doing Arena runs. While most of what I've got was 7-3, those runs were enough to scavenge a lot AD. Then I decided to buy BRM with real money so that 2000 gold that I farmed (some of it came from those Arena runs, rest from dailies) was turned into packs. Aside from Deathwing, like I said I've got two doubles (so additional 800 AD). Personally I'd rather have some kind of new Legandaries (even if they would be so so) cause imo to get 3 Legendaries and two doubles it's on one hand lucky (cause there's an average of 1 L per 20 packs), but I would say unlucky :/ You can even go as far as to say that I lost 2400 dust :/

Minion said:
Lately I struggle against Paladins, be it Mage or Priest or Druid. Any tips or strategy advice? For example as a Mage do you throw a turn 1 Cogmaster? I don't because of Shielded Minibot, but all openings feel horribly slow lol.


Imo for Shielded Minibot your best bet is Annoy-o-Tron. Paladins have a really hard time with early game removal, the only things being Noble Sacrifice or Knife Juggler (and on the contrary that's when Mechs shine the most if you have a Mech deck) so it's hard for them to remove that pesky Tron. Burst SM's bubble with Tron and you'll have a chance to throw that Frostbolt/Wrath of Nature into an him (the only problem being Argent Protector). And you have to at least remove his Divine Shield cause he can quickly overwhelm you. The point is SM absolutely can't be left alone. That Cogmaster can be useful but only if backed by a mech immidiately turn after (not in the same turn) he was played cause there's a chance your opponent will ignore him (from my personal experience), while with a mech present Cogmaster is endangered. And Cogmaster is useless against SM... My advice is to wait and play Mechwarper first if you see SM even if you have a Cogmaster... Later you can use sticky minions, throw in a Belcher or at least a Nullifier for synergy.

Paladins are tricky, it's best to throw 3+ health minions until they pulls that Consecration. I don't need to remind you about saving some AoE for Muster for Battle to eliminate it as fast as possible.

When I play Mech Mage/Paladin it usually goes like this: turn 1 with coin Mechwarper + Clockwork Gnome or turn 2 without coin, or Tron if opponent has some early threat, then Spidertank and next comes either Tech or Yeti (I usually save Shredders for later) followed by Blastmage next turn. Of course it can change depending on the board... optimal Mana curve is the greatest advantage of mech decks... Oh and personally Ragnaros and Boom are more useful then Antonidas, cause even with Spare parts it's hard to spam more Fireballs if he's immidiately removed (and usually is)...

Minion said:
But if you truly want something more unique then Onyxia it is, because that is in zero decks currently.


I faced her a couple of times and she was a real threat. Lost most games in which she was played, cause I didn't have AoE lategame...

JotunLogi said:
now I recommend to craft Onyxia- good in druid, can be a thing in current meta and should be very good for pally


Yeah she would fit in Druid. I'm thinking about a Dragon Druid deck but it pains my heart just thinking about leaving my Ysera's Dream deck Heh and my Pally will already have Deathwing and Nefarian: adding her would be simply awesome

But oh man I've always wanted that Jaraxxus...

EDIT: New patch is out...

Quote:
Minions that are spawned from a Deathrattle are now targetable sooner. This will affect the Slime from Sludge Belcher, as well as the spawns from Harvest Golem, Piloted Shredder and Piloted Sky Golem.


Does that mean Flamestrike now kills Sludge Belchers Slime in one go for instance? I don't understand this...

Oh and that April cardback is lame...

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JotunLogi
JotunLogi


Known Hero
posted March 31, 2015 08:45 PM

Maybe those quicker spawn of deathrattle creatures means that they will spawn while some effect wll be still trigggering- like bombs of mad and madder bomber and so- so all those rng effects that bouncce and has random numbers

I like upcomind cardback, recently there has been too many red and t would be nice to see sth in differrent color and shape... especially that iy is resembling the orignila one (and this is one of my favourite)

I wonder why Blizzard has not thought about buying cardbacks- some older many people would consider buying, especially those that are avalable only for certain regions/ after buying some games

My favourite is Dalaran Flame cardback... of course not available in Europe. the chinese one also looks fine. Bravo Blizzard

P.s. my least liked carddbacks are goblins and rainbow

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Minion
Minion


Legendary Hero
posted March 31, 2015 08:50 PM

No it just means that deathrattle minions (Slimes etc) appear faster once the Belcher is killed. People who make their decisions while the rope is burning have had many instances where they want to kill the spawning minion too but they are too late because it can't be targeted for like 5 seconds or so.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 31, 2015 09:13 PM

JotunLogi said:
P.s. my least liked carddbacks are goblins and rainbow


How can you like the new one if you don't like the rainbow one? They're practically the same

JotunLogi said:
No it just means that deathrattle minions (Slimes etc) appear faster once the Belcher is killed


Oh. That actually makes sense. Though it won't help you if Nozdromu was played... you're probably thinking who would play Nozdromu? I played him two times already with Unstable Portal

Funny gimmick. What if you're opponent Majordomuses Ragnaros, then he kills your Sneed with his power, and Ragnaros pops out?

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Minion
Minion


Legendary Hero
posted March 31, 2015 09:21 PM
Edited by Minion at 21:34, 31 Mar 2015.

I have faced Nozdormu couple of times, my very first time resulted in me (still having the Coin at this point) trying to use the Coin but accidentally throwing the Circle of Healing for zero effect on the board. And rope was already half way through! So naturally next thing I do is panic, and throw another Circle of Healing to the board..

Edit: I have been playing Cancer Hunter today, I need to make money lol. Maybe I should just buy the expansion! Pretty funny I got to rank 6 immediately, the highest I have ever been... I just have no respect for this deck at all.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 01, 2015 08:15 AM
Edited by blob2 at 10:37, 01 Apr 2015.

So, it came to my attention that there's something called "Watch and Learn!" achievement in the new patch that gives you an Expert Pack for watching your friend win. The thing is: it appears to be a daily quest! So it seems you can get a free EP when you roll it each time (that is if you fill the requirements). That saves a lot of gold! Anyone up for it (first I've gotta roll it though).

Gotta say it's quite a neat idea to help new players in Hearthstone. Learn and get a Classic Pack. So not only it makes players more social it also, in a way, bypasses that criticized GvG only pack issue in Arena. I only wonder if this is a 40 gold tier quest or 100 tier quest (meaning it's harder get).

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Minion
Minion


Legendary Hero
posted April 01, 2015 10:49 AM

That sounds nice, I haven't used the "watch" feature yet! So I hope it is easy to use I am up for it for sure, as this is a super nice bonus quest xD
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 01, 2015 11:24 AM
Edited by blob2 at 11:25, 01 Apr 2015.

Minion said:
That sounds nice, I haven't used the "watch" feature yet! So I hope it is easy to use I am up for it for sure, as this is a super nice bonus quest xD


I'll call you if I happen to have this quest. You can also ask me if you happen to get it (though I don't guarantee any results ). That is of course if you wanna participate in it with me;P (there's not a lot of guys from this thread who seem to play Hearthstone atm so we have to stick together ).

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