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NimoStar

    
     
Honorable
Legendary Hero
Modding the Unmoddable
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posted January 01, 2023 02:13 AM |
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Edited by NimoStar at 03:45, 10 Jan 2023.
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martingalindo said: I believe its cultural. Chess was always important in Russia and Eastern europe.
Homm is a turn based strategic game so its logical like they feel at home with homm.
Here in Argentina most of people bought consoles to play Fifa or others futbol games.
However in argentina we have a Counter-Strike 1.6, GTA 3 and GTA SA, and Age of Emwpires 2 culture. Only thing they share is being real time with flexible space (and probably violent)
The chess stuff is probably right because H3 series is turn-based and grid-based.
In fact, H5 grid and combat was modelled on chess by the Russian contractor company.
Quote:
I will be objective and realistic with this situation this time, the project is not dead, but its very silent development makes me think that the project is semi-frozen, and if its released, it will be hopefully by the middle of next year, or else many years later.
I know there are many fans, with sons even who imposed their fanaticism on HotA, but I just hope that another future outstanding project like Day of Reckoning makes their recognition and people take it as an alternative to teach them to enjoy Heroes 3, instead of wanting to disappoint them in a project that may never be released as such.
Well said, too many think hota is "golden standard" or "holy grail". Truth is it's just another mod.
FOr example, I don't necessarily agree with exagerated Legacy of the Silence ability design, but truth is a single guy in a single year has done more work than all "hota team" in 10 years combined.
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Never changing = never improving
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zikaslika

 
Tavern Dweller
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posted January 01, 2023 01:14 PM |
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Can anyone help me contact the hota dev team? I'd like to help with the grammar for the campaign/hero bios/pop up things as they seem to have a lack of native english speakers (not a native but do speak at approximately that level). I tried getting into the discord posted on fb but it doesn't work for me for some reason.
Thanks
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aztorin5

 
Tavern Dweller
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posted February 12, 2023 12:43 PM |
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I wonder - what modification is more enjoyable for community? Is it Wog 3.59 or Hota 1.7? I've noticed a lot of similarities between these two but my vote goes to Hota - that extraordinary and magnificent campaign makes the difference
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ceceron

 
Tavern Dweller
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posted February 14, 2023 12:55 PM |
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aztorin5 said: I wonder - what modification is more enjoyable for community? Is it Wog 3.59 or Hota 1.7? I've noticed a lot of similarities between these two but my vote goes to Hota - that extraordinary and magnificent campaign makes the difference 
Define "community". As you probably noticed (all the ranting in this thread) the modding community is a bit hostile towards HotA, mostly because of the closed development process and HotA's approach to other modders. Wog/ERA is modding friendly, therefore modders prefer it.
At the same time, HotA is more like a well polished expansion therefore normal casual players are waiting for it with very high hopes.
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VMaiko

 
  
Known Hero
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posted February 14, 2023 03:27 PM |
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ceceron said: Define "community". As you probably noticed (all the ranting in this thread) the modding community is a bit hostile towards HotA, mostly because of the closed development process and HotA's approach to other modders. Wog/ERA is modding friendly, therefore modders prefer it.
At the same time, HotA is more like a well polished expansion therefore normal casual players are waiting for it with very high hopes.
HotA made a serious mistake by only focusing on a development model, it may have done well for casual gamers and streamers, but for advanced gamers who want to modify the game to their liking is the same as looking down on us. What does it matter if HotA was designed for tournaments? Obviously if there was an alternate module for modding it wouldn't be for tournaments.
Now I just wait for the Day of Reckoning release that plans to please all classes of users: casual gamers, streamers and modders. And obviously an expansion quality is expected as HotA does.
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ceceron

 
Tavern Dweller
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posted February 14, 2023 08:08 PM |
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VMaiko said:
Now I just wait for the Day of Reckoning release that plans to please all classes of users: casual gamers, streamers and modders. And obviously an expansion quality is expected as HotA does.
I hope you're right, but... so far trailers haven't presented any content with quality matching original game/HotA and I don't feel the hype ―_(ツ _/―. I'm looking forward to the release, but I'm not holding my breath.
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gnollking

 
    
Supreme Hero
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posted February 14, 2023 08:29 PM |
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ceceron said: I hope you're right, but... so far trailers haven't presented any content with quality matching original game/HotA and I don't feel the hype ―_(ツ _/―. I'm looking forward to the release, but I'm not holding my breath.
The creature models on their rare updates do look really nice tho, definitely at least on par with HotA.
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ceceron

 
Tavern Dweller
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posted February 15, 2023 03:35 PM |
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Edited by ceceron at 15:36, 15 Feb 2023.
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gnollking said: The creature models on their rare updates do look really nice tho, definitely at least on par with HotA.
I agree, some of the models look nice, but... I am an old fan of M&M 6-8 and HoMM 2-4 and I just can put their ideas in the lore. I know they faction is supposed to be related to Gelu, but... it just doesn't fit the setting. Little Santa Claus as a unit? Maybe the Easter Bunny (in style of the killer rabbit from Monty Python) should be the final unit? On the other hand, Cove fits the M&M lore neatly, especially when considering the M&M8 story. Other than some nice models, DoR hasn't shown anything interesting yet the trailer contains a lot of strange unfitting elements, nothing looking as a consistent expansion. Hopefully, I am wrong and DoR will prove to be the next big thing 
PS To be fair, Factory also doesn't fit the lore, but for now it looks far more interesting than the Palace town from DoR. I'm amazed that no major mod tried to use the Oasis town the desert theme is an obvious choice, given it's a recurring element in M&M, e.g. the Tomb of VARN in M&M6 it could be also nice bridge to the Ancients (much better than the Forge IMHO). Another great idea would be to have a cult faction, e.g. Andruids attempts to recreate the "sewers" faction look amazing - http://heroescommunity.com/viewthread.php3?TID=45286.
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LordInsane

 
  
Known Hero
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posted February 17, 2023 08:38 AM |
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ceceron said: I agree, some of the models look nice, but... I am an old fan of M&M 6-8 and HoMM 2-4 and I just can put their ideas in the lore. I know they faction is supposed to be related to Gelu, but... it just doesn't fit the setting. Little Santa Claus as a unit? Maybe the Easter Bunny (in style of the killer rabbit from Monty Python) should be the final unit? On the other hand, Cove fits the M&M lore neatly, especially when considering the M&M8 story. Other than some nice models, DoR hasn't shown anything interesting yet the trailer contains a lot of strange unfitting elements, nothing looking as a consistent expansion. Hopefully, I am wrong and DoR will prove to be the next big thing 
To be fair to the "little Santa Claus", the names and broadly appearance associate them with gnomes, who are a thing in M&M lore even if not brought up in M&M6-8 or HOMM. I think part of the problem with comparing DoR and HOTA right now is that information on DoR is honestly pretty scarce and fragmentary, making it harder to judge what the scope is and how cohesive it will look in the end, while with HOTA we have 1.6.1 to go from.
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ceceron

 
Tavern Dweller
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posted February 17, 2023 10:02 AM |
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LordInsane said:
To be fair to the "little Santa Claus", the names and broadly appearance associate them with gnomes, who are a thing in M&M lore even if not brought up in M&M6-8 or HOMM. I think part of the problem with comparing DoR and HOTA right now is that information on DoR is honestly pretty scarce and fragmentary, making it harder to judge what the scope is and how cohesive it will look in the end, while with HOTA we have 1.6.1 to go from.
Gnomes are more than fine as the race they are a great choice to include in HoMM, the issue is that this particular gnome:
1) looks just like Santa especially after the upgrade, and it does break the high fantasy style; 2) according to the description, attacks people with a bag of gifts gremlin uses a ball on a chain, pikemen, troglodytes and centaurs use "spears", other use magic or claws, etc. Apparently, a bag of gifts is somehow a comparable weapon it's just illogical. Maybe another unit could be a clown-like monster (Stephen King style) throwing cakes instead of shooting arrows...
I'm just complaining, but to be honest, I agree that we don't know enough about DoR to judge its overall quality or even creators' vision. I hope it'll be a good mod, but for now I just don't have any material reason to back up this hope
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LizardWarrior

    
     
Honorable
Legendary Hero
the reckoning is at hand
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posted February 17, 2023 02:43 PM |
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My brother in Christ, hota has cowboy halflings, but suddenly a bearded gnome with a sack is too much for you.
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Drakon-Deus

 
      
Undefeatable Hero
CONTINUITY IS POWER
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posted February 17, 2023 03:00 PM |
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LizardWarrior said: My brother in Christ, hota has cowboy halflings, but suddenly a bearded gnome with a sack is too much for you.
Lol, so quotable. Signature material.
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Horses don't die on a dog's wish.
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ceceron

 
Tavern Dweller
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posted February 17, 2023 03:18 PM |
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LizardWarrior said: My brother in Christ, hota has cowboy halflings, but suddenly a bearded gnome with a sack is too much for you.
Quoting myself from the few posts before: "To be fair, Factory also doesn't fit the lore, but for now it looks far more interesting than the Palace town from DoR."
Both cowboy halfling and mini Santa Claus suck considering HoMM3 lore. However, cowboy halfling at least has a weapon to hit enemies instead of a "sack full of presents", quoting the unit description. Again, I'm not against DoR I hope it will be a really great mod, better than HotA, open to modding, listening to the community, etc. The thing is that for now I can only hope, as I haven't seen anything convincing yet.
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Nikrul

 
Tavern Dweller
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posted February 18, 2023 08:54 AM |
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Hi everyone,
After more than a decade without playing HOMM3 I recently got back into it when I discoverd by accident that an HD and moded versions existed.
I've been playing HOTA since then and I realy enjoy getting back to this game.
I came here because I have a question that some of you may know the answer to.
I'm currently playing the Dead Man's Tales scenario (it's probably my new favorite) but I have a tendency to realy clean a map before ending the game and I could not find anywhere the entry to a yellow monolith One way exit on the castle side of the map.
I ended up using the cheat to reveal the entire map and I discovered an underground region with a bunch of angel and archangel. The entry to the one way Yellow monolith is there but while there's an exit to a one way violet Monolith there I can't find the Violet One way entry monolith anywhere on the map and thus can't get there.
Can anyone tell me if the violet entry is actualy missing from the map or if it's hidden somewhere I did not find ?
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gnollking

 
    
Supreme Hero
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posted February 18, 2023 10:34 AM |
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Nikrul said: Can anyone tell me if the violet entry is actualy missing from the map or if it's hidden somewhere I did not find ?
Just checked it, the entrance does not exist on the map. It looks like there's some absurdly powerful rewards there, so maybe it was some temporary area the mapmaker used for some testing.
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nitocris

 

Hired Hero
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posted February 20, 2023 02:31 PM |
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any update from Russian forums?
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StrangeFin

 
Tavern Dweller
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posted February 20, 2023 05:50 PM |
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nitocris said: any update from Russian forums?
Nothing as far as I can tell.
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NimoStar

    
     
Honorable
Legendary Hero
Modding the Unmoddable
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posted February 20, 2023 06:32 PM |
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gnollking said:
Just checked it, the entrance does not exist on the map. It looks like there's some absurdly powerful rewards there, so maybe it was some temporary area the mapmaker used for some testing.
I doubt this is true, there would be no angel guards otherwise. it seems a planned but unfinished feature.
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Never changing = never improving
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NimoStar

    
     
Honorable
Legendary Hero
Modding the Unmoddable
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posted February 20, 2023 06:33 PM |
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gnollking said:
Just checked it, the entrance does not exist on the map. It looks like there's some absurdly powerful rewards there, so maybe it was some temporary area the mapmaker used for some testing.
I doubt this is true, there would be no angel guards otherwise and no one-way exit. it seems a planned but unfinished feature.
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Never changing = never improving
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gnollking

 
    
Supreme Hero
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posted February 20, 2023 11:33 PM |
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NimoStar said: I doubt this is true, there would be no angel guards otherwise and no one-way exit. it seems a planned but unfinished feature.
All of those angels are set to join you, and there's a box with +25 all stats and many powerful spells. If that was a place you were meant to reach, it's a trash map . I guess it could have been a place you could access at some point, but was removed due to being ridiculous.
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